User Score
8.1

Generally favorable reviews- based on 616 Ratings

User score distribution:
  1. Negative: 19 out of 616
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  1. Aug 20, 2023
    6
    This game gives you the choice between the original version and the Enchanted Edition, and I've solely played the latter, just a heads-up.

    Having known about this game for a while, my introduction was through searching for titles akin to The Lost Vikings, a classic I held dear. Trine draws inspiration from it, yet it falls short, if you ask me – but that's another discussion.
    This game gives you the choice between the original version and the Enchanted Edition, and I've solely played the latter, just a heads-up.

    Having known about this game for a while, my introduction was through searching for titles akin to The Lost Vikings, a classic I held dear. Trine draws inspiration from it, yet it falls short, if you ask me – but that's another discussion.

    Visually, the game shines with beauty, though occasionally I struggled to discern details, exemplified by the last level which I'll keep spoiler-free. Despite this, the game's aesthetics remain impressive.

    Gameplay is enjoyable yet intermittently mundane. Playing alongside my less-gamer girlfriend brought some amusement, although I found it rather straightforward. The puzzles, too, prove relatively undemanding. Characters possess distinct roles, yet often any of them can suffice to advance. A significant frustration for me was the movement and jumping mechanics – you'll grasp my point once you start playing. It's irksome navigating jumps without tumbling off ledges.

    A story exists, but honestly, I could summarize it in two sentences – that's all I recall, and there's little more to it. Uncomplicated and forgettable, the narrative hardly lingers. The ending mirrored this mediocrity, aligning gameplay-wise.

    In essence, it's a gratifying encounter if you're into this genre or a fan of The Lost Vikings, or if you seek a casual co-op game. Regrettably, apart from these scenarios, my endorsement falters. If you're considering this game for any other reason, well, perhaps it's best to reconsider.
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  2. Jun 28, 2023
    6
    Confesso que não consigo entender as criticas tão positivas que esse jogo possui, porque pra mim ele é um tanto fraco.

    ---== Gráficos ==-- O jogo possui uma arte bonita em 2D, com cenários mais caprichados. Porém só existe um tipo de inimigo e quase nenhuma variação de obstáculos. eles são dispostos de forma diferente nas fases, porém o modelo é o mesmo. Os personagens jogaveis são OK,
    Confesso que não consigo entender as criticas tão positivas que esse jogo possui, porque pra mim ele é um tanto fraco.

    ---== Gráficos ==--
    O jogo possui uma arte bonita em 2D, com cenários mais caprichados. Porém só existe um tipo de inimigo e quase nenhuma variação de obstáculos. eles são dispostos de forma diferente nas fases, porém o modelo é o mesmo. Os personagens jogaveis são OK, mas as animações dos movimentos são boas.

    ---== História ==--
    Praticamente nula. Tem uma pequena narração antes de cada fase e é praticamente irrelevante.

    ---== Gameplay ==--
    Os puzzles até são divertidos de passar, mas acho que o jogo deveria encerrar ai. O combate é ruim, sendo que praticamente não usei o cavaleiro no jogo. As skills são bem desbalanceadas sendo que algumas eu nunca usei mesmo na dificuldade mais alta.
    Talvez o jogo fosse muito melhor se tivessem focado exclusivamente nos puzzles.

    ---== Resumo ==--
    Paguei R$6,99 o que faz a minha exigência ser bem baixa e por esse motivo vou recomendar. Pois eu me diverti nos puzzles mas foi só.
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  3. May 14, 2012
    5
    I will be frank, the idea is neat... I expected something clever as Lost Vikings. And i got less. the game offers too many solutions... So much you don't really have to think at all. The game is also too easy. The enemies are repetitive. The knight voice, and the jokes... OH MY GOOD... they are really really bad. To the point Im trying to be kind to that aspect.... But I CHOKED hearing soI will be frank, the idea is neat... I expected something clever as Lost Vikings. And i got less. the game offers too many solutions... So much you don't really have to think at all. The game is also too easy. The enemies are repetitive. The knight voice, and the jokes... OH MY GOOD... they are really really bad. To the point Im trying to be kind to that aspect.... But I CHOKED hearing so bad jokes... The first problem... The Characters never interact between them. That's lame... I understand during the first half of the game they just say some lines. But near the end they still don't have a normal Dialog... Example...

    "I smell something is burning"

    "I wish it is not the woods"

    " I wish is Turkey" I made this by myself and I think i made a better joke that what I have in that game... But they interact like that.. Remember When a level started in Lost vikngs and the characters had actual conversations? Remember they INTERACTED talking to each other and playing pranks and jokes between themselves!? Ok here we have characters who constanly say something about something but never criticize each other or have some kind of interaction. And Is not like that is not possible, the knight is so terrible flatminded it deserves the thief play pranks on him and the wizard calms everybody, But no, they dont do anything ... the jokes are bad, the characters have little characterization and they don't even talk to each other (is like they talk to thin air)

    Now the game itself. The physics are unaccurate, but not to the point is unplayable... But mark my words... If you die, Is because of the physics.

    The enemies range from bats... to skeletons. to monsters. to skeletons... Add some skeletons, some bats, some skeletons, some more skeletons. and . Maybe some more bats... But don't forget the skeletons!

    This is not the prince of persia times, where your only enemies where swordmen and skeletons. This game really needed difficulty. Voices, and depth...

    Overall I think this game is really hollow and was made with little to no heart.

    I Enjoyed the run... But not enough to play the game again. It just don't have replayability, this is the first platformer I probably will not play again. Is not bad or mediocre... But really average
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  4. Dec 28, 2013
    5
    At the times when a platform game including three switchable characters able to affect environment was a surprise, maybe this game deserved 8 or 9. I read in credits that 'the game is different but totally entertaining'. It would be so if not these broken mechanics. I hated that my plank would appeare not where I want it to, moving things was horrible and especially when I would draw aAt the times when a platform game including three switchable characters able to affect environment was a surprise, maybe this game deserved 8 or 9. I read in credits that 'the game is different but totally entertaining'. It would be so if not these broken mechanics. I hated that my plank would appeare not where I want it to, moving things was horrible and especially when I would draw a triangle and got a box. The tempo, a flow of a game was missing. Because of that it became really static and often annoying. But for the price of 0,74 it is really viable game. Expand
  5. Jan 1, 2021
    5
    Controls are not tight and there are not that many tools at your disposal (mechanics) to create a really deep experience. Not that enjoyable for me, but I have little patience left for platformers in general.
  6. Apr 25, 2013
    4
    I picked it up on a Steam sale, along with its sequel, looking for a good platform game. Graphically is just great for a platform game, cool sound, and cool characters, each one with his own specialties. Sadly, the games has many flaws that make's it really boring after just a couple of levels. First is the physic engine, which makes really hard to jump to small areas. The puzzle were justI picked it up on a Steam sale, along with its sequel, looking for a good platform game. Graphically is just great for a platform game, cool sound, and cool characters, each one with his own specialties. Sadly, the games has many flaws that make's it really boring after just a couple of levels. First is the physic engine, which makes really hard to jump to small areas. The puzzle were just to easy to deserve that name. And the levels feels repetitive almost immediately. There is no sens of progression. The story is average, but you will hardly see any connection with the gameplay. And the worst part, what will make you want to quite the game after less than 30 minutes of playing THE COMBATS!! First of all, the enemies are EXTREMELY REPETITIVE. Basically bats and different kind of skeletons (knights, archers, flame throwers, etc) and I can't describe how boring is to fight them... Avoiding them by jumping without being cut is really hard, and you will be in many situations were as soon as you kill a skeleton, a new one spawn. And fighting them is also terrible, the archer can't throw arrows in the air, and has no defense. Basically stay away and throw as many arrows as you can. The wizard only can crash skeletons by levitating stuffs, has no defense skill, and has no way to kill bats!!!. And finally the knight, the combative one, you basically stay cover with you shield, wait for the skeleton to hit you, and then just click many times until he is dead. Compare this with the old DOS prince of persia combat system, and this is just patetic.... So in the end, a boring, yet graphically beautiful platform game to soon be forget. Expand
  7. KoosKing
    Jul 25, 2009
    3
    Trine is a beautiful looking game - the artists have really poured heart and soul into it. Unfortunately it's gameplay and programming where it falls flat. There's a few small issues that I'll mention first before I get to the real problem. There's no saving mid-way through a level. If you quit it's restart time. Controller configuration isn't saved so Trine is a beautiful looking game - the artists have really poured heart and soul into it. Unfortunately it's gameplay and programming where it falls flat. There's a few small issues that I'll mention first before I get to the real problem. There's no saving mid-way through a level. If you quit it's restart time. Controller configuration isn't saved so you'll need to reset that everytime too. You can't pick a resolution and aspect ratio. You must choose from the arbitrary ones offered. The voice acting ranges from good to really bad. Bad none of those are show stoppers. The problem is that using a physics engine to drive a character in a platform game is a BAD IDEA. There's a fair bit of precision jumping which you will fail time and again as your characters inertia slides them off the edge. Add to that that you're getting smacked around by heavy boxes etc... and you never really feel like you're controlling your character. The other issue with a physics based game is that it's a bit of a one trick pony. By the end of the second stage you'll have solved every puzzle varaint. The rest is tedium. Not even the enemies change. Expand
  8. Mar 24, 2021
    1
    C’est un petit jeu indépendant et forcément, c’est donc… une misérable connerie de « jeu » de plateformes… en deux dés et demi ou 3d limitée, sans bouger ou alors sur un seul plan seulement. Mais je me comprends et c’est le principal, ma foi. Et donc, on saute et on tape et… tout ça. Et on saute et on active des trucs et on ramasse des merdes. Et tout ça.

    Mais trois personnages sont
    C’est un petit jeu indépendant et forcément, c’est donc… une misérable connerie de « jeu » de plateformes… en deux dés et demi ou 3d limitée, sans bouger ou alors sur un seul plan seulement. Mais je me comprends et c’est le principal, ma foi. Et donc, on saute et on tape et… tout ça. Et on saute et on active des trucs et on ramasse des merdes. Et tout ça.

    Mais trois personnages sont jouables, autant d’archétypes de la fantasy usés jusqu’à la corde et par ailleurs, des petites énigmes à la con sont proposées ou plutôt imposées pour con-tinuer dans les niveaux gnangnans à la con. Mais franchement, au bout de 5 à 10 mn, on s’emmerde déjà. Et pas qu’un peu.

    Les graphismes simplets sont en 256 couleurs, la musique d’ascenseur est (dé)composée sur un Bontempi (elle file la migraine, je dois dire) et la voix off qui commente les actions des persos et conte l’espèce d’histoire (ololol une « histoire » dans un étron de ce genre, hèmdéhère ta mère !) donne mal à la tête.

    A noter que sur PC, la manette 360 est supportée et que cet étron indé ne prend que peu de place. Et qu’il se désinstalle très proprement sans laisser de traces sur son passage : ça tombe bien, je voulais qu’il disparaisse au plus vite de mon disque dur !
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Metascore
80

Generally favorable reviews - based on 50 Critic Reviews

Critic score distribution:
  1. Positive: 43 out of 50
  2. Negative: 0 out of 50
  1. Trine is simply an unpretentious and effortlessly lovely adventure, if never quite special enough to nudge into the echelons of 9/10 and above. Immediately likeable, hugely enjoyable and brimming with charming detail every step of the way, your enjoyment may depend on how many friends you can share the journey with, but few would regret time spent in the company of this trio.
  2. Trine isn't as new and exciting as current 2D platforming king Braid was on its release, but its combination of tight controls, exiting action and physics-based puzzles makes it easy to recommend to platforming fans. It's a shame the multiplayer isn't more interesting, but when played alone it shouldn't be hard to get many hours of fun out of Frozenbyte's impressive looking title.
  3. Total PC Gaming
    80
    A charming and excellently executed platform game. [Issue#22, p.57]