TL;DR: Fun, but hampered by poor controls, unpolished feel, and driver conflicts.
I had a fair amount of fun with Wanderlust, but I would not recommend its purchase to others, at least not considering the game's current state. I last played as of Dec. 2012. The game is sold on Steam as a finished product but it still feels like it is in beta.
As another reviewer mentioned, theTL;DR: Fun, but hampered by poor controls, unpolished feel, and driver conflicts.
I had a fair amount of fun with Wanderlust, but I would not recommend its purchase to others, at least not considering the game's current state. I last played as of Dec. 2012. The game is sold on Steam as a finished product but it still feels like it is in beta.
As another reviewer mentioned, the controls take a bit of time to get used to. However, they can be customized in game. The game was on sale on Steam as part of the Big Picture sale: It was advertised as being fully controller compatible. This is partially true. Three of the character classes use the keyboard only and can be handled with a gamepad after you customize the controls. The fourth class requires a mouse to play; I could not find a way to map the mouse control to an analog stick.
Regarding gameplay, this game feels a little grindy. Item drops are infrequent and stat points (for leveling up a character) are awarded in an unusual fashion. Passing each new level will award you with some stat points, but to get the most points possible you'll need to repeat the level until you get better and more efficient at it.
If you die during a level, there is always an option to continue right where you left off, even if you were in the middle of a chapter. But this action penalizes your final score and sometimes choosing to continue will simply rush you through to the next area rather than letting you try the same challenge over again. Monsters don't respawn until you play a chapter over from the beginning, and the AI will usually just rush you as soon as you appear on screen. It is exciting and the game often throws new and varied enemies at you, but I wish there were more of a strategic element in approaching these fights. The story is very linear and areas are broken up into very, very short segments, each usually containing one clump of enemies to fight. During multiplayer, there is no way (that I found) to share or trade items with other players.
More importantly, however, the game has some hardware compatibility issues. The game does not play nicely with some HID drivers, among which wireless keyboards, mice, and gamepads seem to be particular culprits. If you're unlucky, you may install the game only to find that it uses a very large amount of system resources as it tries to collect information from your input devices, ultimately causing the game to lag badly during play. I searched online for a workaround, but for now it seems like the only solution is to uninstall the offending drivers. Because of this, I couldn't play Wanderlust on my main PC. I was eventually able to enjoy the game by playing on another system on which the game ran very smoothly. In fact, I enjoyed playing a whole evening away once everything was running as it should.
Regarding multiplayer support, if you are familiar with port forwarding and have an uncomplicated router setup, playing with friends won't be difficult. But multiplayer doesn't "just work" straight out of the box. The host of the game, at least, will have to fiddle around to make sure his or her ports are forwarded properly in order to play.
In summary, Wanderlust is still a bit rough around the edges. I don't feel like it should be advertised on Steam as a finished product with a price tag to match. But if the developers continue working on it, I'll be interested to see how it progresses over time.… Expand