I think Twilight Wars has a lot of things going for it, from the great cyberpunk aesthetic to the roguelite system they used to advance during missions. Despite that, it doesn’t feel difficult to play, nor does it feel hard. Yes, it can take a bit to get used to the art style, but it definitely grows on you as you play. On top of that, I found the game to continually add new challenges with each mission, and the fact that you are forced to get back to base and re-evaluate/improve/change your team does add a lot of replay value. If you want to play a fun dungeon crawler with intense, yet fair turn-based combat, I think you won’t go wrong with Twilight Wars. Granted, it has its flaws, like insane difficulty spikes at times or a limited mission variety. Does that matter in the end? For some people it might, but in my case, I found Twilight Wars to be a great game to play, especially when you just want to get a few missions in. Then again, it can be just as entertaining for hours and hours.