- Publisher: SouthPeak Games
- Release Date: Aug 23, 2007
- Also On: Xbox 360
Summary:
Two Worlds combines the dynamic combat system with the meaning and freedom of exploration. The ultimate goal of the Two Worlds project is to deliver a superior Role Playing Game to the PC and Xbox 360 market where players have a real chance to shape the game world with their actions - to an extent that has yet to seen in other productions. This premise is supported with a strong, non-linear storyline and stunning combat sequences. The world comes to life as it immediately reacts to the player's actions and changes accordingly - offering new and exciting challenges. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences. Players can experiment with different careers and even reverse their former choices with the help of "career changers". Players can travel and fight on various animals from horses to tamed lizards and beasts. Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect. [SouthPeak Interactive]
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| Rating: | M |
|---|---|
| Official Site: | http://www.2-worlds.com/ |
| Developer: | Reality Pump |
| Genre(s): | Role-Playing, Third-Person, Third-Person, General |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood and Gore Violence |
| Connectivity: | Online |
| Online Modes: | Competitive Cooperative |
| Number of Online Players: | Massively Multiplayer |
| Cast | Credit |
|---|---|
| Miroslaw Dymek | Lead Game Designer |
| Miroslaw Dymek | Project Leader/Lead Game Designer |
| Miroslaw Dymek | Project Leader/Lead Game Designer |
| Jacek Sikora | Lead Programmer |
| Wojciech Drazek | 3d Graphic Artist |
| Slawomir Jedrzejewski | Character Animation |
| Alexandra Constandache | Executive Producer |
| Alexandra Constandache | Quest Design |
| Dirk P. Hassinger | Assistant Producer |
| Dirk P. Hassinger | Quest Design |
| Lukasz Lakomski | 3d Graphic Artist |
| Piotr Sulek | Character Animation |
| Mariusz Szaflik | Lead 3d Programmer |
| Konrad Kozikowski | Game & Tools Programmer |
| Konrad Kozikowski | Game & Tools Programmer |
| Adam Salawa | Level Design |
| Daniel Betke | Lead Physics Programmer |
| Piotr Brendel | Script Programmer |
| Pawel Markowski | Game Programmer |
| Ziemowit Poniewierski | Lead Quest Designer |
| Jorg Schindler | Quest Design |
| Patricia Bellantuono | Quest Design |
| Lidia Dutkiewicz | Quest Design |
| Tadeuz Zuber | Level Design |
| Fabian Kubicki | 3d Graphic Artist |
| Michal Orkisz | 3d Graphic Artist |
| Piotr Gemza | 3d Graphic Artist |
| Adam Szafranski | Sound Fx |
| Harold Faltermeyer | Music |
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