- Publisher: Codemasters
- Release Date: Feb 26, 2008
- Also On: PlayStation 3, Xbox 360
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Shooting Nazis in the streets of three major U.S. cities should be a non-stop thrill ride that has me on the edge of my seat. This game provides the opposite experience.
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Its uninspired game design feels completely mired in an era that we'd sooner be done with. There's simply no reason to waste your time with it.
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After playing through just a bit of Turning Point, we were completely disappointed. The old feeling to it completely ruined the original concept.
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The game tells its story horribly, your character is both improbable and without any personality, the AI is terrible, the gameplay lackluster, and graphics middling. Even as a budget title, which Turning Point is certainly doomed to become, the game is hardly worth the bother.
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Game InformerWith the number of average-to-outstanding FPS titles available on next-gen consoles, there’s absolutely no reason to waste your time with this disaster. [Apr 2008, p.86]
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Turning Point: Fall of Liberty is a good idea put badly into practice; what you might call an unfinished game.
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Turning Point's minimalist approach to everything - from its stale levels and sticky controls to its thin plot and absent character development - killed what could've been a really unique and engaging shooter and will disappoint hardcore fans of the genre across the board.
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It feels a little wrong to be so down on a game that seemed genuinely interesting when it was first announced, but Turning Point is so devoid of the qualities needed in a modern FPS that it's impossible to sugar coat. It's just a very bad game, plain and simple.
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I wouldn't recommend Turning Point to anyone, under any circumstances...and if that's not the definition of utter failure, I don't know what is.
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Playing Turning Point feels like travelling back in time. The game looks awful, the levels are boring, the enemies act foolish and the story is mediocre at best. Except for the music made by Michael Giacchino, nothing is worth mentioning. A case for the first person shooter garbage dump.
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Play (Poland)Brave construction worker breaks necks, perforates SS uniforms and fights for freedom while I sink slowly in my chair, disbelieving. It's been a long time since I've seen in a game such angular objects, bleary textures and enemies who ignore a 9 mm burst through the chest. A total waste of Unreal 3 engine. [May 2008]
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PC Gamer UKShoddy nonsense. [May 2008, p.74]
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PC Zone UKCriminal lack of story. [June 2008, p.76]
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PC GamerThis isn't a bad console port--it's a bad game, period. [June 2008, p.74]
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BoomtownYou can’t help but feel cheated by the lack of polish overall on this game as a PC gamer. Spark has taken the tried and tested graphical powerhouse that is the Unreal III Engine and churned out a straight port of a console game that takes all the power of the modern PC and totally ignores it.
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PC FormatA perfect storm of cynical derivative design and slipshod implementation. [June 2008, p.102]
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Turning Point: Fall of Liberty is a prime example of how not to make a decent FPS, and with so many better titles out there now and a lack of budget pricing, it's hard to imagine what the devs were thinking.
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PC PowerPlaySadly, I immediately wished I’d left Carson for dead on the girders, saving myself the time and tedium of seeing things through to the bitter end. [Jun 2008, p.60]
Awards & Rankings
User score distribution:
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Positive: 9 out of 42
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Mixed: 11 out of 42
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Negative: 22 out of 42
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PhilHMar 9, 2008it was a very good game, good plot and such i gave it a 7 because, well, its not THAT good, and its not the best game out there
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SebastianO,Feb 26, 2008
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Jul 28, 2015