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8.5

Generally favorable reviews- based on 2097 Ratings

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  1. Oct 10, 2013
    8
    This game is very well made and better than the original in all respects, but it’s only fun up to a point. The story is basically non-existent (like most games in this genre) so once the loot collecting & pointing and clicking get tedious, you’ll struggle for a reason to continue. The graphics at least stay fresh and give every area its own identity, but even though you feel like you’reThis game is very well made and better than the original in all respects, but it’s only fun up to a point. The story is basically non-existent (like most games in this genre) so once the loot collecting & pointing and clicking get tedious, you’ll struggle for a reason to continue. The graphics at least stay fresh and give every area its own identity, but even though you feel like you’re exploring different places, you’re always doing the exact same thing in those places, which is clicking to kill monsters. A whole lot of monsters. Over & over again.

    One huge plus is the devs opening the game up to the Steam Workshop. That has allowed people to make some incredible mods that add depth and fun to the game not included with the original version. That combined with the low price move this one up from a 7 to an 8 for me.

    I might force myself to sit through a couple more hours of clicking so I can click all the way through to the end, just to say I did, but I’ll certainly never go back and start a new game over. If these types of games are your cup of tea, though, you’ll like it a lot and should pick it up.
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  2. Sep 25, 2013
    10
    Absolutely amazing. Everything D3 wasn't, and more. I'm getting ready to start my New Game+ and I'm more excited than I was at the beginning of my first play-through.

    I can't say anything that hasn't been said before! GET THIS GAME!
  3. Sep 18, 2013
    9
    Another great game from some of the original Diablo developers who started their own company. I'm not the biggest fan of the art style but if you liked Torchlight this is more of the same with some cookies. Multiplayer is a nice addition but not amazing.
  4. Sep 10, 2013
    10
    An amazing game this is what I want from a Dungeon and Dragons game! I have spent countless hours playing this game there are a ton of things to do! Amazing game, buy it!!
  5. i0n
    Sep 3, 2013
    9
    A truly impressive title on it's own merits not to mention the incredibly low price this is definitely one for lovers of Diablo style gameplay. In all honesty however, I enjoyed Torchlight II a great deal more than the Blizzard title(s) and was taken aback by the pace, graphics, gameplay mechanics and replayability. This is what Diablo 3 should have been. Excellent work Runic Games.
  6. Aug 23, 2013
    10
    Downloaded this about six months ago. I've logged about 120 hours into this thing so far... I'm playing it even when I'm NOT playing it... Either something is very wrong with me (very possible) or this thing is GOOD.
  7. Aug 15, 2013
    10
    I don't usually give out 10s, even amazing games with tons of playtime and play value get a 9. But Torchlight II is unbelievably fun. I've played through the entire game and started a New Game Plus and it's still fun! I played the original FATE game (and it's predecessors) a long time ago, and I loved them so much I was ecstatic to hear about a modern remake, and they did not disappoint inI don't usually give out 10s, even amazing games with tons of playtime and play value get a 9. But Torchlight II is unbelievably fun. I've played through the entire game and started a New Game Plus and it's still fun! I played the original FATE game (and it's predecessors) a long time ago, and I loved them so much I was ecstatic to hear about a modern remake, and they did not disappoint in any area! In fact, even though I hold FATE as a classic and precious to me because of personal memories, Torchlight II may even be better. Expand
  8. Aug 12, 2013
    7
    This review contains spoilers, click expand to view. It's a very nice game, not expensive at all, and very fun to play. Unfortunately, it is not polished, and small things amount to such an extent that it becomes really hard to enjoy the game.
    For example, there is a solid delay between your attack and movement actions; so when you are in the middle of a fight, hitting that mouse button to kick some monster buts, and suddenly your health drops to the point where you want to run you start clicking away, but your hero will continue to swing his hammer for a couple of times, until he reacts. By that time, of course, he will be dead. You have two alternative weapons configurations: so you may equip a shield and a sword as one, and a bow as the other configuration. If you equip two two-handed weapons in both configuration slots, one weapon defaults to right hand, the other to left. Now when you open up your Archaic Stats (where you can see all of your Hero's details, such as damage), not only need you to switch both configurations, you also need to switch the hands, in essence destroying all sense in comparison. Basically, you cannot compare both configurations' damage easily. Which brings us yet to another silly design blooper: when you point to an item, the statistic insert jumps out at you, and if it's let's say a weapon, two more stat inserts will jump our (for weapons in both your hands), effective covering ALL of your screen. Now, i could NOT (no matter how i tried) compare my ring's protection properties with the Actual Hero's Stats of Elemental protection. Unacceptable. Then, there are the graphics i like the overall design and atmosphere, but the textures are just washed out dyes. I did not feel personal with the Hero no matter how the equipped armor changed her looks. The weapons are actually terribly designed a cannon is a cylinder, and a sword is a stick. And Rare or Uniques do not differ from normal or enchanted sets. Major turn off. I was also playing on difficult setting, and could not amount any money whatsoever (the most i have possessed was around 30k), simply because as in the beginning of the game, or at level 40 you will set good items, really good sets or rares for around 100-200 gold pieces. What?! The skill tree is weird you cannot re-stat your points (actually, you can buy back only 3 latest points spent), and earlier skills do not contribute to later ones. So, does that mean that we should wait until Level 40 when the last skill opens up in a specific skill set tree to use it?! Come on... Things like that are all over the game; thankfully, Torchlight II is modable, and many people are making it better and better every day, with mods and improvements. Overall OK.
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  9. Aug 11, 2013
    3
    I don't know why people giving Torchlight 2 so high scores. I really felt cheated when the feedback was so good, and then the reality was very different.

    - THE BAD: Graphics are bad with no detail, combat is lazy with no impact, monsters have little variety, landscape neither has about any variety at all, boring quests (It's an APRG, surprise), story is boring, there are few classes
    I don't know why people giving Torchlight 2 so high scores. I really felt cheated when the feedback was so good, and then the reality was very different.

    - THE BAD:

    Graphics are bad with no detail, combat is lazy with no impact, monsters have little variety, landscape neither has about any variety at all, boring quests (It's an APRG, surprise), story is boring, there are few classes and the customization is also scraping the bottom,

    - THE GOOD:

    You can apply mods and multiplayer is keeping the game alive, but ony by a bit.

    I didn't finish the game after 18 hours of gameplay I gave up due to the game was too boring.
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  10. Jul 28, 2013
    7
    A lot of progress and improvements have been made since the first Torchlight. This game is very large with detailed maps and dungeons. The level design is not repetitive at all from start to finish. I love how the internet coop works as well.

    The only bad thing is, after you have finished the game, you feel kind of full of it and anything beyond that is just a grind fest. Nothing new
    A lot of progress and improvements have been made since the first Torchlight. This game is very large with detailed maps and dungeons. The level design is not repetitive at all from start to finish. I love how the internet coop works as well.

    The only bad thing is, after you have finished the game, you feel kind of full of it and anything beyond that is just a grind fest. Nothing new (except extra dungeons), no pvp, just creep carnage and better items. Same suffering as with the Diablo 3.

    Conclusion: If you are looking for 15-20 hours of fun aRPG gameplay, go for it.
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  11. Jul 23, 2013
    9
    The Basics

    Torchlight has really pumped some much needed blood into the action RPG genre. It’s not that it’s invented any new formula or feature. It’s that it’s got really well oiled gameplay which seems to understand itself. Runic definitely grasps the essence of the genre and what makes these kinds of games work. As a player, I can feel it in the polish of the flow of gameplay.
    The Basics

    Torchlight has really pumped some much needed blood into the action RPG genre. It’s not that it’s invented any new formula or feature. It’s that it’s got really well oiled gameplay which seems to understand itself. Runic definitely grasps the essence of the genre and what makes these kinds of games work. As a player, I can feel it in the polish of the flow of gameplay.

    True to form, character development in TL2 is very familiar: there’s a few dozen levels, troves of gear, and stat allocations. There’s special skills and abilities, special vendors, and inventory management. However, the game takes these things to some pretty interesting heights which, when combined, make the pace of gameplay furiously fast, gratifying, and addicting.

    The controls remain very simple: mouse button does most things, and the number keys are there for your customization. Stats aren’t auto-allocated: you get to build your character exactly the way you see fit. The stats themselves are relatively straightforward to understand and designed in such a way that no matter what class you pick, all of them will be useful to you. This means that even though there will be popular builds, there simply won’t be a “best” build no matter what fanatics and theory crafters say. How can I be so certain? Because there’s no best way to play this game. Runic has made player choice reign supreme it. Your single player game is yours and while there are multiplayer options, even that is custom for you and your friends.

    Inventory

    Sad how many modern games ignore this little, well-worn feature. They slap some bags on you and call it a day. Not in TL2. Just like the original, you have several bags. One’s for all the awesome loot you pick up, another for potions and buff items, and another for spell scrolls. Quest items don’t go in your bags. They just sit on your questlog until you use them. What’s more is they added an auto-sort feature which allows you to quickly rearrange items from top to bottom.

    Also, spammy potions. However, I like the execution of it here as a mechanic. The game rewards players for using fewer potions by asking you to use them at the right time during combat. This is the difference between a potion spammer and a potion user.

    Skills & Stats
    Rather than skill trees, TL2 has skill tables. Basically, the only prerequisites to learning any skill is your current level. That means no more wasting points in abilities just to get the ones it unlocks. Simply stack your points and wait until you hit the appropriate level. Or do what I do: experiment a lot.

    The variety in the trees seems adequate to me. Of the classes, I’ve so far tried the Engineer and Outlander. The trees for both are varied enough to truly give the player some strong options for alternate builds. Be careful, though. There’s no way to redo your skills once you’ve spent the points; they’re permanent, but you can always undo your last 3 skill allocations for a small fee at one of the special trainers.

    Arguably the most important part of character development, stats are simple enough to understand and flexible enough to ensure non-trivial benefits no matter your build. I won’t get into the nuts and bolts of stat scaling, but I will say that there’s no “bad” stats. They’re all viable for any class and allow for great build diversity. For the most part, the function of each stat is spelled out right on the character panel to give some transparency about just what’s being bought for a point. These also cannot be undone once the window is closed.

    Spells
    What I like most about Spells is how they add an extra dimension to your class. As a spell wielding Outlander, I can tun his combat style to include fireballs, demons, and frost bolts. If I’m an Embermage, I can add skeletal archers or minions to my team. This feature succeeds at increasing class versatility and utility and it’s very fun to boot.

    Runnin’ and Gunnin’
    It doesn’t feel like it’s going as fast as it does. One moment I’m heading out of town to shoot-up some baddies and the next I’m 10 levels ahead and still blasting away. So forget leveling grindiness (until New Game This game does that worst than all the rest and that’s a really awesome thing.

    Monsters
    Forget the randomness associated with ALL creatures crawling through an ARPG. Unique monsters and bosses are actually intriguing in what they do. There’s actual challenge and fun involved. Each TL2 boss seems to be hand crafted for a specific experience. There’s some strategy involved and the monsters seem like they’re paying attention to you. This makes the fight feel more dynamic, less like another blip on the map to
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  12. Jul 23, 2013
    9
    Having played and loved the first game I was pretty psyched upon hearing about the squeal. After I played and was disappointed with Diablo 3, Torchlight 2 came out as if to pick up the pieces giving me a solid, great action-RPG. I played over 100 hours of this game, and loved every second of it. Yeah the story is basically not there, or just filler, but the game play is where it’s at. WithHaving played and loved the first game I was pretty psyched upon hearing about the squeal. After I played and was disappointed with Diablo 3, Torchlight 2 came out as if to pick up the pieces giving me a solid, great action-RPG. I played over 100 hours of this game, and loved every second of it. Yeah the story is basically not there, or just filler, but the game play is where it’s at. With the updated pet system which is the best, the plethora of weapons with crazy stats, the ability to choose the difficulty off the bat, being able to customize skill points, and most of all the mod support (which is now integrated with steam workshop).

    It has everything to hope for in an action-RPG/dungeon crawler. I did hear people had issues with the online multiplayer, but I never experienced them while playing with friends, or just random people on servers. It’s a fantastic game, and definitely something you should pick up, or at least try the demo you won’t be disappointed.
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  13. Jul 22, 2013
    5
    I think it should be noted that this is a *CASUAL* game. No depth to the mechanics, and nothing particularly challenging. Ever. It's all a point-and-leftclick game. Between all the fireworks of the spells it's incredibly difficult to tell where the enemies are in all the chaos, but you realize that it doesn't even matter anyway, because you're just clicking away randomly anyway.

    I have
    I think it should be noted that this is a *CASUAL* game. No depth to the mechanics, and nothing particularly challenging. Ever. It's all a point-and-leftclick game. Between all the fireworks of the spells it's incredibly difficult to tell where the enemies are in all the chaos, but you realize that it doesn't even matter anyway, because you're just clicking away randomly anyway.

    I have no doubts that this could be HIGHLY entertaining for a lot of people, but don't expect to be entertained if you're coming from a MOBA or FPS background expecting fun hack-and-slash action.
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  14. Jul 21, 2013
    9
    This is a really good game and you can get it on sale for $5 which is practically robbery. The graphics have been reworked since the initial release and the game looks much better. I definitely recommend this game it's a lot of fun and has high replay value. The only area this game suffers is multi player which is why Diablo III still fetches $40. If you don't care about that then this isThis is a really good game and you can get it on sale for $5 which is practically robbery. The graphics have been reworked since the initial release and the game looks much better. I definitely recommend this game it's a lot of fun and has high replay value. The only area this game suffers is multi player which is why Diablo III still fetches $40. If you don't care about that then this is the way to go. Expand
  15. Jul 20, 2013
    9
    A very fun Diablo-like (But better) game that has nice looking graphics, very fun gameplay, and for the price (Of only 20$ USD), it`s a definite buy If you loved Torchlight 1, Diablo, or just RPGs in general!
    Get it!!
  16. Jul 19, 2013
    10
    Amazing game, highly addictive, fun, loot-tastic and has all the elements any rpg fan would appreciate.
    It feels like the perfect game especially with all the mods replay value.
  17. Jul 15, 2013
    9
    Like a true master of PR, Runic Games released their Torchlight 2 very close to Blizzards' Diablo 3. The differences between the two games seem subtle at first, but become very apparent when playing either game for a longer time. This review will put these two games side by side, because it seems the best way to get the point of this review across: Runic has taken everything that madeLike a true master of PR, Runic Games released their Torchlight 2 very close to Blizzards' Diablo 3. The differences between the two games seem subtle at first, but become very apparent when playing either game for a longer time. This review will put these two games side by side, because it seems the best way to get the point of this review across: Runic has taken everything that made Torchlight and Diablo great, and added everything it was missing to achieve near-perfection.

    Big plus One: Freedom & Pricing
    TL2 is a game without DRM. It is also a game that costs far less than Diablo 3. To top it off, you get the editor along with it, opening up the way for mod communities to go wild on it. Where Diablo 3 offers a single, linear storyline with replayability only through ramping up the difficulty, TL2 offers a neverending Mapworks along with it, which keeps spawning random maps to play with various penalties or bonuses.

    Big Plus Two: Customization and Character building
    Where Diablo 3 served players with an ever-increasing amount of options that could be 'respecced' as often as you wanted, TL2 offers skill trees that restrict and allow the use of specific, tailored builds and more variety in playstyles. TL2 offers a small selection of class-specific gear to find, while everything else, from weapons to armor and jewelry, is usable by every single class, again adding variety within a single class where D3 offers none.

    Big Plus Three: Actually gaming, instead of worrying about money or lag.
    Where Diablo 3 offered a launch that was far from smooth, TL2 has no compulsory always-online, and no Real Money Auction House that completely destroyed in-game economy and fueled hordes of account hackers and monetary issues. Better yet, TL2 has no lag and plays more responsively, quicker and with far less issues and zero downtime. It sounds ridiculously obvious, and it is exactly that.

    Regardless of the existence of Diablo, Torchlight 2 simply is one of the most enjoyable dungeon crawlers on the market. Even recent patches to both games have not managed to change this perspective.

    The only advantage granted to Diablo 3 over TL2, is that it has a larger online community, but I seriously question whether D3 also has the larger amount of satisfied players.
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  18. Jul 1, 2013
    8
    I wasn't very fond of the first Torchlight game, mainly because I kinda never grew up with Diablo games (I was too young when Diablo came and I couldn't understand how RPG worked), but as a game itself it was pretty fun...for about 10 hours. Infact the first game lacked a bit of variation and I just couldn't help myself to continue. TL2 however improves everything from the first, and II wasn't very fond of the first Torchlight game, mainly because I kinda never grew up with Diablo games (I was too young when Diablo came and I couldn't understand how RPG worked), but as a game itself it was pretty fun...for about 10 hours. Infact the first game lacked a bit of variation and I just couldn't help myself to continue. TL2 however improves everything from the first, and I will sum it up in 2 BIG points.

    1)When I bought this game, I was impressed by how it was open and how big it became: we have 4 classes now and each have their own skill set and they do feel unique, even though we lost some "unique" feature from the previous game (the destroyer was big, the alchemist was slim, and the ranger was a pretty gorgeous woman). That aside, the game is BIG although it still lacked variation and while I do play it more than the previous game, I still get bored pretty quickly (and the story is kinda non existant). We also get the online play but I really hardly tried it and there's not many people online, and if they are they're usually higher level than me, which meant I was a a pain for them. Still a good thing however.
    Definitely a good rpg to play anyway I didn't dislike it at all...until...

    2)...the day the mods came. NOW the fun really began! While we kinda lost the possibility to play online (we still can, but it requires that you have the exact addons that the host has), the game is so much amplified and varied now: modders always give us new classes (I just restarted with one), new features (dungeons, customizations, pets), new icons and HUDs, and many other things that actually makes you wanna try out for good. The only downside is that you can only put 10 mods at the time (probably for the online feature), but right now the mods makes this game much more varied and enjoyable to try out.

    In other words, it was a good game before but now it's even better and I can't wait to see more mods to come; add the fact that is still a huge game (even bigger now!), and the price is pretty cheap too, you can easily spend a ton of hours only experimenting stuff and mods (even though it still suffers from being repetitive and some skills tend to be pretty useless). This is a very solid game and a great sequel to the original Torchlight: if you like Diablo style game (it's the closest genre I can recall), give it a try and enjoy the exploration.
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  19. Jun 25, 2013
    8
    This genre of game has always failed to excite me, until Torchlight 2. The gameplay, whilst simple, is always addictive and random loot generation makes every enemy worth killing. The multiplayer is even more fun, especially with each player getting their own loot (Borderlands 2, take note). and the online mode is easy to operate. The pet system is also really clever, saving you trips backThis genre of game has always failed to excite me, until Torchlight 2. The gameplay, whilst simple, is always addictive and random loot generation makes every enemy worth killing. The multiplayer is even more fun, especially with each player getting their own loot (Borderlands 2, take note). and the online mode is easy to operate. The pet system is also really clever, saving you trips back to sell your stuff. Though the story isn't very interesting and inventory management is a chore, this game does have some very cool class customization and skill tree upgrades. Whether you already enjoy Diablo-like mechanics or not, Torchlight 2 is worth your time. Expand
  20. Jun 24, 2013
    6
    I don't understand the overwhelmingly high scores for this game, because Torchlight II feels to me like the pinnacle of mediocrity. Really I can only bring myself to play it after having played Diablo 3 to death; over 300 hours for D3 and only 20 for T2.

    My main problem with T2 is that it copies ideas from every other RPG and has almost no originality--or at least no good, original
    I don't understand the overwhelmingly high scores for this game, because Torchlight II feels to me like the pinnacle of mediocrity. Really I can only bring myself to play it after having played Diablo 3 to death; over 300 hours for D3 and only 20 for T2.

    My main problem with T2 is that it copies ideas from every other RPG and has almost no originality--or at least no good, original ideas. I swear several of the music tracks sound like they were ripped right out of Diablo 2. I've been playing an embermage and the skills, while pretty original, are hit or miss in the fun department; but it does have some limited respecing, which is appreciated. The loot is kind of difficult to figure out the mechanics of as you're never quite sure what effect some of the modifiers will have, albeit it's not as bad as Dungeon Siege III in this aspect. Same thing for spell properties and damage. You're given a DPS rating for the weapons in your hand but no average spell damage. And the most mystifying thing of all is the character attributes. As a mage, your damage is increased by both Focus, Strength, and Dexterity--it boggles the mind! Aside from that, the story--as others have pointed out--is complete trash, I just skip right over it.

    As far as good things, there isn't much to point out. But it does have support for mods, which is nice, but it's nowhere near Skyrim mod levels. I'm wracking my head trying to think of more good things about this game, but it's just so... average.
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  21. Jun 24, 2013
    6
    This game got hyped only because of failure of Diablo 3. This game is worse than Diablo 2 and Titan Quest. What is funny this game got even worse graphics than Titan Quest and TQ was released at 2006!!! Trust me if D3 did not failed nobody would rate this game 10 or even 9.
  22. Jun 16, 2013
    9
    This is a fantastic game. I don't have a ton of experience playing action RPGs, but I was a huge Diablo fan back in the day. In my experience, TL2 is beautiful, fun, accessible and addictive. The music is extremely well done also. I cannot believe this game is only $20 (I actually caught it on sale for less).

    My only gripe is the lack of native controller support. I purchased
    This is a fantastic game. I don't have a ton of experience playing action RPGs, but I was a huge Diablo fan back in the day. In my experience, TL2 is beautiful, fun, accessible and addictive. The music is extremely well done also. I cannot believe this game is only $20 (I actually caught it on sale for less).

    My only gripe is the lack of native controller support. I purchased Pinnacle Game Profiler to allow me to use a controller, and it works quite well. I hope the next Torchlight installment will include it.

    BUY THIS GAME.
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  23. Jun 15, 2013
    4
    This game is horrible compared to the first. The graphics are are fuzzier, not as sharp, the world isn't nearly as appealing as the first game.. Loot drops are favor what ever classes you AREN'T playing. Got a Outlander to up level 20 and no pistol drops anywhere, and yet they start you out with pistols. Stupid level design nowhere near as cool as the first game and the controls are stillThis game is horrible compared to the first. The graphics are are fuzzier, not as sharp, the world isn't nearly as appealing as the first game.. Loot drops are favor what ever classes you AREN'T playing. Got a Outlander to up level 20 and no pistol drops anywhere, and yet they start you out with pistols. Stupid level design nowhere near as cool as the first game and the controls are still an unintuitive mess. The only reason anyone gives this game a 10 is because it doesn't suck as bad as Diablo 3, but it still sucks. Expand
  24. Jun 9, 2013
    4
    gameplay is boring and graphic are too cartoonish for my taste. an improvement over the first installment, but not sufficient enough to make it to a positive rating.
  25. Jun 7, 2013
    10
    If you're into loot hunt/character building games, this is probably the best thing to come out in over a decade. For those who have never played this type of game before, it's an action role playing game, where you have abilities bound to your left and right mouse button and a few keybinds on the keyboard. The action and controls are fairly straightforward so that really anyone can getIf you're into loot hunt/character building games, this is probably the best thing to come out in over a decade. For those who have never played this type of game before, it's an action role playing game, where you have abilities bound to your left and right mouse button and a few keybinds on the keyboard. The action and controls are fairly straightforward so that really anyone can get into it fairly easily.

    You level your character up by doing quests, defeating monsters, mini bosses and bosses, and you choose new abilities as you level to customize your character's play-style. You will find increasingly awesome weapons, armor, spells, and armor enhancement gems as you progress through the game. You can customize your characters appearance to some degree, and even choose a pet from a variety of critters. There are open world areas to explore, with each area having a number of "dungeons" ,(towers, keeps, crypts, etc.).

    The appeal to this genre of game comes primarily from what is known as the "loot hunt". As your character proceeds through the game's content, the monsters and bosses they defeat will drop increasingly powerful items for your character to use. Depending on what skills you have chosen for your character, you're going to want to hunt for specific items that compliment that play-style and make your specific character build more powerful. These types of games can provide thousands of hours of game play--if they get the character building and item finding aspects correct, which Torchlight 2 absolutely does. If you're the type that would be into building powerful fantasy characters as a hobby, this would be a great game for you.

    To the ARPG vets who have not tried this game yet, I'm not sure what you're waiting for. For $20, TL2 is an absolute beast. Even at just level 20-30, you'll have various set item pieces, a unique or two, a slew of gems to socket, some random gear enchants, weapons with powerful procs, etc.. You can assign your stat points as you level, and each stat has multiple effects so you will benefit from more than just dumping everything into your primary stat. Your gear will be interesting and you'll have to do some decision making/theory crafting even at a fairly low level. Build variation is definitely here, a glaive Outlander and a pistol Outlander will want vastly different stat assignments and gear. Unconventional builds are viable, even on "elite" setting, so long as you're willing to farm up the necessary gear and socketables. I've seen someone take a melee class and make an elite viable ranged dual pistol build.

    For those of you who want a challenge, even with great gear the elite setting in the later game modes will still get you one-shot on occasion, so playing a hardcore will get your heart rate up. The loot in this game is plentiful. I've been playing for 2 months and I've got a bunch of various gear sets and weapons in multiple stashes for different classes across various levels. That being said, you will still have to invest time to get the absolute best of the best--at 215 hours into the game I still only have one rare item, and only one character that could be considered close to "super geared" for end-game, (even that character needs vast improvement for NG5+ elite). Mechanically speaking, the game is sound--there are only a couple of skills in the game that I think could be reworked.

    If you're letting the indie graphics stop you from trying this, I think you're making a huge mistake if you're a real ARPG/loot hunt fan
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  26. Jun 5, 2013
    7
    This is a tough one as I'm comparing it to the first game as well. Torchlight II without mods is much more open than the original, but the scrolls that would take you to random dungeons have been removed. This is one of the main things I liked about the original game, and they have been added back with mods, but they shouldn't have been removed in the first place.

    The modding in this
    This is a tough one as I'm comparing it to the first game as well. Torchlight II without mods is much more open than the original, but the scrolls that would take you to random dungeons have been removed. This is one of the main things I liked about the original game, and they have been added back with mods, but they shouldn't have been removed in the first place.

    The modding in this game is fantastic, even better than the original game.

    Do not get this review wrong, I will play this game to death and then some. The game does have some issues though. It utterly lacks end game playing without mods and that is something I enjoy immensely in a game.
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  27. Jun 5, 2013
    10
    This game is a solid 9 for me but I'm giving it a 10 to counter the trolls giving it a 0. Fast paced, tons of loot, tons of user created mods(I recommend playing this with the Synergies mod) and only $20. This game isn't perfect but anyone giving it a 0/10 are either Blizzard fanboys, trolls or just idiots!
  28. Jun 3, 2013
    10
    This game is almost perfectly made- the only real problem is the storyline, which could be a little bit better. Otherwise, the setting and art is great, for that side of the criticizing. As for the game itself, one of my favorite things is the loot. You get so much loot, you're constantly changing weapons and armor unless you get an extremely good armor set, which is another thing I likeThis game is almost perfectly made- the only real problem is the storyline, which could be a little bit better. Otherwise, the setting and art is great, for that side of the criticizing. As for the game itself, one of my favorite things is the loot. You get so much loot, you're constantly changing weapons and armor unless you get an extremely good armor set, which is another thing I like about the loot. The way the enchanted items, unique items, and set items work are great. I also like how the classes are balanced; their skills can be tailored to your particular play-style and work well with each other when playing co-op. In fact, co-op is probably the most fun part of the game. Playing with another or with 5 other friends at max can be really enjoyable.
    I have to give this a 10, because there aren't many faults... The only down is the graphics, which aren't the best, but I don't particularly care about graphics, and I assume most gamers don't either.
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  29. May 30, 2013
    2
    Childish graphics poor gameplay too few classes Game crashing on co-op after every loading screen. Poor story as hell Tbh even Diablo 3 is better than this game and that game sucks too.
  30. May 20, 2013
    9
    Its a really fun top-down, hack-and-slash action RPG. If you're not into that genre really, you might like it anyway, because before I wasn't into that genre, and now it seems I kind of am. There's a good amount of content, and there's end-game content as well. The story is alright. The voice acting is pretty good. Nice audio, nice visuals. There's modding support, that's pretty cool. TheIts a really fun top-down, hack-and-slash action RPG. If you're not into that genre really, you might like it anyway, because before I wasn't into that genre, and now it seems I kind of am. There's a good amount of content, and there's end-game content as well. The story is alright. The voice acting is pretty good. Nice audio, nice visuals. There's modding support, that's pretty cool. The development team, Runic, is pretty good--they've released a few (free) updates, including content updates. There's online (peer-to-peer) and LAN! Its pretty bug free, except: some class abilities have problems (ex. misleading descriptions); there seems to be some issues with playing online or LAN; there seems to be a lot of issues playing modded online or LAN; some minor spacial, gameplay issues in the game (ex. moving not where you intended). I'd pay around $30 for this game, or more. Expand
Metascore
88

Generally favorable reviews - based on 67 Critic Reviews

Critic score distribution:
  1. Positive: 66 out of 67
  2. Negative: 0 out of 67
  1. PC Master (Greece)
    Feb 6, 2013
    82
    Torchlight 2 offers everything an action RPG fan wants: a huge campaign, variety of enemies, a rich system of quality loot, well-balanced and fresh classes with different build options, care-free and fun multiplayer modes. [November 2012]
  2. Dec 13, 2012
    90
    Sure, it might not reinvent the wheel as built by Diablo II over a decade ago, but Runic deserves props for perfectly recreating the formula. Many others have tried to bring their own take on Diablo to the market-and failed. Runic didn't, which makes Torchlight II an essential purchase for anyone who loves to crawl through dungeons while scoring phat loot.
  3. Games Master UK
    Nov 25, 2012
    88
    A slick action RPG with wit and charm, this is a genuine alternative to Diablo III. [Christmas 2012, p.93]