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User Score
8.7

Generally favorable reviews- based on 96 Ratings

User score distribution:
  1. Positive: 78 out of 96
  2. Negative: 3 out of 96
  1. Sep 22, 2010
    10
    First think that this game is 11 years old. Then play. This game is one of the best games ever made. It has a great story, good graphics &First think that this game is 11 years old. Then play. This game is one of the best games ever made. It has a great story, good graphics & gameplay for that time and awesome levels. The reason I give this a 10/10 is because that game changed my life, I play this when I was very young, and now still like it. I keep thinking at the long great levels, the complicated story with names I couldn't announce then,... it's the best Tomb Raider game ever made. Full Review »
  2. Jan 7, 2018
    10
    This is the best Tomb Raider of all franchise. I played ALL OF THEM several times. I am a huge fan of the saga and this one takes the cake!
  3. May 14, 2012
    9
    The last revelation is not a Tomb raider, it IS tomb raider. It is the most tomb raider-y experience since the very first game back in 1996.The last revelation is not a Tomb raider, it IS tomb raider. It is the most tomb raider-y experience since the very first game back in 1996. Most game reviewers usually complain that the core-design games lack innovation, they do a rehash of the first game with more levels, so? It may be true for tomb raider 2 or 3, but for me personally that's not a con. tomb raider 4 on the other hand plays differently while still giving the atmosphere you loved from the first game. Tr4 main setting is Egypt, and the sense of wonder from level to level is astounding. Each chamber, each open field, every place is full of personality and not a lazy copy-and-paste. Puzzles are different now, the one I most fondly remember is the "dice game" with Semherket. Action is usually integrated when solving puzzles, like when you have to use the strength of a raging bull to open a door, it's not the tired "press switch run to the door". Even though there are not "traditional boss fights, you will use your guns a lot. Up until the third act the pacins is amazing, the last levels are somehow tired. There is an increasingly difficult spike that would put some players off, without a guide you would feel lost. The main problem is that it's never clear wich objects are interactive and wich not, combine with the permanent state of darkness in the last leves that your eyes will bleed in agony. It's weird but Cairo and Giza (the last two sections of the game) are overly long, with little to no "break" with cutscenes, they are not set during the day so it's difficult to catch little details (like a key on the ground). In the end, if you like a challenging game with an involving story (that I didn't spoil for you), engaging environments, great action, this is the game for you. Full Review »