User Score
5.1

Mixed or average reviews- based on 115 Ratings

User score distribution:
  1. Positive: 43 out of 115
  2. Negative: 51 out of 115

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 5, 2022
    4
    It is a 4/10 because it is not what a AAA company like PDX should be okay with. After all, 700 employees, not counting the freelancers. There is a high chance that this marks the end of PDX.

    Here's the problem (after 60 h), as many pointed out on Steam: Shallow economic gameplay. The economy system behind the gameplay is cool but the actual player experience is repetitive, boring,
    It is a 4/10 because it is not what a AAA company like PDX should be okay with. After all, 700 employees, not counting the freelancers. There is a high chance that this marks the end of PDX.

    Here's the problem (after 60 h), as many pointed out on Steam:

    Shallow economic gameplay. The economy system behind the gameplay is cool but the actual player experience is repetitive, boring, and micro hell. This is what you do most: Watching your building queue, and then check your building type config every 3 min. Just urgs.

    Horrible wargame mechanics. It is likely the worst wargame of all time. No tactics. Almost no strategy. All that matters is best equipment and the biggest army.

    Naval warfare is likely the upmost horrible I've ever seen. You do not sink ships anymore. You weaken their morale? You've built the newest navy in the world, to compete with UK? No problem. UK can switch its ship tech within a few weeks. And, if you manage to win all naval engagements... well, UK still has 100+ ships but this times the morale is 5 %? It will become a meme soon, I guess.

    Army and navy teleporting. So, warfare is all about teleporting. Within a few weeks to the other side of the world? No problem. In reality, in that time, a ship travel across from NY to SF (without Panama Canal) took 200 days. In this game, barely a few weeks.

    No real anti-blob mechanics. In this game, you can blob the world after a decades. Your allies will not anything about it, and your enemies do not care.

    Laws and government are, on the one hand, more interesting. On the other hand, it has never been easier to abolish slavery, serfdom, or to establish women's rights. You can abolish slavery as the US in 2 years. It destroys the last remaining national and cultural differences and challenges quite early on. Eventually, all govs and nations look and feel the same.

    Flavour and nations. They all play the same. All economies play the same. All governments too.

    So, if PDX was a small indie studio with inexperienced directors and designers, it'll be fine. But PDX is bigger, and more experienced. Granted, the folks in charge of this game seem to lack experience or talent. Maybe some folks who never were in charge before, who were newly promoted after being for years in the second row. Because how else did they come up with this mess? This game was clearly not designed nor managed by a talented management team. But even if we neglect that, this is by no means okay for a 700 or so employee company. Even Epic Games has 2,200 employees, works on much bigger and more complex titles, and yet manages them better than PDX. It means, PDX seems to be in deep internal trouble.
    Expand
  2. Nov 9, 2022
    5
    I am surprised how many fanboys are defending the malpractice of this particular AAA studio, Paradox Interactive, which is why I decided to create an account and write a review. We know that the same people would not defend EA, Ubisoft, or Epic Games like that. Yet, somehow, they are fine with Paradox because what? It was once smaller? Paradox is a publicly traded company with a team sizeI am surprised how many fanboys are defending the malpractice of this particular AAA studio, Paradox Interactive, which is why I decided to create an account and write a review. We know that the same people would not defend EA, Ubisoft, or Epic Games like that. Yet, somehow, they are fine with Paradox because what? It was once smaller? Paradox is a publicly traded company with a team size of approx. 1,000. Paradox should do better than 5/10.

    So, what's the fuzz about Victoria 3, then?

    Well, if you've played Victoria 2 before, you will likely be quite or perhaps a bit more disappointed. If you are optimistic, you'll say that you hope it will get better over time once they get rid of the inexperienced game director and that it hopefully does not end like Imperator (or all the other Paradox games that got canceled or aborted eventually).

    I'd say Victoria 3 is not that bad... it is just not a good game. UI issues. Serious gameplay issues, not just in terms of warfare but also the actual economic gameplay, as many pointed out (there are so many good economic games out there, and Victoria 3 is not as fun to play as the others, economically speaking, despite all the fancy and deep economy system in the background). And once you've figured out how to exploit the economy model, you'll win every time but also notice how every nation, every culture, every government, and economy type plays the same -- and this is a game design issue. Victoria 2, HOI4, EU4 and Stellaris are better designed in this regard.

    The latter is, in my opinion, the actual issue everyone is either meh or not okay with, making them go mad or defend the company. The game is not well designed. It suffers from a bad game direction and an inexperienced game designer. Maybe it is just a lack of talent. We know from EA and Ubisoft that they struggle with talent in game design and game direction in particular, right? So, why would we assume that Paradox would not suffer the same (after multiple years of average to below-average game releases and a large team of approx. 1,000)? I mean, guys, please. We are all adults. We know that this game could be remembered as a turning point of Paradox -- to the better (hopefully), or the worse (if you take the past years into account and if Paradox does not release something truly magical and great soon).
    Expand
  3. Nov 13, 2022
    1
    I am into Anno 1800 with thousands of hours, but I also did some 120h in Victoria 3. A few points:

    I've been wondering why nobody points out how the art style of Anno 1800 was stolen here, to the worse. Understandably, projects influence each other, but in this case, the UI style, the illustration style, even the color set and the music, and many small details are a rip-off of Anno
    I am into Anno 1800 with thousands of hours, but I also did some 120h in Victoria 3. A few points:

    I've been wondering why nobody points out how the art style of Anno 1800 was stolen here, to the worse. Understandably, projects influence each other, but in this case, the UI style, the illustration style, even the color set and the music, and many small details are a rip-off of Anno 1800. This is not okay for a publicly traded AAA company like Paradox, like a lack of talent.

    The warfare system is not worth mentioning. But the team behind it is still defending it, which would be funny if it would not indicate some talent issues among the directors.

    The diplomatic system is also not worth mentioning compared to Stellaris, CK2/3, or Victoria 2. There is a great Steam comment where someone illustrates how hillarious the system is.

    However, the economic gameplay could have been a lifesaver here. After all, there is quite some depth in the background. But the actual gameplay is rather lackluster and badly designed. I see the Anno 1800 influence here, compared to Victoria 2. But the micro hell of the building configurations... Did they test it? No one complained about how annoying it is, how often you check on it, like very 1-2 minutes? Not only is Anno 1800 but there are better economic games out there which solved all these issues already and are better at it.

    I will return to Victoria 3 after 1-2 years of patches, but for now, it is too badly designed for me. It has neither the gameplay excitement of EU4/CK3, nor the economic gameplay depth of Victoria 3, nor the warfare and conquest fun of, say, Victoria 2, HOI4, or Stellaris. It is, therefore, kind of nothing to me -- maybe because it tried to compete with Anno 1800 too hard.
    Expand
  4. Oct 30, 2022
    7
    Game is great, music and graphic is great, but for now, it is unpolished, and a bit monotonous. Give it a year or two it would be amazing.
  5. Nov 3, 2022
    3
    When I read that the IGN reviewer, who gave Imperator once 8/10, gave Vic3 the same rating, I knew we were in trouble. After 100+ h into Vic3 I feel confident to say this: It is not bad at the surface, but beneath... it is just not good enough. It may end up like Imperator. Warfare is teleporting armies and fleets across the world. You've won a front? No problem. Your armies teleport backWhen I read that the IGN reviewer, who gave Imperator once 8/10, gave Vic3 the same rating, I knew we were in trouble. After 100+ h into Vic3 I feel confident to say this: It is not bad at the surface, but beneath... it is just not good enough. It may end up like Imperator. Warfare is teleporting armies and fleets across the world. You've won a front? No problem. Your armies teleport back to your capital and idle there for no reason? And from there you move back again to the same front again, in case it reopened. Or you decide to move to the other side of the world, in no time. Vic3 warfare is like made by an underfunded indie strategy game dev with a lack of talent. I've never seen anything as bad as this one here. On the other hand, trade, resource balance, and buildings are micro hell: and it gets worse the bigger your nation is. Literally, every time you conquer a new province, or you annex someone, or you do production research, you do this: again and again and again, you go through every single building type and config it (because it shows that building type with default "mixed" config which means it could be anything, so you better quickly config it to what it was a minute before; and do that every 10 min or so). Diplomacy is pretty shallow too. So, the economic system behind the gameplay, which everyone is excited about, is quite cool, even though it can be extremely easy exploited (like those videos about single-island mega nations after a few decades). But the actual economic gameplay (open trade tab > check balance > queue new buildings) cannot compete with many other economy-building games, imo. And I think that this is Vic3's biggest trouble: it is probably one of the worst wargames ever made; but at the same time, it is a below-average economy game (even though we know that the economic system behind is deep); and the diplomacy system is not even worth mentioning compared to EU4, CK2, Stellaris, or Vic2. All is left is hope, I guess, that Vic3 will not end up like Imperator. So, if you are into PDX games in general, wait for sale. Not worth it. And yes, I tried to love it but it is too broken, too badly designed, with so many bugs and issues. I will give it a try after 1 year again though. Expand
  6. Oct 26, 2022
    6
    The game is very unbalanced in economy, everything is expensive and slow to build... the war is incredibly boring, you put the option "go to the front" to your general and the artificial intelligence does everything for you. On the other hand, I like the complexity of what they did with the population and government (internal politics), there are a lot of options to choose and ways...The game is very unbalanced in economy, everything is expensive and slow to build... the war is incredibly boring, you put the option "go to the front" to your general and the artificial intelligence does everything for you. On the other hand, I like the complexity of what they did with the population and government (internal politics), there are a lot of options to choose and ways... although unfortunately if the economy is broken, this is not enough. Expand
  7. Oct 29, 2022
    2
    2/10 likely to be another Imperator. Even if you look beyond the RNG mess of Warfare its not that "good" a game.
  8. Oct 29, 2022
    6
    At this stage I cannot recommend this game. I enjoyed playing it for about 20 hours, but this feels more like an actual beta than a full release for a full price. There are too many things missing from this game to give it a pass right now.
  9. Oct 28, 2022
    5
    It's a very bland and surface level game. Coming from someone whose played almost every paradox game its just a 5/10 at best. It might be ok for people getting into paradox games, as I think its by far the easiest one they've made. I think it's the second worst game they've made only better than the goat march of the eagles.
  10. Oct 28, 2022
    2
    As a veteran Paradox gamer (Began with HOI2 and played all of Paradox's main titles since) I had very high hopes for V3, until I saw their shockingly bad and empty war system. Victoria 3 had the depth of a free online browser and its gameplay consists of clicking on what to build in a specific order to increase your economy so you can build more stuff and keep the pops happy. It's aAs a veteran Paradox gamer (Began with HOI2 and played all of Paradox's main titles since) I had very high hopes for V3, until I saw their shockingly bad and empty war system. Victoria 3 had the depth of a free online browser and its gameplay consists of clicking on what to build in a specific order to increase your economy so you can build more stuff and keep the pops happy. It's a browser type button clicker with no strategy, no tactics, no personal direction - nothing. You just click what to build so you can build something else, so you can then build something else. It's painfully boring... My main gripe is with the system of war. Firstly, you build barracks, employ generals and choose the basic area you want their forces to attack. The rest is in the hands of the AI. This means that there is almost ZERO strategy involved, it all depends on what you were able to build coupled with some luck... In previous Vic titles and other paradox titles, you could win wars with the odds stacked against you using your own strategy, such as holding back your forces and keeping them in good order until the enemy was impacted by attrition and you could join with a friendly army to defeat a larger enemy army. You could place your army at an advantageous position and win a battle. Leave the enemy grow tired of trying to storm your forts... Vic 3 has NONE of this. NOTHING. The main part of Vic 2 and other PRD titles was engaging in wars with a healthy economy, industry and politics. So when you go to war you can feel like a general, a strategist, whatever. This has no indepth war mechanics. It's insane. I honestly feel very angry its so bad. THANKFULLY I got to play this for free, personally if this game was 10e I'd prob still give it as pass. Don't waste your money. It's getting 2/10 and the only reason is for the map graphics and the clicky clicky part of it... Expand
  11. Oct 27, 2022
    1
    Honestly it's just an economic simulation. And even that at least in my opinion is done poorly. The buildings and trade are very bagley explained and I can't get a hang of it. The "war" is done very weird with the fronts. You don't recruit units but the general who arledy comes with units? The hell is that! Colonisation as well, you pass a law and press like 2 buttons, it's just a waitingHonestly it's just an economic simulation. And even that at least in my opinion is done poorly. The buildings and trade are very bagley explained and I can't get a hang of it. The "war" is done very weird with the fronts. You don't recruit units but the general who arledy comes with units? The hell is that! Colonisation as well, you pass a law and press like 2 buttons, it's just a waiting game. I would happily refund the game but sadly I bought it on GMG and well I can't. Honestly it's money wasted. A lot of it too.
    So enjoy my money paradox and I will not be buying any dlc in near future.
    Look I enjoy games like hoi4, endless space, CK3 etc. While this game isn't for me, I can't refund it so I might as well mess with it a little.
    In conclusion Victoria 3 is a big disappointment for me.
    I don't recommend
    Expand
  12. Oct 28, 2022
    0
    For good experience u need buy 1000 DLC's for 10000$
    Game is broken. Cyberpunk 2.0
  13. Oct 26, 2022
    3
    We have been waiting for a better Victoria 2 not a Frankenstein of CK3 EU4 and something from Vic 2 such as music that didn't change at all even tho they called it "remastered ost".
    Many systems were broken and unfinished to the point being boring, and clearly need a rework, but devs already have a year plan of DLCs in the steam page. Economy is boring clicker which is easy to do and has
    We have been waiting for a better Victoria 2 not a Frankenstein of CK3 EU4 and something from Vic 2 such as music that didn't change at all even tho they called it "remastered ost".
    Many systems were broken and unfinished to the point being boring, and clearly need a rework, but devs already have a year plan of DLCs in the steam page. Economy is boring clicker which is easy to do and has no actual balance, they may fix part of it but in the core it's a EU4-HOI4 economy, build more-get more.
    Game is made by the worst visual designers, visually unappealing and straight up downgrade which creates more submenus than stellaris or EU4 which is superior to it's visual information conveying. CK3 graphics are decent but they are clearly used there just because they invested in developing and have it as a fast option. Victoria 2 at least had an appealing unified design and pixel art with nice pie charts and graphs with real photographs. But Vic 3 is just a compelation of every recent paradox
    They deleted the best part of the game, war. This game doesn't allow for a deep diplomacy, it even got rid of the old tension points which were a cool feature to create a Global Great War while mostly being peaceful.
    Doesn't have any old features from other games for Multiplayer, they just forgot about it, same for the bugs, even made more.
    Also a lot of woke themed stuff in the way invents are layed out, 19th century was brutal for many.

    IMO every positive review made on this piece of DLC-milk machine is plain and people who wrote them hasn't enjoyed good strategy games in a while.
    Expand
  14. Oct 26, 2022
    0
    Long time paradox fan and player, since 2006, I've always supported most games but also called out Paradox when they made a mistake or a bad game. This is a mistake. Warfare is terrible, the game is unpolished and is a rip off for $ 50, especially when we live in times when people have little spare cash. Fix the game.
  15. Oct 27, 2022
    3
    Standard paradox business model just much more transparent as victoria was in the past really challenging and not first time gamers friendly game. Now is dumbed down to be easy play where warfare is ridiculously simplified but economy is also impacted along with population choices
    Game feels like skeleton, for sure to be built up with dozens of expansions.
    I’m sure this will look more
    Standard paradox business model just much more transparent as victoria was in the past really challenging and not first time gamers friendly game. Now is dumbed down to be easy play where warfare is ridiculously simplified but economy is also impacted along with population choices
    Game feels like skeleton, for sure to be built up with dozens of expansions.

    I’m sure this will look more coherent in couple years so unless you want to be beta tester just get it in two years with bunch of expansions at steam discount. Until then don’t expect victoria 2 sequel but more theme hospital simulation just with countries.
    Expand
  16. Oct 26, 2022
    0
    So. It's just broken. Game not save setting; it freezing when i open country with a lot of trade-path's; bot's are dumb, they cant make a great economy and go in a permanent crysis with no end, what breaks every players economic sistem; game have a lot of micromanagement, too mach micromanagement, i played in victoria 2, stellaris, crusader kings 2-3, hoi4, eu4, sengoku, imperator:rome,So. It's just broken. Game not save setting; it freezing when i open country with a lot of trade-path's; bot's are dumb, they cant make a great economy and go in a permanent crysis with no end, what breaks every players economic sistem; game have a lot of micromanagement, too mach micromanagement, i played in victoria 2, stellaris, crusader kings 2-3, hoi4, eu4, sengoku, imperator:rome, i've played in them hunder...thousands of hours, and i have no problems with it, but this... you need keep an eye on EVERY of dozen's product price, keep on eye on i repeat EVER farm or factory and you need make it work, make it work in the game where price of goods change every second, that's "brillant idea", i've played on Portugal, and it was sh*t, i imagine what going on countries in first ten, like in Britan; Wars, there is no wars in this game, only some of cubes which goes brrrrr, no tactic, no strategic, only cubes; Diplomaty, it's broken like every each element in this damn game, every each that countries make are some dumb cray thing, sometimes i've thinking that ai in this game just make some random stuff, i keep getting union offers with some random countries wich whom i have no entry point, at the same time countries with good relations and with interests in my region may refuse any of diplomaty option, even trade-union or trade-aggrement, WTF Paradox Interactive. And i yet not say about more localisation and visual bags. Imperator: Rome at the start works much better and have much content in it. I turn a blind eye on many of **** things later, but this is too much... Expand
  17. Oct 30, 2022
    10
    When you know what you get its an 10/10, if you expect a wargame it is not. it doesnt try to be a wargame, if you read all the negative ratings itsn early all "war mechanics are bad" ... jaeh it doesnt try to have good ones.
    this is a game to manage your country over this time and the war is just a side mechanic you have to deal with while managing your country
  18. Gme
    Oct 29, 2022
    0
    Paradox is the only developer that gets away with releasing Early Access games without labeling them as such, and then making people pay for the updates. The game also has no functional UI and they forgot to put in army and navy mechanics. This game will be abandoned and forgotten.
  19. Oct 31, 2022
    9
    Game is far from being fully fleshed out, but regardless it is an amazing game. Doesn't even feel like paradox game, it feels like something entirely new, where you don't just mindlessly stare into map for 1 hour just for something to actually happen like in hoi4.
  20. Nov 1, 2022
    3
    My first game in this series was original Victoria, even not Victoria Revolution. But I don't want to complain how this game is different from previous games. That is actually a good thing, as they feel dated.

    The issue is that this game is basically a "Cookie clicker". You click to build more factories, wait a bit, click once more, wait a bit, click once more... There is nothing of
    My first game in this series was original Victoria, even not Victoria Revolution. But I don't want to complain how this game is different from previous games. That is actually a good thing, as they feel dated.

    The issue is that this game is basically a "Cookie clicker". You click to build more factories, wait a bit, click once more, wait a bit, click once more... There is nothing of interest in this game. No significant difference between countries, no specific events. Lots of crashes, different bugs (especially with war ai and colonization).

    Victoria 3 is bad as third game in franchise. But even if it was a first game, still I would give it low score. Just another weak game from Paradox. I don't know how many DLCs should they create and how much $$$ should I spend to make it a fun game.
    Expand
  21. Oct 26, 2022
    0
    Another shallow DLC platform yey. After 10 hours it already feels boring and unfinished. Looks pretty tho, better than CK3.
  22. Oct 30, 2022
    10
    Very good start for the game. Of cource it is still empty, as wel, as any other paradox game, but new mehanics looks interesting. Also, new army system feels more fair than destroing ai with x10 less loses
  23. Oct 26, 2022
    7
    While the internal politics of the game are remarkable, and I do appreciate a grand strategy game that focuses more on economy and internal politics than external geopolitics, the geopolitics aspect of the game has suffered greatly. Everything feels overly complex yet too simple, with barely anything explained to you in an adequate manner, an issue that is not present in Paradox's otherWhile the internal politics of the game are remarkable, and I do appreciate a grand strategy game that focuses more on economy and internal politics than external geopolitics, the geopolitics aspect of the game has suffered greatly. Everything feels overly complex yet too simple, with barely anything explained to you in an adequate manner, an issue that is not present in Paradox's other games like CK3 or EU4.

    If you LOVE internal politics in your games, I do recommend it, but most of my game was spent in the buildings tab. I would recommend waiting until this game gets the updates it needs, and do hope it isn't abandoned like Imperator was.
    Expand
  24. Oct 27, 2022
    0
    This game is neither historical or fun, they push to to make your government as far Left and as far woke as you can possibly go, with zero historical realness or accuracy, minor third world countries have same tech and technological advancement and economy as larger actually advanced and civilized countries. This is paradox bowing to the woke making this game unrealistic and as "equal" asThis game is neither historical or fun, they push to to make your government as far Left and as far woke as you can possibly go, with zero historical realness or accuracy, minor third world countries have same tech and technological advancement and economy as larger actually advanced and civilized countries. This is paradox bowing to the woke making this game unrealistic and as "equal" as possible, equality/equity is not how things were in the 1850's. Also if you ask simple questions about the in game push for politics in the dicussion board with 200 people agreeing with you, they ban you from commenting in the steam discussion section. SO don't ask about in game mechanics if they happen to be about political decisions because you cant ask about "politics" in a political game. Expand
  25. Oct 26, 2022
    10
    Unfinished and buggy but I can spare some 3000 hours of my life to play, why not
  26. Oct 30, 2022
    0
    I cant believe it. I have followed the game since dev diary 1 and I cant explain how angry I am about the game.To keep it short, dont buy it. Apart from all the bad mechanics,bugs and uncapable AI it is impossible to play the game after 1890s-1900. Because it is so damn laggy! I mean how can you release a game like this? You are taking away 1/3 of the game. Nevermind, war mechanic is bad,I cant believe it. I have followed the game since dev diary 1 and I cant explain how angry I am about the game.To keep it short, dont buy it. Apart from all the bad mechanics,bugs and uncapable AI it is impossible to play the game after 1890s-1900. Because it is so damn laggy! I mean how can you release a game like this? You are taking away 1/3 of the game. Nevermind, war mechanic is bad, as mentioned THOUSAND times. Economy was kinda good to build in first 15-20 hours, then you get bored of it because AI sucks at economy. Imagine Great Britain starting with 70M GDP and making it barely 250M till the end of game, France for example is doubling the Great Britain. Whole game looks like a beta, If I would be optimistic, I would say this game needs a year or two, ONLY if they decide to listen what community wants.For now, dont waste your money and time. Expand
  27. Oct 27, 2022
    9
    While there is plenty of room of improvement, this game is off to a very promising start. If you're new to the Victoria franchise, but have enjoyed ck3, tread carefully...it's a very different game. If your imagination can run wild to a spreadsheet with a beautiful gui and are interested in the intersection of economics and politics, then this game is for you!

    There are some qualms with
    While there is plenty of room of improvement, this game is off to a very promising start. If you're new to the Victoria franchise, but have enjoyed ck3, tread carefully...it's a very different game. If your imagination can run wild to a spreadsheet with a beautiful gui and are interested in the intersection of economics and politics, then this game is for you!

    There are some qualms with the military aspect of this game, however it's never been my interest, so I'm happy to be spared the micromanagement. Speaking of which, my primary complaint is the building system in larger countries, which can be micro intensive. Internal political simulation is well executed, and diplomacy has it's strengths and weaknesses compared to other paradox games.
    Expand
  28. Oct 30, 2022
    10
    Victoria 3 is another great strategy from pradox interactive. The game covers the period from 1836 to 1936. As usual with Paradox, the game is more or less a sandbox for "what if" history. Strengths and weaknesses (in my opinion):
    + market and meeting demand and supply (relatively complex, but not complicated system)
    +society and its gradual change from agrarian to industrial +diplomacy
    Victoria 3 is another great strategy from pradox interactive. The game covers the period from 1836 to 1936. As usual with Paradox, the game is more or less a sandbox for "what if" history. Strengths and weaknesses (in my opinion):
    + market and meeting demand and supply (relatively complex, but not complicated system)
    +society and its gradual change from agrarian to industrial
    +diplomacy and escalation of tensions
    + graphics
    + the game is in quite good condition and polished. I know a lot of people complain, but personally I didn't come across anything major. Honestly, I expected worse.
    -unsatisfying war mechanics. In general, I like the idea of ​​automatic control of battles, I don't miss individual units on the map. But I would have expected a little more depth and more options to wave the fights.

    Overall, they are very satisfied with the game after a few hours. Of course, the potential of the game is enormous. I currently rate the game 9/10
    Expand
  29. Nov 1, 2022
    0
    A total trash and a pure garbage, wait for 1843958349859438 DLC's to fix everything
  30. Oct 30, 2022
    0
    Dont listen to the kiddy hater croud. Most of them didnt played the game. Paradox has a wide audiance today and os many kids come here.
Metascore
81

Generally favorable reviews - based on 36 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 36
  2. Negative: 0 out of 36
  1. LEVEL (Czech Republic)
    Jan 25, 2024
    60
    Victoria gives players a glimpse of the changing world of the nineteenth century. The player forms nations, oversees ethnic groups, colonizes a world untouched by Western civilization, and most importantly, manages trade and industry. The game itself has shortcomings that disappoint. Prussia doesn't always succeed in unifying Germany, and in 20 hours of play I have yet to see a war between the US and Mexico, or even an attempted civil war in the US. [Issue#323]
  2. Jan 23, 2023
    55
    Overall, Victoria 3 offers a lot of play for those interested in grand strategy, with a number of detailed and complex systems to learn over time. It’s also a solid entry point for people newer to the famously complicated genre, but experienced vets looking for engaging wars or more historically-focused titles should either keep an eye on future updates or look elsewhere.
  3. Jan 19, 2023
    80
    Be patient, work through your failures. If you do, you’ll get to enjoy a truly fascinating simulation of the 19th century world with all its diplomacy, trade and social developments. War is secondary. And it’s for the best.