User Score
7.9

Generally favorable reviews- based on 910 Ratings

User score distribution:
  1. Negative: 54 out of 910
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  1. May 6, 2023
    5
    Torchlight is an action role-playing game developed by Runic Games, featuring a wide range of weapons and armor to mix and match for character customization. However, the gameplay experience can be inconsistent and monotonous in some aspects.

    One of the main concerns about Torchlight is the game's difficulty curve, which seems to spike dramatically starting from the 30th floor. This can
    Torchlight is an action role-playing game developed by Runic Games, featuring a wide range of weapons and armor to mix and match for character customization. However, the gameplay experience can be inconsistent and monotonous in some aspects.

    One of the main concerns about Torchlight is the game's difficulty curve, which seems to spike dramatically starting from the 30th floor. This can make the game frustrating for players who have grown accustomed to a certain level of ease in the game up to that point.

    Another questionable aspect of Torchlight is the variety of missions available in the game. There are only four types of missions, which can be repetitive and limiting for players who prefer more varied activities. Additionally, all missions are given by only four NPCs, which can limit the sense of discovery and exploration in the game.

    However, Torchlight also offers a wide range of weapons and armor to mix and match for character customization, which can provide players with a great variety of options to create their own unique playstyle. Additionally, the trading and item-selling system can provide players with a way to monetize unused items and obtain money for the items they need.

    In conclusion, Torchlight can be a fun game for players seeking a linear, story-driven gameplay experience. However, players who prefer a more varied and challenging game may find some aspects of the game limiting and repetitive.
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  2. Apr 30, 2023
    6
    Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»
  3. Dec 12, 2022
    8
    This review contains spoilers, click expand to view. Fun, fast paced hack and slash game.

    Torchlight is a clone of the game FATE from 2005 but still manages to create its own atmosphere and feeling. In general, it is like any other Diablo based game. Kill enemies, collect loot, level up, get some mad skills and repeat.

    It has a story, but it is not that interesting. Just another villain that needs a good slaying and who is waiting for you at the very depths of the game world in the story mode.

    What makes Torchlight fun is the effortless way it is played. Use portals if you need to go to town or let your pet take the journey while you go on with your adventure, the combat system is good and when you hit an enemy you can hear the slash or bash you made with your sword. Also, the easy way of selling, buying, hot keys for potions and skills etc. makes it really comfortable.

    Torchlight has simple cartoon style graphics and nice music to get you in the mood of playing. The sound effects are good and makes this game somewhat stand out from FATE and other hack and slash games.

    The game can be very repetitive. Not because it is a hack and slash game, which goes for all of them, but because you progress in “floors” rather then levels or maps. The themes change after every ten floors, but the layout is mostly the same for all of them. After floor sixty, you reflect on your life and the fun is starting to decrease. On the other hand, when going for the achievements the game has to offer, it keeps you (or me at least) motivated to complete more and more floors.

    The main issue I had with the game was, because of its repetitiveness, to find a good purpose to go on. There are achievements like I mentioned, but other than that, when you kill the boss in the story, it is just endless floors of the same stuff over and over again.

    But overall, for the price, this is a fun game with hours of content.
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  4. Dec 1, 2022
    4
    Zamanında kalmış bir oyun. Şu an bunu oynayacağıma Divinity XCOM tarzı modern RPG'leri tekrar oynarım.
  5. Sep 5, 2022
    7
    Good game for those who like the Diablo 2 style.
    But after the main campaign (which is cool) it gets very repetitive and has some achievements that are too boring.
    But it's worth playing the main campaign with all the characters.
  6. Feb 6, 2022
    7
    It' is a good game with good aspects of a RPG old style. It is too linear and probably thats the only negative thing about this game.
  7. Jan 15, 2022
    5
    Prvo iz ove godine fate je mnogo bolja igrica iako su joj grafike govno, drugo igrao sam sa minionima i doslo mi je bilo da se ubijem trece standard dificulty je bio prelak a ovo drugo sranje od dificultija je okej do pred kraj kada su me 2-3 miniona bukvalno iznova i iznova ubijali na istu foru gde sam morao da se pomeram milimetrima da bi moj glupi ai od miniona ukapirao da treba bar daPrvo iz ove godine fate je mnogo bolja igrica iako su joj grafike govno, drugo igrao sam sa minionima i doslo mi je bilo da se ubijem trece standard dificulty je bio prelak a ovo drugo sranje od dificultija je okej do pred kraj kada su me 2-3 miniona bukvalno iznova i iznova ubijali na istu foru gde sam morao da se pomeram milimetrima da bi moj glupi ai od miniona ukapirao da treba bar da napadne i da IZNOVA I IZNOVA BACANJE SPELA ZA GLUPE IMPOVE BOZE ME OPROSTI... Ne preporucujem i nikad ne bi vise igrao. Tezak waste of time fate je 10 puta bolji diablo 100 puta bolji. Expand
  8. Dec 26, 2021
    1
    It's not a good game. There is no objective, just endless dungeons.........
  9. Aug 4, 2021
    1
    After Torchlight 2 it feels like an unplayable crap. 9 years from D2 and not even remotely comparable. Final boss is imbalanced as hell
  10. May 10, 2021
    6
    Вроды бы не плохо, но на мой взгляд игра сильно проседает по сравнению со второй частью.
  11. Mar 26, 2021
    5
    I love this part in Game of Clones where Diablo exists and is great and beloved, and little Torchlight is also there and just happy to be included. Torchlight is Podrick. Also like Podrick, Torchlight ultimately finds itself in a place it's not nearly qualified for, but we'll let that slide since he's just so adorable.
    You might think that intro harsh and you'd probably be right. However,
    I love this part in Game of Clones where Diablo exists and is great and beloved, and little Torchlight is also there and just happy to be included. Torchlight is Podrick. Also like Podrick, Torchlight ultimately finds itself in a place it's not nearly qualified for, but we'll let that slide since he's just so adorable.
    You might think that intro harsh and you'd probably be right. However, I am prepared as usual to back up my statement, and I couldn't resist the clones joke once I came up with it. So the intro stays!
    Torchlight is Diablo-Lite. Everybody loves to point out that 2 of the Diablo developers were on the team behind this game, and I literally just proved that I'm no different. Sh!t. Nonetheless, I personally found that the qualities I enjoyed most in Diablo are not here. So let's get this out of the way.
    Torchlight does make little improvements over Diablo, mostly in the area of convenience. Also, doggo is life, and this game has doggo. But you know what really sells Diablo over its contenders?
    Atmosphere.
    You can make a fun, top-down action RPG any day of the week. But to really pull of a oppressive, gut wrenching feeling of suspense and hopelessness is hard. Torchlight does not do this. Diablo: Fun for the Whole Family Edition has no atmosphere and, quite frankly, looks more generic than a white guy playing Wonderwall on acoustic guitar. It's cool to like this game on its own merits, but to compare this to Diablo? Don't make me laugh. It's not like I make you laugh, so return the favour.
    Now that that's out of the way, let's talk Torchlight in its own right. I burnt through this game like an Australian bush fire goes through Koalas. I beat this game in ~12 hours, and that was about 4 hours too long. Usain Bolt's record time ain't got nothing on how quickly I beat the first few levels, and 1 complete orbit of Neptune ain't got nothing how long the final few levels felt. I can understand increasing the length of levels as the game progresses in order to increase challenge. But by golly, sir, if the mechanics of the game aren't advancing along with the level length and enemy health then boy howdy, sir, is the shallowness of the increase more noticeable.
    By removing the small reward that is reaching a new level to break up the pace of the game I now feel like I'm never progressing because what I'm doing right now looks exactly the same as what I was doing an hour ago. The mechanics and challenge are exactly the same as they were, and not even the floor number has changed to reflect my progress. I find the term 'fun run' to be an oxymoron, and the final levels feel like a 'fun run.'
    I played the alchemist character and decided to go with a full summoner class structure. To give this game its due credit, I loved that I could run this build. Between class abilities and spells, which are separated to allow extra nuance in mix builds or even dedicated builds, I was able to have an army of up to 20 pets/minions at once. Not gonna lie, das pretty dope. During the game's ludicrously easy initial levels I didn't have to raise a finger. I just walked around reading and enjoying fine wine while my, rather multicultural, squad run around smacking everything out of my path, the way a bullet train removes deer from the tracks. I was actually saddened by the later levels when my dedicated summoner with little health and defence suddenly became priority target number 1. Enemies would routinely ignore the invasion force headed their way and chase me to kill me in 1-2 hits while the Benny Hill theme played, and Statler and Waldorf sat in the corner saying things like:
    "Do you think he'll survive?"
    "I don't think we'll survive."
    "You think the demons will kill us?"
    "No, watching his play style will kill us."
    It was depressing.
    The most depressing thing, however, was the final boss. I won't spoil anything plot wise because that's not possible. To spoil a plot first there has to be a plot. But I digress. Do you think there's a list somewhere with all the absolute DON'TS of game design? I certainly hope not, because that means the devs just ignored it outright, or worse, used it as inspiration. This boss fight ticked off every pet peeve of mine:
    Bosses with ludicrous health
    Bosses with no mechanics of their own, just adds
    Infinitely spawning adds
    Regenerating health
    If you could measure the painful force of bad boss fights in Richter scales of magnitude, this guy'd be a Tohoku.
    I make the game out to seem worse than it actually is by focusing on what I disliked. But gee whiz, sir, my arguments aren't invalid. If you're like me, stick to Diablo. But if you're not a neurotic Oblivion NPC with a deluded sense of humour, then give it a go.
    Not kidding about that multicultural thing. I had dogs, demons, zombies, skeletons, robots, and sentient gems and swords. I practically mained the United Nations of Torchlight.
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  12. Feb 28, 2021
    8
    Хороший диаблоид, который не смотря на ограниченный бюджет играется очень и очень бодро. Играть за местного мага - одно удовольствие.
  13. Dec 13, 2020
    8
    Fun action role-playing hack and slash dungeon crawler with nice colourful art style that is refreshing after so many Diablo-like games.
  14. Nov 17, 2020
    6
    Oynanışı ilk başta çeşitliymiş gibi gelse de bir yerden sonra anlamsızca adam kesmeye dönüşüyor.
  15. Sep 29, 2020
    6
    Поиграл пару часов, не залетела, может дело, что игра 2009 года, но в настоящее время лучше поиграть в диабло 3, это по факту клон диабло 1 в 1 только текстуры поменяли на рисованные. Вообщем графика не понравилась, боевка примитивная, персонаж переключается между мобами коряво, вообщем ерунда, да и как упоминалась ранее в отзывах, игра полностью слизана с игры 2005 года Fate 6/10 чистоПоиграл пару часов, не залетела, может дело, что игра 2009 года, но в настоящее время лучше поиграть в диабло 3, это по факту клон диабло 1 в 1 только текстуры поменяли на рисованные. Вообщем графика не понравилась, боевка примитивная, персонаж переключается между мобами коряво, вообщем ерунда, да и как упоминалась ранее в отзывах, игра полностью слизана с игры 2005 года Fate 6/10 чисто для фанатов Expand
  16. Jun 23, 2020
    7
    Fun hack & slash, just limited in its scope, there is one town, three classes and atmosphere that doesn't really compare to Diablo, still a neat game to boot.
  17. Jun 13, 2020
    5
    5.0/10
    Когда-то я думал, что я являюсь полноценным фанатом подобного ARPG жанра, так как я питаю любовь к первым двумя частям Diablo, а третья часть вовсе не вызывает у меня негатива, который появился у многих фанатов серии, а также люблю ещё с детства серию Titan Quest. Но поиграв в Torchlight я начинаю понимать, что не каждый "хороший Diablo-клон" может быть хорошей игрой.
    От сравнений
    5.0/10
    Когда-то я думал, что я являюсь полноценным фанатом подобного ARPG жанра, так как я питаю любовь к первым двумя частям Diablo, а третья часть вовсе не вызывает у меня негатива, который появился у многих фанатов серии, а также люблю ещё с детства серию Titan Quest. Но поиграв в Torchlight я начинаю понимать, что не каждый "хороший Diablo-клон" может быть хорошей игрой.
    От сравнений с вышеуказанной игрой никуда не деться, но важно понимать, что Diablo привлекает меня именно своим интересным сюжетом и запоминающейся атмосферой. Ни того, ни другого в Torchlight нет. Вообще данная игра напоминает скорее какой-то дешевый продукт в жанре ARPG, в который так хотелось поиграть многим фанатам таких игр в 2009 году, когда в свет ещё не вышли никакие Diablo 3, Path Of Exile и всё остальное. Всё, что нам приходится делать в этой игре - исследовать однотипные, а главное, скучные, локации пачками, закликивать противников своими атаками и выбивать с них бесполезный в 99 процентах случаев лут (если не считать свитки идентификации), в общем всё, как обычно, только ещё и на фоне очень скучной сюжетной линии и в своеобразной визуальной стилистике, которая могла бы мне понравится, но всё же не сделала этого. Большие были надежду и на музыку Мэтта Ульмена, которая была, безусловно, на уровне (элементы трайбал эмбиента очень хорошо ложатся на исследования тёмных и злых подземных глубин), тоже успевала надоедать и местами уже начинала скорее раздражать, чем приятно ложиться на ухо.
    Касаемо личного игрового опыта - я провел в игре чуть более 10 часов (которые как будто растянулись на 30) на высоком уровне сложности, который не сделал игру ни на грамм интереснее. Примерно до 30 уровня подземелий я почти не сталкивался ни с какими проблемами, уничтожая всех и вся единственной магией, играя за лучницу. Затем уже начались резкие сложности, которые легко регулируются ещё и закликиванием кнопки с зельем здоровья. И тут я столкнулся с проблемой, которую не смог решить - я просто не смог победить предпоследнего босса игры, что бы ни делал. До этого я (скрипя зубами) исследовал каждый закуток, убивать каждого монстра в надежде получить интересный шмот (не вышло), получить побольше опыта (тут уже лучше), но всё это не помогло мне победить Алрика, а возвращаться в предыдущие уровни и прокачивать себя до изменожения у меня уже не было никаких сил. Я бросил игру в этот момент, а затем понял, что не пропустил ничего существенного.
    Если какая-нибудь текстовая RPG или point and click адвенчура вам кажется скучной игрой, то попробуйте сыграть в Torchlight. Вы откроете новые грани слова "скучный".
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  18. May 26, 2020
    0
    same map, same creatures, same items... first 5 hour good maybe but after really bored.
  19. Nov 10, 2019
    8
    Игра отличная, сюжет не понял вообще, но он здесь далеко не самое главное, порадовало то, что можно бесконечно прокачиваться и становиться всё лучше.
  20. Oct 21, 2019
    10
    I'm rating games I played in the past. I think anyone would think this game is an 8 or a 9 but for me it was a 10 experience-wise. There are times in your life where maybe you don't have any friends and there is not much to do or opportunity to do them and games can be a reprieve or an escape, but I remember while playing this game, saying to myself, "why do I need friends"?
    It was that
    I'm rating games I played in the past. I think anyone would think this game is an 8 or a 9 but for me it was a 10 experience-wise. There are times in your life where maybe you don't have any friends and there is not much to do or opportunity to do them and games can be a reprieve or an escape, but I remember while playing this game, saying to myself, "why do I need friends"?
    It was that addictive and fun and did everything right. To this day, I think it is my favourite series in the ARPG genre, enjoying it way more than Path of Exile that I recently played. Its potential shortcomings, story and lack of multiplayer, did not bother me as ARPG storylines are to be ignored and I never play online anyway.
    It took elements of previous games and improved upon them: spell-casting, town-returning, good-selling pet; immediate item comparison
    Good times!
    Expand
  21. Jul 28, 2019
    4
    Вполне приятная визуально игра. Бесконечные приключения по этажам подземелий с рубиловом одинаковых мобов и перебиранием гор лута. Если честно то такой игровой процесс угнетает, даже при условии что ваш питомец может все это отнести и продать. Закупка зелий тоже меня огорчила с очень медленным перетаскиванием по одной банке к себе в инвентарь (хотя этот недостаток я заметил только передВполне приятная визуально игра. Бесконечные приключения по этажам подземелий с рубиловом одинаковых мобов и перебиранием гор лута. Если честно то такой игровой процесс угнетает, даже при условии что ваш питомец может все это отнести и продать. Закупка зелий тоже меня огорчила с очень медленным перетаскиванием по одной банке к себе в инвентарь (хотя этот недостаток я заметил только перед самим финалом). Наиграв около 20-ти часов игра начала раздражать и бесить своими маленькими недочетами. Expand
  22. Jul 14, 2019
    3
    Pretty boring not the greatest game for people to learn the RPG games and how they function since its too easy, and its so easy it can literally become a cookie clicker with extra steps and graphics with bland repetitive enemies you see for more than three dungeons straight and graphics don´t hold up since a game that launched a year later with RPG elements with graphics three times better.
  23. Jun 17, 2018
    8
    Игра получилась неплохой, но не такой атмосферной, как Diablo 2.
  24. Jul 30, 2017
    8
    I think that this is truly a unique game and I would recommend that if you are a fan of this type of genre then I think you should give this game a try.
  25. Apr 14, 2017
    0
    Générique et sans âme, aseptisé, mécanique et limité, affreusement répétitif. Un jeu à clics, clic-clics, débile et sans intérêt aucun. Les graphismes de dessins animés en 256 couleurs n'aident pas vraiment, ni les voix en anglais seulement. Une clonerie tartignole de ces grosses merdes à clikoos que sont les Diablol sur lesquels même les têtards s'auto-suicident d'ennui dans unGénérique et sans âme, aseptisé, mécanique et limité, affreusement répétitif. Un jeu à clics, clic-clics, débile et sans intérêt aucun. Les graphismes de dessins animés en 256 couleurs n'aident pas vraiment, ni les voix en anglais seulement. Une clonerie tartignole de ces grosses merdes à clikoos que sont les Diablol sur lesquels même les têtards s'auto-suicident d'ennui dans un arc-réflexe salvateur. Torchlight : on peut éventuellement se torcher avec mais c'est tout. Expand
  26. Aug 16, 2016
    7
    I remember playing this game as a simple distraction but by progressing became more and more challenging. Don't be confused by its simple graphics, it's a complete RPG in all ways, and better than many others more famous. Maybe the best is its full mod support that extends its life even today at pair with Torchlight II.
  27. Jun 22, 2016
    8
    2/13/2012: Torchlight doesn't have multiplayer. That is a major shortcoming in this sort of game. That said, it's a damn good dungeon crawler. Coming from the developers behind the first two Diablos (and featuring music by the same composer, a man that will make you believe guitars can sound haunting and foreboding) it should come as no surprise that it does everything those games did and2/13/2012: Torchlight doesn't have multiplayer. That is a major shortcoming in this sort of game. That said, it's a damn good dungeon crawler. Coming from the developers behind the first two Diablos (and featuring music by the same composer, a man that will make you believe guitars can sound haunting and foreboding) it should come as no surprise that it does everything those games did and more, with various time-saving, anti-frustration features that serve to streamline the game experience and keep you in the fight. I played Torchlight for a lot longer then it took to simply beat the final boss, which should be testament to it's sheer addictiveness. However, an addictive game is not necessarily a fun one, and Torchlight will eventually wear out it's welcome in your library. It's worth its low price for what you get, but at this point you may be better off waiting for the multiplayer sequel or the eventual MMO. Expand
  28. Feb 26, 2016
    7
    Todo buen amante de Diablo tiene que jugar a Torchlight. Escenarios maravillosos, cientos de items y armas diferentes. Escenarios bastante bonitos y muy buen cuidados. La historia fantástica también.
  29. Dec 29, 2015
    6
    An RPG game definitely enjoyable even in single player. If you love strengthening your characters with various equipments and skills, Torchlight is the right game for you
  30. May 12, 2015
    8
    This review contains spoilers, click expand to view. I do not have to say anything more. But i need to write one hundred and fifty characters. i think my score can describe it............................ Expand
Metascore
83

Generally favorable reviews - based on 57 Critic Reviews

Critic score distribution:
  1. Positive: 50 out of 57
  2. Negative: 0 out of 57
  1. 90
    With phenomenal music and great art direction, combined with an addictive combat system, it's hard to step away from the keyboard and mouse after the first floor.
  2. Runic hasn't dumbed down the experience, they've removed the fluff and distilled it down to the truly fun parts. Add in a few innovations and what you've got is Torchlight; a game that raises the expectations for dungeon-crawling action RPGs by being not just fine-tuned but affordable as well.
  3. The core of the game is its combat and character progression, and both of those are outstanding. Torchlight might not be breaking any new ground, but the soul of Diablo hasn't been so ably captured in years. You won't find much that approaches Torchlight's worth at its $20 price point.