Volgarr the Viking Image
Metascore
76

Generally favorable reviews - based on 9 Critic Reviews What's this?

User Score
7.8

Generally favorable reviews- based on 103 Ratings

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  • Summary: Remember when games were tough? Return to the Golden Age of arcades with a hardcore action experience that pulls no punches. Volgarr the Viking features simple controls, high challenge, and meticulous design - combined with hand-made pixel animation, an epic soundtrack, and buckets of blood.Remember when games were tough? Return to the Golden Age of arcades with a hardcore action experience that pulls no punches. Volgarr the Viking features simple controls, high challenge, and meticulous design - combined with hand-made pixel animation, an epic soundtrack, and buckets of blood. Flex your gaming muscles and step into the arena with Volgarr the Viking. Expand

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Volgarr the Viking - Gameplay Trailer
Score distribution:
  1. Positive: 7 out of 9
  2. Negative: 0 out of 9
  1. Sep 16, 2013
    80
    Despite the lack of leniency, this game is definitely worth losing your hair over. It’ll kick you in the ass several times, but that’s honestly the best part about it.
  2. Nov 25, 2013
    80
    If you miss those old-school games where beating just a stage was already an achievement, where you'll die if you don't pay all the attention it deserves, this is the experience you're looking for.
  3. Sep 19, 2013
    80
    Volgarr the Viking is a brutal throwback to classic game design. Those wanting a challenge and who don’t mind repetition should not miss this.
  4. Oct 22, 2013
    80
    Volgarr The Viking is a very difficult but enjoyable platform game. You have to try it if you have loved Rastan Saga or another platform arcade game from the eighties/nineties.
  5. PC PowerPlay
    Oct 28, 2013
    80
    Volgarr does difficulty really well - but there's nothing here for anyone who doesn't like the taste of their own tears. [Nov 2013, p.87]
  6. Pelit (Finland)
    May 11, 2014
    77
    Völgarr the Viking is challenging, which is nice, but there are too few checkpoints. Repetition is never, ever fun. [Feb 2014]
  7. LEVEL (Czech Republic)
    Oct 24, 2013
    60
    Brutal game that requires you to clench your teeth and dig in. If you do, you'll get a sense of achievement that is very rare nowadays. [Nov 2013]

See all 9 Critic Reviews

Score distribution:
  1. Positive: 18 out of 35
  2. Negative: 5 out of 35
  1. Apr 1, 2016
    10
    Volgarr the Viking is an amazing action platformer that I absolutely enjoy and love, sure it's a bit hard but with patience and training it'sVolgarr the Viking is an amazing action platformer that I absolutely enjoy and love, sure it's a bit hard but with patience and training it's actually not as difficult as people make it seem. It has a lot of content, great design and it's AWESOME! It's a must buy. Expand
  2. Sep 19, 2013
    10
    There are several reasons this game is among the greatest within it's genre. First off; it's enemies are in predetermined locations and rarelyThere are several reasons this game is among the greatest within it's genre. First off; it's enemies are in predetermined locations and rarely deviate from a designated pattern. What this does is allow players to develop a level of cognitive memory in the same vain as classics within the Ghosts'n Goblins and Contra franchises as well as the more recent Demon's/Dark Souls. Basically, you learn as you play and improve with each mistake. eventually you will develop the reflexes required to navigate the later challenges in the game.
    Second. This games weapons are a sword and a spear. unlike the aforementioned Ghosts'n Goblins and Contra this game makes you use the same two weapons throughout. this works, in my opinion, better due to the games level design being built solely around these two weapons. The Spear is especially impressive due to it's many functions (and trick shots when you get the hang of it). It was also very smart for the developers to give the spear the same base strength as the sword so that it can be used as a primary weapon instead of a 'panic' or spamming weapon.
    Third; this game maintains the 'stiff' double jump as seen in Super Ghouls'n Ghost [SNES]. The level design is perfectly catered to this jump standard and despite what you may think, it actually makes things easier when you get used to it as it locks you in almost grid like jumping patterns. This ultimately helps you gauge distances better based on the games design.
    Fourth; The challenge. Although many critics and users will immediately dub this a "Hardcore retro game" it should be noted that it's actually easier than your standard early '90's 16-bit Platformer. Checkpoints can be found in the middle of each stage and before entering the next stage but, you have Infinite lives (unless you play the tougher "hard" difficulty levels). The levels aren't overly long and there is only 6 levels on the main route so with a bit of practice it's not bad at all. Enemies don't even act randomly (except the ghosts but they move very slow) so that is a huge help in the muscle memory department.The only thing I would consider "Hard" for newer players would be the fact that there is no checkpoint directly before to the bosses (like in Mega Man games). I can see this being trouble for some but the bosses have very simplistic patterns that can be learned with some dodging and observing before engaging.
    Overall, being a huge fan of this kind of game, I can honestly say that Crazy Viking Studio's nailed it. I would even go so far as to say it's actually better than most classics found in the arcades or on the SNES. My pick for GotY and I hope to see more from this studio.
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  3. Sep 13, 2013
    10
    It does exactly what it's supposed to do!

    It's an homage to the difficult hardcore platformers of the 90's. If you aren't familiar with
    It does exactly what it's supposed to do!

    It's an homage to the difficult hardcore platformers of the 90's.
    If you aren't familiar with any snes or nes platformer, then you might as well give up before starting the game.
    The controls are reminiscent of the old Castlevania games.
    There's really not much else to say other than that it's well designed in an old-school kind of way.

    There are no instructions in the game other than an intro level that's a lot like Megaman X's intro level, so you're forced to learn all the mechanics while playing. This is not a bad thing at all and it just strengthens the old-school feel.

    So, to sum up gameplay: It's perfect.

    I wish the music was a little more energetic, though. I know what it's inspired by, but at times I feel it just doesn't fit what's going on in-game.

    The graphics are great, but seem a little muddy. Hopefully, they could add some kind of filter option to turn of that muddiness and keep the sprites pixelated.

    If you plan to buy this game; beware its insane difficulty. It honestly hurts my face.
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  4. Jul 5, 2023
    8
    Great game, prepare to die with safes being atleast half an hour away. Once you finally get the hang of it it's worth it though
  5. Oct 4, 2013
    7
    Volgarr is a game I'll be playing for quite a while. After 5 hours I've only gotten past 3 stages. It's good to finally have a real challenge.Volgarr is a game I'll be playing for quite a while. After 5 hours I've only gotten past 3 stages. It's good to finally have a real challenge. It's a shame Volgarr wasn't released in the SNES era or it would have been a classic. Expand
  6. Mar 3, 2020
    6
    A fun enough retro game experience. Not the most noteworthy or stand out title though.
  7. Sep 16, 2013
    3
    Volgarr the Viking is love letter to Rastan- Taito's 1987's classic arcade platformer. Know for its quarter gobbling difficulty, tightVolgarr the Viking is love letter to Rastan- Taito's 1987's classic arcade platformer. Know for its quarter gobbling difficulty, tight controls, and Conan vibe, Rastan was a standard in many arcades during the late 80's and early 90's. Crazy Viking Studios uses Rastan as a template and runs with it. Even this first half of the intro stage is lifted directly from Rastan and features that well-worn breakable floor into a power up room. Many of stages are well designed with some intelligent enemy placement. The spear's use as a platform is well implemented and quite fun and its use leads to some "puzzle-like" stage solutions.

    However, much like Rastan, its difficulty comes from its unforgiving, arcade era, tactics, limited chances, large volumes of enemies, and punishing the player for losing. Like Rastan, much of the game relies on rote recollection. As advertised, you will die, only because you need to die in order to network what the stage is and what to expect. Some traps and off-screen enemy placement need foresight to properly deal with. Without such foresight, prepare to lose a power up or die. But next time you know better and the challenge is circumvented with the required placement or spear throw. It is like your are scouting ahead to assess the level than beat it. It is here that Volgarr derives its paper-thin challenge. Volgarr is not a difficult game, it is a punishing one that relies on memorization. There is no saving function- so if you exit the game all progress is lost. If you lose all your money, you're done and you have to restart. The game must be finished in one sitting. It is here that the game plays you rather than you playing the game.

    One of my biggest gripes with the game is that it will never capture the taste of Rastan. Rastan was a difficult game, unfairly at some points. But it had variety in both weapons and enemies- something that Volgarr has slim pickings on. (Like Lizardmen? Good, that's all you'll see most of the time.) But it was also social. This was the game you crowded around the cabinet to show off, dare others to play, learn from your buddies, josh with each other, and even meet new kids who thought they could take on this behemoth of a game. That was THE arcade experience. In 2013 as a PC exclusive, chances are you're playing this game by yourself. Without the encouragement, putdowns, and so on, the game just feels like doing your taxes. You can get bored, start to yawn, and just want to do something else, even if you're doing well.

    This is the kind of game for people who like to memorize a challenge. Something that you can be sure to recall 10, 20, 30 years from now. You want it so that your fingers have muscle memory associated with a game. If you like the sound of that, Volgarr is waiting to download into your brain. If you're looking for the arcade experience, go to an arcade with your buddies.
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See all 35 User Reviews

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