• Publisher: Sega
  • Release Date: Sep 2, 2013
User Score
4.4

Generally unfavorable reviews- based on 3974 Ratings

User score distribution:
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  1. Oct 3, 2013
    7
    I change my score now

    After many patches, since the first one, I put a 7 instead of a 3 Now the AI will try to destroy the walls, or the doors and enter in the cities at least at very hard difficulty this is what they do before they were standing in front of the wall doing nothing. The AI turns are now alot more fast from what I can see in my advanced campaing at least 5 time
    I change my score now

    After many patches, since the first one, I put a 7 instead of a 3

    Now the AI will try to destroy the walls, or the doors and enter in the cities at least at very hard difficulty this is what they do before they were standing in front of the wall doing nothing.

    The AI turns are now alot more fast from what I can see in my advanced campaing at least 5 time more fast than it was... So Now I play more than i waiting, its already a great improvement.

    some capture point on open battlefield have been remove this is a great improvement too
    But theres many point inside a cities and AI split his army sometime because of this, and its really easy to beat them when their unit are all split across a giant city you just got their stack one by one... Still need improvement

    And in average it seem I have better fps for the same graphics I had.
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  2. Sep 11, 2013
    7
    Totally horrible stupid A.I and graphics buy even with my high end PC and flag points on the battlefield totally ruined it .Horrible campaign matches that serge battle depend on a stupid flag point
  3. Sep 11, 2013
    7
    The game looks great graphically and we can really feel the atmosphere as armies clash. The campaign map is visually stunning, units move and cities expand in beautiful detail. Overall, we feel that the graphics when on a computer that can handle it are fantastic, yes the engine needs optimisation to cater for the as many people as possible, however with some tweaking we have had a greatThe game looks great graphically and we can really feel the atmosphere as armies clash. The campaign map is visually stunning, units move and cities expand in beautiful detail. Overall, we feel that the graphics when on a computer that can handle it are fantastic, yes the engine needs optimisation to cater for the as many people as possible, however with some tweaking we have had a great experience on a mid-range laptop as well with a combination of low/med settings the game still looks good (obviously not to the extent of ultra or extreme settings).

    Some parts of the game need tweaking and there are some features that still need to be sorted out. However, random bugs aside (and this seems to be varying for a lot of people, we haven't had any game breaking bugs as of yet), the game is a fun experience. The AI will need tweaking, fixes and improvements, until that happens there are a few good mods that help this area a lot!

    There are other mods available that will tailor the gaming experience for you (and we enjoy these mods a lot too!), however the core features of the game are solid but needing some work to either improve or fix in some cases. This doesn't stop us (myself and partner) from having fun! We're enjoying both single player campaigns and co-op campaigns: be forewarned, right now the turns take quite awhile to finish in multiplayer (30 seconds to a minute or two) but this should be optimised eventually, with the amount of factions battling it out on the campaign map this an understandable, but still somewhat annoying, facet of the experience.

    The UI? We like it, it's streamlined for ease of use and quickly conveys information and lets you quickly make things happen on the campaign map, however the details deeper in the game information should be easily accessible as well like with the seperate windows in Shogun 2. This streamlining is at its most useful in the new system for managing regions that centralises city information and upgrades in an easy to use and intuitive panel that allows building decisions to be made quickly and easily.

    What we miss most though is family trees and more a more in-depth character development system like that present in previous titles with many traits, ranks, and even roles for characters to take. The new army traditions systems is fantastic and can only get better through development, we quite like naming our armies too!

    Overall, Rome II offers a lot of fun, and a streamlined user experience that hides a surprising amount of depth. While there are bugs, the ones we have encountered have been minor, and haven’t noticeable detracted from our gaming experience.
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  4. Sep 15, 2013
    7
    I did not have as many issues as everyone else seemed to have had on launch, but i did have several glaring ones (mutilated textures, retarded AI, ships thats would glitch out of control, and of course ridiculous lengths of time being taken up by AI turns). This is really unacceptable from a company thats been making these games for over a decade now and themselves said they had a farI did not have as many issues as everyone else seemed to have had on launch, but i did have several glaring ones (mutilated textures, retarded AI, ships thats would glitch out of control, and of course ridiculous lengths of time being taken up by AI turns). This is really unacceptable from a company thats been making these games for over a decade now and themselves said they had a far larger budget for this game than any they have done in the series so far, and that it was the best TW yet. I wish I could give this game a 9-10, but i just cant. Expand
  5. Oct 14, 2013
    7
    I really like this game, it might not be as good as Shogun, but it isn't as bad as Ride To Hell Retribution, seriously giving this game a 0 out of 10? With some patches the annoyances in this game will be fixed.
  6. Sep 18, 2013
    7
    I pre-ordered the game and I was a little bit disappointed at some of the release bugs. To be sure, it is a TW game and it follows the same old formula so if you like the formula, the game is actually pretty solid underneath; it just needs to some more polish. And after two patches, it's been running a lot better so I have hopes it's going to keep improving.
  7. Sep 19, 2013
    7
    This review contains spoilers, click expand to view. I have only one word to say: disappointment...
    After of ten years of being royal fun to total war franchise the reward i get is to be foolish and roober like a ten years kid! After a year of promotion and brainwash of all the great stuff this game has i realise that i will never going to buy a product of total war. You spend all your money on promoting and not to even finished the game! Where are the great cities? what's the point of having great cities without having a "show on battle map button" And what's the stupid idea of buying a DLC? What's wrong with you? Even rome 1 total war had more unique units than Rome 2! And where are the wonders? Where is the acropolis of Athens? And what an obelisk doing in the middle of a Greek city? Acropolis of Athens was built 200 years before the game start. IT SHOULD BE ALREADE BE BUILT, not wait 30 years!!! And what's wrong with all those battles? 2-3 MINUTES???????????? MINUTES!!! I think the other comments have cover me...
    TOTALLY DISAPPOINT...
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  8. Sep 20, 2013
    7
    This game is very good. I just created a profile to enter this review. Because of all the bad reviews. I have more than 25 hours played and I agree at first there was several issues that was annoying but the 2. patch has improved the gameplay dramatically.
    It still needs some tweaking but all in all I recommend strategy fans to buy the game.
    Thats all
  9. Sep 24, 2013
    7
    As a Total War addict, I give the game a 7/10. The core design is solid; a strong gaming engine, good environment art, character art is fairly decent given the scale of the game, and the UI is pretty solid. The campaign has been streamlined to focus less on micromanagement, and more on macro in order to allow the player to focus more on battles and strategy. Unfortunately, Rome 2 suffersAs a Total War addict, I give the game a 7/10. The core design is solid; a strong gaming engine, good environment art, character art is fairly decent given the scale of the game, and the UI is pretty solid. The campaign has been streamlined to focus less on micromanagement, and more on macro in order to allow the player to focus more on battles and strategy. Unfortunately, Rome 2 suffers from bugs, glitches, and laziness in design. The battle and campaign maps suffer from transparency overdraw which results in massive FPS losses unless you lower grass, trees, and particle effects to low, The AI (at least for me) generally performs acceptably, but occasionally will glitch, fail, or make dumb decisions. Diplomacy towards the player is acceptable, but there is little-to-no diplomacy between AI factions. The AI factions are extremely intimidated by the player, and almost never declare war or assault the player. The result is a campaign AI that is easier to defeat when compared to Shogun 2's launch AI. Overall, given the scope of the game I recognize that Creative Assembly attempted a large overhaul of the series, but they failed to successfully implement the new features. Not being a pessimist, I rate the game as "average" at launch, and hope that CA will continue to patch and improve the game over the coming year. Lastly, I'd like to add that Creative Assembly has never successfully implemented a "good" AI. If we as total war fans expect good AI, we should turn to the modding community, which has always been the case with Total War games. Should all the "issues" be ironed out, I think this game would be well deserving of a rating between 8.5 and 8.8. Expand
  10. Dec 20, 2014
    7
    If it runs at all the game is GOOD. The map is big and beautiful. The tactical battles are fun. After that, sad to say there are numerous problems with this game design, so it is not the great game it might have been. I won't get into the details, since others have covered them, but obvious bad points include: instant transports for armies... clunky region development..... excessiveIf it runs at all the game is GOOD. The map is big and beautiful. The tactical battles are fun. After that, sad to say there are numerous problems with this game design, so it is not the great game it might have been. I won't get into the details, since others have covered them, but obvious bad points include: instant transports for armies... clunky region development..... excessive DLC....crappy optimization. Expand
  11. Oct 6, 2013
    7
    The overall concept is sound, and a large improvment for total war. On release, this was poorly executed but three patches later this game is very good fun. Bugs aside, this game is good fun- but a step backwards for SHOGUN 2: Total War.
  12. Oct 21, 2013
    7
    Despite a rocky start, Creative Assembly have managed to fine tune Total War: Rome II, into a game worth of the Total War title, The AI seems vastly improved from launch, with the previous AI battle "Tactics" no longer consisting of running into a solid wall of spears, and actually using the terrain against you. But alot of things were changed from the older Total War games which kindaDespite a rocky start, Creative Assembly have managed to fine tune Total War: Rome II, into a game worth of the Total War title, The AI seems vastly improved from launch, with the previous AI battle "Tactics" no longer consisting of running into a solid wall of spears, and actually using the terrain against you. But alot of things were changed from the older Total War games which kinda hurt the games, with Generals dying really quickly from old age, leaving little incentive to put time into individual generals. The political system has also changed, with faction leaders being absent from the game, where instead you play a House or Party, which has to vie for political power. Not the same as invading a entire nation, your King/Faction Leader at the head of the fighting.

    Overall though a good game, People that didn't like it when it first came out should give it another chance if they were dissatisfied. Your opinions may change after you see the improvements made over the past two months
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  13. Nov 12, 2013
    7
    A lot better now, they released a free dlc and have fixed some of the major bugs. Now perhaps worth the money, before it wasn't by far. Yet it still is laggy, even with superior rig.
  14. Nov 18, 2013
    7
    After 90 hours I can say I like the game quite a bit although I'm somewhat disappointed in it. They made a bold move trying the new system's out but some have come out tedious or limiting by quite a bit. I miss that in the first Rome you could have as many troops as you could afford and split them into as many "armies" as you liked general or no general, the only limitations were did youAfter 90 hours I can say I like the game quite a bit although I'm somewhat disappointed in it. They made a bold move trying the new system's out but some have come out tedious or limiting by quite a bit. I miss that in the first Rome you could have as many troops as you could afford and split them into as many "armies" as you liked general or no general, the only limitations were did you have enough available population and do you have the income to sustain your armies. I also miss being able to fully develop cities and towns with all upgrades based on population rather than having 3-6 slots to work with total. In most towns you can't have any walls, not even a simple defensive palisade. There are definitely some nasty bugs, though the worst I've personally encountered is when the enemy is coming from the sea they tend to have at least one ship lock up where your forces cannot hit it without siege weaponry. Troops cannot board vessels on the shore to go and deal with them even if the ship in question is one they themselves came ashore on. The AI has been really tame in the world map and is purely driven by capture points in many battles. The AI will regularly try to run right through multiple phalanx formations to go right for the capture points making battles no longer about the fight so much as watching your troops murder hundreds of unthinking AI troops hell bent on taking that point regardless of what's in the way. The food and squalor system is somewhat obnoxious. You'll have entire town building sets dedicated to one or the other. There's a command console, but it doesn't do anything aside from closing the game when you type "quit". The AI has a nasty habit of demanding money from you for ALL diplomatic agreements, even for non-aggression treaties to keep you from attacking them, yes, that's right, they want YOU to pay THEM to keep you from attacking and conquering them. Auto-resolve can be quite inaccurate on occasion, some battles you'll walk up to say you would lose almost all your troops but then you fight it and lose almost none of your men while others put you in favor when the enemy actually has a notably superior force. That doesn't happen often but it does happen enough to be mentioned. There is no demand surrender button in battles for use when you've got a notable upper hand, only "Concede Defeat" meaning that if you have a bug like I mentioned earlier and no battle timer then you cannot hope to win courtesy of a stupid glitch.

    That all said there are a lot of positives. The graphics are great, especially if you get a mod to remove the grainy, always afternoonish effect. When there's no capture point combat seems to be MUCH better, the AI actually tries to fight instead of running right through your lines. The map looks great. I LOVE the new line of sight features. Even though, like I said, the AI is fairly tame to the player, you'll see the borders of nations change frequently, wars happen quite often and can be vicious often completely devouring entire nations. New nations rise and fall often. There's several ways to make your money and if you do it right you can run your nation tax free with the maximum in full flag armies. Cities look nice and are usually pretty well built. No nation is immune to defeat. HUGE world map. I'm really liking the spy agent capabilities, no campaign is complete without them really. It's pretty darn fun to play once you snag the right balance mods from such places as the steam workshop or TWCenter. There are many mods you can get and if you like you can mod it yourself for a custom balanced game tailored to your idea of a proper balance.

    If there was one major addition I'd like to see it would be something along the lines of a big continent expansion allowing you to play all of Africa and Asia as well as Europe complete with local factions of the time. I hope with the future they can fix the issues I've listed and put out some awesome expansion grade content at the same time. The game will take work to be perfect, but it's not bad. It's not a typical Total War game, but it's still one I'd recommend.
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  15. Nov 30, 2013
    7
    This game takes a step back from Shogun 2. The game does have quite a few bugs, most fixed now. The combat has some awesome features with automatic unit grouping and better AI. The campaign is just as good and improves on the territory features. It feels lacking of differences and strategies from AI. The entire game will freeze up and drop to 3-6 FPS in some siege battles. This drop isThis game takes a step back from Shogun 2. The game does have quite a few bugs, most fixed now. The combat has some awesome features with automatic unit grouping and better AI. The campaign is just as good and improves on the territory features. It feels lacking of differences and strategies from AI. The entire game will freeze up and drop to 3-6 FPS in some siege battles. This drop is after a constant 75~FPS in everything. Expand
  16. Dec 22, 2013
    7
    It is an amazing game much like it's predecessor, yet as many point out it seems more or less unfinished.
    The initially released version 1.0 barely deserves beta status, and i would deem not even worth playing.
    Update to latest beta patch (even though the patch is in beta and can contain some minor problems, the game heavily needs all the fixes they bring in the newer patches!), and you
    It is an amazing game much like it's predecessor, yet as many point out it seems more or less unfinished.
    The initially released version 1.0 barely deserves beta status, and i would deem not even worth playing.
    Update to latest beta patch (even though the patch is in beta and can contain some minor problems, the game heavily needs all the fixes they bring in the newer patches!), and you will find it not just playable but very enjoyable!
    Alas you will continually find stuff like phalanx units having so many problems you will all together drop them, and ranged units not firing like suppose to.
    All in all, the recent patches has made the game enjoyable, and hopefully the future patches will restore it to the polished game it deserves to be!
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  17. Jan 6, 2014
    7
    At launch, it was more enjoyable to electrocute your eyeball with a stun gun than play this game. But now there have been a lot of patches that have semi-fixed the ai and performance. I have found the game fun after these patches, and with mods that make the textures better and enhance the campaign Rome 2 is very addicting if you are a fan of the genre.
  18. Mar 24, 2014
    7
    Total War has a long, illustrious history. The pinnacle of which was Empire: Total War. That's is about as fine as they come. Since Empire we've had Shogun 2 and now Rome 2. I found Shogun to be underwhelming and now with Rome 2, the downward spiral into obscurity continues.

    Pros: 1. Phenomenal graphical potential if your hardware can handle it. 2. Cinematic camera mode. Makes it
    Total War has a long, illustrious history. The pinnacle of which was Empire: Total War. That's is about as fine as they come. Since Empire we've had Shogun 2 and now Rome 2. I found Shogun to be underwhelming and now with Rome 2, the downward spiral into obscurity continues.

    Pros:
    1. Phenomenal graphical potential if your hardware can handle it.
    2. Cinematic camera mode. Makes it quick and easy to get a glimpse of the action up close.
    3. Strategic camera mode. A nice zoomed-out tactical camera option that's very reminiscent of Supreme Commander.
    4. HUGE world map.
    5. Decent in-game Encyclopedia
    6. "Continue Campaign" option right from the launch screen in Steam.

    Cons:
    1. The UI is unnecessarily huge and impeding
    2. The In game advice cannot be turned off. No matter how many times I click "suppress advice", I still get it. If you turn it on "Audio only advice" to avoid getting the extremely poorly animated advisor from popping up, It still pops up, only with no text.
    3. Animations were underwhelming. Units looked like little paper-doll clones.
    4. WAY too much DLC for extra cash. The only one worth getting (and should've come standard with the game) is the Blood and Gore DLC. Makes me feel like I bought an intentionally bare-bones game with the intent to sell me DLC later.
    5. Standard Total War long load times.
    6. Research trees are small and boring.
    7. Ultra high system requirements. It's a real hog. Crashes and freezes way more than I care to mention. I've been steadily reducing graphics settings in an attempt to improve stability.
    8. Infuriatingly clunky political system controls.
    9. Voice acting became repetitive and corny after the first hour.
    10. Generals have magical. ♥♥♥♥ing. powers. That you have to manually control in battle.

    Conclusion:
    Rome 2 stays true to its Total War heritage. I jumped in and it felt familiar and comfortable. It's a weak and unworthy successor to the original Rome though. The resource management is basic, and the empire building is rather shallow. Empire: Total War felt deep. I felt invested in that masterpiece. I feel very little with Rome 2 other than disappointment at wasted potential. It's a big budget game that's worth no more than $30.
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  19. Apr 1, 2014
    7
    The game is far from flawless, but it is no junk as most of the users say. With the latest patches Creative fixed the game and it rather enjoyable to play. It was a shame to launch the game with such a poor AI. However, they tried to improve the game and answer the fans' demands. It is a must if you like the Total War series.
  20. Apr 13, 2014
    7
    overall the game was not bad although it has some features that needs to be improved regarding the details.AI does not play so bad but it is also not convincing.overall a good game.
  21. Jul 11, 2014
    7
    I used to wonder why in spite of all the very good professional reviews there were so many criticisms and negative feedback from users. Then when I bought this game at a steam sale a couple of months back I realised why... cos they are all true. And yet... I've had an enjoyable 89 hours with this game thus far. There are many good things about it that perhaps is lost amidst the criticism.I used to wonder why in spite of all the very good professional reviews there were so many criticisms and negative feedback from users. Then when I bought this game at a steam sale a couple of months back I realised why... cos they are all true. And yet... I've had an enjoyable 89 hours with this game thus far. There are many good things about it that perhaps is lost amidst the criticism. The campaign map is a thing of beauty. It is the best in a TW game so far. The graphics, especially of towns and cities are very good if you have the right equipment to play at ultra settings. The field battles (not siege battles) are comparable to the best TW games. Diplomacy is definitely way more interesting than past TW games. If you are a fan of ancient history you will find much to like in R2 as it is populated with lots of ancient nations. The strategic situation is ever changing with public order, political intrigues and rebellions giving you something else to worry about apart from how to fight your enemies. Naval battles are some of the most enjoyable for me. Ramming ships just doesn't get old. Still the game is far from perfect as you can read from the negative reviews, but for me it is very fun to play. If CA finally makes siege battles challenging I'll be more than happy with this game. Expand
  22. Feb 25, 2022
    7
    #New review Rating: 7
    After the last patch, this game is finally in a state I can recommend it. No need for mods anymore to enjoy it. No need to buy the DLC either. CA finally delivered.
    # my old review Rating: 3 overhyped, underdelivered. Even the Total War™: ROME II - Emperor Edition does not deliver satisfaction. The sieges are no challenge. The AI not very smart. I hope they will
    #New review Rating: 7
    After the last patch, this game is finally in a state I can recommend it. No need for mods anymore to enjoy it. No need to buy the DLC either. CA finally delivered.

    # my old review Rating: 3
    overhyped, underdelivered. Even the Total War™: ROME II - Emperor Edition does not deliver satisfaction. The sieges are no challenge. The AI not very smart. I hope they will learn and make quality some day. Until then I spend my money somewhere else.
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  23. Dec 31, 2014
    7
    I really liked the game and the whole idea of a faction conquering all the others! Some game mechanics like the civil war or the sieges were really awesome and made the game always interesting. Despite the advantages of the game there are some draw backs too. First fo all, the A.I. of the game isn't really good...
    When it comes to the campaign map, it doesn't think like an army but like a
    I really liked the game and the whole idea of a faction conquering all the others! Some game mechanics like the civil war or the sieges were really awesome and made the game always interesting. Despite the advantages of the game there are some draw backs too. First fo all, the A.I. of the game isn't really good...
    When it comes to the campaign map, it doesn't think like an army but like a very sophisticated machine! What I mean is that the game will position its armies like it knew how far your army can go or what units it has! It's a game that you will really like and enjoy! (play with Seleucid or Bactria!!!)
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  24. Aug 18, 2015
    7
    A disappointment compared to its prequel (which is the best strategy game ever made in my opinion), but still a decent game after installing all the patches. Worth a try.
  25. Jun 22, 2016
    7
    + Strategy games is fine according to charts
    + Detailed city design
    + Sea battles exhilarating

    -Artificial intelligence
    -Turn the duration of slowness
    -Graphic errors
  26. Jul 22, 2021
    7
    good good good good good good good good good good good good good good good good good good good good not a legend tw r 2(
  27. Feb 6, 2021
    7
    I give this a 7/10 because its a good total war game, people who are giving it low marks for (Insert reason) Kind of seam to forget that no one else has done it better in this genre so far.
  28. Oct 24, 2018
    7
    A fun and creative take on a real time strategy game focused on tactical combat exclusively and not resource management or building. The single player "4X" campaign is crude, tacked on, and arbitrarily balanced, but nevertheless remains fun and satisfying. The heart of the game comes from the combat encounters which are very beautifully and expertly rendered from a graphical perspective.A fun and creative take on a real time strategy game focused on tactical combat exclusively and not resource management or building. The single player "4X" campaign is crude, tacked on, and arbitrarily balanced, but nevertheless remains fun and satisfying. The heart of the game comes from the combat encounters which are very beautifully and expertly rendered from a graphical perspective. The audio quality is not bad, but the audio design of the game isn't really a selling point. Thematically, Rome II is very bland and boring, presenting an uninteresting and romanticized version of warfare in an ancient sense. The game has a moderate learning curve and a high skill cap, fostering the components necessary for competitive appeal. However, this is overridden by arbitrary balancing and a "unit value" system which couldn't hope to do justice to the complex interactions between armies and factions. The main frustrating element of Rome II is its cumbersome, overbearing, and obtrusive business model; the value of this game should be evaluated accounting for the sum price of all expansions and addons. Expand
  29. Feb 5, 2019
    7
    Probably the worst total war game (according to fans) of them all. Yep it doesnt add new features, it just simplifies everything. But still i have around 350 hours on this game, because you know what? With Radious total war and more mods added by community is f*cuking awesome !! That feeling when you get overrun by Carthagian elephants and you just lose your **** for the first time isProbably the worst total war game (according to fans) of them all. Yep it doesnt add new features, it just simplifies everything. But still i have around 350 hours on this game, because you know what? With Radious total war and more mods added by community is f*cuking awesome !! That feeling when you get overrun by Carthagian elephants and you just lose your **** for the first time is awesome.

    So for me base game=thrash and bugged, with mods = pretty damn good game. CA didnt do great job, but modders did.
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  30. Feb 26, 2020
    7
    Despite the solid visuals and great unit design, the ultimate combat system is a step back from the other titles.
  31. Sep 10, 2023
    7
    Enjoyed to learn the machanics. Interesting battle system, which I only won in tutorial. Fun fact, game is setted in italian, playing in italy, soldiers speak british english.
  32. Aug 6, 2021
    7
    одна из лучших стратегий на данный момент .
  33. Sep 17, 2013
    6
    For what it's worth, it's a decent game. It does however, have a fantastic foundation and one I hope gets expanded upon in the future.

    Full of dull moments and gameplay mechanics really brings this otherwise good game down. Some of the pop-ins and lags also drag things out and the execution for the game is EXTREMELY lazy! Hope things get better in Rome 3.....
  34. Sep 6, 2013
    6
    So after logging about 10 hours into the game it is safe to say that there are issues with RTW2 but, unlike some on this board (which I understand after dealing with these issues for all of the recent TW games) I still see a very bright future for RTW2.

    The biggest issue I have is that the learning curve, because publishers have gone away from printed manuals, is very steep. I found
    So after logging about 10 hours into the game it is safe to say that there are issues with RTW2 but, unlike some on this board (which I understand after dealing with these issues for all of the recent TW games) I still see a very bright future for RTW2.

    The biggest issue I have is that the learning curve, because publishers have gone away from printed manuals, is very steep. I found myself stumbling about as the Iceni not really understanding or knowing the effects of putting an army in "Raid" would be. I couldn't grasp for awhile how to manage population growth (it makes you choose, essentially, which settlement to expand instead of being able to do every settlement whenever) or how to split armies. However, once you do figure these things out, it becomes apparent what RTW2 was going for, authenticity.

    I know there are skeptics out there who just wanted a more awesome Shogun 2 with Rome or a high end Medieval II with stellar graphics and I'm not excusing CA for not delivering on that end (that being said, my machine, which is not top of the line, has run the game without crashes and enjoyable level graphics. Crashes which, on the same machine, I still experience with Shogun 2) but I think I can see that CA was going for which was a motif of authenticity. Those unit cards you hate? Those are based of black-figure vases from Ancient Greece that were treasured across the classical world. Armies weren't individual units that were recruited and sent out the were raised en masse and meaningful, empire defining clashes were mammoth affairs, not dozens of smaller armies running about (that is what the Raid stance implies). Contending with internal political rivals was a way of life for nearly every political unit from those times. These were choices CA made to convey a sense of realism and reality of many of the classical world's most prominent leaders.

    Again, if we want to talk about AI, bugs, and disappointing graphics, I couldn't agree more. CA most certainly should've put more time and effort into those areas to make sure they were the best they could be. But did anyone really find the AI that atrocious its worthy of a 0? I still command my armies with the same sense of ability as I have in any other TW iteration (minus Empire's of course) and with just as much enjoyment.

    What I'm saying is this game makes you put in the time. You aren't going to get high end units within 50 turns. You aren't going to wipe out half of the Eastern Mediterranean and start a new campaign because you are bored (admittedly, aided by the army and fleet cap limits) you will have to build trust with allies slowly throw NA pacts, trade agreements, defensive alliances, etc. RTW2 is about actually building an empire not flexing muscles instantaneously.

    In the end does this game have its issues? Yes. Should these have been resolve prior to release? Absolutely. But I can't sit here in good conscience and bash a game where I was able to crush Epirus with a fleet based army while my Athenian allies attacked from land. I can't bash a game where I was able to defend my Iceni city from two armies but pulling them into a choke point, watching them break on my shield wall, and then run them down with skirmishers and chariots. Where my generals are in just as much danger from the enemy as they are, truly, from rivals within their own faction. Or where you have to make a snap decision as a leader about a celebrity citizen. Or a game that allows me to "Raid" and destabilize an entire hostile region inciting civil wars to soften it up for my true thrust.

    Rome 2 is a flawed game but, when, not if, these issues get corrected I think the players who stick around, learn, and dig are going to find a very enjoyable gaming experience. Its these gems of gameplay mentioned above that have left me with a sense of hope for RTW2 future and, hopefully, you revisit it and see some of them for yourself as well.
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  35. Sep 5, 2013
    6
    I figured the no graphics drivers from nvidia/amd/ati would give this game a low score.

    Everything about the actual game play is fine guys. in one or two patches...and with minimal effort from graphics card company's it'll be fine.

    This exact situation is why metacritic is considered a giant joke.
  36. Sep 11, 2013
    6
    Rome 2 is essentially a shadow & husk of its predecessor, albeit with a few more technical glitches and questionable design changes. While some added features such as the provincial system were interesting, what CA took away effectively hindered my ability to enjoy the game as a whole. Rome 2 feels too streamlined, too simplified, too poorly polished. From the campaign map UI interfaceRome 2 is essentially a shadow & husk of its predecessor, albeit with a few more technical glitches and questionable design changes. While some added features such as the provincial system were interesting, what CA took away effectively hindered my ability to enjoy the game as a whole. Rome 2 feels too streamlined, too simplified, too poorly polished. From the campaign map UI interface to the unit stack icons during real-time battles, it feels like CA treated them almost as an afterthought. Furthermore, some features that were added either made very little sense, or were so poorly implemented that they ultimately were self-defeating.

    In the final analysis, Rome 2 is not a horrible game; it's an above-average yet quite buggy game that should have been better designed, beta-tested more thoroughly, then given deeper polish. And while it might not be a failure compared to the plethora of other games released these days, I do consider it a Total War series disappointment.
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  37. Sep 4, 2013
    6
    The score I'm giving this game reflects it's current state. I feel there may be a decent title hiding here behind the many bugs and performance issues but it is rather hard to see at the moment. Currently the game is very close to unplayable. It is filling with graphical glitches, performance issues and crashes. For the more tech savy of us there are ways to tweak the settings so theThe score I'm giving this game reflects it's current state. I feel there may be a decent title hiding here behind the many bugs and performance issues but it is rather hard to see at the moment. Currently the game is very close to unplayable. It is filling with graphical glitches, performance issues and crashes. For the more tech savy of us there are ways to tweak the settings so the game does run somewhat smoothly and stable, however I feel many people will not get to that point.
    Bugs aside there are other issues with this game that really need to be addressed. The largest of these being the UI. It is complete Don't get me wrong it looks very pretty, but that is all that it has going for it. The biggest grip I have with it is the lack of detail. This is a game with countless stats that you need to manage to succeed at, however there is no way to get a list of the current stats or a description of what they do for either your cities or generals. When your generals or cities gain promotions you get to choose between bonuses such as +1 authority or +10% growth rate. However, since you have no way to check what your current values are or even what these stats do exactly you really can't make an informed decision. I still have no clue what authority does. Searching it in the games online manual comes up with nothing. Additionally the games does not list your cities current growth rates. So how are you supposed to decide if a 10% growth rate increase is a good direction to go in? And this is the same for virtually all the stats. About the only stat that it does show you is food. However it doesn't explain how this affects anything!! Does having more food make my cities grow faster? Or does it affect happiness? Seriously what is the point of all these stats if we can't use them to further the game play...
    Now on to the tactical section. Once again the UI fails here. Every time you reselect a group of units it resets their formation. So you are forced to give them new formation orders every single time you want to move them. Additionally for some reason they decided to do away with the group movement and rotation controls. As far as I can tell there is no way to just tell your troops to walk forward. Additionally when you have multiple units selected you often can't tell them to run as a group. Sometimes you can sometimes you can't. This is true even when all the units are capable of running.
    That being said there are things done right. The best thing that this game currently has going for it is the extreme diversity in troops and cultures. It is obvious the developers put a lot of time in fleshing out the various factions and I really appreciate that. This was one thing that I couldn't stand about Shogun. All the factions were just slight variations of a common set, which made sense for historical reasons, but at the same time deprived it of re-playability.
    Other than that Rome II does right what many of the other titles in the series do, however in many aspects UI especially it is a step backwards.
    I really hope that CA fixes this title. I see potential here, but as it currently stands I can't give this a score higher than a 6.
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  38. Sep 11, 2013
    6
    I've put in about 30 hours so far, so I think that's enough for an initial review.

    Given the complexity of the game mechanics, I'm more than willing to forgive the bugs it must be one hell of a mission to debug this game! But I have played all the TW games except the first Shogun so I'm definitely a veteran. Firstly, the campaign map is unforgivable in it's playability. I have an
    I've put in about 30 hours so far, so I think that's enough for an initial review.

    Given the complexity of the game mechanics, I'm more than willing to forgive the bugs it must be one hell of a mission to debug this game! But I have played all the TW games except the first Shogun so I'm definitely a veteran.

    Firstly, the campaign map is unforgivable in it's playability. I have an Alienware laptop that is only 2 years old, and it was happy handling the Shogun 2 Campaign map. Rome II is not happy at all, even with the fog of war covering most of the map. I'm talking low frame rates, which I find inexplicable. There is nothing going on in the campaign map which is significantly more complex than Medieval II, and yet it takes up many times the processing power simply to run the graphics. The graphics aren't as important as the game. Go all the way back to Medieval and you'll find a quality game still, even though it looks a lot less graphically resplendent.
    Tied in with this is the number of factions available. It wouldn't be so much of a problem if they each didn't take at least 2 seconds to process their moves. With about 50 factions available that's at least 2 minutes to wait for the end of a turn. Couple that with the horrible campaign map frame rate and the campaign side of the game is woefully slow, with the key word here being 'unnecessarily.' Now I understand better systems will cost me less time but as I meet the minimum spec to play the game, I would expect the game to run properly on minimum spec. If you bought Battlefield 3 with a minimum spec machine, then you'd expect 30fps. If the game only ran at 15fps, you'd soon be questioning where the hell they pulled their 'minimum spec' requirements from!
    Next, the management of towns has changed. It looks as though they've tried to dumb down the complexity of the management but have managed instead to make your understanding of how to manage your province impenetrable. They did explain on their forum that they were trying to avoid the amass and conquer style tactics usually employed in the other games, but I personally find this new management style to be horrible. Very little flexibility in managing your towns, very little idea of how to split your building types effectively.
    Then you have the army units themselves. You now need a general in order to have an army and the number of generals is limited by the number of towns you own. This means if you raced in to conquer a town and won, and wanted to move all your archers west to another battle you would have to take that entire army west, drop the archers off and then bring your army back. This is HORRIBLE! And totally unrealistic, which isn't necessarily a hard hitting criticism of a computer game but as they've prided themselves on their realism so far I think it holds strong.
    You no longer need to build fleets to move your army, just walk your army through a port and onto the sea and suddenly they're all in boats. Why? It's a horrible idea.
    The battles themselves are pretty similar to previous titles and so can be a lot of fun. But there is some proper dodgy AI going on in them.
    So all in all, rather disappointing. I really, really enjoyed Shogun II, and the follow up Fall of the Samurai. I can't recommend Rome II to anyone. The changes they've made are for the worse, and it does feel like another dumbing down exercise like with Diablo 3 or Company of Heroes 2. I'm quite sure that pretty soon every game will involve just 1 button to mash repeatedly. After all, that'll be the entire market covered. It strikes me weird that anyone would even attempt to dumb down Total War. The specs to get it running mean only geeks will be playing it anyway.

    I'm not going to shout at CA, I'm not going to get angry. I'm just disappointed. And anyone who's messed up their school year know that is by far the most devastating comment you can get.
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  39. Sep 10, 2013
    6
    I have now put in 40 plus hours to the game playing the single player campaign on legendary. Initially I rated a 9/10 but I was too hasty.
    Bottom line is this game has so many issues, so many bugs. The AI presents very little challenge. Optimization is poor. Somwhere underneath it all is a game worth playing and that's why it doesn't score lower. Nowhere to go but up now.
    Check out
    I have now put in 40 plus hours to the game playing the single player campaign on legendary. Initially I rated a 9/10 but I was too hasty.
    Bottom line is this game has so many issues, so many bugs. The AI presents very little challenge. Optimization is poor. Somwhere underneath it all is a game worth playing and that's why it doesn't score lower. Nowhere to go but up now.

    Check out the Angry Joe review of this game on YouTube. It captures the sentiment most of us have I would argue.
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  40. Sep 30, 2013
    6
    Given mod and patch support I see the game turning out very well, but at the moment just like with most Total War games you pretty much need to wait out the initial period of issues. That said, I did enjoy a full campaign already so it's not horrible by any means it's just a disappointment compared to Shogun. This game does carry a bunch of improved features though which removed a lot ofGiven mod and patch support I see the game turning out very well, but at the moment just like with most Total War games you pretty much need to wait out the initial period of issues. That said, I did enjoy a full campaign already so it's not horrible by any means it's just a disappointment compared to Shogun. This game does carry a bunch of improved features though which removed a lot of the tedium, which I liked. Just wait a few months if you are interested and I'm sure the game will be fine. Expand
  41. Sep 4, 2013
    6
    Played for a day but got bored of it real quick unfortunately. Ill try to give an honest assessment.

    CONS - Battles become a giant blob of units mess - One year per turn has destroyed the attachment and reward you get from slowly training up your generals and agents, they just keep dying which brings up the "noble death" cinematic over and OVER again. Agents are also VERY expensive -
    Played for a day but got bored of it real quick unfortunately. Ill try to give an honest assessment.

    CONS
    - Battles become a giant blob of units mess
    - One year per turn has destroyed the attachment and reward you get from slowly training up your generals and agents, they just keep dying which brings up the "noble death" cinematic over and OVER again. Agents are also VERY expensive
    - Concept of one year per turn is so stupid, it is adhered to for "historical accuracy" in some areas of the game (to its detriment) yet ignored in others. Just trash the whole idea, and do it like rome 1
    - AI is extremely inept
    - Naval landings against cities is FUNDAMENTALLY broken, as the defending side just clogs the limited landing spots with their own ships
    - Huge performance issues, even on high end rigs
    - Diplomacy has taken a step back from Shogun 2 (the whole game has taken a step back, but this specifically. Diplomacy quite bugged/not working
    - MASSIVE turn times, all those chores u have been wanting to do but cbf doing will be done while u wait for this epic turn time lol
    - As it was called out on the forums, the testudo formation is a useless JOKE, and in itself a true indication of CA's collapse of common sense
    - UI has also taken a step backwards: it is much harder to get a grasp of relations, who owns what on the map, finances, public order etc. NOT because i want it to be dumbed down, but because there are too many uneccessary UI obstacles to getting this information, or it simply isnt there
    - Battles full of bugs, units getting stuck, refusing to obey orders etc.
    - Much more difficult to effectively control your army in battle, couple that with the very fast pace of battles and you have a cluster turd of a situation.
    - Many bugs in all aspect of the game
    - Siege times are too short (CA trying to cling to the ridiculous notion of 1 year per turn again)
    - Sense of satisfaction on creating an empire/playing campaign map is missing, still trying to pin it down but it probably a combination of the above and the one year per turn nonsense inhibiting/destroying all the aspects of previous total war titles that we all loved.

    PROS
    - Has potential, like in a years time when (if) copious amounts of patching has rectified many of the above issues. Wait for steam special folks, in 2 years time. In the meantime go back to Shogun 2: Fall of the Samurai which is actually a much better game.
    - Campaign map looks nice, just need those performace issues addressed
    - Army stances seem nice, although i see limited use for defensive stance
    - I believe the battle speed MAY not be an issue if they can enhance the unit controls more. Mosh pit mob effect must be fixed though, roman legionaries fought with much more cohesion in rome 1.
    - City building is kinda cool
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  42. Oct 20, 2013
    6
    As a hardcore TW fan even since rom 1 i can say that this game is good. It is not amazing, not mind blowing... Just... Good. The game released with hundreds of problems and i am not talking about the minor problems. The AI was horrible. I've played all factions by now on very hard and breezed through it all.

    But now... 5 patches later.... Things are looking better. Much better i have to
    As a hardcore TW fan even since rom 1 i can say that this game is good. It is not amazing, not mind blowing... Just... Good. The game released with hundreds of problems and i am not talking about the minor problems. The AI was horrible. I've played all factions by now on very hard and breezed through it all.

    But now... 5 patches later.... Things are looking better. Much better i have to say.

    It went from the worst pd release of the year (not including sim city) to a decent game. The AI will still make the worst possible decisions at times... But overall it will challenge you.

    The real reason to buy this game however is not because of the campaign. If you want that you can try crusader kings or maybe civ5. The battles are what makes this game good. Realistic looking fighting with a quite deep strategy depth to it. So the multiplayer really brings this game up to a 6.0 instead of a 3.0
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  43. Sep 4, 2013
    6
    Rome 2 is certinally a disappointment, though hardly the worst game ever as many user reviews state. It does, however, more than earn it's mixed reviews.

    On one hand the game is beautiful on higher end systems like my own, giving a gravity and scale to the conflict unseen in any Total war game before. It brings cultural diversity that Shogun 2 sorely lacked also. However, in many
    Rome 2 is certinally a disappointment, though hardly the worst game ever as many user reviews state. It does, however, more than earn it's mixed reviews.

    On one hand the game is beautiful on higher end systems like my own, giving a gravity and scale to the conflict unseen in any Total war game before. It brings cultural diversity that Shogun 2 sorely lacked also.

    However, in many ways it is broken. Good ideas like internal politics are not at all explained, and are poorly executed at best. The player seems to have far more limited control over their cities, with the new interface robbing cities of much of their infomation. I often find myself at very low public order with little ability to work out why, or what I can do about it. Though the new army system is cool in theory, and it's nice to give armies some personality, it robs the game of some tactics, especially the- who should I hold back to garrison, who should I advance- question. Though their are many cultures, and a great deal more diversity than Shogun, there is a startling lack of unique troops, and the large number of filler factions with one or two provinces only seems to rob the primary factions of any unit individuality. Battles are far too fast paced, with combat taking mere seconds, gone are the epic scrums, now battles rarely take longer than five minutes at best. Mist of which is moving your armies. The AI hasn't improved much at all, and all the challenge in hard simply comes from relentless numbers, rather than genuine, fair tactics. Multiplayer has been massively stripped down from a Shogun high point, with all progression and army individuality dropped to return to a comparatively stale no stakes battle. Rome is a strong game on it's own terms, but very weak for a total war game. I have come away more disappointed with Rome than any TW game to date. A sad mistep for the successor to my favorite total war game. It lacks the depth of paradox, and the responsive war-based fun of the older games. The worst of both worlds.
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  44. Sep 5, 2013
    6
    I have to say that if you are giving this game a rating of 4 or below, you obviously have never played other games such as Citadels or Space Marines...be fair in your reviews and don't rate 0 just because you are bitter.

    I am, however, containing a little bit of my own resentment towards Rome II. THE BAD: The game just feels clunky, as a summary. The AI is very unsophisticated and
    I have to say that if you are giving this game a rating of 4 or below, you obviously have never played other games such as Citadels or Space Marines...be fair in your reviews and don't rate 0 just because you are bitter.

    I am, however, containing a little bit of my own resentment towards Rome II.
    THE BAD: The game just feels clunky, as a summary. The AI is very unsophisticated and predictable, in both the campaign map and the battlefield. The city management UI is bothersome, as it doesn't allow one to micromanage his own cities individually in order to react to regional dynamics. Being unable to move units around freely without a general is annoying while being able to recruit soldiers into an army from pretty much anywhere is unrealistic. The amount of time it takes for each turn to being is MUCH too long, as the game cycles through every single nation instead of just the ones in your immediate vicinity. A few historical inaccuracies as well, such as the Iceni were located in Northern Britain until they revolted to Roman rule, with Boudicca's forces driving the empire all the way to southern Britain until their final defeat in what was to be the last battle for the English Isles.

    The Good: The graphics are quite beautiful on stronger PCs. The progression and upgrading ability of experienced armies, as well as the ability to name individual armies is pretty badass. The sheer span of the cities on the campaign map as well as the stances your army can have while moving or defending is pretty awesome as well. Some units are pretty darn interesting as well, such as War Dogs. The ability to promote your generals and statesmen was also a cool idea.

    Summary: Though there are some cool new aspects to the game, most of them are overshadowed by serious drawbacks. I look forward to patches being released as well as what the modding community has to offer to the table.
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  45. Nov 1, 2013
    6
    Well lets start off by saying this game has a TON of potential.....and I'm sure that it could be delivered if the game was actually finished...which it is clearly not. The reason this horribly unfinished game a whopping 6 is because it has obviously given us a lot things such as simpler city management, Cool battle animations with a sweet camera, and various other things such as buildingWell lets start off by saying this game has a TON of potential.....and I'm sure that it could be delivered if the game was actually finished...which it is clearly not. The reason this horribly unfinished game a whopping 6 is because it has obviously given us a lot things such as simpler city management, Cool battle animations with a sweet camera, and various other things such as building unique armies and navys and having a lot of various things to do within your faction.....But boy oh boy is this game flawed with an enormous amount of glitches and bugs, the game's AI is LAUGHABLE some of the dumbest I have ever seen, and I said the city management is simpilar but it gets rid of so much control that we loved in the first Rome Total war, While the battles are cool the graphics and UI are a little bad considering the 40% bigger budget than all the other games. There is many more Cons and a few Pros I missed as well but I hope this gets you to think about possibly waiting until the price drops or the game is actually...Finished Expand
  46. Sep 3, 2013
    6
    If it wasn't rushed out it had the potential to be a 10/10 RTS.

    As it was rushed out, as it stands, its around a 6. The AI is still a bit derpy but that's not really a negative point, especially as I'm not the best player. But the speed of the battles is much too fast, frequently if ordering a three unit attack, after ordering the last to attack, the first unit has already massacred
    If it wasn't rushed out it had the potential to be a 10/10 RTS.

    As it was rushed out, as it stands, its around a 6.

    The AI is still a bit derpy but that's not really a negative point, especially as I'm not the best player. But the speed of the battles is much too fast, frequently if ordering a three unit attack, after ordering the last to attack, the first unit has already massacred everyone and is idling around waiting for new orders. Its a race to get all the directions made before you're needed again. It renders the battles simply a chore. I don't know why there's a cinematic button as you need to see all the battlefield at all times with unit on unit fights lasting 10 seconds at best. Playing on "slow-mo" is where the default pace should be.

    Graphically is not optimised in the slightest, and I'm sure the devs know this and are working on it. Its not a big issue for me personally but the downright lying through screenshots months ago is a bit gaul-ing.

    Strategically speaking the shedding of much of the micromanagement smacks of dumbing down. Paraphrasing dev quotes about how you don't now have to have 1-2 unit armies marching across the map to reach the main force is true; but when was any of that ever an issue? In a game that prides itself on realism why is spawning a unit of fully-equipped cavalrymen in the middle of a Germanic forest the preferred option?

    Also ive ran into a peculiar problem that no-one else seems to have had. After winning an engagement in the prologue, clicking "end battle" when prompted, it took me back to the main menu, and upon clicking resume prologue it took me back to the pre-battle strategy map. I had to fight every prologue battle twice to move to the next stage. I doubt that was how it was meant to be.

    Its obviously not a 9 or 10, those written by hype-influenced CA/TW fanboys. Neither is it a 0 or 1, those written by elitist zealots expecting perfection or something to show off their latest Nvidia Titan graphics card. It is, at the moment, a solid RTS let down by untuned graphics and stupid niggles that should appear in a mediocre title.

    Reading this after October 2013? I'd expect it to be an 8 by then, I hope I'm not disappointed.
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  47. Sep 4, 2013
    6
    Whilst the game certainly isnt without fault, i would give it a six. Not great, but not awful. One of the major complaints seems to be that there wasnt a beta test, but that we are now the beta test. Is that not a good thing? to all those waiting until Xmas, but i bought my game 33% off on steam, i get to play the game now, find the flaws and have a part in their remedy. You complain atWhilst the game certainly isnt without fault, i would give it a six. Not great, but not awful. One of the major complaints seems to be that there wasnt a beta test, but that we are now the beta test. Is that not a good thing? to all those waiting until Xmas, but i bought my game 33% off on steam, i get to play the game now, find the flaws and have a part in their remedy. You complain at the lack of an organized beta and yet shun the opportunity for an unofficial one. That said, the AI is awful. I can assault a town with a garrison stronger than my army, defeat that, and then defeat their 1000 reinforcements. Expand
  48. Sep 4, 2013
    6
    Pro:
    - Great campaign map with alot of features.
    - Good foundation if it's moddable.
    - Good battle music.

    Negative:
    - Bugs, alot of bugs.
    - No music in the campaign map.
    - Battles are WAY to fast.
    - Graphics are not as advertised.
    - Very system heavy. Minimal specs are not going to make it. Bad optimilization.
    - Typical things like formation movement still not fixed.
  49. Jan 20, 2014
    6
    As a long time fan of the series i was extremly hyped for the release for Rome 2 and never have i been this disappointed with a total war game. Luckily i didnt pre-order at the time because of a holiday in england. The shock that hit me when i checked metacritic at release day was enormous. I could'nt believe what i was seeing. Never have i seen a total war game with such a low score!As a long time fan of the series i was extremly hyped for the release for Rome 2 and never have i been this disappointed with a total war game. Luckily i didnt pre-order at the time because of a holiday in england. The shock that hit me when i checked metacritic at release day was enormous. I could'nt believe what i was seeing. Never have i seen a total war game with such a low score! Despite the warning i bought the game in the steam winter sales. While the lag and crashes seem to be fixed the ai and game mechanics are broken. The only thing that stops me from giving this game a 3 is the modding scene that has done a wonderful job to try to fix the game with some exellent improvements. All-in all only get the game if your a fan of the series and can cope with the horrendous ai and broken campaign mechanics. Expand
  50. Feb 6, 2014
    6
    After the ninth patch the game runs way better. Still the siege mechanics are bad the political system needs further optimization. But the game does not deserve a 4/10 as before but rather a 6/10.
  51. Sep 21, 2013
    6
    After Patch 3 i Re-Rate this game and give it a 6 cause its finaly playable fps are still sometimes to low but its okay now.

    If you make it better and also dont let the fps fall in late game i came back and give you maybe a 7 8
  52. Sep 5, 2013
    6
    I had some graphic and FR problems but was expecting the game to be buggy at release as the other TW games. To save time for some of you I would not buy this game until 2014 when more patches are released and the modders get a chance to polish this game. Overall I found myself spending most my time hitting the end turn button. This game seems to have a tremendous amount of potential ofI had some graphic and FR problems but was expecting the game to be buggy at release as the other TW games. To save time for some of you I would not buy this game until 2014 when more patches are released and the modders get a chance to polish this game. Overall I found myself spending most my time hitting the end turn button. This game seems to have a tremendous amount of potential of being the best TW title yet. I'll go back to playing the older titles and check back 6 months down the road to see if the game becomes more challenging and fun to play.

    Likes:
    Graphics

    Dislikes:
    Battles:
    -Victory points in open battles( Flags you have to hold placed in non strategic points) makes strategic placement of forces, hiding and ambushing pointless.
    -BAI not defending walls but the victory point in middle of city
    - Too fast paced battles, the one full stack vs full stack battle I had lasted under 10 minutes, no time to maneuver or check out the awesome graphics, before my cav flanked battle was pretty much over, so no epic 30+ minute battles.
    -Super fast movement speeds for infantry and other foot troops, makes any tactical error easily fixed
    -Units have magic powers(easily fixed by just not using them, the AI needs all the help it can get)
    -Ran into path finding issues both AI and my units in several battles
    -AI blindly heading for victory points regardless of what is in the way
    -Lack of open field battles, AI seems to wait for me to attack a city, many times the AI moves there army away leaving only garrison forces and is content to do it even at their last city.
    CAI:
    -AI seems to prefer small stacks instead of combining into large army, I have seen 4 large armies in 10 hours of playing, only one of which was used against me
    -AI attacks multiple times with small stacks against overwhelming odds
    -Seems more passive against player and more active against non-player factions
    -I have not figured out how to get other factions to trade with me, the diplomacy they do with me is them making unreasonable demands
    -The whole family/political thing does not seem to effect game play, maybe playing longer it will make more of a difference
    -The one turn a year is back, Don't get attached to your generals, they are dead before you can do anything worth while with them. It seems you have about ten turns or less to use them.
    -I do miss the generals' speeches, family tree
    -I am not a big fan of the changes in the UI but did not factor it in with my rating.

    There are of course the bugs here and there but CA has a pretty good track record of patching their games as mentioned before I'll go back to the other TW titles and give CA and the modding community a chance to make this into the best Total War yet.
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  53. Sep 6, 2013
    6
    Hi guys.
    How to start Well, i am a huge TW fan, i´ve played every single game of the franchise. This one is NOT the biggest f*** up CA did with TW, BUT, i expected more.
    When i started the game for the first time, the first thing i noticed was the POOR graphics... WTF I ran Shogun 2 in the highest quality and now THIS I remember CA people saying this will not need NASA rigs, folks
    Hi guys.
    How to start Well, i am a huge TW fan, i´ve played every single game of the franchise. This one is NOT the biggest f*** up CA did with TW, BUT, i expected more.
    When i started the game for the first time, the first thing i noticed was the POOR graphics... WTF I ran Shogun 2 in the highest quality and now THIS I remember CA people saying this will not need NASA rigs, folks who ran Shogun 2 will be fine, lovely BS I´m playing Rome 2 like Rome 1.... very disapointing, the rest of the issues will be fixed.... i hope.
    finishing... CA don´t release a BETA game pls
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  54. Sep 9, 2013
    6
    My first impression was great gameplay and awful optimalisation. I ran Shogun 2 on very high settings without a problem and it was really pretty, while in Rome 2 my good old 448-bit GTX 260 had terrible issues because it cannot support dx 11. I was shocked, first TW games looked way better than what I saw. Got a rather cheap new GTX and the performance is good, I have no more problems withMy first impression was great gameplay and awful optimalisation. I ran Shogun 2 on very high settings without a problem and it was really pretty, while in Rome 2 my good old 448-bit GTX 260 had terrible issues because it cannot support dx 11. I was shocked, first TW games looked way better than what I saw. Got a rather cheap new GTX and the performance is good, I have no more problems with it. The poor AI doesn't really bother me that much, I got used to it and sometimes it's cool that I can hold them off with small armies just because they're dumb. Simplified city management... I like it, to me it's much better than management from the previous releases. Simplifying armies wasn't a very good idea though. Recruiting right on the general anywhere in the province is comfortable, but limit of armies sucks, I mean, economy should be the only thing that stops me from having a lot of troops. What I don't like about it is that I can't just split whenever I want. I can't leave some additional units to help city's garrison, they can't stay anywhere without a general now. This is imo the worst thing in the gameplay itself. But ok, it doesn't really make the game bad, garrisons are pretty strong now, at least I don't have to pay all those guards I usually kept in my cities. The most annoying thing would be ending your turn. There's so many minor factions it takes ages to wait for your next turn and it takes even longer when I alt-tab, not to mention that stuff happens, AI may attack me or some diplomatic proposal may appear. Personally I just play piano or write SMS in the meantime. If you don't have anything to do while waiting for your turn you will spend most of the time looking at the silly AI running around several times longer than in previous games. Of course, it's nice that there is a big variety of factions instead of just anonymous rebels like in, say, Medieval 2, but sometimes it's just scary to press "end turn". I thought it took long in Shogun 2, I don't anymore. Technical issues will probably be fixed, but even though my rig is rather mediocre (i3, gtx650ti boost, 12gb ram) it works and looks decently on high settings now. Lack of a nice multiplayer like the one in Shogun 2 disappoints, that's a huge step backwards. I loved almost everything about Shogun 2, except the fact it's set in Japan, which I dislike. I wanted a new TW game with S2's awesomeness set in Europe, but I feel a downgrade. It's still a fun game to play though, the only thing I really want fixed now is BLOOD. I don't care I have to pay for that anymore, I just want it released SOON, not year after I stopped playing the game. I like watching them fight, but without blood it's really dull. At least the "kill captives" and "raze city" options have returned.

    Pros:
    - very comfortable province management
    - great skirmish map choice
    - huge map
    - very pretty gfx and good audio

    Cons:
    - awful technical issues right after release, bad performance
    - no more depth in multiplayer
    - long wait between turns
    - still no blood
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  55. Sep 8, 2013
    6
    The game started out with poor graphics and iffy AI but with a good friend it can be alot of o fun, the single player is fine but naval combat is very weird and Seriously underdevolped
  56. Sep 9, 2013
    6
    I pre-purchased the game, first pre-purchase for me ever. I'm also an old TW player since the days of Rome, started in 2004 more or less.

    The game has one keyword, potential. There are a lot of possibilities for the game, but they're mostly not working or buggy. Pros: 1. Very nicely made campaign map overall. 2. The new province system is an improvement. 3. Unit roster from the
    I pre-purchased the game, first pre-purchase for me ever. I'm also an old TW player since the days of Rome, started in 2004 more or less.

    The game has one keyword, potential. There are a lot of possibilities for the game, but they're mostly not working or buggy.

    Pros:
    1. Very nicely made campaign map overall.
    2. The new province system is an improvement.
    3. Unit roster from the few factions I've played seems diversified.
    4. Replayability is high, given the number of playable factions.
    5. The limit on the number of armies and agents you can field depending on your empire's size adds a lot of depth and strategic planning to the game.

    Cons:
    1. Waiting time between turns is simply too long, starts with around 30 seconds at the start of the campaign and goes as far as 3 or 4 minutes around turn 50 as more of the map is revealed (While disabling the show AI movements option).
    2. Naval battles are broken, the units won't obey commands when told to board unless you babysit them and re-issue the command, even then it might not work.
    3. Land battles turn into a brawl once the initial cross fire is over and it's down to melee. The units seem to congregate in the center losing any semblance of being anything than angry mobs fighting it outside a tavern.
    4. The game is laggy, both on the strategic and battle views.
    5. Diplomacy needs improvement, they won't agree to most negotiations (Including trade agreements) unless you're way stronger than the AI faction you're negotiating with.
    6. Region resources don't add any bonuses as far as I could tell,
    7. Land armies can traverse oceans by turning into transports, which makes fleets rudimentary if not obsolete.
    8. Campaign AI is too passive, not to mention that the game seems to be cheating, even on easy, I've seen one province factions fielding 3 full stacks, regardless of the impact of upkeep.

    So, overall, the game has a lot of options to explore, provided they patch up the errors. Given proper patching and fixes, the game could be brilliant. But in its current state, it's nothing really special.
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  57. Sep 10, 2013
    6
    I was very excited for this game as many were, but after finishing the main campaign things have changed.
    So here are a couple of things wrong:
    AI doesn't care about anything. It either goes for the flag behind you even in retreat or doesn't even attack. The graphics are horrible in today's standards. Lots of cool features were stripped out. Fps drops Though despite all those
    I was very excited for this game as many were, but after finishing the main campaign things have changed.
    So here are a couple of things wrong:

    AI doesn't care about anything. It either goes for the flag behind you even in retreat or doesn't even attack.
    The graphics are horrible in today's standards.
    Lots of cool features were stripped out.
    Fps drops

    Though despite all those features I quite enjoyed the game so from me it gets a 6/10.
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  58. Sep 13, 2013
    6
    Who is playing Rome II as his first Total War game, maybe this could be a 8/10 game. BUT who has played at least Rome 1, this is a boring sequence that brings nothing notable beside improved UI design (which is normal) and some upgraded mechanics of the campaign map. Worst part is that I don't know if I'm gonna like the game more after they patch it to perfection and eliminate all the bugs.
  59. Sep 13, 2013
    6
    Very meh when compared to previous titles in the series. Did someone important leave the studio or did they just stop giving a It feels like a step back from the work of art that is Shogun 2. Frankly the $60 price tag is insulting. Even if it were a $40 game I wouldn't recommend it to anyone I valued as a friend as they might think I was nuts.
  60. Sep 16, 2013
    6
    Rome 2 is a disappointment, however not a travesty. All those giving it 0's and 1's are just in the heat of the moment about how much of a disappointment it was. I can play this game for 66 hours, because i want to experience Rome like i experienced it all those years ago. It doesn't bring anything new to the game, it is just a streamlined new looking box, with the content being hollow andRome 2 is a disappointment, however not a travesty. All those giving it 0's and 1's are just in the heat of the moment about how much of a disappointment it was. I can play this game for 66 hours, because i want to experience Rome like i experienced it all those years ago. It doesn't bring anything new to the game, it is just a streamlined new looking box, with the content being hollow and annoying. Please don't give this game a extremely low score because if you compare it to, for instance, ride to hell redemption, i would play Rome any day of the week over it. Rome can be saved here with patches, but its going to leave a nasty scar Expand
  61. Sep 20, 2013
    6
    Oyunun piyasaya henüz tam hazır olmadan sürüldüğü çok aşikar.Hatta beta aşamasında sürülmüş izlenimi veriyor... Total War serisine neredeyse aine neredeyse aşk ile bağlı olan bir çok oyuncuyu dahi CA bu hamlesiyle kendisine küstürmüştür. Rome 2 ile çok büyük bir Pre-Order hasılatı yapmalarına karşın bu amatör hamleleriyle önümüzdeki bir kaç oyunundan kesinlikle ciddi bir Pre-Order hasılatıOyunun piyasaya henüz tam hazır olmadan sürüldüğü çok aşikar.Hatta beta aşamasında sürülmüş izlenimi veriyor... Total War serisine neredeyse aine neredeyse aşk ile bağlı olan bir çok oyuncuyu dahi CA bu hamlesiyle kendisine küstürmüştür. Rome 2 ile çok büyük bir Pre-Order hasılatı yapmalarına karşın bu amatör hamleleriyle önümüzdeki bir kaç oyunundan kesinlikle ciddi bir Pre-Order hasılatı yakalayamacağını düşünüyorum. Tek güzel yanı yönetim kurulundan olan insanların oyunun arkalarında olduklarına dair açıklama yapmaları ve hakikaten de, neredeyse haftada bir patch yayınlayıp oyunu daha stabil ve oynanabilir bir hale getirmeleridir. Expand
  62. Sep 24, 2013
    6
    Both good and bad aspects in this game. I personally like the new campaign map, how the regions and the provinces are done and how you must balance the food, squalor/happiness, growth and economics of it.

    On the downside the new politics system is shallow and feels half-way done. The graphics are all right, but I've experienced some bugs through my time playing. UI is not good and some
    Both good and bad aspects in this game. I personally like the new campaign map, how the regions and the provinces are done and how you must balance the food, squalor/happiness, growth and economics of it.

    On the downside the new politics system is shallow and feels half-way done. The graphics are all right, but I've experienced some bugs through my time playing. UI is not good and some features feels half-done and rushed.

    Gameplay wise there are some features which have been added which are not good and upsets the balance during battles and other features which worked very well in previous TW games are removed for no apparant reason.

    No more than a 6 on the scale from me, even though the game is fun and entertaining it feels half-done and rushed. Worth playing if you like the TW series and the era of Rome, but you can also live perfectly well without this game.
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  63. Mar 4, 2014
    6
    Hello, this is my first review I've ever done on Metacritic and on any Review aggregator site for that matter. I'd like viewers to take note that while this is my first public review of a game, it is no less sincere.

    Now as for Rome 2, not a terrible game by any means, but certainly a step backwards from Total War's previous entry, Shogun 2. Putting aside the rocky launch that Rome 2
    Hello, this is my first review I've ever done on Metacritic and on any Review aggregator site for that matter. I'd like viewers to take note that while this is my first public review of a game, it is no less sincere.

    Now as for Rome 2, not a terrible game by any means, but certainly a step backwards from Total War's previous entry, Shogun 2. Putting aside the rocky launch that Rome 2 had, it is a visually stunning and decent Strategy game. The campaign map is huge, the faction roster is plentiful and diverse, and the visuals and animations are outstanding. This is where my praise of the games ceases.

    Where Rome 2 falters are in it's far too streamlined gameplay and underdeveloped features. To start off, the new Political System is "Needless" to say the best. The 3 agents variants are redundant as they can all perform the same tasks. Magic boats make the game too trivial .Skill/tech trees are skimp and simplified from Shogun 2. While I am in favor of the new province system, managing settlements have been scaled much too far (i.e. no longer can you build roads or even simple wall defenses such as palisades, buildings trees are skimp and choices are very limited). Wall's are null and void thanks to the ridiculous torches. Multiplayer is very bare-bones in comparison to Shogun 2 and it's general avatar feature. The idiotic decision to add flags in open battles ( I know they have since been remove, but it was such stupid decision I had to bring it up). Abundance of "Magic" abilities for units is also ridiculous.

    A lot of the little details from previous Total War games are completely gone or skimped out on. General speeches are now only 2 brief lines of dialogue. Mini-movies for agents, unit recruiting, faction intros, and events are largely absent. The UI is very generic and uninspired in comparison to previous Total War games. Historical events and info tidbits during the campaign are gone aswell.

    As for Technical issues, the A.I. is extremely incompetent in both siege and field battles and in campaign. Unit-blobbing is still existent as well as optimization issues (the game run just fine for me, but I do not doubt others who have run into performance issues with the game and have adequate machines).

    All in all, Rome 2 is a decent strategy game it's just buried beneath pointless and shallow features and simplification. With the help of mods, the game becomes much more enjoyable. I'm just so disappointed with the game, even with a smaller budget, Shogun 2 achieved much more than Rome 2.
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  64. Oct 15, 2013
    6
    Did not give me that same feeling as previous Total war Games. The UI is terrible, the release was far below average, though I do quite like the unit cards, once the optimization issues were fixed the game was playable-ish.
  65. Nov 5, 2013
    6
    As the game stands now I would've given it an 7 or even an 8 but since I bought it on release I have to dock it down to a 6 for its less-than-stellar launch.

    First and foremost I just want to throw out there that this game doesn't deserve its current 3.9 user score. 75% of the reviews giving this game under a 5 are nothing more than butt-hurt children and/or man-children who got caught
    As the game stands now I would've given it an 7 or even an 8 but since I bought it on release I have to dock it down to a 6 for its less-than-stellar launch.

    First and foremost I just want to throw out there that this game doesn't deserve its current 3.9 user score. 75% of the reviews giving this game under a 5 are nothing more than butt-hurt children and/or man-children who got caught up in the hype and truly believed that Rome 2 was going to be an absolutely (and unrealistically) flawless game that was going to cater to every single one of their personal fantasies and desires.

    Truth is Rome 2 isn't actually that bad of a game, in fact it's easily one of the better strategy games out there on the market right now and I'd be willing to say that it's also one of Creative Assembly's better Total War installments. Don't get me wrong though, the game has its flaws and its launch issues and apparent lack of proper testing was a travesty but by now they've squashed the most significant issues and fixed/tweaked a lot more.

    I honestly could gone on for quite some time about the game but in the interest of being straightforward I'll just list off the game's positives and negatives.

    Pros -

    - Fantastic looking campaign map that really captures the scope and size of the ancient world.
    - Noticeably different culture-based faction groups that each have their own strengths/weaknesses and play styles (economically and militarily).
    - Individual soldiers are no longer carbon copies of one another and feature different faces, hair colors/styles, clothing/armor types, and other small differences that make them feel like actual people.
    - The changes to city-building and introduction of the province/region system adds a nice layer of strategic depth in how you grow and maintain your empire.
    - The new military tradition system.
    - Though disliked by some, the army/navy limit puts greater emphasis on how you use your military forces, adds gravity to your victories and defeats, and for the most part keeps the TW AI's long running disposition towards force spamming in check.
    - Battle maps are large and vary in environmental details, the cut-and-paste city siege maps are thrown out and replaced by unique ones that actually feel like true urban environments.
    - A LARGE assortment of unit types spread out amongst all the factions.
    - Battles have never looked better in a TW game.
    - Slightly better consistency between campaign map and diplomacy AI (was a BIG issue in all past TW games).

    Cons -

    - Units tend to rout too easily in battle, leading to some battles taking no longer than 3 or 4 minutes.
    - Ranged units (Slingers, Archers, Javalinmen, etc) are just as overpowered as they were in Shogun 2 and some battles can be entirely won with three or four units of them.
    - Naval battles are simply broken. Seems to be a massive bonus granted to the AI during sea engagements even when you're fighting a fleet of the same size and composition. Too much micromanaging needed and ships can be unresponsive much of the time.
    - AI in general can be at times too passive, too aggressive, and just all-around quirky in general. Pretty much a common factor in ALL Total War games that CA has yet to really master and perfect.
    - Absolutely terrible manual and tutorial that only explains the very basics of the game but NOT the list of small and large changes made to the gameplay, reminds me of Paradox tutorials...
    - The "War Target" feature just plain doesn't work very well (you're supposed to be able to target enemy military forces but you can only target settlements).
    - The politics aspect is broken and unfinished. A true shame as it could've brought even more strategic depth to the game.

    I'm not going to bother mentioning the little bugs and glitches b/c CA has been cleaning those up pretty consistently since launch as well as the more glaring performance issues. And that's another thing that I'm not going to acknowledge performance issues given that TW games have ALWAYS been GPU and CPU hogs that will just plain not run or look its best on release unless you have a top of the line PC (which many incorrectly presumed they had).

    Overall Rome 2 is the not the disaster that many here have claimed it to be (it's also not the pristine 10/10 that many "professional" critics painted it as either). Much of its significant launch issues have been tackled by now and CA continues to clean up the smaller bugs. Fact is, this game is definitely a good time and one of the best current strategy games out there.
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  66. Oct 29, 2013
    6
    While there are a lot of problems, a hell of a lot, this is still a good game. One of the problems this game has is that the bar was set so high after all the previous titles in the series. Without that as a comparison this would be a great game.

    But there is the comparison. Streamlining isn't something the fans of this series want. This game was streamlined in so many ways it is
    While there are a lot of problems, a hell of a lot, this is still a good game. One of the problems this game has is that the bar was set so high after all the previous titles in the series. Without that as a comparison this would be a great game.

    But there is the comparison. Streamlining isn't something the fans of this series want. This game was streamlined in so many ways it is ridiculous. Hopefully it has a long redevelopment life.
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  67. Nov 13, 2013
    6
    I would figure I would finish a Campaign before I made a recommendation. I just didn't know it would take 80 hours to finish. If you a fan of the Total war series chances are you have already have this game and have either been blinded by your fandom or the hype that this would be the best TW to date. It didn't take me long to quickly realized this was a rushed game, put out several monthsI would figure I would finish a Campaign before I made a recommendation. I just didn't know it would take 80 hours to finish. If you a fan of the Total war series chances are you have already have this game and have either been blinded by your fandom or the hype that this would be the best TW to date. It didn't take me long to quickly realized this was a rushed game, put out several months before it was ready. I can only imagine that CA was forced by Sega to get the game out before some of the other big titles of the holiday season got out. There are several features that where in previous TW games such as the political and family system that where not even half as complete in past games. I completely didn’t care what happened to my family if someone was being bribed or shamed, I just didn't care. I was really happy when I won my civil war and could be an empire so I would not be bothered by the family bs.
    As for the campaign map you end up building the same 3 builds to have enough food and keep public order under control. This makes it almost impossible to upgrade your army or economy and very boring since you can't specialize a providence until late in the game. I'm sure if I started a new campaign I would have an easier time but since there is no building tree that is easy to compare buildings, even of the same type, there is a lot of trial and error before you can get the balance right. An other problem I ran into was that the auto resolve doesn’t seem to take into account the quality of your units. There where several battles where I would lose in the auto but crush the AI in a battle. The research is also out of balance even after 200 turns unless you focus on one tree you can't even upgrade to the best builds. Which is also impossible because you will have bad pubic order of lack of food because you ignored those trees. Over all I would say once you beat your civil war that is a good place to stop. After that it is a steam roll over the AI who is to passive or has so horribly manage there own providence they are starving to death. Its too bad there weren’t options to have a short campaign and start later so you could see some of the late builds and units when they would matter.
    It has been a common theme that the AI in the TW series has always been bad but this game takes it to a new level. Don't bother with sieges just auto resolve. The AI will run to there death when attacking or sit there and get pounded by your artillery until they are so softened up that sending in a few units in will make them rout. After been told that is was going to be the best AI yet it is actually worst then any other. There have been some improvements with the patches but it is still easy to beat the AI in a battle and on the campaign map... unless you play on a harder setting but all that does is buff there morale, armor and income.
    Tried a few MP battles but it seems that is has come down to who can macro the fastest and press a units special ability buff the most. There is no chance to sit back and watch the units fight it out or use much more of a strategy then rush your units in spamming the special ability and flanking your cav around to the back to make units rout. Well it was fun to play against friend and make your own rules you can't really do that against pubs.
    Overall I did enjoy the era and the workshop looks like it is starting to fill up with some interesting mods and tweaks. Hopefully CA can patch up this game but I have a feeling they will save any changes for the expiation pack. If you haven't played TW before I would look and see if you can pick up Empire up for cheap before getting this game. If you are a fan and just held off buying(good for you) I wouldn't pay more then 30 bucks. By then it maybe patched up enough to make it enjoyable and with the workshop there maybe a few decent mods to fill in the games.
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  68. Dec 3, 2013
    6
    This game was certainly an anti-climax upon release, with numerous game breaking bugs and poor design choices. Although some of these faults are still present, CA have put a lot of effort into ironing them out, more effort than people seem to acknowledge anyway. Of course it should have great from the start, and it still isn't without its faults, but not that they aren't as crippling, theThis game was certainly an anti-climax upon release, with numerous game breaking bugs and poor design choices. Although some of these faults are still present, CA have put a lot of effort into ironing them out, more effort than people seem to acknowledge anyway. Of course it should have great from the start, and it still isn't without its faults, but not that they aren't as crippling, the beauty of the game can now stand out. It still doesn't have that pick up and play fun factor that previous Total War titles have, as the game seems to have formed some kind of hybrid with management rather than just assault. It feels like one half a total war game, and the other half Sid Meier's Civilizations. Individually the themes are great, but merged in the way that they are in this game, the hybrid isn't so appealing. It is still an intricate and ambitious effort, with enjoyment to be had once you see past the little faults. It's just that it isn't on the scale, or the addictive and time-eating measure of Rome 1. Expand
  69. Dec 16, 2013
    6
    Despite the somewhat nice graphics, the game has a lot of problems, like bugs and of course the goddamn 5yr old AI!
    As you may have guessed the problems are all caused by the quick release and the patches have made this game slightly more playable than at first
  70. Jan 27, 2014
    6
    First off I am a big fan of the Total War series so it hurts me to say this. Sega stop putting Betas out on steam for at full price. you did it with Empire Total War and now you did it with this game. I am going to give this a 6 just because going back to that time time period is so much fun by it self.
  71. Jan 19, 2014
    6
    I have logged just over 100 hours in Rome 2 and I have played at least once every other total war game. I have to say this is not the worst I have played but it certainly is not the best. I have owned the game since its launch date pre-ordering out of my extreme excitement for it but found myself disappointed, if asked then I would have given it a 3 at best but with the patches itI have logged just over 100 hours in Rome 2 and I have played at least once every other total war game. I have to say this is not the worst I have played but it certainly is not the best. I have owned the game since its launch date pre-ordering out of my extreme excitement for it but found myself disappointed, if asked then I would have given it a 3 at best but with the patches it certainly has improved but still not enough to be the game it should have been. Though the diplomacy is still shoddy and honestly the AI has marginally improved the look of the game graphically and the fact that the AI does have it's moments still makes this a decent game but nothing else. Personally I would have still gotten the game BUT I would have to play it mod heavy much like I have for the last month. Expand
  72. Feb 16, 2014
    6
    Despite the fixing of several bugs this game rapidly turns into a serious grind to even reach an ending... graphical errors still plague gameplay as does severe slowdown during siege battles...
    Taking away the family tree just further removes the player from being immersed in the game. Battle speeches and videos are tacked on afterthoughts..
    Final verdict.. get it cheap if you have
    Despite the fixing of several bugs this game rapidly turns into a serious grind to even reach an ending... graphical errors still plague gameplay as does severe slowdown during siege battles...
    Taking away the family tree just further removes the player from being immersed in the game. Battle speeches and videos are tacked on afterthoughts..
    Final verdict.. get it cheap if you have hours and days to spend... oh and bring a book..
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  73. Feb 24, 2014
    6
    All these 0/10 ratings are ridiculous. This is a game flawed on many levels, but still enjoyable.

    Pros: (1) A deep strategy game that combines turn-based strategy with real-time tactics. Has the potential to be great, if not for the below cons. (2) Gorgeous on ultra. I haven't had any problems with frame rate, though I admit my computer is relatively powerful. Cons: (1) Naval
    All these 0/10 ratings are ridiculous. This is a game flawed on many levels, but still enjoyable.

    Pros: (1) A deep strategy game that combines turn-based strategy with real-time tactics. Has the potential to be great, if not for the below cons. (2) Gorgeous on ultra. I haven't had any problems with frame rate, though I admit my computer is relatively powerful.

    Cons: (1) Naval combat is frustrating as hell. Whenever there's a joint naval/land battle, I always immediately dump my troops on land. (2) The AI. I don't mean the skill of the AI components (that seems to be relatively good post-patch), but the system's response to your own actions. Often I'll be issuing orders and the units will either ignore me, or do something else instead (especially naval in naval combat). (3) The UI could be a lot more intuitive; it's incredibly confusing for newcomers.
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  74. Mar 21, 2014
    6
    Really bad launch but good support from CA are now getting this game back on track. The reviews here just go to show why it's important that a developer be given time to finish and polish their product rather than release early just for the sake of hitting a deadline.
  75. Nov 19, 2015
    6
    I agree, Total War: Rome 2 was broken at lauch, but it has been 2 years. The game is fixed. Total War: Rome 2 features alot of additional content alongside of the campaign: Custom battles, historical battles and a multiplayer mode, witch is 2 player only. The campaign is beatifull and well crafted and the AI dosent do any stupid stuff anymore, compared at lauch. But the DLC hoarding is offI agree, Total War: Rome 2 was broken at lauch, but it has been 2 years. The game is fixed. Total War: Rome 2 features alot of additional content alongside of the campaign: Custom battles, historical battles and a multiplayer mode, witch is 2 player only. The campaign is beatifull and well crafted and the AI dosent do any stupid stuff anymore, compared at lauch. But the DLC hoarding is off the charts. Theres over 10 different DLC packs available right now. If they would have put al lthat DLC as a free update on Day 1, then I would give this game a beter review. But the bottom line is that the game was broken on lauch, that draws the review score pretty low, but if Rome 2 wasnt broken at lauch and all this DLC was free, then it would be solid 10/10. Expand
  76. Oct 3, 2015
    6
    La decepción personal mas grande del mundo de los videojuegos , El peor juego de la saga Total War ( pero a un así lo aprobó por pelos ) . Lo positivo que los Creative Assembly han bajado de la nube que estaban y espero que hayan aprendido de este error para mejorar en la siguiente entrega .
  77. Jan 12, 2021
    6
    → Trembler devant la puissance de Rome !
    La première chose que je constate, c’est la perte de liberté ressentie par rapport au premier Rome de la franchise. Le gameplay est très différent avec le système de région que l’on retrouve ici. Si graphiquement il est dans la lignée des Total War, qu’est-ce qui est passé par la tête des développeurs concernant les cartes d’unités qui ne sont
    → Trembler devant la puissance de Rome !
    La première chose que je constate, c’est la perte de liberté ressentie par rapport au premier Rome de la franchise. Le gameplay est très différent avec le système de région que l’on retrouve ici. Si graphiquement il est dans la lignée des Total War, qu’est-ce qui est passé par la tête des développeurs concernant les cartes d’unités qui ne sont vraiment pas belles du tout ! Je trouve également le jeu beaucoup plus difficile que son prédécesseur. Pour autant Rome II reste un honnête opus de la série (mais loin des meilleurs), et propose comme toujours une durée de vie et une rejouablité à toute épreuve.

    Sortie en septembre 2013 / Développé par Creative Assembly.
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  78. Dec 12, 2019
    6
    It is not as good as ROME: TOTAL WAR, but still with the Divide et Impera patch, it can be really entertaining. The AI, as in all total wars, lack of that "intelligence" and sometimes it becomes boring fighting against the same enemy strategy all the time
  79. Feb 9, 2020
    6
    The biggest failure in series. Long time wanted but it is like a bread that hasn't baked enough. Biggest shame is it couldn't give me more fun than Rome Total War. Rome were much better and now it is also enjoying me more than this game. Multiplayer also unplayable.
    Graphics:8/10
    Sounds: 8/10
    Gameplay: 5/10
    Fun: 5/10
  80. May 9, 2022
    6
    My truthful honorable incorruptible conclusive rating of this considered game: 6.
  81. Oct 13, 2013
    5
    Played this now for around 40 hours, most of which weren't particularly enjoyable. I'm a long time fan of the Total War series, going right back to the original Rome and every single one in between these two. I have to say it can look glorious, but as many people who love this franchise know it's how it's plays that matters. Unfortunately it doesn't play very well at all, bugs aside thePlayed this now for around 40 hours, most of which weren't particularly enjoyable. I'm a long time fan of the Total War series, going right back to the original Rome and every single one in between these two. I have to say it can look glorious, but as many people who love this franchise know it's how it's plays that matters. Unfortunately it doesn't play very well at all, bugs aside the game is still a mess with poor strategy shown by the computer during battles even on higher difficulty settings. They have for some reason removed the family tree, which makes no sense to me at all, I don't feel involved in the combat or game the way I did with even older games such as MTWII. Can I recommend it? Sadly I have to honestly say no, fire up MTWII with some mods and play that instead, it's vastly more entertaining. Even if the few serious bugs that remain are fixed this is still a soul-less, vaguely entertaining game and I really can't understand how they've managed to create it. Expand
  82. Sep 7, 2013
    5
    Rome 2 has a LOT of potential and a lot of great points. But it is clearly unfinished, there is no way anyone can deny that this is not a finished product and any way shape or form. Agents can block armies, client status is meaningless, siege towers are too short to be used against Athenian walls, bronze gates can be burned down by torches, naval transports are stronger than dedicatedRome 2 has a LOT of potential and a lot of great points. But it is clearly unfinished, there is no way anyone can deny that this is not a finished product and any way shape or form. Agents can block armies, client status is meaningless, siege towers are too short to be used against Athenian walls, bronze gates can be burned down by torches, naval transports are stronger than dedicated warships, etc. (believe me I can go on).

    It does have positive aspects It has wonderful campaign aesthetics (and i mean everything on the campaign map from the strategic views to your army set pieces fighting each other). The civil war is a fantastic addition to the game as well. The concept of combined naval and land battles is incredible. And the fact that other factions don't constantly and pointlessly declare war on you is what I have been waiting for since Rome 1 in 2004/5. Field siege weapons such as the ballista are amazing, using their explosive rounds is so satisfying. The cinematic camera is a great addition and the fighting animations are great as well. Lastly, the Civil War event is crazy fun.

    However the game has a LOT of pitfalls. Aside from what I mentioned before: units don't hold formation, they took out a number of working diplomatic features that shogun 2 had, fights descend into blobs fighting other blobs and they only last 30 seconds before units flee with more than half their troops remaining, the battle ai will just run past your troops without engaging to try and capture victory points (which are arbitrary points on a map you can capture to win the battle, these are negative points in of themselves), troops will not chase down routing enemies.

    I want to give this game a higher score for its clearly seen potential, but I cannot rate a game on what it can be but only on what it is. As of right now its a mediocre game that I'm going to enjoy playing because I love the series and I've already bought it, but I would not under any circumstances recommend buying the game until it is balanced out and polished. If that never happens, avoid this game and play Shogun 2 Total War if you're itching for a great strategy game.
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  83. Sep 5, 2013
    5
    I have been a big fan of everything CA for years. I really enjoyed empire and shogun, thinking that they basically did everything correctly in those games. I find Rome II to be disappointing. It's hard to put my finger on why, exactly. I think a major part of the problem is the long wait between turns. It breaks immersion and it is not fun to sit there for a minute while the enemy crunchesI have been a big fan of everything CA for years. I really enjoyed empire and shogun, thinking that they basically did everything correctly in those games. I find Rome II to be disappointing. It's hard to put my finger on why, exactly. I think a major part of the problem is the long wait between turns. It breaks immersion and it is not fun to sit there for a minute while the enemy crunches numbers. This is actually my chief complaint. If the game loaded faster and crunched turns faster, then I would probably be enjoying this game a lot more. Expand
  84. Sep 9, 2013
    5
    I'm not going to go into all the other stuff other reviewers have gone into (awful graphical optimization, terrible A.I.), but rather some seemingly small details which have annoyed me a great deal.
    1 Victory points in open battles. The very thing that prompted me to come and write this review scenario: i had a large force consisting mainly of chariots, got ambushed by a much larger
    I'm not going to go into all the other stuff other reviewers have gone into (awful graphical optimization, terrible A.I.), but rather some seemingly small details which have annoyed me a great deal.
    1 Victory points in open battles. The very thing that prompted me to come and write this review scenario: i had a large force consisting mainly of chariots, got ambushed by a much larger force of enemies consisting mainly of spears. I retreat, they chase, giving me no option but to fight. Battleplan: give them the run-around pelting them with javelins (this is the sort of thing that would've worked in any previous TW game). Got into the battle and lo and behold, a victory location! Thus, the enemy ran all his spears into the victory location, sat there for 50 seconds and won a "decisive victory" resulting in the complete annihilation of my army.
    2 If you attack a port settlement from the sea you cannot disembark your troops onto that city's wharfs and jetties. This just seems completely illogical, say no more!
    3 Why can't i shoot arrows at troops on boats waiting to disembark? Another battle i lost was due to the enemy's boats getting tangled up thusly stuck forever while my vast amount of archers sat 20 feet away on land unable to shoot them (i play unlimited battle time btw so i couldn't wait it out)
    4 Troops just seem to die very quickly and don't hold their formation and phalanxes and shield-walls are useless. It makes it hard to micro-manage when you can't take your eyes off a unit for more than 5 seconds in case they're completely wiped out. Why isn't there a "guard" button like there has ALWAYS been in TW?
    5 Interesting units, where are they? I remember Rome TW 1 having flaming pigs and head hurlers. And why aren't my general's elephants armoured like they are on the unit card?
    6 Diplomacy is just cack and i don't see the point. No-one wants to trade, even factions that are apparently my best-mates, so i just don't bother.

    Other than those negatives i'm not going to judge the game too harshly as i've always found TW games tend to grow on you after you give them a chance, especially the interface (still not sure about it though).

    I'll give it a 5 out of 10, but without all the stuff i've mentioned plus all the other stuff you'll read about in many negative reviews, i'd probably give it a 9 out of 10
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  85. Sep 25, 2013
    5
    I don't normally write reviews on this site (in fact, I'm not sure I ever have), but I felt compelled to write one after reading an interview on Gamasutra.

    To put it simply, I am not at all happy with the way this game has turned out. The promotional footage/advertising for this game was incredibly misleading, and I honestly feel as if I've purchased an alpha version of their title.
    I don't normally write reviews on this site (in fact, I'm not sure I ever have), but I felt compelled to write one after reading an interview on Gamasutra.

    To put it simply, I am not at all happy with the way this game has turned out. The promotional footage/advertising for this game was incredibly misleading, and I honestly feel as if I've purchased an alpha version of their title. Now, I'm not a huge Total War fan; I brought all the games alongside TW: Shogun 2 several years ago, and whilst I could never get into their previous games I did thoroughly enjoy the aforementioned. Granted, there were many bugs, but over time they were polished out...and it was never broken (for me, anyway).

    Rome II seems as if they've taken steps back for no apparent reason what-so-ever. The game runs poorly, the game is too easy, there are too many bugs (AI mostly), and all-in-all it's nowhere near impressive as Shogun 2 was (for me). I suspect it's due to the publisher rushing the release (SEGA also publishing that abysmal game that was Alien Colonial Marines), but I can't help but feel as if the developers are also at fault here. Their willingness to fix issues is honorable, but I don't believe a single member of staff has come out to say why exactly things turned out as they did. I think CA need to take a long, hard look at themselves, and hope they learn from their mistakes. Oh, and seriously...don't aim for meta-critic scores. I know you only care about the "professional" reviews, so what I have to say here will probably be ignored (that's if any of you actually read this), but it's people such as myself who buy your games so that you can keep your job. You have a significantly large fan-base of people wanting to support you and scream praise, don't let them down just to focus on reviewers who'll put your game down as soon as they've finished writing. C'mon guys/gals, we know you can do better! =)

    I'm giving the game 5/10 now in it's current state, but I'm sure that rating would increase in my eyes if they continue to work on issues. The potential for a great game is there.
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  86. Nov 12, 2013
    5
    I originally gave this game a 10 after 14 hours....
    I need to revisit that score and now give it a solid 5.
    Too many errors and design flaws to list here, please review the official forums for more information, or better yet, angryjoe. AI is the primary concern, along with stripped down features that make this game sad. Very sad. Breaks my heard. I uninstalled it until they do some
    I originally gave this game a 10 after 14 hours....
    I need to revisit that score and now give it a solid 5.
    Too many errors and design flaws to list here, please review the official forums for more information, or better yet, angryjoe.
    AI is the primary concern, along with stripped down features that make this game sad. Very sad. Breaks my heard. I uninstalled it until they do some serious work on it.
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  87. Sep 4, 2013
    5
    The game is full of bugs

    Insanely stupid AI. The only way it could possibly protect a capital city is if it had 40 units guarding it. The AI also doesn't know how to use siege weapons, and will often fail to even get past the wall. Death from above, and a 2000 man army lies dead at my feet... with 3 of my units lost. Some cities can only contain 5 (capital) or 3 buildings, yet
    The game is full of bugs

    Insanely stupid AI. The only way it could possibly protect a capital city is if it had 40 units guarding it.

    The AI also doesn't know how to use siege weapons, and will often fail to even get past the wall. Death from above, and a 2000 man army lies dead at my feet... with 3 of my units lost.

    Some cities can only contain 5 (capital) or 3 buildings, yet nothing was done to display why a capital city such as Rome can't contain 6 buildings. Hey, maybe it's just a bug.... as if there wasn't enough of those already.

    The AI will constantly abandon cities (capital ones aswell) even if it has more units than the approaching enemy.

    Agents who can't enter armies, cities or board ships.....

    Siege engines are bugged so much that units either get stuck or fail to actually use them.
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  88. Sep 8, 2013
    5
    I pre-purchased this game the day it was pre-released. I installed it the day it came out. It ran ok the first night...but I noticed a LOT of bugs. I tried some custom battles. I used 4 squads of Spartan Hoplites against some Rome Cohorts...I got pwned. I even out-flanked them and out-maneuvered them...nope, dead. It is on "normal" difficulty.

    Since day 2, I have spent 30+ hours
    I pre-purchased this game the day it was pre-released. I installed it the day it came out. It ran ok the first night...but I noticed a LOT of bugs. I tried some custom battles. I used 4 squads of Spartan Hoplites against some Rome Cohorts...I got pwned. I even out-flanked them and out-maneuvered them...nope, dead. It is on "normal" difficulty.

    Since day 2, I have spent 30+ hours trying to get the game to launch..it won't...freezes on the load-up screen. Right now there are 434 positive reviews of RTW2, and 767 negative...make that 767. CA and Sega have my money....I don't have anything in return except anger and frustration. I'm going to make sure that they lose lots of money by helping scare away potential buyers...until the game is FIXED. DO NOT BUY THIS GAME yet. Wait until they get their together.
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  89. Mar 20, 2014
    5
    I have very much enjoyed the Total War series especially when I played Empire. However, I am really starting to get tired of the almost broken AI both on the Campaign and Battlefield. I have tried for months to give this game a chance to kick in, but it just isn't working. There are times that I enjoyed the game, but most of the time it was just frustrating at how difficult it is to playI have very much enjoyed the Total War series especially when I played Empire. However, I am really starting to get tired of the almost broken AI both on the Campaign and Battlefield. I have tried for months to give this game a chance to kick in, but it just isn't working. There are times that I enjoyed the game, but most of the time it was just frustrating at how difficult it is to play the campaign when the AI is so bad. The game definitely looks good, but it lacks the enjoyment of its predecessors. Creative Assembly needs to stop trying to add new features that aren't needed and fix the AI that has been a problem since the beginning of the series. There is no longer an excuse for the AI to be this terrible and I hope Creative Assembly has the sense to address these issues before adding new features. Expand
  90. Oct 24, 2013
    5
    I really like the art. It's pretty. Sadly that is just about it for this game. The battlefield AI was recently made slightly more intelligent which is always nice. However the world map AI is garbage. I really wish we the players were given as good a copy as the "professional" critics. They seem to have gotten a good working version.
  91. Nov 15, 2013
    5
    The game isn't bad but it's not good either and it certainly can't hold a candle to it's predecessor Rome 1. So here are a couple of things I liked and didn't like. This is just my opinion, so it's all debatable.

    Thing's I didn't like- -Dumbest AI. (Self-Explanatory.) -Shallow Campaign and Questionable In-game Design. (No Family Tree, Bare-boned Political System, Meaningless
    The game isn't bad but it's not good either and it certainly can't hold a candle to it's predecessor Rome 1. So here are a couple of things I liked and didn't like. This is just my opinion, so it's all debatable.

    Thing's I didn't like-

    -Dumbest AI. (Self-Explanatory.)

    -Shallow Campaign and Questionable In-game Design. (No Family Tree, Bare-boned Political System, Meaningless Objectives/Victory Conditions, No cut-scenes or unique transformations with agents, Too many unplayable factions make conquering the world a very tedious task, Bland User-Interface, Unnecessary limit on how many generals or agents you can have, No general's speeches, etc.)

    -Inferior Music Score. (It's predecessor, Rome 1 had a way better soundtrack.)

    -Horrendous Multi-player. (No avatar system, Constant Crashes and Desynchronizations.)

    Things I liked-

    -Custom Battles. (Gives me the option to fight where I want, with the units I want.)

    -The Blood and Gore DLC. (I'm sanguinary.)

    -Military Traditions/Edicts/Expanding Cities in Campaign. (I loved making each of my individual armies unique with it's own traditions which add bonuses to their fighting ability. I liked the edicts cause they saved my men from starving to death with the Bread and Games edict. I also loved that animation where the city changes in appearance before your very eyes while on the campaign map.)

    -The Modability. (The Best Part of Total War Games are the creations that it's fans come up with.)
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  92. Feb 12, 2015
    5
    This game is the perfect example for future generations of how a franchise with an epic legacy is run down to the ground, for what purpose ? to cater to console kids that want their games with no brain activity in them and to make more money, making ok money is not enough WE WANT MORE ALWAYS MORE $$$$
  93. Sep 9, 2013
    5
    Long time TW fan going back to Shogun (original). Rome II is apparently a bridge too far. Redeveloped AI is incredibly passive in the campaign I suspect it isn't able to cope with the new campaign features. Battle AI is incredibly easy. Just isn't fun.
  94. Jun 17, 2014
    5
    On the plus side: the graphics that are really cool and....that's it. The rest, especially when you have played the original Rome before, is rather mediocre. Battles are over in a minute after all units entangle into a large blob, no real roman tactics like coordinated pilum throwing available. AI really (empirelike) baaad, Battles take place often in cities that for some reason not fullyOn the plus side: the graphics that are really cool and....that's it. The rest, especially when you have played the original Rome before, is rather mediocre. Battles are over in a minute after all units entangle into a large blob, no real roman tactics like coordinated pilum throwing available. AI really (empirelike) baaad, Battles take place often in cities that for some reason not fully walled. Battlefleets are not useful and too expensive since transport fleets not really much worse in combat, I could go on but that should give an impression. The game could be so much better but is just average Expand
  95. Sep 5, 2013
    5
    So, I didn't want to rate it super low out of complete disappointment, It does deserve some points for being a considerably deep game and you can tell a lot of research went into creating the units and factions.

    The Pros. Ill start with the things I found to be an improvement on the series, Then move onto a list of problems. First of all, The provinces and edicts, This system seems
    So, I didn't want to rate it super low out of complete disappointment, It does deserve some points for being a considerably deep game and you can tell a lot of research went into creating the units and factions.

    The Pros.

    Ill start with the things I found to be an improvement on the series, Then move onto a list of problems. First of all, The provinces and edicts, This system seems to be a much better idea overall than having individual towns not really gaining any benefit from neighbouring towns beyond the overall benefit you have from owning that town any way, when you capture the 3 or more towns in a province you can install a region wide bonus on those towns, which to me is an improvement.

    The physics system, another good addition to the series, combined with units shielding themselves from ranged attacks, it makes certain situations feel more dynamic.

    Other Pros would probably be the Naval sieges and army traditions these are new concepts for TW and it seems to be a fun addition to attacking coastal towns shogun 2 was halfway there with bombardments, but being able to send men in from the sea is another winning addition to the game. it just adds another level of depth to battles, the traditions seem to be another flat buff to a force that has survived long enough to gain plenty of battle experience. you can even resurrect old forces to keep their traditions alive.

    Cons.

    Terrible performance on a game touted to run on anything. (I get a steady frame rate in shogun 2 but this is simply inconsistent, changing the detail doesn't seem to make any difference on the frame rate or stuttering units in large battles)

    Armies are tied to generals, So if you have a broken unit you either need to move another general to his location to switch units out or disband, there are no interchangeable town garrisons unless a general is there as all units can only move with a general.

    no restacking broken units, you can't combine half dead stacks of men into a new full stack, you either have to disband and buy new units or wait for them to regenerate.

    The campaign map UI, now a lot of folks have complained about the unit cards, I personally do not mind them that much, it would of been nicer to see graphic representations of the units in question and not just a tapestry image but its not as big of a deal as the whole UI in general, the event message window takes up about 3 times as much space as it does in shogun 2, the hot bar and information panels are either non existent until you click an army or town, or are simply convoluted beyond recognition, Infact the whole UI feels like it was designed for a console. There was nothing wrong with the UI's in the previous titles, it makes no sense why they redesigned the best working part of the franchise.

    The battles themselves are over rather quickly, if you want even the smallest chance of changing the momentum of a fight or being able to simply keep pace with the battle, you have to play it in slow motion otherwise everything just happens so fast, most battles are over within 6 mins.

    The AI in general is no better than previous titles, the technology tree feels a step back from shogun 2, the diplomacy has gained a few options, but the AI which manages it doesn't always see a beneficial request for trade or NAPs, often asking for gold in return for something that is going to benefit them just as much as you.

    only one agent per army, maybe a balancing issue?
    no family tree? why?

    If you ask me, skip this for a while wait for some patches perhaps it'll get better, but I think shogun 2 is a far superior game.

    Edit: One part of the Campaign I didn't mention was the victory conditions and i'm not sure if I like it or not, basically there are no more short or long campaigns as far as i can tell you can simply win in 1 of 3 ways, economic, military and cultural, its a bit of a change from the previous games in which domination and military might was practically the only way to win. it could make for some fun games.

    after the game is patched ill try to remember this review and alter it based on the performance and quality of life changes.
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  96. Sep 18, 2013
    5
    I've been lucky enough to actually play this game from day one and boy what a dissapointment. The AI is stupid, the family/faction/politics system is totally forgettable, diplomacy is still broken (was it ever fixed?) and battles are short, very short. It becomes painfully clear that there is NO QA at Creative Assembly and Sega. They've never played their own game otherwise 90% of the bugsI've been lucky enough to actually play this game from day one and boy what a dissapointment. The AI is stupid, the family/faction/politics system is totally forgettable, diplomacy is still broken (was it ever fixed?) and battles are short, very short. It becomes painfully clear that there is NO QA at Creative Assembly and Sega. They've never played their own game otherwise 90% of the bugs would have been found before they released this. Paying for beta testing a game. This has sadly become a trend with big titles and this game is no exception.
    There is a good game in here somewhere but it's going to take a lot of digging to bring it to the surface.
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  97. Nov 3, 2013
    5
    They up this game so bad. Quite possibly the most disappointing game this year. Let us talk about how this game was disappointing, hm? Horrible in game character face models compared to the screen shots, laughable face animations, atrocious AI, painfully stressful loading times for both the single player campaign and multiplayer campaign with the more than 100 factions in the game, andThey up this game so bad. Quite possibly the most disappointing game this year. Let us talk about how this game was disappointing, hm? Horrible in game character face models compared to the screen shots, laughable face animations, atrocious AI, painfully stressful loading times for both the single player campaign and multiplayer campaign with the more than 100 factions in the game, and unbalanced units. I could take ONE group of twenty-four elephants and wipe out an opposing army of 2000 TROOPS!!! Yet I LOVE this game! Why? Because... it's Total War. Expand
  98. Sep 5, 2013
    5
    The game is made a for a high end PC and an SSD is a must have if you don't want to clean your house while waiting for your turn.

    The battles are criminally easy. The campaign is slightly harder but still too easy. The battles are slower than in shogun which suits my playstyle. The game is very pretty the graphics are amazing and I like the art style. I like this game more than
    The game is made a for a high end PC and an SSD is a must have if you don't want to clean your house while waiting for your turn.

    The battles are criminally easy.
    The campaign is slightly harder but still too easy.
    The battles are slower than in shogun which suits my playstyle.
    The game is very pretty the graphics are amazing and I like the art style.
    I like this game more than shogun 2 but I do see shogun 2 as a better game which makes this a step back.
    It could be optimized better and have SLI support but it's a rush job.

    I wouldn't pay them 83$ which is the European price for the game but the 30$ the Russian price seemed ok enough for me to try this...for the rest I would recommend piracy as it's not a cashgrab per se but day one DLC makes me angry.
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  99. Sep 10, 2013
    5
    CA's Rome 2 is a disappointing step down from what we were led to expect. It has the feel of an unfinished product released months too soon. TW Shogun 2 was better thought out and reflected some passion for the subject matter. This game gives the impression of a harried design team that was impacted more by budgetary constraints and corporate micro-management than by it's own creativityCA's Rome 2 is a disappointing step down from what we were led to expect. It has the feel of an unfinished product released months too soon. TW Shogun 2 was better thought out and reflected some passion for the subject matter. This game gives the impression of a harried design team that was impacted more by budgetary constraints and corporate micro-management than by it's own creativity and passion for the subject matter. Too much was sacrificed for too little gain, and what gain there is supposedly in tactical graphics is flawed in execution by poor optimization. The strategic map is so large as to make simulating the actual Roman Empire all but impossible, given the rates of movement on the strategic map. I was very much looking forward to this but now have serious doubts about the future of the TW franchise, given how it was handled with this opportunity. Expand
  100. Sep 4, 2013
    5
    This review contains spoilers, click expand to view. I am a fan of Total War series and of Rome Total War in particular for a long time... and since Empire Total War that not just me but many people expects a Rome II that would retrieve the greatness and unique masterpiece that Rome I achieved in its time. Rome II, with sadness we can say, didnt get that.

    Believe me, Creative Assembly AND SEGA, Everything on score below 8.5 is a shame for a Total War Title. Yes, we are very demanding as fans of Total War... Creative Assembly made us this way.

    I begun playing the game on release and checked the first reviews but preferred to wait, play a little more to decide and to be just, as a fan paying money for what i thought would fulfill what me and everybody were expecting, so i waited until at least 10 hours playing to make an opinion.

    We have to be just. Graphically, the game improves almost every aspect we could imagine they could improve. The historical research was well made too, at least to an acceptable point. And the positive points may not be rated bad because we dont like other things in the game. Positive points to other things too. For this reason, a give it a seven.

    But CA, what did you to gameplay? 1 TURN PER YEAR, since it was revealed, everybody is criticizing it but you didnt hear... and now you have a broken piece of a game with an old great idea that is just crap now, with this thing of 1 turn/year that disgraces since historical accuracy of events to game pace, heavily injured by this.

    Settlement manage? Hurtful, shameful, weak, boring. Taxes that you can not specify to each settlement with some special idea? Boring. The GUARD MODE button disappeared, and other simple but efficient things in battle? Bad... AI badly stupid at many moments? Bad... Glitches in Multiplayer with crashes to desktop? Ugly...

    A harm is made to the image of something that we expected greatness, not routine, standard. If CA and Sega want to fix this, they still have a way, with patches. Toilsome, but viable. But please dont put more shame on it and forget to at least try to fix this... you have a work to do, if you care with the business aspect of Total War future sales.

    SEGA, the great market power of CA is their hardcore Total War fans. They convince newcomers to play Total War franchise, not game ads. And you all hav to do better.
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Metascore
76

Generally favorable reviews - based on 71 Critic Reviews

Critic score distribution:
  1. Positive: 49 out of 71
  2. Negative: 7 out of 71
  1. Nov 18, 2013
    74
    The game is far less polished than Shogun 2, and a few more patches will help, but Rome II is still a flawed game that is underwhelming when compared to previous titles in the franchise.
  2. Nov 6, 2013
    70
    And here’s the rub: every addition, every sub-system, every mechanic is subservient to War. War is what Total War is really about. Everything else not directly related to conflict comes across as ancillary. Rome II is a game for warmongers, on both the campaign map and, obviously, on the battlefield. When peace is happening, nothing is happening. When war is happening, Rome comes alive.
  3. PC PowerPlay
    Oct 28, 2013
    40
    If you will play literally anything featuring Total War and Rome in the same title and don't value your time, this is for you. [Nov 2013, p.80]