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4.6

Generally unfavorable reviews- based on 499 Ratings

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  1. May 3, 2017
    10
    Really enjoying the game great graphics and animations. fun and interesting units. lack of 4 vs 4 and minimal maps is disappointing but I am sure that they will add more maps over time. this game is not a moba the people saying this must of never played a moba before
  2. May 2, 2017
    10
    This game's 3 factions are very well developed and distinct, each has a number of hero units and "doctrines" (basically buffs for certain units which you may choose from) that can alter the way you play the army. The design allows for a lot of experimentation, and after 30 plus hours, I'm still excited by all the things I want to try out.

    The gameplay contains base building and resource
    This game's 3 factions are very well developed and distinct, each has a number of hero units and "doctrines" (basically buffs for certain units which you may choose from) that can alter the way you play the army. The design allows for a lot of experimentation, and after 30 plus hours, I'm still excited by all the things I want to try out.

    The gameplay contains base building and resource management but it takes a back seat to control of frontline combat and this is where the game really shines. I love Starcraft but my pet peeve is that most games are won or lost with no real micro, people seek to win without engaging your army whenever possible. That is basically impossible in this game. I have had more epic battles in one weekend with this game than a month with SC2. Massive units, abilities getting thrown everywhere, frantic dodging, if that sounds good to you, this RTS is for you. It is still possible to lose quite quickly if you commit your early forces to a bad engagement and they are wiped out, this leaves your opponent with complete map control which is difficult to recover from.

    There are some shortcomings with lack of customization of UI, limited map number, and game modes, hopefully, these will be addressed with patches and DLC, but even if that doesn't happen I'm comfortable saying it was well worth the purchase as I had to tell my wife we won't be doing anything next weekend either since I need to fit in another 30 hours.
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  3. Apr 27, 2017
    10
    觉得做个DoW1或者DoW2重制就能销量口碑双收的是有多天真...传统rts玩法早就被证明没有出路了,守旧等死不是现在需要的东西。
    DoW3这次主打的合作多人对战,基友开黑贼好玩
    游戏上手难度中上,主要记忆单位比较重要,操作要求比一些传统rts要求要低,手残问题也不大 游戏中后期对刚特别热血,打着打着能吼起来233 测试期开过几次黑后就再也停不下来了,就自己感受到的欢乐程度我就要给8/10+分。
    觉得做个DoW1或者DoW2重制就能销量口碑双收的是有多天真...传统rts玩法早就被证明没有出路了,守旧等死不是现在需要的东西。
    DoW3这次主打的合作多人对战,基友开黑贼好玩
    游戏上手难度中上,主要记忆单位比较重要,操作要求比一些传统rts要求要低,手残问题也不大
    游戏中后期对刚特别热血,打着打着能吼起来233
    测试期开过几次黑后就再也停不下来了,就自己感受到的欢乐程度我就要给8/10+分。
  4. 2MB
    Apr 27, 2017
    10
    DoW1 RTS + DoW2 Action = DoW3 Great game.
    This is 2017 Best RTS Game!

    This game is Unorthodox RTS. But this is game style is very trendy RTS.(Action-RTS Battle Style!!)

    I'm really like it.
  5. Apr 28, 2017
    10
    Its a good game, not revolutionary but if you love WH40K you will dig it. I don't understand all the hate. They are going to stop making WH40K games if something this solid gets panned for no good reason. Sad.
  6. Apr 27, 2017
    10
    I have been playing RTS games since 1993 with Dune 2 and playing Dawn of War games since 2004, i played most of the huge RTS in high competitive level, and what i can say about Dawn of War 3 is that it is the most fun RTS i have EVER played! Units are responsible and the Elites give a lot of fun to the game!
  7. Apr 29, 2017
    10
    You guys should stop your nonsense hate-train.
    Yes, there are some problems.
    Yes, towers, cores and generators are not the greatest idea ever. Dunno why didn't they just add defensive structures to workers and few relic points per map to build heroes. Domination mode would be great too. Yes, it's not what some of you (including myself) were waiting for. As for me, I was hoping to see
    You guys should stop your nonsense hate-train.
    Yes, there are some problems.
    Yes, towers, cores and generators are not the greatest idea ever. Dunno why didn't they just add defensive structures to workers and few relic points per map to build heroes. Domination mode would be great too.
    Yes, it's not what some of you (including myself) were waiting for. As for me, I was hoping to see some modern mix of COH & DOW1.
    And yes, I hate starcraftish type of gameplay, RTS should follow "strategy>tactics>microcontrol" formula, not "micro>timing>all".
    BUT! It's still a very solid and fun to play game. Like other modern SEGA releases it will be more polished after a few months. And you must not kill potential player base with your broken dreams, tears and ****
    Modern games can change drastically from patch to patch, from expansion to expansion. So don't bury DOW3 alive.
    For now it's pure 7/10 (+3 to bring some justice against all that hate). And I hope to see future of that game with more factions, units, modes, maps, heroes, doctrines and mechanics.
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  8. May 3, 2017
    10
    The only reason I'm even bothering to write a review for this game is that, to put it blatantly, it's gotten a massively unfair reception.

    Basically, this game is everything I expected from Dawn of War 3, and I enjoyed it greatly. The story is classic Dawn of War and very well written, the soundtrack is utterly amazing - the Ork theme in particular stands out, but the other two
    The only reason I'm even bothering to write a review for this game is that, to put it blatantly, it's gotten a massively unfair reception.

    Basically, this game is everything I expected from Dawn of War 3, and I enjoyed it greatly. The story is classic Dawn of War and very well written, the soundtrack is utterly amazing - the Ork theme in particular stands out, but the other two factional themes are amazing too - and the gameplay is a fun evolution of the previous games that, controversially, blends MOBA elements into the gameplay as "Elite units".

    What I'm more or less saying is that anyone who's bombing this review with a review score of "0" and saying it's not true to the license or franchise hasn't actually played the game, and you really should free your mind from the bandwagon and reach your own conclusion - which will most likely be that, if you played DoW 1 or 2 or are just a fan of the 40k universe, it will be worth your time.
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  9. Apr 27, 2017
    10
    Ignore the haters. This game is great. It is a good mix of DoW 1 and DoW 2.

    People are just living in their dreams, when they think a remaster version of DoW 1 would sell.
  10. Apr 27, 2017
    10
    Short version: Game is great and worth its price.

    Longer version: Game is surprisingly getting pretty bad reviews and being compared to MOBA games... It's still a strategy game and a really great spinoff of the genre but somehow people feel the urge to put everything into a certain basket just for the sake of it - it's like calling internet browsing a point and click adventure game
    Short version: Game is great and worth its price.

    Longer version:
    Game is surprisingly getting pretty bad reviews and being compared to MOBA games... It's still a strategy game and a really great spinoff of the genre but somehow people feel the urge to put everything into a certain basket just for the sake of it - it's like calling internet browsing a point and click adventure game just because you're discovering new stuff behind hyperlinks and you're using a mouse and then writing that it's a bad game. If people expected DoW 1, 2 or Starcraft 1/2 they should stick with those games and not crave for a graphically face lifted remake - this is a new game and a really fresh and great one at that.

    For now I've played only the multiplayer and from what I've seen the game is great and far better than DoW 2 and I even prefer it to DoW 1 (and Starcraft franchise - just putting it here since people like to compare it even though SC2 was a great facelift while Relic really evolves the genre). I've read some reviews that game is far easier than DoW 2 multiplayer - apparently that's a bad thing. It is easier and less chaotic due to less upgrades so I can enjoy it even without deciding to get a second (unpaid) job as a game player - I already have a day job and I play strategy games for fun so this game strikes a really great balance between being entertaining and strategically demanding.

    The cover mechanics are completely revamped and I'd say it's a great change since it works better for this melee/long range combat combination - previous cover system is IMHO great for CoH shooting only franchise but for DoW franchise it wasn't as good (that's something I took away from playing DoW 2).

    With hero units while they are strong they only feel overpowering if you're loosing the game and have to take down one of them with 2-3 squads that you have left so not something that is terribly wrong... In all other cases they mix up the gameplay really well and are a nice strategic addition (when should you call one of them in, should you wait for the points to accumulate and call in a stronger hero or start with the weaker one etc.). They also don't feel overpowering in fact I was surprised at one point how fast Solara fell during retreat due to lack of support units. Also when they take damage you quite often have to retreat them back to main base since they heal faster there and during that time they're out of commission so that's just one additional strategic element that's really greatly incorporated into the rest of game - hero units never stand out too much so they really feel like a core game element and not just something strapped on at the end.

    Regarding the comparison to MOBA genre the game does have three heroes that you control along with the rest of your army and there are points that you have to destroy in consecutive order to win and that's really about it... Hero and consecutive objectives... And even those parts don't match up with the definition of MOBA genre as defined on Wikipedia... I've already described the hero mechanics and for the objectives they are just focus points so that you have to prioritize between attacking/defending resource points and the objective points - just another strategic element nicely incorporated into the whole.

    Base building is also really great as you have to decide between placing a building more towards the main building or deeper onto the battlefield - balancing between fast reinforcement unit deployment and safety of the buildings - so the buildings are just like resource and objective points something to fight over. Spread out base building really adds to the dynamic gameplay and not just attacking one and the same spot on the map all the time.

    I'd recommend this game to all people that like great innovative strategy games.

    And for the nostalgic bunch please stop writing bad reviews just because you're not able to relieve your childhood feelings - that's the point of old games and this is a new game with great mechanics and gameplay so it should be judged based on that not your nostalgia.

    Relic is a great company that I have allot of respect for because unlike most other companies they don't just do a facelift on an old game but always give out a fresh new game - they have the balls to experiment and take the trash that whiny entitled nostalgics dish out. For me the previous DoW 2 was not as good as I expected it to be because there were too many upgrades so multiplayer felt like work but unless they experiment we don't get great new games like the one that came out now so writing a critical review is good but just bashing because game X is not a copy-paste of game A, B or C is just messed up.

    The bottom line is that this game is worth its price on its own and the cherry on top is that buying it supports a great company that really moves the RTS genre foreword so they'll be able to bring out future games that are not just a copy-paste of old titles.
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  11. Sep 3, 2017
    10
    people giving this game a low rating and saying how much better dow1 was, you forget dow1 was the same zerg rush as dow3, I for one think this game is awesome
  12. May 5, 2017
    10
    Dow3 is far more competitive that dow 1 and 3 together. Hell its about time for this kind of big Step im my loved RTS genre. Thanks Relic for this great game.
  13. Dec 6, 2018
    10
    Love this game. They really brought this a step forward. **** the stupid grandpa haters
  14. May 7, 2017
    10
    Are you guys going to quit with lying? The game is not a MOBA, it doesn't sell OP heroes/elites for the real money, and you CAN play offline, just not getting XP or the in-game currency (for which you are buying new Elites). Who are these people talking straight outta their backsides, have you even sniffed the game? On Steam reviews its holding 60%, sure that the community is divided dueAre you guys going to quit with lying? The game is not a MOBA, it doesn't sell OP heroes/elites for the real money, and you CAN play offline, just not getting XP or the in-game currency (for which you are buying new Elites). Who are these people talking straight outta their backsides, have you even sniffed the game? On Steam reviews its holding 60%, sure that the community is divided due to being different than its previous instalments, but the majority is liking it. Just showing whos hating and creating bunch of bot accounts to downvote the game. Expand
  15. Apr 27, 2017
    10
    Nice RTS, spent already 25 hours in the Beta.
    Calm down haters and put your pink glasses away!
    Everything in the Past was good, bla bla bla.
    This game deserve love :)
  16. Apr 27, 2017
    10
    Game industry have to evolve.It is just inevitably.
    DoW3 single realy nice still 2+ hours. Cuts made with style and really atmospheric.
    Some people just forget that grimmdark isnt only a visual part - history makes grimmdark as well as visual.
    Played in OBT for 6-7 hours and really enjoy this battles.
  17. Apr 27, 2017
    10
    I'm enjoying it a lot, mostly been playing the campaign.

    Seems a bit silly everything being rated as either 10 or 0. I played DoW 1 and 2, but mostly the campaigns which I thought were good. However I feel with this game I might give multi player a go. I guess most of the bad review are due to it not being the same as the older games. So if you weren't into the older games
    I'm enjoying it a lot, mostly been playing the campaign.

    Seems a bit silly everything being rated as either 10 or 0.

    I played DoW 1 and 2, but mostly the campaigns which I thought were good. However I feel with this game I might give multi player a go.

    I guess most of the bad review are due to it not being the same as the older games. So if you weren't into the older games massively you might, like me, think its a good game. If you are a massive fan of old games then maybe read the negative reviews and try and work out if the things they are saying really bother you.
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  18. Apr 28, 2017
    10
    Great Game and Good implementation. 10/9

    Single and Multiplayer very dificulity
    Grafic and wolrd very good.

    Bad thing Too Small Race pool
    And Map Pool.
  19. Apr 28, 2017
    10
    This negative review flood happens every time there is a warhammer related release. This does not actually reflect the quality of the game.

    This is the best competitive RTS to come out since Starcraft 2. If you have no familiarity with the 40k series and you want to play a multiplayer RTS, then buy this game. It is NOT a moba. I have played a lot of Moba. This is a ridiculous
    This negative review flood happens every time there is a warhammer related release. This does not actually reflect the quality of the game.

    This is the best competitive RTS to come out since Starcraft 2. If you have no familiarity with the 40k series and you want to play a multiplayer RTS, then buy this game.

    It is NOT a moba. I have played a lot of Moba. This is a ridiculous statement. Try it for yourself and see. It is a micro intense and very rewarding skill-based RTS.

    These complaints are from DoW2 fans (I was one of them!) who are mad this isn't DoW2.5. They tried something different and it definitely payed off. Half of these bad reviews are straight up trolling (like no sync kills, the game is a moba, blobbing works, no cover, etc.).

    Try the game. If you like RTS for multiplayer, you will definitely like this game.
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  20. Apr 28, 2017
    10
    Dow 3 is an revolutionary game, it's getting alot of hate for nothing. People giving it 0 score for trying something new. This same thing happened with dow 2.

    After finishing the singleplayer on hard, it was good 10-12 hours of playing and well it wasent perfect campaign but it wasent bad either, i'd rate the singleplayer like 7.5-8 out of 10. But dawn of war is mostly about multiplayer
    Dow 3 is an revolutionary game, it's getting alot of hate for nothing. People giving it 0 score for trying something new. This same thing happened with dow 2.

    After finishing the singleplayer on hard, it was good 10-12 hours of playing and well it wasent perfect campaign but it wasent bad either, i'd rate the singleplayer like 7.5-8 out of 10. But dawn of war is mostly about multiplayer and that's where this game shines.
    Firstly elites are a wonderfull addition to the series, nothing beats the feeling of droppin an sneaky kommando on enemy or an imperial knight.

    The cover system is getting a lot of flak from dow 1-2 players and while i didint like the change myself either but i now know why they made it. The game becomes so hectic with giant armys that cover system wouldn't get any play, and elites are powerfull in the late game so you need keep an eye on ur units to keep them alive, instead of putting them to afk in some ditch like in dow 1 .

    Skillcap, is alot higher than in dow 1 and dow 2 . No lame retreat (oops made a mistake ) button that gets you out of trouble. You need to keep an eye on ur troops and keep them scattered or else an elite like wierdboy will wipe them out. This brings the skillcap to high and i like it very much.

    Only issues that i have had with the game are some audio things but im sure those will get patched, now to play more multiplayer and wrek heretics. 9/10 game but im forced to give 10 to counter all those salty dow 2 players giving it 0 for having no cover or difirent graphics.

    TLDR: game has minor flaws, haters giving it 0 score for sucking in the game. learn and adapt
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  21. Jul 8, 2017
    10
    Good alternative for SC2!
    Definitely the best of Dawn of war series!!!
    E-sport potential (Sync Kills, special attacks and retreat mechanic has been removed THX GOD!!!)
  22. May 9, 2017
    10
    My background: I bought DoW soon after release, and bought DoW2 on release.

    Firstly I want to say that this game is NOT always-online. The people who say that are flat out lying. You can play any of the singleplayer content offline. However, you won't earn skulls (more on that later). The game has 3 races which are more unique and varied than in the previous games, with more units
    My background: I bought DoW soon after release, and bought DoW2 on release.

    Firstly I want to say that this game is NOT always-online. The people who say that are flat out lying. You can play any of the singleplayer content offline. However, you won't earn skulls (more on that later).

    The game has 3 races which are more unique and varied than in the previous games, with more units and unique mechanics. Some units still have upgrades, but most of the variety is in the fact that nearly every unit has multiple active and passive abilities. Each race also has a whole slew of doctrines (upgrades which you can pick and swap before each match) which change how units work, adding new effects and sometimes entirely new abilities. This greatly adds to the depth. In the campaign, 3 more races make cameo appearances (one is after the credits).

    The base buildiing is minimal (similar to DoW1) but is a welcome addition, making the game feel like a true RTS. There has also been a return to large armies, which can get much larger than the previous games. However building placement is still important as buildings are where units reinforce, and provide other benefits like increased speed and shield regen (Eldar) or Waaagh! buffs and scrap (Orks).

    DoW3 is much faster paced and units die faster than previous DoW games, though not as fast as something like Starcraft. Preserving units is still important, especially in the early game, as reinforcing an existing unit is much cheaper than building a new one. The action is truly fun and frenetic with a strong focus on unit micro. Blood, gore, dismemberment, explosions, persistent wrecks and bodies all play a part in the visual spectacle.
    The elite units are powerful and may require some balancing, but can be countered by spreading your units out to avoid AoE. Unsupported elites (especially early game elites) will die quickly. The large super units are great fun when they finally come out in the late game. There is no more fiddly directional cover from DoW2 (I can't imagine having to micro 20 squads into cover before each battle) instead there is capturable cover points which work like garrisonable buildings - these can be countered by melee units, flamers or just pure firepower.

    The map selection at launch is quite small (8), though there is already a map editor available and people are already releasing new maps to download on steam workshop.

    The campaign is action-packed, and you play all the races. The story is told in cool "freeze frame" cutscenes with minimal animation. But it is also quite linear similar to vanilla DOW1 or Winter Assault. You can choose different elites to play each mission, and each mission has side objectives - but there is no wargear. The story is entertaining but is definitely not award-winning writing by any means. If you are only buying for campaign, then I would wait.

    The new multiplayer gamemode is a welcome addition as it prevents players (especially in team games) being rushed too early and losing a few minutes into the game, which isn't fun for anyone. However the game still encourages lots of early aggression to fight over resource points across the map or push early objectives. The reports of the game being "dumbed down" are garbage, as there is tons of strategy and nuance to be had - I can only assume these people didn't play for very long.

    The game has a progression system where you earn in-game currency called Skulls. There is no micro-transactions, you cannot buy Skulls with real money. You use Skulls to unlock elites and doctrines, and in my experience the game is quite generous with handing out skulls. The campaign especially gives lots of skulls.

    In addition, the elite units level up which unlocks doctrines, skins and rare paint colours. Again I found the amount of exp awarded pretty generous. It doesn't take long to level up elites to max.

    BTW - the army painter feature is back, I had fun creating colour schemes for my troops.

    The developers stated they intend to add a ranked multiplayer ladder system a couple of weeks after launch.

    However, there are some bugs (I never encountered any gamebreaking bugs), and the menu UI could really use some work as it is unintuitive. Also the replay system is buggy and seems rushed. In addition as II said, the campaign is nothing to write home about.

    The first two games were very different from each other, so Relic was never going to be able to please everyone. If you just wanted DOW1 HD, or DOW2 HD then this is not the game for you. If you just want to nit-pick tiny lore details, then is not your game.

    But if you want to give a fun, action-oriented RTS a go, then you might like this game.
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  23. May 10, 2017
    10
    A great instalment in the series typical of Relic featuring solid features that were present in previous games but also introducing some new concepts. The replay-ability and strategy are deep and there si never any point in the game where i have felt there was no options for me - whilst i have had losses i know there were ways i could have won.

    An excellent strategy title that continues
    A great instalment in the series typical of Relic featuring solid features that were present in previous games but also introducing some new concepts. The replay-ability and strategy are deep and there si never any point in the game where i have felt there was no options for me - whilst i have had losses i know there were ways i could have won.

    An excellent strategy title that continues the DoW saga. I would say many people are quite extreme in their response because relic weren't afraid to introduce a few new concepts. Ultimately this game has delivered all that i wanted from a relic title - i wasn't buying some rehash cash grab i was playing an excellent reinvention of a strategy game.

    More on the game itself. Whilst balance is close this will always be tough to get perfect in a strategy game and i am familiar with relics dedication to existing titles - so i know this will need to go a little further and i expect they will support it. The game offers a tasty selection of units that you can build and some special units that you decide prior to the match to build your strategy around. Base building is key and decides the stance you will take, with some aggressive building strategies offering high risk high reward type payouts which is always appreciated in a strategy game with he aim of increasing pressure on the opponent. The battles vary from skirmishes into epic battles and often. The units can perform much more potently with a skilled hand, introducing a high skill ceiling but also act intelligently for the most part.

    People state this game is MOBA like because it feature objectives to destroy, but i think those people need to remember that MOBA are a subset of strategy games, not the other way round.
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  24. May 11, 2017
    10
    Solid RTS with great potential for expansions and more of the 40k races being added to the game than ever before.

    The game plays differently than any other RTS out there, and for good reason: it's not like any other RTS out there. The elite units harken back to Warcraft, the resource generation takes from Dawn of War 1, the race mechanics are unique and allow each race to play
    Solid RTS with great potential for expansions and more of the 40k races being added to the game than ever before.

    The game plays differently than any other RTS out there, and for good reason: it's not like any other RTS out there. The elite units harken back to Warcraft, the resource generation takes from Dawn of War 1, the race mechanics are unique and allow each race to play differently from each-other while still keeping a balance.

    The gameplay paces itself very well, too, with Escalation phases in multiplayer that scale up aspects of the game as the game progresses. It's very difficult to rush cheesy units, because you simply can't afford them. They sort of made it so that everyone gets their natural resource expansions at the same time, but you can also deny your opponent from a large lead as well by controlling resource points.

    I would rate it at 9.3 due to some bugs, but the fanboys from Dawn of War 1 and 2 and Company of Heroes 2 are dragging down these reviews to the point of inaccuracy. There are many steam reviews of people that played for 5 minutes, claiming the game is bad and is a MOBA: they are wrong.
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  25. May 18, 2017
    10
    I feel the game has been harshly criticised.
    The game is different - Yes.
    But does that mean it is a bad game? - No.

    People need to look past the past and embrace innovation
  26. Aug 31, 2019
    10
    This an amazing game i am a die Hard DOW fan and this game is amazing love the concept relic should keep making more content all the other crits can go fist themselves. all blah blah blah only useless people will crit others good work! i love this game thank you relic
  27. Feb 9, 2020
    10
    This game is the best of all saga, haters have made a boycott to game but is very very good
    A pity because of fault of haters relic left game and they won't add new factions
  28. Jun 28, 2022
    10
    Всё потому что это Warhammer Warhammer WarhammerДа здравствует Великий пират
  29. Aug 12, 2022
    10
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    Хейтеры игры пидорасы
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  30. May 5, 2017
    9
    This review contains spoilers, click expand to view. Pro: Single Player Campaign Story Telling and Art Wort, It's a Warhammer Game in the 40k Universe, the videos are good. Heroes like in WC3 but sadly no lvl Mechanic or skill choice at all. good fun in the campaign when you like storytelling and the MP part is fantastic, also you can expect a growing and healthy community like in the other dawn of war titles.

    Contra:
    Some balance issues, some pathfinding problems.

    Missing Content: Last Stand Mode, Coop Mode, Cover Mechanics, Tactics beside a bit micro.
    SP Part:
    Single Player Campaign to easy on the highest difficulty and sometimes it feels like a tutorial for MP the last missions have some challenges but overall it takes a lot of time since pop cap and limited ressourced to finish the missions savely, but you get a lot of experience for your elites and skulls. The storytelling and especially the ork part is awesome made. Sadly like in every RTS the AI in SP is not challenging or hard to come by, maybe in the last mission you need a second try. Achievement for finishing the Campaign is bugged but will be patched. Future dlcs will improve a lot also on the SP part.

    MP Part:
    Right now MP has only 8 Maps. But the next patch will bring a few more, the community have already some maps out for the dow 1 fans with less core mechanic and a lot huger with more ressourced for big battles. The Modes are 3v3 2v2 and 1v1. The Game is balanced mostly atm for 3v3 next Month will come a balance patch and so overall the game will be more fun. The only Mode you can play is rush the enemy core. aka Ancient and win with turrets and shields protecting it. Early loses are hard punished by low income and lose of map control which further decrease the income so the enemy will stay ahead, and if you win the early its like a comp stomp in 90% of the matches. But thats due to all learn the game and mechanics you will soon see that the game itself is awesome and brings fun you can also make some real comebacks by countering units and enemy tactics. Splitpushing and such things. Income increase with Each Escalation Phase, and when you turtle you can actually make it back when the enemy don'T use his advantage correctly or you can finish the enemy when you have the advantage. You don't have the macro game like in SC2 with 2-5 bases and a lot of workers but that helps you actually to learn to master your micro if its is not perfect.

    Game Pace/Pathfinding:
    the Pace is ok for an RTS! sadly the Pathfinding and reaction to your clicks are not always but relic will patch this soon. Sometimes your elite or normal units don't respond at all to a command or bug out, in 5% of the cases. This is heavily due to terrain issues or stuns when they channel an ability.

    MP Games are decided in 60% of the matches in the first 5-10 minutes, comeback mechanic will help a lot if players get better and escalation buffs those with less units a bit more in income since you have the upkeep mechanic. You cant disband units so your eco will still be behind but with 1-2 good fights you turn the tide to your favour.

    Bad for Competition:
    The Skull System forces new players in the future to do the SP and a lot of Mp Matches, to upgrade their "Elite" which act like heroes in WC3 without a lvl mechanic, and doctrines to even flash out 1 army to win vs people who have it. Limited balance see above. I hope this will be changed so you don't have to lvl up elited and farm skulls to unlock them and doctrines.

    at the moment the game missing a lot of quality of life features like: Custom Key Binding, Better Zoom in/out, Better switch in control modes, faster scroll and a lot more.

    Sega solved the DLC issue and is now mostly helpfull.

    I changed my review to 9 from 10 cause i have faith in relic, they will deliver and they delivered in the past.
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Metascore
77

Generally favorable reviews - based on 76 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 76
  2. Negative: 0 out of 76
  1. LEVEL (Czech Republic)
    Jul 5, 2017
    60
    The new Warhammer is a classic strategy in core, but simplified to MOBA elements. It combines the gameplay of the first Dawn of War with the latter, and it certainly works nice. [Issue#275]
  2. Jun 30, 2017
    65
    DOW 3 is trying very hard to satisfy many target groups -RTS players, online competitors, mobs fans- but in the end it fails to deliver something memorable.
  3. games(TM)
    Jun 23, 2017
    80
    The games that play out as intended - courtesy of the twists that Relic has brought into the franchise this time around - well, those will stay in your mind as some of the most intense RTS games you'll ever have. [Issue#188, p.74]