User Score
4.6

Generally unfavorable reviews- based on 499 Ratings

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  1. May 5, 2017
    9
    This review contains spoilers, click expand to view. Pro: Single Player Campaign Story Telling and Art Wort, It's a Warhammer Game in the 40k Universe, the videos are good. Heroes like in WC3 but sadly no lvl Mechanic or skill choice at all. good fun in the campaign when you like storytelling and the MP part is fantastic, also you can expect a growing and healthy community like in the other dawn of war titles.

    Contra:
    Some balance issues, some pathfinding problems.

    Missing Content: Last Stand Mode, Coop Mode, Cover Mechanics, Tactics beside a bit micro.
    SP Part:
    Single Player Campaign to easy on the highest difficulty and sometimes it feels like a tutorial for MP the last missions have some challenges but overall it takes a lot of time since pop cap and limited ressourced to finish the missions savely, but you get a lot of experience for your elites and skulls. The storytelling and especially the ork part is awesome made. Sadly like in every RTS the AI in SP is not challenging or hard to come by, maybe in the last mission you need a second try. Achievement for finishing the Campaign is bugged but will be patched. Future dlcs will improve a lot also on the SP part.

    MP Part:
    Right now MP has only 8 Maps. But the next patch will bring a few more, the community have already some maps out for the dow 1 fans with less core mechanic and a lot huger with more ressourced for big battles. The Modes are 3v3 2v2 and 1v1. The Game is balanced mostly atm for 3v3 next Month will come a balance patch and so overall the game will be more fun. The only Mode you can play is rush the enemy core. aka Ancient and win with turrets and shields protecting it. Early loses are hard punished by low income and lose of map control which further decrease the income so the enemy will stay ahead, and if you win the early its like a comp stomp in 90% of the matches. But thats due to all learn the game and mechanics you will soon see that the game itself is awesome and brings fun you can also make some real comebacks by countering units and enemy tactics. Splitpushing and such things. Income increase with Each Escalation Phase, and when you turtle you can actually make it back when the enemy don'T use his advantage correctly or you can finish the enemy when you have the advantage. You don't have the macro game like in SC2 with 2-5 bases and a lot of workers but that helps you actually to learn to master your micro if its is not perfect.

    Game Pace/Pathfinding:
    the Pace is ok for an RTS! sadly the Pathfinding and reaction to your clicks are not always but relic will patch this soon. Sometimes your elite or normal units don't respond at all to a command or bug out, in 5% of the cases. This is heavily due to terrain issues or stuns when they channel an ability.

    MP Games are decided in 60% of the matches in the first 5-10 minutes, comeback mechanic will help a lot if players get better and escalation buffs those with less units a bit more in income since you have the upkeep mechanic. You cant disband units so your eco will still be behind but with 1-2 good fights you turn the tide to your favour.

    Bad for Competition:
    The Skull System forces new players in the future to do the SP and a lot of Mp Matches, to upgrade their "Elite" which act like heroes in WC3 without a lvl mechanic, and doctrines to even flash out 1 army to win vs people who have it. Limited balance see above. I hope this will be changed so you don't have to lvl up elited and farm skulls to unlock them and doctrines.

    at the moment the game missing a lot of quality of life features like: Custom Key Binding, Better Zoom in/out, Better switch in control modes, faster scroll and a lot more.

    Sega solved the DLC issue and is now mostly helpfull.

    I changed my review to 9 from 10 cause i have faith in relic, they will deliver and they delivered in the past.
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  2. Apr 29, 2017
    0
    It's MOBA. Nothing more. It isn't an RTS. You have one Dota 2 game mode, you cant' rebuild hotkeys, you won't gain exp points "sculls" for Skirmish vs AI, variation of Heroes is locked at start you must unlock them with "sculls" so you must play dozens and dozens matches in multiplayer only, no exp for matches vs AI, all time online is required even for singleplayer, you can't evenIt's MOBA. Nothing more. It isn't an RTS. You have one Dota 2 game mode, you cant' rebuild hotkeys, you won't gain exp points "sculls" for Skirmish vs AI, variation of Heroes is locked at start you must unlock them with "sculls" so you must play dozens and dozens matches in multiplayer only, no exp for matches vs AI, all time online is required even for singleplayer, you can't even increase camera scroll speed and only 8!!! maps!
    There is no depth and tactics, there is nothing! It's free-to-play game which has been selling to you for $60. As an RTS player I won't event pay $5 for this stuff. Period.
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  3. Apr 30, 2017
    0
    So disappointed about this game. Reviewers / game critics going "This brings the best of DoW1 and DoW2" - What friggin' game did they play? I'd say they are bought.
  4. May 11, 2017
    5
    Well, I played the game not too much by now, but I found it being very boring. The previous chapters made me eager to continue the campaign, this one gives me the feeling that it's only a confused flashing of lights on a battlefield. Maybe there's a reason why so much users vote it about 5 ...
    The campaign is split among the three factions. You jump from to another while I think it would
    Well, I played the game not too much by now, but I found it being very boring. The previous chapters made me eager to continue the campaign, this one gives me the feeling that it's only a confused flashing of lights on a battlefield. Maybe there's a reason why so much users vote it about 5 ...
    The campaign is split among the three factions. You jump from to another while I think it would be better to follow a single faction campaign and then try the other two to get used step by step to commands, troops and upgrades. As already said by many, buildings are limited to 5 each faction, troops are quite the same, melee, shooters, support (heavies), vehicles and Heroes. Boring, so boring...
    Now, after playing it, I feel as if I lost my time.
    I'll go back to other games.
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  5. May 9, 2017
    5
    I really want to like this game, but goddamn they do everything that i simply cannot.
    40k is a huge universe with countless awesome stories and filled with extreme badasses.
    What is the first thing i see? Gabriel Angelos doing a huge jump in a terminator armor, because you know, it is just an armor like a tank made for a person to wear. Second. I admit i am a chaos fanboy, but even
    I really want to like this game, but goddamn they do everything that i simply cannot.
    40k is a huge universe with countless awesome stories and filled with extreme badasses.
    What is the first thing i see? Gabriel Angelos doing a huge jump in a terminator armor, because you know, it is just an armor like a tank made for a person to wear.

    Second. I admit i am a chaos fanboy, but even if i wouldnt be i am still offended that they until the end only made 3 races, the rest comes with dlc. Great!

    Third. The only race that got something new are the orcs with their scrap, but Eldar and SM are just generic and boring to play.

    Fourth. The campaign. They said they want to show the war from every side. But why force it. The campaign is just a huge tutorial and it feels off everytime you get torn out from one race and thrown to the next. It feels off.

    40k can save a lot. But that doesnt mean it isnt hurting.
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  6. May 2, 2017
    3
    all i can say is wow its not a moba when u have to defend something saying its not a moba it normally means theres some weight to the claims it feels like a mix of rts/moba/ i was gonna say rpg but no very little customization no leveling up relic should be taken off the next dawn of war game this is just dumbed down crap blob on blob gameplay no cover system its a bubble system whoeverall i can say is wow its not a moba when u have to defend something saying its not a moba it normally means theres some weight to the claims it feels like a mix of rts/moba/ i was gonna say rpg but no very little customization no leveling up relic should be taken off the next dawn of war game this is just dumbed down crap blob on blob gameplay no cover system its a bubble system whoever thought that up should never work again in the games industry what a stupid idea one multiplayer mode a tutorial 17 missons long at least give us a proper decent campaign last relic game i ever buy dow 1 fantastic plus expansions dow 2 ok spoilt the game franchise in my opinion but this is garbage Expand
  7. May 5, 2017
    8
    I have played all 3 DoW games, and while all of them are pretty different, IMO all three are pretty good. Just like everything else in today's society, game reviews are so polarized. This game absolutely doesn't deserve anything less than a 6-7. I thoroughly enjoyed the campaign playing on Hard, I actually found some of it to be decently challenging. Most of the campaign missions takeI have played all 3 DoW games, and while all of them are pretty different, IMO all three are pretty good. Just like everything else in today's society, game reviews are so polarized. This game absolutely doesn't deserve anything less than a 6-7. I thoroughly enjoyed the campaign playing on Hard, I actually found some of it to be decently challenging. Most of the campaign missions take about an hour to complete and there are 17 of them.I haven't played too much multiplayer yet, i'm sure there's balancing issues (what game doesn't have balancing issues) but overall seems pretty solid.

    There are some minor complaints (such as units not automatically defending when attacked) or personal preferences I wish they had kept from previous installments (like the cover system or the retreat function) but all and all, its a solid game. I would definitely purchase a 4th version of this game so I hope these extremely polarized reviews don't reflect sales. If you're a Warhammer fan, I would definitely suggest picking up this title.
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  8. May 5, 2017
    10
    Dow3 is far more competitive that dow 1 and 3 together. Hell its about time for this kind of big Step im my loved RTS genre. Thanks Relic for this great game.
  9. Apr 30, 2017
    8
    Overall I feel they did good with this game. I played a lot with DoW1, then also with DoW2. I think the latter was superior tactic wise and so I was sad about most decisions they made in DoW3, which went back to be more like the first game. Luckily the addition of hero slots and army doctrines actually make it quite nice. It is apparent to me that most people who reviewed the game soOverall I feel they did good with this game. I played a lot with DoW1, then also with DoW2. I think the latter was superior tactic wise and so I was sad about most decisions they made in DoW3, which went back to be more like the first game. Luckily the addition of hero slots and army doctrines actually make it quite nice. It is apparent to me that most people who reviewed the game so negatively did not play at all with the game. Not surprising that trolls are basing a game on the site, but it is quite ironic at times.
    Just to reflect on the few recurring **** mentioned:
    - The game IS dark.
    - Playing the single player campaign unlocks everything you need for multiplayer and more (so maybe play that first, although it's optional...)
    - The game literally has nothing to do with MOBA-s

    Pros:
    - Graphics and animations are very nice
    - Customization of the strategy load-outs
    - Despite looking simple the gameplay is actually quite complex
    - Voice acting and sounds effects are cool
    - Some nostalgic characters return
    - It surprised me, but the story is actually quite nice and the campaign isn't repetitive
    - To complement the above I really dig the cinematic's style (a bit like battlefleet gothic)
    - Extremely useful UI

    Cons
    - Only 3 factions
    - Despite I exclusively play with eldars not having chaos in a WH game is still heresy
    - The regular units (including huge ass tanks) die in seconds
    - It is VERY macro heavy, managing your base and every unit is quite hard, especially, because most units have their own abilities (the regular ones as well). Since the number of units fielded increased hugely and its a rock-scissor-paper style tactics you will be managing a lot of varied units at the same time not just one stack and right click. It's more complex, but sometimes I feel like an octopus with a seizure
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  10. Sep 10, 2018
    2
    I'm a DOW fan. I do like the game, but I would never crecommend anyone to buy it (do play if you have it cause there are no players online for the multiplayer).
    - It's a buggy game that crashes randomly.
    - It's a unbalanced game that will never get updates. - It's dead already. There are a phew players and most of them drop a game after 5 minutes if they don't see a clear victory. So
    I'm a DOW fan. I do like the game, but I would never crecommend anyone to buy it (do play if you have it cause there are no players online for the multiplayer).
    - It's a buggy game that crashes randomly.
    - It's a unbalanced game that will never get updates.
    - It's dead already. There are a phew players and most of them drop a game after 5 minutes if they don't see a clear victory. So you wait 10 to 15 minutes for a game that lasts 10 or 15.

    Big let down from Sega and Relic. Epic fail guys.
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  11. May 2, 2017
    10
    This game's 3 factions are very well developed and distinct, each has a number of hero units and "doctrines" (basically buffs for certain units which you may choose from) that can alter the way you play the army. The design allows for a lot of experimentation, and after 30 plus hours, I'm still excited by all the things I want to try out.

    The gameplay contains base building and resource
    This game's 3 factions are very well developed and distinct, each has a number of hero units and "doctrines" (basically buffs for certain units which you may choose from) that can alter the way you play the army. The design allows for a lot of experimentation, and after 30 plus hours, I'm still excited by all the things I want to try out.

    The gameplay contains base building and resource management but it takes a back seat to control of frontline combat and this is where the game really shines. I love Starcraft but my pet peeve is that most games are won or lost with no real micro, people seek to win without engaging your army whenever possible. That is basically impossible in this game. I have had more epic battles in one weekend with this game than a month with SC2. Massive units, abilities getting thrown everywhere, frantic dodging, if that sounds good to you, this RTS is for you. It is still possible to lose quite quickly if you commit your early forces to a bad engagement and they are wiped out, this leaves your opponent with complete map control which is difficult to recover from.

    There are some shortcomings with lack of customization of UI, limited map number, and game modes, hopefully, these will be addressed with patches and DLC, but even if that doesn't happen I'm comfortable saying it was well worth the purchase as I had to tell my wife we won't be doing anything next weekend either since I need to fit in another 30 hours.
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  12. May 3, 2017
    10
    Really enjoying the game great graphics and animations. fun and interesting units. lack of 4 vs 4 and minimal maps is disappointing but I am sure that they will add more maps over time. this game is not a moba the people saying this must of never played a moba before
  13. May 2, 2017
    8
    lol at all the 0-3 reviews, more like big grown up kids throwing tantrums because this isn't DoW1 2.0. Solid base game with alot of potential for further modes,maps and expansions.
  14. Apr 29, 2017
    7
    This game is Dawn of War + Dawn of War II mashed together. It retains some qualities of both but doesn't excel in either way. Seems like a compromise to appease fans of both stlyles of games.
    It is a solid good game with an "ok" lenghty albeit heavily scripted and linear campaign.
    It adheres to the 40k lore and style and has some new mechanics that are really fitting and cool like the
    This game is Dawn of War + Dawn of War II mashed together. It retains some qualities of both but doesn't excel in either way. Seems like a compromise to appease fans of both stlyles of games.
    It is a solid good game with an "ok" lenghty albeit heavily scripted and linear campaign.
    It adheres to the 40k lore and style and has some new mechanics that are really fitting and cool like the whaaaaaghh mechanic for the orks. it is also a fully fledged release with NO MICROTRANSACTIONS, who would have thought in this day and age! Huge props for that!
    All factions feel and play unique from eachother.
    I'd say that it is a solid but pretty avarage/good rts overall as to what you expect from such a title so I'm not listing the pros, I'm going to list some noteworthy cons and everything not on the con list is okay.

    Cons:
    Limited number of multiplayer maps.

    One game mode with built in rush protection. Why not let people be good at countering rushes instead of babying and on some maps potentially creating stalemates instead.

    Mechanic for doctrines and elites are based on pure chance as you don't know what your opponent is using so you can't effectively plan to counter. Also the economy for unlocking these are restrictive and you need to focus on one of the factions you play to advance them, if you want to try another you are prone to having a disadvantage unless you luck out against an opponent that also plays a faction they haven't invested in.

    No rebindable keys! I can't believe this huge oversight in this genre, I mean WTF where they thinking?!

    The game is always played in borderless window no matter what resolution or option you choose. No bordered or true fullscreen!

    The **** AA to date, not only is it a poor mans FXAA that turns the graphics to mud, it also tanks the framerate up to 50% of what you get with it off.

    Some very overpowered elite units that makes the game unbalansed, especially since you can't plan properly before a game.

    Attackmove does not differentiate between units and buildings or between defensive buildings and non defensive buildings. Some heavy microing required to get your units to hit the biggest threats on the field.

    Summary, a decent but not great RTS not without it's flaws. There is fun to be had in the base game but even more important is it has support for the steam workshop and can potentially turn into a gem thanks to the modding community. And if the devs take the criticism into consideration the expansion that is sure to follow might be a very good rts.
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  15. Apr 27, 2017
    10
    I'm enjoying it a lot, mostly been playing the campaign.

    Seems a bit silly everything being rated as either 10 or 0. I played DoW 1 and 2, but mostly the campaigns which I thought were good. However I feel with this game I might give multi player a go. I guess most of the bad review are due to it not being the same as the older games. So if you weren't into the older games
    I'm enjoying it a lot, mostly been playing the campaign.

    Seems a bit silly everything being rated as either 10 or 0.

    I played DoW 1 and 2, but mostly the campaigns which I thought were good. However I feel with this game I might give multi player a go.

    I guess most of the bad review are due to it not being the same as the older games. So if you weren't into the older games massively you might, like me, think its a good game. If you are a massive fan of old games then maybe read the negative reviews and try and work out if the things they are saying really bother you.
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  16. May 9, 2017
    10
    My background: I bought DoW soon after release, and bought DoW2 on release.

    Firstly I want to say that this game is NOT always-online. The people who say that are flat out lying. You can play any of the singleplayer content offline. However, you won't earn skulls (more on that later). The game has 3 races which are more unique and varied than in the previous games, with more units
    My background: I bought DoW soon after release, and bought DoW2 on release.

    Firstly I want to say that this game is NOT always-online. The people who say that are flat out lying. You can play any of the singleplayer content offline. However, you won't earn skulls (more on that later).

    The game has 3 races which are more unique and varied than in the previous games, with more units and unique mechanics. Some units still have upgrades, but most of the variety is in the fact that nearly every unit has multiple active and passive abilities. Each race also has a whole slew of doctrines (upgrades which you can pick and swap before each match) which change how units work, adding new effects and sometimes entirely new abilities. This greatly adds to the depth. In the campaign, 3 more races make cameo appearances (one is after the credits).

    The base buildiing is minimal (similar to DoW1) but is a welcome addition, making the game feel like a true RTS. There has also been a return to large armies, which can get much larger than the previous games. However building placement is still important as buildings are where units reinforce, and provide other benefits like increased speed and shield regen (Eldar) or Waaagh! buffs and scrap (Orks).

    DoW3 is much faster paced and units die faster than previous DoW games, though not as fast as something like Starcraft. Preserving units is still important, especially in the early game, as reinforcing an existing unit is much cheaper than building a new one. The action is truly fun and frenetic with a strong focus on unit micro. Blood, gore, dismemberment, explosions, persistent wrecks and bodies all play a part in the visual spectacle.
    The elite units are powerful and may require some balancing, but can be countered by spreading your units out to avoid AoE. Unsupported elites (especially early game elites) will die quickly. The large super units are great fun when they finally come out in the late game. There is no more fiddly directional cover from DoW2 (I can't imagine having to micro 20 squads into cover before each battle) instead there is capturable cover points which work like garrisonable buildings - these can be countered by melee units, flamers or just pure firepower.

    The map selection at launch is quite small (8), though there is already a map editor available and people are already releasing new maps to download on steam workshop.

    The campaign is action-packed, and you play all the races. The story is told in cool "freeze frame" cutscenes with minimal animation. But it is also quite linear similar to vanilla DOW1 or Winter Assault. You can choose different elites to play each mission, and each mission has side objectives - but there is no wargear. The story is entertaining but is definitely not award-winning writing by any means. If you are only buying for campaign, then I would wait.

    The new multiplayer gamemode is a welcome addition as it prevents players (especially in team games) being rushed too early and losing a few minutes into the game, which isn't fun for anyone. However the game still encourages lots of early aggression to fight over resource points across the map or push early objectives. The reports of the game being "dumbed down" are garbage, as there is tons of strategy and nuance to be had - I can only assume these people didn't play for very long.

    The game has a progression system where you earn in-game currency called Skulls. There is no micro-transactions, you cannot buy Skulls with real money. You use Skulls to unlock elites and doctrines, and in my experience the game is quite generous with handing out skulls. The campaign especially gives lots of skulls.

    In addition, the elite units level up which unlocks doctrines, skins and rare paint colours. Again I found the amount of exp awarded pretty generous. It doesn't take long to level up elites to max.

    BTW - the army painter feature is back, I had fun creating colour schemes for my troops.

    The developers stated they intend to add a ranked multiplayer ladder system a couple of weeks after launch.

    However, there are some bugs (I never encountered any gamebreaking bugs), and the menu UI could really use some work as it is unintuitive. Also the replay system is buggy and seems rushed. In addition as II said, the campaign is nothing to write home about.

    The first two games were very different from each other, so Relic was never going to be able to please everyone. If you just wanted DOW1 HD, or DOW2 HD then this is not the game for you. If you just want to nit-pick tiny lore details, then is not your game.

    But if you want to give a fun, action-oriented RTS a go, then you might like this game.
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  17. Apr 27, 2017
    10
    Ignore the haters. This game is great. It is a good mix of DoW 1 and DoW 2.

    People are just living in their dreams, when they think a remaster version of DoW 1 would sell.
  18. 2MB
    Apr 27, 2017
    10
    DoW1 RTS + DoW2 Action = DoW3 Great game.
    This is 2017 Best RTS Game!

    This game is Unorthodox RTS. But this is game style is very trendy RTS.(Action-RTS Battle Style!!)

    I'm really like it.
  19. Apr 28, 2017
    10
    Dow 3 is an revolutionary game, it's getting alot of hate for nothing. People giving it 0 score for trying something new. This same thing happened with dow 2.

    After finishing the singleplayer on hard, it was good 10-12 hours of playing and well it wasent perfect campaign but it wasent bad either, i'd rate the singleplayer like 7.5-8 out of 10. But dawn of war is mostly about multiplayer
    Dow 3 is an revolutionary game, it's getting alot of hate for nothing. People giving it 0 score for trying something new. This same thing happened with dow 2.

    After finishing the singleplayer on hard, it was good 10-12 hours of playing and well it wasent perfect campaign but it wasent bad either, i'd rate the singleplayer like 7.5-8 out of 10. But dawn of war is mostly about multiplayer and that's where this game shines.
    Firstly elites are a wonderfull addition to the series, nothing beats the feeling of droppin an sneaky kommando on enemy or an imperial knight.

    The cover system is getting a lot of flak from dow 1-2 players and while i didint like the change myself either but i now know why they made it. The game becomes so hectic with giant armys that cover system wouldn't get any play, and elites are powerfull in the late game so you need keep an eye on ur units to keep them alive, instead of putting them to afk in some ditch like in dow 1 .

    Skillcap, is alot higher than in dow 1 and dow 2 . No lame retreat (oops made a mistake ) button that gets you out of trouble. You need to keep an eye on ur troops and keep them scattered or else an elite like wierdboy will wipe them out. This brings the skillcap to high and i like it very much.

    Only issues that i have had with the game are some audio things but im sure those will get patched, now to play more multiplayer and wrek heretics. 9/10 game but im forced to give 10 to counter all those salty dow 2 players giving it 0 for having no cover or difirent graphics.

    TLDR: game has minor flaws, haters giving it 0 score for sucking in the game. learn and adapt
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  20. Apr 28, 2017
    9
    DoW3 is a fun game. That's what is important. It inspires nostalgia of my teenage years playing Warcraft 3. Honestly, it has more in common with WC3 than any other game I can recall of at the moment (and don't tell me you didn't love Warcraft 3). Haters are complaining about the MOBA feel regarding heroes and specific structure points that need to be reduced. Warcraft 3 had heroes...DoW3 is a fun game. That's what is important. It inspires nostalgia of my teenage years playing Warcraft 3. Honestly, it has more in common with WC3 than any other game I can recall of at the moment (and don't tell me you didn't love Warcraft 3). Haters are complaining about the MOBA feel regarding heroes and specific structure points that need to be reduced. Warcraft 3 had heroes... Warcraft 3 pioneered MOBAs with its mods... Basically, DoW3 ripped off Warcraft 3, just 10 years later. I am okay with that because it does it very well. It's fast, it's fun, has lots of micro for the pros to show their skills, and is strategically challenging. The campaign so far hasn't been too inspiring sadly, but it still feels like a great Warhammer 40k experience all in all, which we really don't have enough of. Yes there are three races, but StarCraft has three races... and I am sure more will be released in the future, bless you Relic. All three are very well balanced though, and I would take quality over quantity any day. I have also seen hatred toward the lack of units. Well to that, the game contains the majority of the miniatures available to the hobby which is a great throw back for long time fans. I am also glad that the cover system from DoW2 has been removed. It didn't really work too well in that game; it works well in Company of Heroes, but didn't do to stellar of a job in DoW2 imo. It really is a good game though. Feels like Warcraft 3, Starcraft and DoW1 had an interracial Ménage à trois baby. A beauty of a 40k baby at that. Expand
  21. May 3, 2017
    4
    Хуже, намного хуже чем Dawn of War. Плохо всё кроме графики и стабильности. Скучная кампания, нудный скирмиш, фракция эльдаров неинтересная, несбалансированная.
  22. May 7, 2017
    10
    Are you guys going to quit with lying? The game is not a MOBA, it doesn't sell OP heroes/elites for the real money, and you CAN play offline, just not getting XP or the in-game currency (for which you are buying new Elites). Who are these people talking straight outta their backsides, have you even sniffed the game? On Steam reviews its holding 60%, sure that the community is divided dueAre you guys going to quit with lying? The game is not a MOBA, it doesn't sell OP heroes/elites for the real money, and you CAN play offline, just not getting XP or the in-game currency (for which you are buying new Elites). Who are these people talking straight outta their backsides, have you even sniffed the game? On Steam reviews its holding 60%, sure that the community is divided due to being different than its previous instalments, but the majority is liking it. Just showing whos hating and creating bunch of bot accounts to downvote the game. Expand
  23. Apr 27, 2017
    10
    Game industry have to evolve.It is just inevitably.
    DoW3 single realy nice still 2+ hours. Cuts made with style and really atmospheric.
    Some people just forget that grimmdark isnt only a visual part - history makes grimmdark as well as visual.
    Played in OBT for 6-7 hours and really enjoy this battles.
  24. Apr 27, 2017
    10
    I have been playing RTS games since 1993 with Dune 2 and playing Dawn of War games since 2004, i played most of the huge RTS in high competitive level, and what i can say about Dawn of War 3 is that it is the most fun RTS i have EVER played! Units are responsible and the Elites give a lot of fun to the game!
  25. Apr 28, 2017
    8
    I was going to write a big review but there is no point haters will hate. In no way is this game a 0 people may as well be given a big Yes or No button if they cant take the time to grade it fairly.

    It is different to previous DoW games but that's not a bad thing its simply changing with the times they said months ago what features will not be included and what will be, yet people are
    I was going to write a big review but there is no point haters will hate. In no way is this game a 0 people may as well be given a big Yes or No button if they cant take the time to grade it fairly.

    It is different to previous DoW games but that's not a bad thing its simply changing with the times they said months ago what features will not be included and what will be, yet people are still on here complaining about that very same point,,,,,,

    It plays well I have not found any bugs its is linear but that's a refreshing change to games like Witcher 3 and Fallout there is a low amount of maps but it comes with a map builder for the community there will be hundreds in a month!

    It is not pay to win at all most of what you "Unlock" are skins which make no difference to the battle field I look at it as having more variation as you are not going to be playing the same skills / tactics every multiplayer game.

    For me its a solid 8 I it slightly expensive but im not a kid and I have a job so hey no big deal.

    I wrote more than I intended.
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  26. May 1, 2017
    9
    Ignore the sheep. Spouting biased crap because they have to have something to moan about. The game is a good RTS, not perfect but certainly not worth the pathetic abuse that it has received so far. The people that claim the first Dawn of War has better graphics are either blind or have a severe case of nostalgia bias. Blah blah blah lets spam new accounts and down vote the game becauseIgnore the sheep. Spouting biased crap because they have to have something to moan about. The game is a good RTS, not perfect but certainly not worth the pathetic abuse that it has received so far. The people that claim the first Dawn of War has better graphics are either blind or have a severe case of nostalgia bias. Blah blah blah lets spam new accounts and down vote the game because my favourite youtuber doesn't like it. Expand
  27. Apr 27, 2017
    10
    觉得做个DoW1或者DoW2重制就能销量口碑双收的是有多天真...传统rts玩法早就被证明没有出路了,守旧等死不是现在需要的东西。
    DoW3这次主打的合作多人对战,基友开黑贼好玩
    游戏上手难度中上,主要记忆单位比较重要,操作要求比一些传统rts要求要低,手残问题也不大 游戏中后期对刚特别热血,打着打着能吼起来233 测试期开过几次黑后就再也停不下来了,就自己感受到的欢乐程度我就要给8/10+分。
    觉得做个DoW1或者DoW2重制就能销量口碑双收的是有多天真...传统rts玩法早就被证明没有出路了,守旧等死不是现在需要的东西。
    DoW3这次主打的合作多人对战,基友开黑贼好玩
    游戏上手难度中上,主要记忆单位比较重要,操作要求比一些传统rts要求要低,手残问题也不大
    游戏中后期对刚特别热血,打着打着能吼起来233
    测试期开过几次黑后就再也停不下来了,就自己感受到的欢乐程度我就要给8/10+分。
  28. Apr 27, 2017
    10
    Short version: Game is great and worth its price.

    Longer version: Game is surprisingly getting pretty bad reviews and being compared to MOBA games... It's still a strategy game and a really great spinoff of the genre but somehow people feel the urge to put everything into a certain basket just for the sake of it - it's like calling internet browsing a point and click adventure game
    Short version: Game is great and worth its price.

    Longer version:
    Game is surprisingly getting pretty bad reviews and being compared to MOBA games... It's still a strategy game and a really great spinoff of the genre but somehow people feel the urge to put everything into a certain basket just for the sake of it - it's like calling internet browsing a point and click adventure game just because you're discovering new stuff behind hyperlinks and you're using a mouse and then writing that it's a bad game. If people expected DoW 1, 2 or Starcraft 1/2 they should stick with those games and not crave for a graphically face lifted remake - this is a new game and a really fresh and great one at that.

    For now I've played only the multiplayer and from what I've seen the game is great and far better than DoW 2 and I even prefer it to DoW 1 (and Starcraft franchise - just putting it here since people like to compare it even though SC2 was a great facelift while Relic really evolves the genre). I've read some reviews that game is far easier than DoW 2 multiplayer - apparently that's a bad thing. It is easier and less chaotic due to less upgrades so I can enjoy it even without deciding to get a second (unpaid) job as a game player - I already have a day job and I play strategy games for fun so this game strikes a really great balance between being entertaining and strategically demanding.

    The cover mechanics are completely revamped and I'd say it's a great change since it works better for this melee/long range combat combination - previous cover system is IMHO great for CoH shooting only franchise but for DoW franchise it wasn't as good (that's something I took away from playing DoW 2).

    With hero units while they are strong they only feel overpowering if you're loosing the game and have to take down one of them with 2-3 squads that you have left so not something that is terribly wrong... In all other cases they mix up the gameplay really well and are a nice strategic addition (when should you call one of them in, should you wait for the points to accumulate and call in a stronger hero or start with the weaker one etc.). They also don't feel overpowering in fact I was surprised at one point how fast Solara fell during retreat due to lack of support units. Also when they take damage you quite often have to retreat them back to main base since they heal faster there and during that time they're out of commission so that's just one additional strategic element that's really greatly incorporated into the rest of game - hero units never stand out too much so they really feel like a core game element and not just something strapped on at the end.

    Regarding the comparison to MOBA genre the game does have three heroes that you control along with the rest of your army and there are points that you have to destroy in consecutive order to win and that's really about it... Hero and consecutive objectives... And even those parts don't match up with the definition of MOBA genre as defined on Wikipedia... I've already described the hero mechanics and for the objectives they are just focus points so that you have to prioritize between attacking/defending resource points and the objective points - just another strategic element nicely incorporated into the whole.

    Base building is also really great as you have to decide between placing a building more towards the main building or deeper onto the battlefield - balancing between fast reinforcement unit deployment and safety of the buildings - so the buildings are just like resource and objective points something to fight over. Spread out base building really adds to the dynamic gameplay and not just attacking one and the same spot on the map all the time.

    I'd recommend this game to all people that like great innovative strategy games.

    And for the nostalgic bunch please stop writing bad reviews just because you're not able to relieve your childhood feelings - that's the point of old games and this is a new game with great mechanics and gameplay so it should be judged based on that not your nostalgia.

    Relic is a great company that I have allot of respect for because unlike most other companies they don't just do a facelift on an old game but always give out a fresh new game - they have the balls to experiment and take the trash that whiny entitled nostalgics dish out. For me the previous DoW 2 was not as good as I expected it to be because there were too many upgrades so multiplayer felt like work but unless they experiment we don't get great new games like the one that came out now so writing a critical review is good but just bashing because game X is not a copy-paste of game A, B or C is just messed up.

    The bottom line is that this game is worth its price on its own and the cherry on top is that buying it supports a great company that really moves the RTS genre foreword so they'll be able to bring out future games that are not just a copy-paste of old titles.
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  29. Jun 11, 2017
    5
    I think the game is ok, not great and not even good. Its a little different so I guess poeple are upset but really thats what relic does. We would all love Dow1 remastered or even a remake but thats not going to happen.

    There actually is a ton of stratigy in this game, Im quite surprised, however; the game completely missed the grim feel of the warhammer universe and the gameplay was
    I think the game is ok, not great and not even good. Its a little different so I guess poeple are upset but really thats what relic does. We would all love Dow1 remastered or even a remake but thats not going to happen.

    There actually is a ton of stratigy in this game, Im quite surprised, however; the game completely missed the grim feel of the warhammer universe and the gameplay was sub par

    Buggest con, no death animations (angry)!!! Its 40k ffs!

    If you like rts this is your jam... period
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  30. Apr 28, 2017
    10
    Great Game and Good implementation. 10/9

    Single and Multiplayer very dificulity
    Grafic and wolrd very good.

    Bad thing Too Small Race pool
    And Map Pool.
Metascore
77

Generally favorable reviews - based on 76 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 76
  2. Negative: 0 out of 76
  1. LEVEL (Czech Republic)
    Jul 5, 2017
    60
    The new Warhammer is a classic strategy in core, but simplified to MOBA elements. It combines the gameplay of the first Dawn of War with the latter, and it certainly works nice. [Issue#275]
  2. Jun 30, 2017
    65
    DOW 3 is trying very hard to satisfy many target groups -RTS players, online competitors, mobs fans- but in the end it fails to deliver something memorable.
  3. games(TM)
    Jun 23, 2017
    80
    The games that play out as intended - courtesy of the twists that Relic has brought into the franchise this time around - well, those will stay in your mind as some of the most intense RTS games you'll ever have. [Issue#188, p.74]