User Score
7.7

Generally favorable reviews- based on 280 Ratings

User score distribution:
  1. Negative: 26 out of 280
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  1. Jun 23, 2023
    8
    Dobra kao i cela igrica, ali mi je nedostajalo nesto, previse mi je nekako nabacana bila nmp, svj je bila za 8 tu nema greske.
  2. Dec 5, 2022
    3
    Average stand-alone expansion. Can play different races but customisation has been greatly cut down. RIP.
  3. Sep 2, 2022
    6
    Je recommande mais juste un peu , le jeu est 1 DLC standalone de dawn of war II : Plus d'unités à gérer que dans les opus précédents, un côté stratégie en temps réel + prononcé avec acquisition de batiments et gestion de ressources. L'histoire est pas mal et il y a 1 mode multi (quasi vide)
    Gros points négatifs sur le prix du jeu et les DLC qui nous permettent de jouer d'autres races
    Je recommande mais juste un peu , le jeu est 1 DLC standalone de dawn of war II : Plus d'unités à gérer que dans les opus précédents, un côté stratégie en temps réel + prononcé avec acquisition de batiments et gestion de ressources. L'histoire est pas mal et il y a 1 mode multi (quasi vide)
    Gros points négatifs sur le prix du jeu et les DLC qui nous permettent de jouer d'autres races certes, mais c'est exactement les mêmes missions dans les mêmes environnements, Les unités sont différentes et on a des dialogues inédits mais en gros c'est le même style de jeu et items qui on la même fonctionnalité, on est + proche de skins que de réelles races jouables
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  4. Jan 10, 2022
    6
    Pros.:
    - Continuation of the previous story.
    - Simpler upgrade scenes.
    - Finally can have many units.
    - Different campaigns.

    Cons.:
    - Predictable.
    - Some plot twists are illogic or unclear.
    - Why just slaughter cool characters from the previous game?
    - The same problem as before - cannot connect to Steam while launching the campaign. Have to go offline.
  5. Jan 18, 2021
    7
    Well worth playing if you enjoyed Dawn of War II and the Chaos Rising expansion.

    Again introduces a few new mechanics, but this time they're easily understood. This felt easier than Chaos Rising and the original (Space Marine Assault Squads with flamers are overpowered against non-boss enemies). There are a few more cut scenes that move the story along nicely and the space map is
    Well worth playing if you enjoyed Dawn of War II and the Chaos Rising expansion.

    Again introduces a few new mechanics, but this time they're easily understood.

    This felt easier than Chaos Rising and the original (Space Marine Assault Squads with flamers are overpowered against non-boss enemies).

    There are a few more cut scenes that move the story along nicely and the space map is better, although I personally didn't like the smaller squad of special characters (mainly because I disliked Cyrus as a character).

    Graphics are very good considering the age (although cut scene graphical quality is poor).

    Still very much enjoyed playing through this.
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  6. Jun 6, 2020
    6
    Управляйте любой из шести уникальных фракций в отдельном дополнении к Dawn Of War II RTS-франшизе. Выберите: создать огромную армию или возглавить небольшой отряд элитных героев, и пройдите одиночную кампанию вашей любимой расы. Вступите в сетевой бой, чтобы помериться силами со своими врагами и почувствуйте на своей шкуре жестокие сражения 41. тысячелетия.Управляйте любой из шести уникальных фракций в отдельном дополнении к Dawn Of War II RTS-франшизе. Выберите: создать огромную армию или возглавить небольшой отряд элитных героев, и пройдите одиночную кампанию вашей любимой расы. Вступите в сетевой бой, чтобы помериться силами со своими врагами и почувствуйте на своей шкуре жестокие сражения 41. тысячелетия.
  7. Nov 15, 2019
    7
    Retribution is a huge step-down and while offering a whole new faction to play by it offers nothing new (if not much less) contentwise. Really disappointing but playable title if you are a fan.
  8. May 22, 2017
    8
    This really upped the graphics from DOW I , but sadly lost some features in the end.

    The good. Great graphics Can customize your heros and have 3 to choose from for each faction Cover / Physics system was better and can garrison troops in buildings Not a ton of Micromanagement to overwhelm you, but enough to give you something to do that could change tide of battle. The Bad.
    This really upped the graphics from DOW I , but sadly lost some features in the end.

    The good.
    Great graphics
    Can customize your heros and have 3 to choose from for each faction
    Cover / Physics system was better and can garrison troops in buildings
    Not a ton of Micromanagement to overwhelm you, but enough to give you something to do that could change tide of battle.

    The Bad.
    Retreat button that makes units nearly invulnerable to ranged attacks, ai does it literally every single time they are about to lose a unit so you have to constantly have an intercepting force between them and their base that is MELEE to kill a few guys
    Removed base building and all the strategy that went along with it. This really is the main reason I took a few points away from its overall score. Some of my fondest memories in DOWI are when I got beat down and my base destroyed but came back and won because I had built another small on in a corner somewhere.
    The cap. This is really annoying since everything you do takes your cap space and next thing you know you are capped out when you finally get far enough to bring out terminators or something you have waited all game for. Turrets used it up, putting a commander in that squad use it up, so you find yourself saying why would I add a commander and a turret when it will mean I get one entire squad less.
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  9. Jul 8, 2016
    6
    -: Very very lazy. Seemingly expanding campaign to all factions, which turns out to be the same thing! Even chaos ends up fighting chaos(?!). Similar nonsens as in Dark Crusade. Loot is horrible, missions are few with even less optional ones. I think there is no importing of previous equipment as in Chaos rising.

    +: it is possible to actually recruit units in the campaign and fight with
    -: Very very lazy. Seemingly expanding campaign to all factions, which turns out to be the same thing! Even chaos ends up fighting chaos(?!). Similar nonsens as in Dark Crusade. Loot is horrible, missions are few with even less optional ones. I think there is no importing of previous equipment as in Chaos rising.

    +: it is possible to actually recruit units in the campaign and fight with some sort of an army, although the generic units die like flies. Game is really cheap now.
    And not to forget, a really funny ork campaign aand playable baneblade.
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  10. Jun 22, 2016
    8
    2/13/2012: I love Warhammer 40,000. I love strategy games. Therefore, It was a no brainer that I'd love Dawn of War II and it's associated expansions, and Retribution might be my favorite, as it allows you to play the eternal underdogs of the Imperium, the Imperial Guard, in the campaign- absent since Soulstorm as a playable faction. You can play any of the included factions besides, given2/13/2012: I love Warhammer 40,000. I love strategy games. Therefore, It was a no brainer that I'd love Dawn of War II and it's associated expansions, and Retribution might be my favorite, as it allows you to play the eternal underdogs of the Imperium, the Imperial Guard, in the campaign- absent since Soulstorm as a playable faction. You can play any of the included factions besides, given the game's choice of a modular campaign system a la Dark Crusade. It features many nods to earlier installments and returning characters therof, as well as some good new ones like Inquisitor Adrastia. I cannot speak for the competitive multiplayer, as such in strategy games has never been my forte. But the campaign alone is worth the price, even without the entertaining Last Stand (Which is availiable alone as a seperate purchase) gametype, which puts you and two others in control of various hero characters against waves of swarming foes. Did I mention the campaign can have 2 player co-op? Expand
  11. Nov 16, 2015
    6
    The game wasn't bad, but this expansion is pretty short, and still have something I hated from DoWII, the lack of building element, if there was something I loved from DoWI it was the building element, the ability to set up Forward Operating Bases to speed up the unit production, instead in this game we have a single stronghold that it's up to us to allow it's destruction or defend it, inThe game wasn't bad, but this expansion is pretty short, and still have something I hated from DoWII, the lack of building element, if there was something I loved from DoWI it was the building element, the ability to set up Forward Operating Bases to speed up the unit production, instead in this game we have a single stronghold that it's up to us to allow it's destruction or defend it, in DoWII the Unit Cap is even more limited unlike DoWI, every single soldier, squad leader and sometimes upgrades count towards the Unit Cap, something that makes the game way more limited, however I still could enjoy DoWII despite the lacking of building element, limited Unit Cap, and a dry and short campaign. Expand
  12. Jul 13, 2015
    5
    A good expansion, however if you like traditional base-building Real-Time Strategy, then this will not be your cup of tea. Don't expect giant armies, but rather a small squad of which you command. Though if you're a Warhammer: 40,000 fan it may outweigh the huge drawback of gameplay as the campaign is pretty solid.
  13. Jan 18, 2015
    0
    Very bad game, one of the worst I've ever played, do not play it if you live, the game sucks, graphics 0, 0 gameplay ..... one word crap
    I'm a bit disappointed with this one.
  14. Dec 29, 2014
    7
    It's not the best game in the DoW2 subseries. The elements that made DoW2 campaign are gone with the style from multiplayer for each fraction as a campaign [fairly repetitive and the same for all fractions save for dialogue] and it leaves the story unfinished.

    Still it's a lot of fun, just a bit disappointing at this point of the series.
  15. Apr 6, 2014
    9
    Really entertaining, good visuals, complex but accessible gameplay... and cheap if you catch a nice deal on Steam. Even paying full price it's totally enjoyable!
    Totally recommended!
  16. Mar 5, 2014
    7
    You still can't build "normal" buildings in this version and the campaign and the normal battles aren't much better, but six civilizations are playable (fortunately as well the Imperial Army and the Chaos Space Marines) and there's a "last resistance", which I really like to play (unfortunately there are only two maps for it).
  17. Feb 14, 2014
    10
    I'm a person who is very picky with my gaming. I for one, absolutely adore this game it's possibly my favourite game of all time, it's set in the fantastic, brutal universe of Warhammer 40k and looks gorgeous despite it being years old now.

    It is completely different from Dawn of war 1 which I also adored but for me the intense battling keeps you too preoccupied to worry about base
    I'm a person who is very picky with my gaming. I for one, absolutely adore this game it's possibly my favourite game of all time, it's set in the fantastic, brutal universe of Warhammer 40k and looks gorgeous despite it being years old now.

    It is completely different from Dawn of war 1 which I also adored but for me the intense battling keeps you too preoccupied to worry about base building anyway. The battling is brutal, the balance is pretty good and there is little more satisfying than seeing some Chaos filth turn into a red paste.

    I admit that this isn't the most innovative campaign mode that we've ever seen in Dawn of War but the multiplayer is amazingly fun even though the community has dwindled :( Also the last stand is great fun

    Please buy and support this game especially now it's cheaper than ever due to it's age! here's to hoping that they make a Dawn of War 3
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  18. Nov 9, 2013
    8
    A great stand-alone expansion with plenty to do. You can play as all six factions, both in single player and online, although many missions are repeated in the campaign by the different factions. The gameplay is good, with more emphasis on tactics and controlling resource points rather than building units at bases from many buildings. The multiplayer is also good. You can play traditionalA great stand-alone expansion with plenty to do. You can play as all six factions, both in single player and online, although many missions are repeated in the campaign by the different factions. The gameplay is good, with more emphasis on tactics and controlling resource points rather than building units at bases from many buildings. The multiplayer is also good. You can play traditional skirmish type games where you capture points and attempt to deplete the enemy's tickets to zero. The Last Stand game mode is also interesting where you use heroes to survive waves of enemies and unlock stronger war gear as you progress. No Games for Windows Live is also good! Expand
  19. Oct 17, 2013
    10
    OK what can I say about this game ->
    First I love all Dawn of War series most DC and SS, really was quite fun RTS, many races, all of races was uniq and individual, much skills and many strategic moves, but here all of this was dissapeared it starts from DoW II, no uniq races, no much skill, uniq units, nothing what was making DoW one of great RTS game, but now it's more looks like SC2.
    OK what can I say about this game ->
    First I love all Dawn of War series most DC and SS, really was quite fun RTS, many races, all of races was uniq and individual, much skills and many strategic moves, but here all of this was dissapeared it starts from DoW II, no uniq races, no much skill, uniq units, nothing what was making DoW one of great RTS game, but now it's more looks like SC2.
    But here are some things why I give this game 10pts ->
    1. Co-op champagn, wery good idea for RTS game such is DoW II.
    2. More powerfull heros and good your gameplay freedom in Hero choise items for heros that made them better and some kind uniq.
    3. Last stand, for me wery good idea and wery fun mode, but one bad thing just 2 maps and wery monotonously game type, I mean they can do it much better.
    This 3 thing make this game worst then DoW I or SC I, but much better then DoW II and SC II, so game as DoW II 7pts for Last stand 10pts.
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  20. Oct 4, 2013
    10
    Easily the best RTS game out there, even a few years after release (with Retribution expansion pack) compared to it Starcraft 2 feels like it is DoW's retarted cousin.
    There are 6 factions in multiplayer, each one feels very different from another and each has 3 different commanders which differentiate them further, making it very hard to be bored with it.
    There is an incredible amount
    Easily the best RTS game out there, even a few years after release (with Retribution expansion pack) compared to it Starcraft 2 feels like it is DoW's retarted cousin.
    There are 6 factions in multiplayer, each one feels very different from another and each has 3 different commanders which differentiate them further, making it very hard to be bored with it.
    There is an incredible amount of unit upgrades, wargear for commanders, abilities and tactics to use. Each race takes a good 30-50 hours to master, there are many people with 1 k hours clocked in and still playing (personally I have about 300 and counting). Larger maps with up to 6 players are even more challenging, with more emphasis on long term strategy rather than micromanagement.
    Yet the game is not by any means overwhelming, and it's quite easy to learn the basics.
    The only thing that's not done right is too few maps. I'd really like to see some maps coming in DLC format, but since THQ got bankrupt it's very unlikely.
    There is also survival horde-mode, where up to three players defend themselves from hordes of incoming enemies, after each game earning experience and wargear to upgrade their heroes. Although not very complex it is very addictive.
    As to singleplayer, the base game's singleplayer campaign is pretty good and lasts for a good 15 hours if you do all the side missions. Chaos Rising campaign is shorter but has new interesting features and multiple endings making it also a good chunk of fun. In Retribution, the advantage is that you can play it with any race of your choosing, not just Space Marines, but the disadvantage is worse story and less unit customization options. Personally the base game's campaign is my favorite.

    There are still people playing in time I write this review (october 2013), it's very easy to find someone to play with, both newbies and pros with thousands of hours. There are also mods (I recommend Elite mod) that add additional units and maps. Easily one of the best game I've played, and the best RTS.
    Get it, it's dirt-cheap these days. No excuses, go to a store
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  21. Apr 5, 2013
    10
    Although Relic use the same formula seen in the vanilla game, and Company of Heroes, it is a formula that works. Retribution is a fine addition to the Dawn of War series, and to the WH40K universe overall.

    Turning away from Games for Windows Live, Relic has given the players the opportunity for mods, by adopting the (far superior) Steam platform. Although it doesn't offer much in new
    Although Relic use the same formula seen in the vanilla game, and Company of Heroes, it is a formula that works. Retribution is a fine addition to the Dawn of War series, and to the WH40K universe overall.

    Turning away from Games for Windows Live, Relic has given the players the opportunity for mods, by adopting the (far superior) Steam platform.

    Although it doesn't offer much in new game mechanics or engine etc, what it does offer is a good, sizeable story, new factions with a lot of work put into them (e.g Imperial Guard), and a good ending to the story of Dawn of War II. Fans will feel satisfied with their result, and the option to choose a different faction in the campaign was a good addition also.
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  22. Feb 9, 2013
    9
    A great game. I got this game by random via Steam when it was on sale (25 euros If I remember right). It is unique in a lot of ways. First off, you don't build a giant base and spam units and just blindly charge to your opponents base. You need to gather resources by tactically capturing resource points (power and requisition). You need to think how you'll train your units, and what unitsA great game. I got this game by random via Steam when it was on sale (25 euros If I remember right). It is unique in a lot of ways. First off, you don't build a giant base and spam units and just blindly charge to your opponents base. You need to gather resources by tactically capturing resource points (power and requisition). You need to think how you'll train your units, and what units you'll train. If you train only one unit and spam them, then you will meet your demise quickly. The campaign is spectacular and has great storytelling. You can play as all the races of the game in the campaign, which is really cool(8 in total). The upgrades and game-play for each race is unique, and you'll find yourself using different strategies often. The cover system is a great tool to add a more strategic feel to the game. This game involves strategy over "massing" and it does a great job executing all the unique features it has in store.
    The multiplayer is great too, although it's a bit repetitive. The Last Stand mode is great, and it brings a new aspect to the game as you control only one hero and try to survive against multiple waves of attackers. Excellent strategy game.
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  23. Jan 27, 2013
    8
    This is about the Single campaign. It's still fun to run a squad and destroy hordes of orcs/eldars/chaos marines, collect loot and level up your characters. The storyline is pretty weak, but here it doesn't stop you from getting fun. By the middle of the campaign the tactics become an action RPG and you just kill your enemies by clicking. Still this is another piece of 40000 mayhem full ofThis is about the Single campaign. It's still fun to run a squad and destroy hordes of orcs/eldars/chaos marines, collect loot and level up your characters. The storyline is pretty weak, but here it doesn't stop you from getting fun. By the middle of the campaign the tactics become an action RPG and you just kill your enemies by clicking. Still this is another piece of 40000 mayhem full of pathos, galactic massacre and so on. It's much easier than Chaos Rising campaign (which I prefer the best from DoW II) and I'd say it's equal to the original DoW II gameplay. Expand
  24. Dec 13, 2012
    4
    Was really hyped to hear about every faction having their own campaign until I started another playthrough with a friend and it turns out each race is just C&P'd into this mostly-boring campaign. There are a few really good missions but most are tedious and/or too easy. Uneven difficulty and a short campaign makes it hard to justify playing on higher difficulties. Besides that, youWas really hyped to hear about every faction having their own campaign until I started another playthrough with a friend and it turns out each race is just C&P'd into this mostly-boring campaign. There are a few really good missions but most are tedious and/or too easy. Uneven difficulty and a short campaign makes it hard to justify playing on higher difficulties. Besides that, you basically have Chaos Rising's MP modes and units. Unless you are a big IG fan I would recommend getting the original and/or Chaos Rising (which I loved but I'm a huge Chaos fan) instead. Expand
  25. Nov 30, 2012
    8
    Having played all DOW1 and DOW2 plus DLCs in sequence, Retribution started to get old and downhill. All six race campaigns shared same main story and it gets boring and repetitive. I finished and enjoyed the Space Marine and Chaos Marine campaigns, but I will not be doing third play-through any time soon, let's say a year or two. I hope Relic Entertainment by now realized it was brilliantHaving played all DOW1 and DOW2 plus DLCs in sequence, Retribution started to get old and downhill. All six race campaigns shared same main story and it gets boring and repetitive. I finished and enjoyed the Space Marine and Chaos Marine campaigns, but I will not be doing third play-through any time soon, let's say a year or two. I hope Relic Entertainment by now realized it was brilliant to add six races, but what good are they when I am reluctant to go through same map again on third and more play-throughs. Expand
  26. Oct 26, 2012
    6
    Don't be fooled by the campaign claims! Yes each race has different campaigns, but they are also mostly the same missions with different dialogue and reasoning. Campaign itself is extremely repetitive, and once you get the hang of unit compositions and micromanagement, each mission is a trivial a-move victory (albeit sometimes with twisting paths! to further prolong the inevitable lack ofDon't be fooled by the campaign claims! Yes each race has different campaigns, but they are also mostly the same missions with different dialogue and reasoning. Campaign itself is extremely repetitive, and once you get the hang of unit compositions and micromanagement, each mission is a trivial a-move victory (albeit sometimes with twisting paths! to further prolong the inevitable lack of challenge). Crazy W40K units also break the Company of Heroes tactical feel that relic tried to give the Dawn of War series, the whole thing handles like a mishmash of both - without the sweetness of either. Being a fan of Dark Crusade and Starcraft 2, the lack of any base management has taken out most of the challenge. Competitive play lacks depth and focuses on micromanagement and positional awareness. No tactics or overarching strategy required.

    The 'RPG element' was exciting for about 5 minutes, but quickly becomes not a big deal. It is deep enough to offer choices and you will have to think about who gets what, but considering that such choices are nice and have no impact on how easy missions are, it becomes a frivolous extra. You can literally do a 'one of everything' ability choice and item distribution and you will still a-move to victory.

    Protip: F1 selects closest building structure, rally to hero, learn the hotkeys of your favorite units, win the game.
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  27. Aug 16, 2012
    10
    One of the best RTS games I have ever played, it's so good I even bought some of the DLCs, which are generally rip-offs that aren't worth the trouble. One of the best features is the game mode , "The Last Stand" which has great replayability and near endless character setups.
  28. May 21, 2012
    10
    Underrated gem that is more RTT than RTS. But note: this is a multiplayer game. There is a campaign mode for SP and co-op that is rushed and poor to mediocre. The fun is in MP, where the feeling is very different and gameplay very satisfying, focusing on tactical unit positioning, preservation and micro (ability usage etc.) with a very light macro/economy side.

    For the campaign, they
    Underrated gem that is more RTT than RTS. But note: this is a multiplayer game. There is a campaign mode for SP and co-op that is rushed and poor to mediocre. The fun is in MP, where the feeling is very different and gameplay very satisfying, focusing on tactical unit positioning, preservation and micro (ability usage etc.) with a very light macro/economy side.

    For the campaign, they tried to fix what I thought the original and Chaos Rising campaigns lacked - a full army roster instead of just hero units - but didn't get the necessary time and resources from publisher so the campaign feels rushed and immature, there is no "feel" or balance to the gameplay but everything is either useless or grossly overpowered, missions are boring and winning is not satisfying, horrible low-quality cinematics etc. don't help either. Good idea but they just couldn't pull it off. So essentially this expansion is a multiplayer upgrade.

    Still, the multiplayer has been so much fun that it makes this one of my favorite games ever and probably the one I spent most hours on. I have no choice but to give a 10. Just ignore the campaign...
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  29. Apr 17, 2012
    9
    I'm usually not one for strategy games, but I've played hundreds upon hundreds of hours of DoW II. The diverse game modes are all a lot of fun. Relic keeps patching and tweaking the game, actively involving the community. The only downside is that somewhere down the road they removed the performance indicators, so you have no way of telling beforehand wether your ally/opponent will slowI'm usually not one for strategy games, but I've played hundreds upon hundreds of hours of DoW II. The diverse game modes are all a lot of fun. Relic keeps patching and tweaking the game, actively involving the community. The only downside is that somewhere down the road they removed the performance indicators, so you have no way of telling beforehand wether your ally/opponent will slow the game to a crawl due to terrible hardware of internet connection. Also it seems habit for a lot of people to just quit a losing game, denying you experience points (in custom mode). Expand
  30. Jan 28, 2012
    3
    This game is highly overrated. For one, it's nothing more than bloated DLC packaged as a standalone expansion in an effort to squeeze as much money out of the DOW2 franchise as possible, before they move onto DOW3. The biggest indicator of this is the actual DLC for retribution; extra gear for the last stand and campaign missions, and new skins for multiplayer - priced at $7.50 (the skinThis game is highly overrated. For one, it's nothing more than bloated DLC packaged as a standalone expansion in an effort to squeeze as much money out of the DOW2 franchise as possible, before they move onto DOW3. The biggest indicator of this is the actual DLC for retribution; extra gear for the last stand and campaign missions, and new skins for multiplayer - priced at $7.50 (the skin DLC packs are *very* minimalist. They don't even bother to add new unit avatars to reflect the change in appearance!). So a few new skins could end up costing you as much as the game itself. Whilst making money is obviously why Relic/THQ (and anyone, for that matter) is in the business, they have resorted to offering scraps of content in the hope that if they call it a "standalone expansion" or DLC that nobody will notice how lacking it really is. Why do I say that it's just bloated DLC? Because the campaign missions are the same for all races, with some minor alterations. It probably could have been done in less than a month, and that's a generous estimate. It just feels like a copy-and-paste job to artificially increase game content. The storyline is boring. The dialogue is crap (where they have bothered to even put any in), and for the few imperial guard missions I forced myself to play through, it was actually painfully embarassing to listen to. Also, multiplayer hasn't changed much. They just added a few new units, a new race and a few maps. But they haven't bothered to fix any bugs that have been in the game from day one of the original DOW2. For example, there's STILL the random bug that sometimes causes a multiplayer game to freeze when a player drops out. There are also a few new bugs as well, some of these game-breaking. e.g. it is possible in multiplayer for your mouse curser to stop being able to issue certain commands, such as capturing victory points or attacking enemy units. The only merits of the game are that it's so similar to DOW2: Chaos Rising, which was great. While the game may now be cheap enough to make a purchase worth your money, it's not likely to be a good investment unless you own Chaos Rising and wanted more of the same multiplayer, but with more bugs. The bugs, combined with the boring campaign, make this game a definite no-no to anyone new to the DOW2 series. Buy the original or Chaos Rising instead. Expand
Metascore
80

Generally favorable reviews - based on 52 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 52
  2. Negative: 0 out of 52
  1. Jun 6, 2011
    80
    Beyond that though there isn't much to say about Retribution. It builds on and enhances many aspects of the previous games while still using the same game engine. The graphics and sound quality are the same as they've ever been so it's really all about the gameplay changeups. The game unequivocally succeeds in giving people more of what they love but there is the real danger of stagnation here. The next games are going to have to do something impressive if they want to continue wowing gamers with each release.
  2. Jun 6, 2011
    80
    Developer Relic also seems to be having a lot more fun with the loot this time around, as players can even equip some of their heroes with rare items that sound ridiculous but in practise turn out to be quite awesome. Like a machine gun that has a chance to call in an artillery strike.
  3. LEVEL (Czech Republic)
    May 22, 2011
    60
    It is surprising how fun it can be just dull mouse clicking, lots of violence, blood and death mingle in shadowy battles with soundtrack of stunning explosions and endless exchanges of energetic projectiles. [Issue#203]