User Score
4.6

Generally unfavorable reviews- based on 499 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Apr 28, 2017
    3
    I refunded my game. This game is half ass everything it tries to be Starcraft, Warcraft and Company of heroes at the same time and the story is bad. Comeback is non-existence. Lose your first engagement> slow grind to inevitable doom, win your engagement>slow grind to victory. The story is half ass as well it's nothing more than a glorified tutorial which is a huge disappointment.
  2. Apr 28, 2017
    3
    Glad to see that Relic have punished themselves for COH2. But, i'm quite disapointed that they ruined one of my favorite game series.

    RIP Relic /// RIP Bioware
  3. Apr 27, 2017
    3
    Tl:Dr - They dumbed the game down to make it more like a MOBA , while retaining its RTS/RTT roots. The End Result is a GAme that is a MOBA/RGP/RTS hybrid and tries to do to much and doesnt do any of it well. If they wanted a MOBA they should of went full MOBA, not forced MOBA elements into an RTS just because its the trendy thing to do.

    WTAF? I have been a DOW fan long before the
    Tl:Dr - They dumbed the game down to make it more like a MOBA , while retaining its RTS/RTT roots. The End Result is a GAme that is a MOBA/RGP/RTS hybrid and tries to do to much and doesnt do any of it well. If they wanted a MOBA they should of went full MOBA, not forced MOBA elements into an RTS just because its the trendy thing to do.

    WTAF? I have been a DOW fan long before the games! I Loved the first one , still occasionally play it, Its depth and customization is amazing. A Pure RTS . I wasnt a big fan of the second one at First but ended up really like the RPG and RTT elements add to it. The Hero units were much stronger then normal units but not by an insane amount.

    DOW 3 however makes most the little guys useless , there feels like there is no character or depth to the other units anymore , their upgrades barely seem all that different or unique and their impact is no where near as significant as other games , they are just meat for the grinders that are the Elites . They made the game almost like all units are just these extra guys there to assist the Elites , which was never what DOW was about. Its more like a MOBA now where the game centers around an Elite and all the units are just puked out to help your Elite kill there Elite or building just a tiny bit faster.

    Everything is dumbed down for normal units , their skills their actions , even the graphics and their skins , seriously compare the tactical marines in 3 to either 2 or 1 and there is no comparison , all units are like afterthoughts to the game with the bare minimal effort put it. Relic normally hits it out of the park but they were catering to much to the trendy crowd so much im half surprised they didn't try to put some sorta overwatch mechanic into the game

    They removed all the depth and usefulness of regular units , the only thing i use them for it to take down buildings and to guard a Elite while he heals .

    The games feels so simple and so empty and soulless and the draw of the game at least for me has always been its tactical depth and the feel that every squad was important , not only that the whole game seem so much slower.
    Expand
  4. Apr 28, 2017
    4
    I can imagine that this game may be fun for some people, but for me, its just odd. The overall design of the game makes playing through a match annoying, unrewarding and repetitive.

    -For the first 1 - 5 minutes, its a desperate rush for resource points and hero point generation, slow build of army and technologies (feels like a good solid RTS) -The next 5 minutes is re-enforcing
    I can imagine that this game may be fun for some people, but for me, its just odd. The overall design of the game makes playing through a match annoying, unrewarding and repetitive.

    -For the first 1 - 5 minutes, its a desperate rush for resource points and hero point generation, slow build of army and technologies (feels like a good solid RTS)
    -The next 5 minutes is re-enforcing positions and generating armies
    -Then end game when you can afford your epic unit. At this point, all the amazing design work for the buildings and minor units is forgotten. You march your epic unit down a lane and destroy their towers (ignoring everything else)

    Pros:
    Voice acting for units and factions is good
    Vocal prompts for locations of skirmishes and information is useful and fun
    Animation is good. Unit design is good
    The faction specific mechanics are brilliant (scrap, warp, drop)

    Cons:
    -General flow of combat and game pace
    -Epic units, because they are so game changing, it becomes a rush to get them, stopping any appreciation of the other parts of the game that look and sound awesome
    -The MOBA style objectives. Because they are placed so far out, building defenses is close to pointless. They are generic so look and feel out of place compared to the brilliant faction buildings. You know where they are each map so rushing is made super easy.
    -The maps seem like they are the forgotten beta maps from every MOBA ever. Lanes, towers, patches of grass for cover. Jungle camps have been replaced with resource generators.
    -No exp generation for units for offline skirmish maps.
    -The AI and overall game intelligence seems poor. Attack move is needed for everything, if not then your troops just end up having chats with the enemy.
    -The tutorial
    -Music is forgettable
    Expand
  5. Apr 27, 2017
    2
    Probably the worse game of the series...1) No Sync Kills 2) No Special Attacks 3) Not a true Cover System 4) No Suppression 5) No Morale 6) Terrible Cartoony Art Design 6) Poor Sound Design 7) Hilariously bad Animations made for children 8) MOBA Mechanics that have absolutely no business being in a RTS Game. 9) Pointless Base Building that might as well not even be there at all due to howProbably the worse game of the series...1) No Sync Kills 2) No Special Attacks 3) Not a true Cover System 4) No Suppression 5) No Morale 6) Terrible Cartoony Art Design 6) Poor Sound Design 7) Hilariously bad Animations made for children 8) MOBA Mechanics that have absolutely no business being in a RTS Game. 9) Pointless Base Building that might as well not even be there at all due to how pathetically small the maps are 10) and of course DENUVO DRM and asking 60 dollars for this trash this game is from SEGA alright. Dawn of War III was a Corporate Cash-In to try and pander to the StarCraft II fanbase and MOBA fanatics. Do not buy this game, and show Relic & SEGA that they are capable of doing better than this. Expand
  6. Apr 27, 2017
    1
    I am a fan of every Relic game up to now except The Outfit which I have never played. I loved Homeworld, Space Marine, Impossible Creatures, both CoH's and both DoW's even though they were very different games. Also I enjoy Warhammer, especially 40k. So this should be a game for me, no? Sadly, it is not.

    Combat is not interesting and is quite mechanical, economy is outdated returnig to
    I am a fan of every Relic game up to now except The Outfit which I have never played. I loved Homeworld, Space Marine, Impossible Creatures, both CoH's and both DoW's even though they were very different games. Also I enjoy Warhammer, especially 40k. So this should be a game for me, no? Sadly, it is not.

    Combat is not interesting and is quite mechanical, economy is outdated returnig to version before CoH1, turrets and power nodes are a blatant steal from MOBA's and completely unnecessary. Elites are badly designed, being able to kill entire armies while costing nothing (so most combats will be around Elite point in the game and whoever holds it, almost certainly wins) and are completely not customisable taking away a strategy layer.

    Raiding is completely out of the picture cause of listening posts so there are only big blobs running around, and cause there is no retreat the blob which gets the first win will continue winning and return mechanics are completely not working cause instead of pop cap regulated req it is economy regulated, so if you have map control your army is gonna be bigger, period. Super weapons also cost nothing so can be spammed and whoever wipes more with his power, wins engagents without the need to strategise. Also Elites will almost certainly become micro transactions with best ones locked behind mounds of ingame currency or a couple of Euro's, so if you want to win in a tournament you better have the newest Elite (pay cash).

    And I am not even touching strange art style, lore unfriendly abilities and animations and bad responsiveness ... Simply put, this game is gaming disappointment of a decade for me
    Expand
  7. May 3, 2017
    2
    I am not reviewing the campaign of this game, just multiplayer.

    This game is a great disappointment compared to the previous titles in the series and an even greater let down if you enjoyed any of the Company of Heroes games. It is closer to a regression to Starcraft merging with Dawn of War I than an advance on Relic's previous titles. There are few animations (and the ones there
    I am not reviewing the campaign of this game, just multiplayer.

    This game is a great disappointment compared to the previous titles in the series and an even greater let down if you enjoyed any of the Company of Heroes games. It is closer to a regression to Starcraft merging with Dawn of War I than an advance on Relic's previous titles. There are few animations (and the ones there look like a cartoon), no sync-kills, a very restricted camera, poor voice acting (in comparison to the previous titles), less strategic depth, more of an arcade RTS, and general lack of immersion. They went from a work of art to a game that tries to win over the e-sports crowd and fail to deliver even there.

    The game becomes boring after a few games, and as an RTS, judged apart from previous Relic games it deserves something around a 6 if you ignore the downgrade from the previous titles and that it is supposed to take place in the 40k universe.
    Expand
  8. Apr 28, 2017
    2
    I was so looking forward to this game but so far it has been a massive disappointment. Most of the strategy is gone in favour of point and shoot with big armies.

    DOW 2 was so good that I will not give up on this game but I won't be playing it again until DLC or updates make it interesting to play.
  9. Apr 30, 2017
    2
    DoW3 is a compromise of all the values, as a player I came to trust and identify with the franchise. It neither honours the 30yr old IP of Warhammer 40K nor explores it in this iteration.
  10. Apr 28, 2017
    4
    I am a huge biased fan of everything WH40k; loved the first RTS - DoW, and the RPG-ish DoW 2. (Also a big Moba fan, as it is relevant here).
    Sadly, I must say DoW 3 is a Huge miss here (and I worry my 4/10 rating is too much generous?).
    First off, the gameplay simply isn't there. The mix they tried to do between the two previous DoW doesnt work; it just isn't balanced and the epicness
    I am a huge biased fan of everything WH40k; loved the first RTS - DoW, and the RPG-ish DoW 2. (Also a big Moba fan, as it is relevant here).
    Sadly, I must say DoW 3 is a Huge miss here (and I worry my 4/10 rating is too much generous?).
    First off, the gameplay simply isn't there.
    The mix they tried to do between the two previous DoW doesnt work; it just isn't balanced and the epicness isn't there. The worst is the small maps which are heavily restricted (corridors) and nullify all aspect of strategy which you want in a RTS.
    While there are positive like the graphics, audio, voice acting and the overall 40k universe;
    The worst is the content. If you dont care about multiplayer, the campaign is short and dull and again, very restricted (Feels like a never ending tutorial with never any freedom to play the mission like you want).
    Only 3 races and no game mode... (I mean the potential was there, they could have made another Last Stand mode with the heroes, which was a BLAST in DoW 2!)
    You will basically pay the highest AAA price, play the 10h-ish campaign, forget its dull story and never open the game again.
    Expand
  11. Apr 29, 2017
    3
    Extremely dissapointing.

    I was A HUGE fan of warhamme 1 + all extensions and warhammer 2. This is absolutely not the same kind og game. The solo is easy, scenario is really lazy. Strategy is boring, too much units have capacity. The graphics are almost like cartoon, not at all like warhammer. Most of the animations (special mention to Angelos) are ridiculous. Colors are too
    Extremely dissapointing.

    I was A HUGE fan of warhamme 1 + all extensions and warhammer 2.

    This is absolutely not the same kind og game.

    The solo is easy, scenario is really lazy. Strategy is boring, too much units have capacity. The graphics are almost like cartoon, not at all like warhammer. Most of the animations (special mention to Angelos) are ridiculous. Colors are too bright,
    Base construction is minimal and not interesting.
    I waited this game for years, and this is a big dissapointement. And this comes from a both of relic and warhammer.
    IDK what happened, this is just sad, sad and boring.

    If at least it would have advanced the story and background of the bloodravens... but it did not even do that.

    The only, little interest, is in the multiplayer, wich is acceptable. But i think most of the persons that plays dawn of war don't do it for the multiplayer. do they?

    I am just sad for this game, this studio, and this license...
    Expand
  12. Apr 27, 2017
    0
    They tried to make an esport and forgot to make it fun. Removed all character, added MOBA bases to destroy, and made the multiplayer pay to win. Oh don't want to play against the pay to win people?
    You can't level up your Elites unless you play multiplayer, no xp for co-op skirmish vs ai. Next time focus on making a fun game instead of being greedy.
  13. Apr 28, 2017
    2
    Why, why did you totally destroy such a beautiful game?
    The community only asked for a game like the first DOW with new and better graphic/ textures, and you released a RTS-MOBA abortion.
    Even DOW 2 is 100 times better than this.
    Dow3 is like C&C4 : an EPIC FAIL.
  14. Apr 27, 2017
    1
    OMG this is such a steaming pile of crap! COH2 was a bad game and that was 10 years ago, but it's better than this! Game is laggy as hell. No cover, no strategy. Ugly for this day and age. Can't change key binds. Devs ignored all feedback and just threw out a quick cash grab!
  15. Apr 27, 2017
    0
    Last time I checked,DoW franchise wasnt a moba. Completly dislike the art atyle and gameplay.Where you have all powerful elite and weak creep squads. No thanks relic.See you in DoW4
  16. May 1, 2017
    3
    Must say that I'm very disappointed . DOW3 came out like trendy game for those who like MOBAs and most simple RTS games. Graphics are not that bad but cartoonish style simply doesn't cut it. There is no real tactical options, mostly because regular units on all sides die so quickly that you don't have time or need to manage them. Its total chaos and meat grinder all around. Elites are onMust say that I'm very disappointed . DOW3 came out like trendy game for those who like MOBAs and most simple RTS games. Graphics are not that bad but cartoonish style simply doesn't cut it. There is no real tactical options, mostly because regular units on all sides die so quickly that you don't have time or need to manage them. Its total chaos and meat grinder all around. Elites are on one side overpowered MOBA heroes with MOBA specials, yet need to micromanage couple of them at same time makes loosing focus and momentum easy. Relic tried to make hybrid of MOBA and light RTS and that is mistake from the start. Even worst mistake was to do away with anything that makes tactical combat an option. DOW1 had cover system way better and more intuitive. In MOBAs you control one hero, mobs come by themselves and you don't have to produce them like here, chaos is expected and welcomed. In DOW game it shouldn't be so but Relic did it in worst way possible with clear idea of making a game to try to lure players of MOBAs and simplified tank rush RTS games both. Game looks lot like StarCraft in level design (space platforms/space forts look almost identical) and even some race mechanics ( elder focus, unit shielding etc.) or story bits with MOBA twist. Campaign is somewhat interesting but it is in essence training for MP and they do not even hide it. Forcing you to play each mission with different race makes patching something lot simpler in a way of story and selling it. DOW1 Winter assault even had better solution for telling a simple but effective story and Dark Crusade or Soulstorm made it with almost no story but good competitive drive. I don't even want to comment Pokémon/Power rangers like flipping Chapter masters and Terminators, or Spiderman like antics of Orc Warlords and so on. You got that but no combat animations of slashing, crushing and dashing, sure sign who was target audience. Even MP is very rudimentary, in truth just somewhat more developed hybrid of MOBA and Clash Royal (lots of Giants and Skeleton/ Minion horde stuff) . Yes it can be light fun but it simply isn't good DOW game

    PS: I see that some reviewers are giving 10 to this game " to balance haters" even when they also think that lot went wrong with this one and because they expect that game will be patched and improved with DLC-s. I really honestly hope so but that's not the state of the game now and only that can be taken in account for review and scoring. Right now that's very low.
    Expand
  17. Apr 28, 2017
    0
    This game features poor map design (for the few maps there are), lore breaking abilities, barely functioning menus and to top it all off: the resource nodes are entirely pointless.

    Graphics are out dated and the army painter is hilariously pointless for the Eldar. DoW 3 could have been a $20 expansion to the existing DoW 2, offering a new MOBA style game mode and a minor graphics
    This game features poor map design (for the few maps there are), lore breaking abilities, barely functioning menus and to top it all off: the resource nodes are entirely pointless.

    Graphics are out dated and the army painter is hilariously pointless for the Eldar.

    DoW 3 could have been a $20 expansion to the existing DoW 2, offering a new MOBA style game mode and a minor graphics update. It would have been well received.
    Expand
  18. Apr 27, 2017
    2
    Fatal Errors within the tutorial, and UX design on par with Command and Conquer ... from '95. Truly a shame.

    The sad part is that this is a series with a fantastic history and a truly astounding track record when it comes to the gameplay. To see a series go to the point where there's crashes in the tutorial and unnumbered buttons for macro purposes, which means you can't even hotkey
    Fatal Errors within the tutorial, and UX design on par with Command and Conquer ... from '95. Truly a shame.

    The sad part is that this is a series with a fantastic history and a truly astounding track record when it comes to the gameplay. To see a series go to the point where there's crashes in the tutorial and unnumbered buttons for macro purposes, which means you can't even hotkey efficiently. Not sure what they were thinking releasing a year early.
    Expand
  19. May 2, 2017
    2
    After playing this game for 4 hours, i just felt exhausted.. it was boring, no progression, ui is a mess, game seems horribly maze-like and just really oddly balanced. I got a refund through steam, since this was not at ALL what i was expecting. They really screwed this one up :(
    Being a big fan of the first game, and also (to lesser extent) the 2nd game - but this is just awful :(
    This
    After playing this game for 4 hours, i just felt exhausted.. it was boring, no progression, ui is a mess, game seems horribly maze-like and just really oddly balanced. I got a refund through steam, since this was not at ALL what i was expecting. They really screwed this one up :(
    Being a big fan of the first game, and also (to lesser extent) the 2nd game - but this is just awful :(
    This is not something a hotfix or patch can fix. The overall game design is flawed.
    Expand
  20. Apr 28, 2017
    4
    How you will see the game depends on it how very much you are acquainted with the universe.
    Worst in my opinion:
    - Raping lore, even more than in previous games. - Graphical style not matching the universe generally speaking (Too polite, sterile, bright) - Simplification in terms of base construction and unit quantities - Applying some solutions from MOBA games (lines, towers,
    How you will see the game depends on it how very much you are acquainted with the universe.
    Worst in my opinion:
    - Raping lore, even more than in previous games.
    - Graphical style not matching the universe generally speaking (Too polite, sterile, bright)
    - Simplification in terms of base construction and unit quantities
    - Applying some solutions from MOBA games (lines, towers, "inhibitors", "nexus" and bushes)
    Expand
  21. r4f
    Apr 28, 2017
    5
    As a old Dow1 and Dow2 player and 40k sympathizer I have to say: what a huge letdown :(

    There is not too much to add to the existing user comments, except that they could at least changed the title so to not link to the Dawn Of War franchise this... standardized mediocrity.
  22. Apr 28, 2017
    0
    Laughable mimicry of starcraft II, loses all the beauty of the DOW universe, boring and empty mechanics, completely uninterested if I win or lose the game, no thrill, poor sounds, no sync kills or cover mechanics, it's like it was made by another company, refund requested, and I'm absolutely gutted... totally gutted they didn't continue the DOW 2 design... DOW 2 is frankly beautiful andLaughable mimicry of starcraft II, loses all the beauty of the DOW universe, boring and empty mechanics, completely uninterested if I win or lose the game, no thrill, poor sounds, no sync kills or cover mechanics, it's like it was made by another company, refund requested, and I'm absolutely gutted... totally gutted they didn't continue the DOW 2 design... DOW 2 is frankly beautiful and has enjoyed a strong resurgence as a result of dow 3's sell out. Listen to the user reviews, not the metacritic one...

    The best thing about this by far is the promo vid... that was great... shame about the actual game... Enjoy the flop.
    Expand
  23. Apr 28, 2017
    1
    Disgrace to a genre, DoW series and tabletop original, not a Dawn of War game. Terrible maps, only 3 races with even less units than original DoW, cartoonish graphics and gameplay as shallow as a puddle. This game tries to mix some MOBA, C&C, Starcraft and DOW into one pot, result is a disgusting mush resembling a puke. It is not nearly as good as any of those game. For me, this a fail ofDisgrace to a genre, DoW series and tabletop original, not a Dawn of War game. Terrible maps, only 3 races with even less units than original DoW, cartoonish graphics and gameplay as shallow as a puddle. This game tries to mix some MOBA, C&C, Starcraft and DOW into one pot, result is a disgusting mush resembling a puke. It is not nearly as good as any of those game. For me, this a fail of epic proportions. Expand
  24. Apr 29, 2017
    3
    This game does not know what it wants to be and ends up being a boring mess that takes a steamer on the DOW ip

    Feels more like a lane game than a RTS Mechanics are fairly bland and less than previously titles (eg morale and suppression gone) Buggy Heroes are overpowered to the point that regular units are nearly worthless Recommend watching TB & Archs youtube reviews, they explain
    This game does not know what it wants to be and ends up being a boring mess that takes a steamer on the DOW ip

    Feels more like a lane game than a RTS
    Mechanics are fairly bland and less than previously titles (eg morale and suppression gone)
    Buggy
    Heroes are overpowered to the point that regular units are nearly worthless

    Recommend watching TB & Archs youtube reviews, they explain it far better than can be said here.
    Expand
  25. Apr 28, 2017
    3
    This is a shell of an RTS at best, gutted by removing basebuilding, and silly design choices that stamp out certain strategies (good by early skirmishing/rushing) . DotA wants its gamestyle back...
    Not worth the full AAA asking price, thank god for steams refund policy....
  26. Apr 28, 2017
    0
    I've bought the game only to support Relic. But it coud send the wrong message after all, 'cos the game is really bad for people expecting a good Relic's experience. Forget everything that made DOW 1 & 2 great, add a cartoonish look (doesnt fit with the universe in my opinion), no map rotation, a useless zoom (in or out), very few maps, no cover, no buidings, no suppression, no morale, noI've bought the game only to support Relic. But it coud send the wrong message after all, 'cos the game is really bad for people expecting a good Relic's experience. Forget everything that made DOW 1 & 2 great, add a cartoonish look (doesnt fit with the universe in my opinion), no map rotation, a useless zoom (in or out), very few maps, no cover, no buidings, no suppression, no morale, no nothing ... They started to dumb downs their games with COH2, with DOW3 they are clearly leaving the fans behind and trying to seduce a younger audience ... I think that they could loose everyone in the process. I hope they can get back in business after this Epic failure. Expand
  27. Apr 28, 2017
    0
    Why this is MOBA with strategic elements but not a strategy with MOBA elements - you can read here. MOBA - Multiplayer Online Battle Arena. What we have here:
    1. Game requires all-time online even for singleplayer, you won't earn experience points playing in Skirmish vs AI. As well as in Dota 2 and LoL. Game forces you to play online vs human players! Outside this your Heroes won't
    Why this is MOBA with strategic elements but not a strategy with MOBA elements - you can read here. MOBA - Multiplayer Online Battle Arena. What we have here:
    1. Game requires all-time online even for singleplayer, you won't earn experience points playing in Skirmish vs AI. As well as in Dota 2 and LoL. Game forces you to play online vs human players! Outside this your Heroes won't progress.
    2. Game has Heroes* and forces you to use them all time. Heroes itself are very OP as well as in MOBA. Other forces are just a covering crowd, worthless without heroes, like creeps in Dota but with direct control.

    *A little remark! In Warcraft 3 there also were heroes but only 3 per faction, with decent background gameplay RTS mechanics for 'em, deep tactical items system, only as support for forces, with permanent buffs for all game life cycle and without pay-to-win policy like here. WarCraft 3 made by former gamers for actual games, DoW3 made only for making money on further paid content spam this is first and the last goal.

    3. You can boost your heroes with aftermath experience points like in MOBA.
    4. No battle tactics, no retreat button, no weapons difference outside damage and HP, as well as in MOBA.
    4. Pay-to-win policy and further DLC spam with OP factions and heroes to make 'em attractive for buying. No doubt sega and relic will be selling "heroes pack" and "skins" like in MOBA - Heroes of the Storm.

    Obviously this isn't Warhammer 40.000 strategy game, it's barely can be called a strategy game, obviously it's MOBA with some strategic elements (building, collecting resources) and with very low quality of realization, more acceptable for f2p game but absolutely not for triple-A RTS game!
    Expand
  28. Apr 27, 2017
    0
    What we have for full AAA price tag? for €60 or $60?
    -ONE single multiplayer mode stolen from Dota 2 or LoL - Defend of the Ancient
    -ONLY EIGHT maps OVERALL
    -ONLY THREE boring race with very limited units' roster
    -SPAMMING AND VERY lore unfriendly gameplay more suitable for free-2-play
    -NOTHING SAME WITH PREVIOUS GAMES
  29. Apr 28, 2017
    0
    [Short version]: The worst relic's game! Warning! If you were going to play only Skirmish vs AI - bad news: you won't get any aftermatch experience for matches vs AI!
    [Long version]:
    MOBA. No damage types and armour types like in previous games, no suppression and cover system, no unit moral system, no sync-kills. The only difference between tank and infantry is HP, infantry literally
    [Short version]: The worst relic's game! Warning! If you were going to play only Skirmish vs AI - bad news: you won't get any aftermatch experience for matches vs AI!
    [Long version]:
    MOBA. No damage types and armour types like in previous games, no suppression and cover system, no unit moral system, no sync-kills. The only difference between tank and infantry is HP, infantry literally can shoot the tank (because there are no armour types).. with rifles.. the tank! with rifles! using usual bullets! no rockets need anymore! Nobody cares about casualties anymore you just spamming Space Marines squads and they die like creeps in Dota 2. Their only purpose is making "meat shield" for your Heroes.
    [Elites or Heroes system] (did I mention that this is MOBA?) very primitive and much, much worse than it was in WarCraft 3 in 2002.
    [Animation and visualisation] makes this circus even worse - units are very poorly animated, art-style is terrible for Warhammer 40K.
    [MP] contains only 8 maps and 1 Dota2-like MOBA mode.
    [Singleplayer "campaign"] is just glorified tutorial nothing more. You can earn experience for campaign but it contains only 17 easy boring missions.
    Expand
  30. May 1, 2017
    5
    The game is mediocre through and through. The voice acting isn’t particularly good nor bad. The music is nothing special. The levels, scenery and the cartoon art style arn’t spectacular in anyway or form. It’s Starcraftish. While I do enjoy Starcraft. This game is not Starcraft. It’s dawn of war, or was supposed to be. Removing the dynamic cover system and changing the art style was aThe game is mediocre through and through. The voice acting isn’t particularly good nor bad. The music is nothing special. The levels, scenery and the cartoon art style arn’t spectacular in anyway or form. It’s Starcraftish. While I do enjoy Starcraft. This game is not Starcraft. It’s dawn of war, or was supposed to be. Removing the dynamic cover system and changing the art style was a mistake, which changed the game from something unique, to a standard rts games with nothing special going for it.
    The graphics on max setting isn’t jaw dropping or even good. It’s just average. And that’s what this game really is, average. It doesn’t shine at any moment. It’s like relic didn’t know what they wanted to do with this game.
    This game is a five.
    Expand
Metascore
77

Generally favorable reviews - based on 76 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 76
  2. Negative: 0 out of 76
  1. LEVEL (Czech Republic)
    Jul 5, 2017
    60
    The new Warhammer is a classic strategy in core, but simplified to MOBA elements. It combines the gameplay of the first Dawn of War with the latter, and it certainly works nice. [Issue#275]
  2. Jun 30, 2017
    65
    DOW 3 is trying very hard to satisfy many target groups -RTS players, online competitors, mobs fans- but in the end it fails to deliver something memorable.
  3. games(TM)
    Jun 23, 2017
    80
    The games that play out as intended - courtesy of the twists that Relic has brought into the franchise this time around - well, those will stay in your mind as some of the most intense RTS games you'll ever have. [Issue#188, p.74]