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7.1

Mixed or average reviews- based on 745 Ratings

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  1. Apr 24, 2023
    7
    The game rewards you for maximizing the hints you gain before embracing. But. Random dialogue options lock off hints forever.

    I find this decision to be a strange design choice.

    However, it's entertaining despite this.
  2. Jul 6, 2018
    7
    Vampyr has some really good aspects and some not so much but overall the game experience was good. But I wouldn't pay more than $25 for it if I could. The game strength lies in it's writing so if you are not a fan of the talkie talkie, I would move on. It's weakness is the combat although not horrible it could use some tweaking. I also couldn't figure out how to target people with the K&MVampyr has some really good aspects and some not so much but overall the game experience was good. But I wouldn't pay more than $25 for it if I could. The game strength lies in it's writing so if you are not a fan of the talkie talkie, I would move on. It's weakness is the combat although not horrible it could use some tweaking. I also couldn't figure out how to target people with the K&M so I had to use the controller. I wish the game was a little more gruesome with the vampire bites as it seemed a bit tame. I also wasn't sure about the no fast travel in an open world setting. I mean, I understand why they did it. The game's full map is kinda small and having fast travel would have made the game a 15 hour game vs a 25 hour game. Game would have been more fun if it had a Nioh like combat and upgrade system. But definitely worth a peek. Expand
  3. Jan 28, 2019
    7
    Haiku Review: Not enough shades of / grey. It is all black or white / I wanted more depth
    Favorite Thing: The story is pretty interesting.
    Least Favorite Thing: The combats bad, yeah yeah, you've heard that before so let me find something else. Why does embracing someone always have to be bad for a district? There were more than a few people whose removal should have improved a district.
    Haiku Review: Not enough shades of / grey. It is all black or white / I wanted more depth
    Favorite Thing: The story is pretty interesting.
    Least Favorite Thing: The combats bad, yeah yeah, you've heard that before so let me find something else. Why does embracing someone always have to be bad for a district? There were more than a few people whose removal should have improved a district.

    Date Completed: 2019-01-07
    Playtime: 21h
    Enjoyment: 7/10
    Recommendation: If you can look past the combat you'll probably enjoy it.
    Expand
  4. Oct 31, 2019
    7
    Good combat and mechanics, decent story and a great setting. I liked the paradox between feeding on people and being a doctor. Let down by poor optimisation really and the game felt a little too long in the end. But enjoyed the game nonetheless, the feeling of a whirling death machine felt great.
  5. Jun 6, 2018
    7
    A huge console port. This aint no witcher.
    My fast review focusing on the negatives:
    Lot of bugs that don't break the game but are quiet amusing/annoying depending on immersion. For example, on a certain morgue supply room quest there is an animation that triggers after obtaining X key to head towards level boss fight. It is intended to only trigger once in which the boss appears
    A huge console port. This aint no witcher.
    My fast review focusing on the negatives:

    Lot of bugs that don't break the game but are quiet amusing/annoying depending on immersion.

    For example, on a certain morgue supply room quest there is an animation that triggers after obtaining X key to head towards level boss fight. It is intended to only trigger once in which the boss appears and disssapears. Once you kill said boss and return to that area the animation will trigger again but the boss remains dead.

    so you see the same guy over and over again even though he died

    The same thing for another quest leaving a certain area in which the main character notes only human left that blood and on purpose, meaning a trap is ahead which triggers a boss fight.

    well after u win, everytime u pass by there your character will repeat the same dialogue but no boss fight will trigger, u dont have to press anything either he just says it as u walk by it, and u will often for other quest. ITs quite ammusing

    Lots of other minor bugs and gliches

    the biggest problem i find is lack of save, you cannot go back or manually save, it relies on a strict auto save system which really is a lazy way of penalizing you in making wrong decisions. Forcing you to replay the game to change one thing is quiet absurd on such a "huge" game

    clone enemies
    enemies will spawn in the same area over and over again even after you wipe them out, they dont just respawn but they repeat the same animations over and over again..kills immersion quick.

    meaning you wipe a street full of thugs or vamps who are just talking or looting, well everytime you rest n pass by there they are there again DOING THE EXACT same thing.
    I mean not even walking a different route or hanging out in a different corner, nope same lazy enemy.

    There is also a false promise of open world, the world is far from open, thee are a ton of invisible walls shown by level cap. You can be fighting a level 9 enemy in the street, turn a corner and find 4 level 20's, meaning that area is off limits. You are forced to follow main quest line or else enemies with much higher levels will impede your exploration of a map thats not that big to begin with.

    This is a problem for certain reasons
    a big one was that exploring the map, in this open world rpg, i triggered a help citizen quest being attacked by vamps x3 my level, for some reason they spiked from 10 to 23, ofcourse I died and could not go to that area, however that mean that character died permanently and the district security went down.

    So the game penalized me harshly for exploring the map and the invisible wall is very clear to the level caps that impede exploration. It is very lazy
    very buggy but unique in the regard you can **** **** up as a vampire. The story is w.e, the animations for characters are not witcher more like vanilla skyrim before HD mods quality..the game is fun I wont lie, it is a good action jackson-shallow console rpg with a little bit of everything, exploration, "open world", rpg progression and side quest. However they are all doon very subpar, just good enough to pass for playable but far from perfect or the likes of The Witcher.

    game is 7/10
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  6. Mar 4, 2020
    7
    Love the story, the graphics, the setting..
    There are some off things though.. The dialogs don't always match up. If you don't follow the scripted path, the people may expect you to have had a conversation that you did not yet have.
    You also feel limited in game-play. Some places you can jump as a vampire but on other places, even smaller jumps, you can't. It feels a little off.. you're
    Love the story, the graphics, the setting..
    There are some off things though.. The dialogs don't always match up. If you don't follow the scripted path, the people may expect you to have had a conversation that you did not yet have.
    You also feel limited in game-play. Some places you can jump as a vampire but on other places, even smaller jumps, you can't. It feels a little off.. you're a big fancy vampire with fancy vampire powers but you can't even jump on a low crate if the game doesn't need you to be up there. It's heavily scripted.

    I do recommend it though. It's a really cool story and it's being told in a cool way. The game looks good and even though the game-play feels incredibly scripted and limiting at times, it does fit.
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  7. Jun 5, 2018
    7
    Vampyr
    It doesn’t suck
    Vampyr is a 3rd person action adventure rpg where you play as Dr Johnathan Reid. Youre dead. Well. Youre undead. Youre a vampire. Things happen that set you out to get answers and to save early 1900s London which is where this game is set… During the 1918 spanish flu… The game takes place in an open world with vampyr hunters crawling the streets, youre given
    Vampyr
    It doesn’t suck
    Vampyr is a 3rd person action adventure rpg where you play as Dr Johnathan Reid.
    Youre dead. Well. Youre undead.
    Youre a vampire. Things happen that set you out to get answers and to save early 1900s London which is where this game is set…
    During the 1918 spanish flu…
    The game takes place in an open world with vampyr hunters crawling the streets, youre given tasks and markers on the map, and you spend the games 13 hour long campaign going from place to place, at first gathering materials for the hospital that takes you in.. in between all of these areas are of course enemies wanting you dead.. lucky for you youre a vampire… you have a skill tree that you dump your experience into that’s earned off of these enemies and that you get from completing quests and sidequests…
    and at the end of these missions theres usually a giant boss to take down, test out your skills, switching between one handed and two handed weapons, stunning enemies so you can bite them and drain their blood which allows you use the moves you’ve unlocked in your skill tree that not onlky need blood but run on a cool down as well.. and then the rest of the game youre investigating and gathering information..
    I guess you could say.. youre londons batman…
    this is when the game really starts to come to life.. you gather hints from characters that will unlock new dialog options of other charcters and you can go back and forther gathering info on the location of a person youre searching for…. But more importantly this is where the whole you being a vampire thing comes into play…
    you can play this game as a good vampire, controlling your thirst for blood.. or you caun be like me.. a naughty vampire.. sucking all that blood. If you see someone out there looking like a snack.. they can be..
    you can mesmerize characters, bring them into the shadows and drain them of their delicious blood, granting you a massive xp reward.. youre rewarded for being bad in that you can afford more skills, you become a more powerful vampire, thus the game is easier for you…
    but by doing so chaos will break loose in the territories t hat you take too much life from.. and this is where I had the most fun.. in the role playing of a vampire.. of getting my victims to invite me inside and little do they know im just a little thirsty…
    But now comes the tough love,
    Vampyr is essentially a mid life cycle ps3 game.
    There are so many mistakes made in this open world that just make this game painful.
    for starters there is no fast travel.
    there are hideouts spread all of this map where you can rest to spend your xp, refill your ammo, upgrade the weapons you find in the world.. but you cant travel to a single one of them…
    and its not like the game slowly moves you along the map, no.. these missions will have you running back and forth across this world constantly…
    this is made worse by the annoying decision to lock every single gate in the game.. you can just run from territory to territory, because theyre going to put a gat in the middle of the street that if you didn’t unlock from the otherside 7 hour ago, youre gonna have to run all the way around the map again.. dealing with other locked gates and paths…
    but a las it gets worse…
    its not as simple as running from one place to another there are enemies all over the place and you cant interact with unlocked gate while enemies are around.. forcing you to have to engage in combat before moving forward..
    but it somehow gets worse…
    the combat here is sluggish slow and unfun, special attacks use way too much blood for how little damage they do, and to get more blood you have to do enough stun damage for an enemy to be vulnerable to be bitten… fights just drag on forever.. im a vampire.. I want to feel like some untouchable god when im dealing with these hunters and vampire rejects in the streets…
    the only time the combat is fun is during boss battles.. boss battles are addictive and challenging.. forcing me to strategize.. its like the combat was made only with boss battles in mind and the street enemies weren’t balanced… fighting them isn’t fun.. theyre a nussiance.. it’s a chore
    BUT. IT. GETS. WORSE.
    youre not even rewarded for dealing with these garbage encounters
    These annoying enemies crawling all over the place only gain you 5 to 15 xp each.
    Higher level upgrades cost about 2000 xp each.
    That means you have to kill 130 to 400 for one single upgrade….
    I don’t know how this ridiculous unbalanced in risk reward was overlooked but it was..
    These enemies are far too much of a threat for you to need to kill 400 of them for an upgrade.
    Get out of here.
    That being said vampyr is still a good game.. I enjoyed the game, its currently one of my top 20 games of 2018 so far.
    Im just baffiled at the ps3 era mistakes made in a 2018 game
    thankfully The story, the world, and the roleplaying save this game..
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  8. Jun 17, 2018
    7
    A dark, desolate, narrative-heavy semi-open world RPG packaged with a unique NPC system, world building mechanic and a ton of vampires; Vampyr is undoubtedly a fresh take on the western RPG genre and a welcome one at that. While being not as rich as your typical triple A game of the same genre, Vampyr stands on its own hard ground.

    Sadly, the game punishes you for playing as a good guy
    A dark, desolate, narrative-heavy semi-open world RPG packaged with a unique NPC system, world building mechanic and a ton of vampires; Vampyr is undoubtedly a fresh take on the western RPG genre and a welcome one at that. While being not as rich as your typical triple A game of the same genre, Vampyr stands on its own hard ground.

    Sadly, the game punishes you for playing as a good guy with all the high level enemies and bad level scaling. Top that off with a mediocre finale and an unsatisfying ending if you try to even slightly enjoy a major part of their game, which is choosing whose neck to bite, leaving you frustrated while the credits roll as you discover that this game counts how many you kill, and not who you choose to kill.

    A good game ruined by bad design decisions.
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  9. Jul 24, 2018
    7
    Great game! Good voice acting, full of dialogue that keeps you engaged. The story is also good and it has a satisfying ending. Some people may get bored probably because you have to talk a lot but if you are willing to it has its reward.
    Probably the weakest point of this game is the combat but the focus isnt there, the focus is on the choices you have to make and the consequences that
    Great game! Good voice acting, full of dialogue that keeps you engaged. The story is also good and it has a satisfying ending. Some people may get bored probably because you have to talk a lot but if you are willing to it has its reward.
    Probably the weakest point of this game is the combat but the focus isnt there, the focus is on the choices you have to make and the consequences that those choices will bring.
    Most of the characters are interesting and you can ask them a lot .
    Another weak point are the sidequests most of them are boring and with the lack of fast travel they can get annoying, this game needs fast travel even if the map is not that big.
    Pros
    -Story
    -Dialogue and district system
    -You have to choose carefully who are you going to kill
    -Some powers

    Cons
    -Combat
    -No fast travel
    -Sidequests
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  10. Jul 9, 2018
    7
    Un buen juego en el apartado conversacional y narrativo, decae en su apartado técnico y sistema de combate. Recomendado para todos aquellos amantes de la temática y ambientación.
  11. Jun 11, 2018
    7
    It's an interesting game..problem is Unreal Engine still looks like crap no matter how much modded with various effects compared to witcher and cry engine even compared to frostbite it looks 1 gen. before
  12. Jun 21, 2018
    7
    Depending on the budget they had...I don't think they had much to spend on making the game but they made it worth something or tried their best. I really liked the story and the gameplay was satisfying enough.
  13. Aug 2, 2018
    7
    A solid RPGs with great atmosphere.

    First of all the early 20th century London is one of the most atmospheric and real feeling locations I've seen in a while. The graphics are hardly anything to write home about but the solid lighting effects and memorable art design really drive home what the developers wanted to do. As far as the story is concerned I've mixed feelings. The
    A solid RPGs with great atmosphere.

    First of all the early 20th century London is one of the most atmospheric and real feeling locations I've seen in a while.
    The graphics are hardly anything to write home about but the solid lighting effects and memorable art design really drive home what the developers wanted to do.

    As far as the story is concerned I've mixed feelings. The introduction is rather awkwardly done and very on the nose, but it continually gets more interesting from this point onward and features many well done surprising twists and mostly rewarding side queasts.
    Luckily the writing has improved significantly compared to the studios previous effort, Life is Strange, as well. Gone is the on awkward pseudo-teenage slang garbage. Instead we get more nuanced conversation with surprisingly deep characters, most of which seem to have at least one intereseting secret. It's by no means perfect there are still more than a handful rather clumsily written lines.
    Be that as it may we also get to make quite a few interesting choices, but again without any significant impact on the story.
    While I think the game is solid enough in terms of it's story it should by no means be compared to the likes of the Witcher or the rather obvious comparison Vampire: The Masquerade. For every surprising good twist there's one you have to roll your eyes at and for everything innovative there's one cliche.
    However the dialog dialog writing pulls the story up to a thoroughly solid experiencen of the story.
    The game also features one very uinique thing that sets it further apart: The juxtaposition of being a doctor in a hospital who's trying to help people while also being a bloodsucking vampire and the struggle of maintaining your masquerade(pun intended), which it pulls of better than even the masterpiece that is Vampire: The Masquerade.
    The haunting and very fitting score does it's part in creating the atmosphere as well.

    Now unfortunately the game has some more serious weakneses as well. Namely the combat. You get all of the frustration of a Dark Souls game, none of the fairness and some of the clunkiest control scheems in the history of video games. Everytime there was a fight looming on the horizon I found myself desperately hoping that there will be a peaceful solution or that you somehow can sneak past the danger. To my severe discontent the solution is almost always to just beat the crap out of your enemies or suck them dry. And doing so you never feel like a powerful vampire with great abilites but rather like a piece of wet tissue paper with some cool sounding but ultimately boring and for the most part useless powers.

    Overall I have to say I'm a bit dissapointed given the great setting and atmosphere compared to which the rest of the games falls a bit flat.
    However seeing as this is a story focused RPG I still feel like the good things outweigh the bad, albeit only by a small margin. But considering that vampire games are surprisingly scarce, this manages to scratch a certain itch which together with it's art design and setting set it apart from the plethora of run of the mill action-RPGs. Definitely worth a try, if only to experience a darker iteration of early 20th London and talk to a couple of NPCs.
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  14. Jun 25, 2020
    7
    No es espectacular graficamente, la banda sonora regulera, pero es muy divertido, el poder alimentarte de todos los ciudadanos que confiaban en ti, o ayudarlos en sus miserias, una dualidad que le pega bastante bien a nuestro medico inglés, un doble A que sorprende en ciertos aspectos pero que peca bastante en otros, el sistema de combate es el impuesto por juegos como dark souls, y no leNo es espectacular graficamente, la banda sonora regulera, pero es muy divertido, el poder alimentarte de todos los ciudadanos que confiaban en ti, o ayudarlos en sus miserias, una dualidad que le pega bastante bien a nuestro medico inglés, un doble A que sorprende en ciertos aspectos pero que peca bastante en otros, el sistema de combate es el impuesto por juegos como dark souls, y no le sienta mal. Una gota de sangre que no llegó a más. Expand
  15. Jan 8, 2023
    7
    I really liked the atmosphere and setup. The visuals, voice acting and plot are quite good. The conversations with the NPCs are big part of the game and they done really well.
    Combat is ok, nothing special but fun enough, although can become repetitive.
    The game uses auto-save on every choice you do, which can be extremely frustrating, so I recommend to backup your saves (or use a mod)
    I really liked the atmosphere and setup. The visuals, voice acting and plot are quite good. The conversations with the NPCs are big part of the game and they done really well.
    Combat is ok, nothing special but fun enough, although can become repetitive.
    The game uses auto-save on every choice you do, which can be extremely frustrating, so I recommend to backup your saves (or use a mod) constantly.

    What I didn't like about this game is the zoomed FOV without any option to increase it. FPS drops are also common in certain areas, even with good GPU (rtx 3070).

    I played on hardcode + civilians kill run, it's quite a pain in the a$$. enemies felt unbalanced (sometimes 9-10 levels above), and can kill in 1-2 hits.
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  16. Dec 2, 2018
    7
    A good game, with an interesting story.
    It is not a gameplay-focused game, more like an investigation/dialogue genre where you can shape the story collecting hints regarding NPCs.
    The choice to make it more difficult the less you abuse of humans is cool, but doing that locks many abilities away and you are stuck with keeping weapons upgraded to kill foes; a human abilities page,
    A good game, with an interesting story.
    It is not a gameplay-focused game, more like an investigation/dialogue genre where you can shape the story collecting hints regarding NPCs.

    The choice to make it more difficult the less you abuse of humans is cool, but doing that locks many abilities away and you are stuck with keeping weapons upgraded to kill foes; a human abilities page, alternative to the vampire's, would have kept the problem away IMO.

    The story develops well IMO, always keeping a level of interest; choices are good but in the end are not so crucial regarding the game itself, while morally they represent something to think about because many are about religion, science and their boundaries, so not something to overlook.

    In-game London is cool and overall graphics are good, in a dark/noir atmosphere.

    A recommended experience
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  17. Oct 10, 2022
    7
    Great atmosphere. Great visual style. Well chosen music. Interesting story. Decisions affecting the World. The most hated by me ethical system - "only black and white". And in a game about a vampire, it also looks like a mockery. As a last resort, one could leave this requirement of pacifism for a good ending, but give an alternative to a balanced character LVL-up, but no, this is notGreat atmosphere. Great visual style. Well chosen music. Interesting story. Decisions affecting the World. The most hated by me ethical system - "only black and white". And in a game about a vampire, it also looks like a mockery. As a last resort, one could leave this requirement of pacifism for a good ending, but give an alternative to a balanced character LVL-up, but no, this is not about that game. Well, the graphics themselves look very outdated for 2018, to be honest. It also seemed to me that the AI ​​of the enemies was kind of, frankly, stupid. And yes, how could it be without it: in this big game where you have to run a lot, and where it is important to have time to do certain actions, there is no fast travel. Expand
  18. Dec 8, 2019
    7
    I love vampire lore (not that Twilight nonsense) and went into this game expecting a lot from the storytelling. It mostly delivered on the story through character interactions but the gameplay has glaring flaws. However, I enjoyed it very much for what it is. Your mileage may vary. I love the atmosphere, character interactions, and the 'maxing out Experience points by revealing NPCI love vampire lore (not that Twilight nonsense) and went into this game expecting a lot from the storytelling. It mostly delivered on the story through character interactions but the gameplay has glaring flaws. However, I enjoyed it very much for what it is. Your mileage may vary. I love the atmosphere, character interactions, and the 'maxing out Experience points by revealing NPC secrets' feature. I enjoyed the combat once I was sufficiently leveled, but without some of your more powerful vampiric powers in the early game, it's a bit of a chore. Stealth is a possibility but it's poorly implemented and not worth it, IMO.

    All in all, it's a flawed game with a lot of good and some very bad game mechanics that break immersion later in the game if you're not well prepared. And to this day ( Nov, 2019), there are still bugs present in the game that haven't been patched out (most likely won't ever be) and some of them will stop you from completing quests with maximum efficiency, resulting in less Exp. You just have to hope that you're curious enough to circumvent them through trial and error.

    I bought it on sale and enjoyed it very much. I recommend buying it for sale (preferably 40% or more) and experiencing it. It's a very good first attempt and I can't wait to see what Dontnod does with the sequel, and I sincerely hope there is one.
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  19. Apr 21, 2019
    7
    #Vampyr #RPG #action
    https://vk.com/adventurestocollapse
    Отправился в поход на четыре дня в "Vampyr" , разработчики даровали мне карту, каждый уголочек известен, полезная информация. Обнаружен мною игровой нюанс заключающий в себе закрытые районы... для исчезновения нюанса потребуется лишь выполнять основные задания обозначающие красным цветом буквой "Y". Я отыгрывал роль аморального
    #Vampyr #RPG #action
    https://vk.com/adventurestocollapse
    Отправился в поход на четыре дня в "Vampyr" , разработчики даровали мне карту, каждый уголочек известен, полезная информация. Обнаружен мною игровой нюанс заключающий в себе закрытые районы... для исчезновения нюанса потребуется лишь выполнять основные задания обозначающие красным цветом буквой "Y".
    Я отыгрывал роль аморального вампира доктора, пытаясь досконально найти все подсказки которые выдаются через общения а так же через нахождения предметов, писем, записок... далее в моем случае изготавливаем лекарства для людей и вручаем заболевшему, потом гипнотизируем , отводим закоулок и вкушаем кровную амброзию для получения большего опыта. Убивая людей вы так же открываете подсказки, но не все, я не раскрыл некоторых людей досконально, но мне хватило опыта до максимального уровня ПЯТИДЕСЯТОГО, и еще осталось пять тысяч опыта. Сила Гипноза повышается после выполнения основных заданий, c помощью него можно объять людей которые не поддаются начальному гипнозу. Аморальность зашкаливает, последствия в действии и результат печальный... спас Англию от Алой королевы, ценой объятия в которой остались лишь Джеффри Маккаллум, Лорд Рейдгрев, Старая Бриджет, Шон Хэмптон, Доктор Эдгар Суонси, двоих я обратил в вампиров, священника-нежить исцелил с помощью своей крови которого изнасиловали те кем он стал и вера в Бога не угасла, стала еще крепче, остальные убиты мною, ибо так игру пройти проще и имеем иную концовку в которой моя любовь Элизабет Эшбери сожгла себя дабы предотвратить эпидемию, ее кровь разнесла инфекцию по всем районам, так как Доктор Эдгар Суонси перелил кровь Элизабет Эшбери вампира в пациента ... а Доктор Эдгар Суонси и Элизабет Эшбери знакомы друг c другом. Кровь Элизабет Эшбери породила мутировавших женских скалей , низший тип вампиров. Эпидемия разрослась а я ее усилил путем объятия, районы не пригодны для жизни людей. Убита Алая Королева ... детей рожденную тьмой... "До следующей встречи" ... оттянул время до коллапса, ибо голод ее вечен и она снова пробудиться.

    - Я советую пройти данную игру.
    - Покупать иль нет? Решать вам.
    - Я ищущий путь пиратский, во мне нет потребностей покупать то что могу использовать бесплатно.
    Оценка: 7 из 10.
    Жанр: Action/RPG
    Платформы: Windows, Xbox One, PlayStation 4
    Режим: Однопользовательская игра
    Разработчик: Dontnod Entertainment
    Музыка: Оливье Деривьер
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  20. Jun 17, 2022
    7
    combat mechanisms are repetitive and clunky but on the other hand, the story is quite engaging and somehow it gives me Sherlock Holmes vibes.
  21. Dec 20, 2019
    7
    1. Сюжет - 6.
    2. Графика - 7.
    3. Атмосфера - 8.
    4. Музыка, озвучка - 7.
    5. Второстепенный контент - 5.
    6. Геймплей - 6.
    7. Отимизация. теч. часть - 7.
    8. Управление - 8.
  22. Oct 9, 2021
    7
    7/10 - Good
    (after 43 hours of playing and finishing the game)

    Solid production.
    There is no manual saving of the game, so you have to live with the consequences.
    Nice story, but it has unsatisfying moments. The ending, supposedly depending on how we play, did not suit my style of play in my case
  23. May 12, 2020
    7
    It's good, but definitely not perfect. Atmosphere is really great , but other aspects such as combat system or side quests... ah, not rly. After all , i will recommend it for story line.
  24. Apr 19, 2020
    7
    The graphics are not bad, there is such a bad optimization that at the lowest settings it gave me a terrible experience with fps. My system wasn't that bad. Even though I waited until the 3rd update, no did not improve.

    I did not pay much attention to the topics of sound music and it is already moderate. The game has nothing catchy in this regard as well. Its story and atmosphere is
    The graphics are not bad, there is such a bad optimization that at the lowest settings it gave me a terrible experience with fps. My system wasn't that bad. Even though I waited until the 3rd update, no did not improve.

    I did not pay much attention to the topics of sound music and it is already moderate. The game has nothing catchy in this regard as well. Its story and atmosphere is quite moderate. I think they could do much better. It gets very boring after a point. Focusing on a lot of dialogue is already reviewing everyone's story. I'm so bored.

    The only reason for enduring all the dialogue is that my patience is important in my efforts to change things, but after a point did I lose focus and just wanted it to end. The playability is bad. I can't feel that I'm exactly a vampire. In the beginning, the character cannot develop like a man towards the bad end.

    The so-called vampire comes from a special blood, but when it comes to the place of even the lowest vampires, it is a very bad beating year. I have already come to the final mission and forced me to be so much more in the last boss and I am overwhelmed that I quit and deleted the game.
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  25. May 24, 2021
    7
    If you ever wanted to vacation in Victorian Era London and see for yourself what Old Charles Dickens was going on about, you can now slip into the boots of Jonathan Reid, famous surgeon, and recently awakened vampire.

    And when I say recently awakened, I mean seconds ago: During the amazing first scene of the game, Jonathan crawls out of a mass grave and wanders around incoherently until
    If you ever wanted to vacation in Victorian Era London and see for yourself what Old Charles Dickens was going on about, you can now slip into the boots of Jonathan Reid, famous surgeon, and recently awakened vampire.

    And when I say recently awakened, I mean seconds ago: During the amazing first scene of the game, Jonathan crawls out of a mass grave and wanders around incoherently until he stumbles into his first kill. The game puts an incredibly strong first food foot forward.

    Can the game keep that spectacular level of engagement up throughout? Not quite, but it keeps it going for quite a while, and certain aspects stay strong all the way. First thing to mention is the amazing environmental design. The color palette with its grays and browns and only the occasional splash of crimson oozes atmosphere. The mood and sense of place that the environment evokes are second to none.

    The people living in this splendidly rendered hellscape of a city are just as amazing. Almost all of them are well-written, deep characters. Some of them are tragic, some despicable, most of them have a few skeletons in the closet, and almost all of them are so very compellingly human. Some of them have a bad case of the uncanny valley face, and generally, the character design isn’t as strong as the environmental one, but still: These people feel alive and real and tragic and pitiful… It’s great!

    Gameplay-wise, the game has two modes: Walking simulator and combat.

    Combat copies a lot from Dark Souls: There is a stamina meter governing the amount of attacking and dodging you can do, there are a bunch of vampiric talents, even the most exotic of these have a grounded feeling that fits well with the established grounded and realistic mood. Still, it’s not all sunshine and violence: The hit detection isn’t quite as precise as it could be, some NPC attacks are barely telegraphed and the controls could stand to be quite a bit tighter. Still, the system is robust enough to allow skilled players to win fights with more than ten levels of experience disparity. You don’t need to do that, though, you can always eat more people. I’m getting to that.

    In safe quarters, conversation is king. Every person you meet has an opinion on the general situation, a personal story to divulge and 3 to 5 secrets to uncover. These hidden truths can be uncovered by eavesdropping on folks (an easy matter of lurking in the shadows until people behave shady and then finding the one highlighted spot where they can be observed) or by confronting them with secrets already discovered and then picking the right conversation choice. This system is usually quite forgiving, but it is possible to fail.

    The writing is great in these section: Almost all of these people were compelling characters, and the more I got to know them, the more I sympathized with most of them. This is of course what the game wants, because, as a vampire, Jonathan Reid has the option to snack on any one of them and get himself a huge boost of XP, the more secrets he has discovered, the bigger.

    There is crafting in this game, It’s not just weapons you can tape together. Jonathan is also a doctor, and with that trait on his character sheet comes the responsibility to keep the population healthy, at least if Jonathan doesn’t want his collection of blood bags to degrade in quality. He does that with self-made medicine, and it’s another way to earn XP, besides combat, snooping, pursuing the main story and eating people.

    I enjoyed that part of the game quite a bit, at first. The game sells the fantasy of being a Victorian doctor making the rounds in a plague-ridden cesspool hard. But there comes a point where everybody is healthy and every secret has been ferreted out, and then this part of the game just… stops. You can’t do anything with the information you uncover. The only thing you can do to effect change is kill people, and there’s only one or two cases where that would affect positive change. Also, the game judges you for it. This means that the morally correct course according to Vampyr is inaction: To simply let the sometimes quite severe tragedies you’ve uncovered continue.

    The main plot, meanwhile, does a good job structuring the traversal of the open world. When it comes to story, I would describe it as uneven. Some scenes are greatly engaging. Other times the script does a disservice to the plot, with uninspired dialogue. Some of the most interesting parts of the tale get too short a shrift, other times mistimed exposition dumps deflate the tension. It held together well enough to keep me engaged to the end

    As mentioned before: The technical aspects are serviceable to spectacular: Environmental design is great, lighting is great, character design is mostly fine, the score is unobtrusive, most vocal performances are fine, and I never had any problem with stability.

    All in all, I recommend this game.
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  26. Dec 14, 2022
    7
    I thought that I was going to play a Souls-like game with vampyr powers but I find a detective game instead. The combat is just a small part of the game when going from point A to point B. But most of the time you're talking, searching and sneaking during your investigations.

    The characters, conversations and the super hard decisions are really well designed. The way everything changes
    I thought that I was going to play a Souls-like game with vampyr powers but I find a detective game instead. The combat is just a small part of the game when going from point A to point B. But most of the time you're talking, searching and sneaking during your investigations.

    The characters, conversations and the super hard decisions are really well designed. The way everything changes depending on your decisions is awesome.

    Because of the many conversations in the game and how important they are, a language translation would have been appreciated.
    But I need to say that original voice acting is great so I enjoyed it.

    In the other side combat is not the best ever but it's not so important in fact. At least out of the main bosses that are different and hard enough to make the combat interesting.

    Unless you want to be a sadistic and kill most of the NPCs the experience you get from other sources is really low.
    That's a big design issue because why are you creating fancy abilities that most of the players will not even see because they lack of experience points.

    The most annoying thing in the game is how you need to maintain the districts healthy by healing NPCs all around the map. Then you sleep, they're sick again, need to create more potions and so on... super annoying.
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  27. May 26, 2023
    7
    SHORZZ / Vampyr: Although it did not convey the story to me exactly, the way the game was played and the atmosphere were very good. The feeling of hitting made you feel like you were actually hitting the opponent. Boss fights were tense but enjoyable. It's a really high quality game you might want to try, I think it's worth a try.
  28. Jun 2, 2022
    7
    Nettes. Spiel es hat echt viel Spaß gemacht. Mehr davon! Nicht zu lang, nicht zu kurz. Genau richtig.
  29. Mar 1, 2022
    7
    Score: 7.4

    This is a nice game but not a great game. The setting is very cool i usually like more "happier" themes but this one was very very very fun! The only problem i have it is, it's not a real open world, we are a vampire here, it makes no sense to me that we can only walk on the floor. Yes it makes us do that soo that we can fight the NPC's, but it's not as fun as being able
    Score: 7.4

    This is a nice game but not a great game.

    The setting is very cool i usually like more "happier" themes but this one was very very very fun!
    The only problem i have it is, it's not a real open world, we are a vampire here, it makes no sense to me that we can only walk on the floor.
    Yes it makes us do that soo that we can fight the NPC's, but it's not as fun as being able to just walk around on top of the buildings jumping and dashing through the night!

    The story was also cool, i really enjoyed it, the darker aspect of it and the ending where it depended on the number of people you killed, and the idea that we could just heal them to make their blood better. Very cool indeed

    Combat wise... Not as good.
    I hated the final fight, it just took me soo damn long it stopped being fun. And even the fights before that, they just became boring.

    I recomend it, but only if you want to play it with the combat on a second level on your mind and story first
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  30. Jan 4, 2022
    7
    Very complicated beautiful story i love it,but the combat is very sucks. But still worth it to buy
Metascore
72

Mixed or average reviews - based on 35 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 35
  2. Negative: 0 out of 35
  1. LEVEL (Czech Republic)
    Dec 31, 2018
    60
    A horror action adventure game with cool duels, an impressive atmosphere with the need to think about the consequences of your actions. Unfortunately, the final experience is not perfect. [Issue#287]
  2. Game World Navigator Magazine
    Sep 26, 2018
    75
    It feels like the script was written by three different people. One’s responsible for all these cringeworthy lines, another came up with some truly interesting characters, and the third one thought that this would be a perfect opportunity to preach his values: for example, at one point our strictly-rational atheist doctor will have to confess his sins. [Issue#231, p.56]
  3. Jul 13, 2018
    60
    Vampyr can bewitch with its atmosphere and conquer with the skillful delivery of a quality story. However, the RPG and action parts didn´t succeed, and the intended main pull in the form of heavy choices, whom to kill and whom to let live, is also lost to the lack of impact of your action. Although the game can entertain in the end, it often disappoints instead.