User Score
8.0

Generally favorable reviews- based on 85 Ratings

User score distribution:
  1. Positive: 64 out of 85
  2. Negative: 6 out of 85

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  1. Aug 29, 2015
    10
    Why did tactical shooters have to die and be forgotten? Why did Ubisoft make Red Storm Entertainment develop Far Cry 4 when they should've made a sequel to this masterpiece? This is quite literally as realistic as shooters will ever get. Commanding squads is something I just love to do.
  2. Oct 29, 2015
    10
    Rainbow Six was my introduction - and pretty much anyone else's for that matter - to squad based tactical shooters - it was damned hard though, when I was 19 I could JUST get my head around the controls and the call signs and the go commands and the waypoints - it was not, was definitely not - a typical shooter.
    It was complex, but fun, tough, but rewarding when you actually finally got
    Rainbow Six was my introduction - and pretty much anyone else's for that matter - to squad based tactical shooters - it was damned hard though, when I was 19 I could JUST get my head around the controls and the call signs and the go commands and the waypoints - it was not, was definitely not - a typical shooter.
    It was complex, but fun, tough, but rewarding when you actually finally got past a level you found really tough to beat, you didn't need a fancy FMV sequence, you were happy enough to move on to the next level.
    I remember loving this game back in the day, even though I also remember it used to do my head in!
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  3. Sep 28, 2011
    10
    As much as Doom was my gateway into computer games and its rich potential, Rainbow Six and its sequel Rogue Spear were my meat and potatoes. Back when I actually had a subscription to a gaming magazine (God, those were the days...) this preview for a game based on a Tom Clancy novel immediately caught my attention. I had gotten plenty bored of Quake 2 and was restless for somethingAs much as Doom was my gateway into computer games and its rich potential, Rainbow Six and its sequel Rogue Spear were my meat and potatoes. Back when I actually had a subscription to a gaming magazine (God, those were the days...) this preview for a game based on a Tom Clancy novel immediately caught my attention. I had gotten plenty bored of Quake 2 and was restless for something different and unique. The ultra-realistic gameplay of Rainbow Six fit to a T. Still, my computer at that time was unable to meet the minimum requirements for R6, so it would take a couple months before I actually got into it. But get into it I did, with a passion that now seems somewhat inhuman. I lovingly outfitted each operative with different weapons, carefully mapped out their mission routes and held my breath as they soldiered out to take down the terrorists and rescue the hapless hostages. Of course, on more then one occasion the entire operation would turn into a fiasco with multiple casualties and hostages gunned down. Alas, back to the drawing board.

    But multiplayer was where Rainbow Six really shined. Freed of the cumbersome AI, it was amazing to encounter a situation where you could be taken out by the opposing team in just one or two bullets. The added lethality of the weapons and the reduced margin of error made for the most amazingly tense multiplayer matches ever. Rogue Spear, the sequel which I bought on opening day was much more of the same. I have to be honest, Rogue Spear multiplayer devoured my life throughout 4 years of high school and doubtless contributed to the fact that my GPA suffered and I never had a girlfriend. Oh well, it seemed worth it, that's just how obsessed I was with the game. Even outside the game itself, I posted frequently on RSE's (the maker of R6) forums and made quite a few memorable friends, who later formed their own personal forum at planb3.com. Rainbow Six is truly an immense chunk of my life and I have nothing but fond memories to look back on.
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  4. Jan 20, 2017
    1
    Graphiquement c'était dégueulasse même pour l'époque et ça tournait pas bien. Et on ne voyait même pas son flingue, juste un réticule ridicule dont l'imprécision en mouvement était une plaisanterie de mauvais goût. Le fait que l'éditeur du plan d'attaque soit fourni avant chaque mission, un éditeur dont l'ergonomie était déjà d'un autre temps, ce fait là et cet éditeur là n'étaient que desGraphiquement c'était dégueulasse même pour l'époque et ça tournait pas bien. Et on ne voyait même pas son flingue, juste un réticule ridicule dont l'imprécision en mouvement était une plaisanterie de mauvais goût. Le fait que l'éditeur du plan d'attaque soit fourni avant chaque mission, un éditeur dont l'ergonomie était déjà d'un autre temps, ce fait là et cet éditeur là n'étaient que des pertes de temps dont on se foutait éperdument. Rainbow Six était affreux à regarder, affreux à jouer également et aussi chiant que les indigestes pavés Expand
  5. Dec 19, 2018
    0
    Why did tactical shooters have to die and be forgotten? Why did Ubisoft make Red Storm Entertainment develop Far Cry 4 when they should've made a sequel to this masterpiece? This is quite literally as realistic as shooters will ever get. Commanding squads is something I just love to do.
  6. Oct 9, 2021
    9
    Why did tactical shooters have to die and be forgotten? Why did Ubisoft make Red Storm Entertainment develop Far Cry 4 when they should've made a sequel to this masterpiece
  7. Jun 1, 2021
    10
    Rainbow Six 3: Gold is Raven Shield and Athena Sword. Additionally you can download Iron Wrath expansion on MODDB.com its free. Rainbow Six 3 Black Arrow is the console version but they do share attributes for sure.

    The best part about Rainbow Six 3 is that its still online in 2021. After almost 20 years. With updated content like maps, guns, sights and scopes, hd hit effects, models
    Rainbow Six 3: Gold is Raven Shield and Athena Sword. Additionally you can download Iron Wrath expansion on MODDB.com its free. Rainbow Six 3 Black Arrow is the console version but they do share attributes for sure.

    The best part about Rainbow Six 3 is that its still online in 2021. After almost 20 years. With updated content like maps, guns, sights and scopes, hd hit effects, models and missions. Literally there are thousands of maps. Some great brand new ones from 2017-2021 and even more coming soon.

    Rainbow Six 3 is known to have the best coop experience. Even compared to SWAT 4 say. Both games that were considered to be like brothers so to speak. Came out around the same time, nearly the same engine though Swat 4's version of Unreal 2 is more like 2.5. R6 3 being more deadly, more elite obviously than Swat would be.

    The sheer fact that you can do so many different mission objectives, so many different styles of maps and settings just really brings this came to a whole new level. We also have combined maps from original 1998 Rainbow Six, Rogue Spear and several of those expansions. Even R6 Vegas!

    On top of that... you have amazing options for controlling your backup AI. For some information on that you can check out the community Discord at http://www.R6chat.com if you want more detail. There are some people who just let the backup AI follow them around instead of using them to their full potential though.

    The enemy AI are actually quite advanced. Depending on which map and who set them up. Tangos have 5 different personality traits and a percentage given for each skill. They also have a setting for what to do when they first see you. Some will surrender, run away and bait you (run around a corner and then they will be waiting with another enemy with guns pointed at you hoping that you chase them). Aim and you and fire. Spray at you and fire wildly. They will frag you instantly sometimes as their first reaction. They can also call for backup. They can even hunt you down. They also go towards the sound of your gun if you are not using a silencer. Very cool. Changes the entire feeling of the mission!

    The game also has civilians in some levels that you must look out for. Different from hostages. The civilians can still be harassed by the Tangos... they will use them as human shields randomly or the civilians will run into the line of fire if you shoot near them. Its intense.

    With the addition of ads, iron sights... the game has the most replay value ever. Especially with the new updates.

    Could talk forever about this game... but you are better off joining us sometime for the best coop experience you will ever have.

    This game lays the foundation for skills upon which you can then take into almost any shooter, and even real life, and use them to your advantage when needed. Its as hardcore as it gets.

    We run a large Steam Group as well at http://www.steamcommunity.com/groups/tacticalgamingnetwork

    The Discord: http://www.R6chat.com

    "You're the best of the best. Remember that."

    TDLR: This game is so good that after 20 years we are making a brand new game in UE4/UE5 directly inspired by it!

    Lets squad up sometime!
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  8. Dec 10, 2015
    10
    If you are familiar with Siege and Vegas you must know that those games are a departure from the original formula of R6. Although I do enjoy the modern R6, my favorite remains with the older ones.

    Rainbow Six was known for 3 core things in an open-world map. -Planning -Pacing -Executing REAL DEAL TAC-SIM The FPS mechanics are slow and tense. It's exciting because you will die in
    If you are familiar with Siege and Vegas you must know that those games are a departure from the original formula of R6. Although I do enjoy the modern R6, my favorite remains with the older ones.

    Rainbow Six was known for 3 core things in an open-world map.
    -Planning
    -Pacing
    -Executing

    REAL DEAL TAC-SIM
    The FPS mechanics are slow and tense. It's exciting because you will die in one hit. Forcing you to really emphasize upon the unpredictable enemies, and the organization of your team. Planning and teamwork are extremely crucial, but the game does not setup these assets for you. Instead you have to plan everything on your own.

    PLAN OR DIE
    90% of the time you'll be stuck on the drawing board. You'll be switching back-and-forth between planning and action. The trial-and-error, and the random deployment of the enemies, makes it a satisfying challenge once you get everything right.

    You setup your team and choose their equipment based on the situation. You manage your own snipers, demolitions experts, assault teams and reconnaissance teams

    You manage their orders in the field through a complex waypoint system. At first glance, the whole planning phase will look like a chore. The maps look outdated and blocky, but if you give it time and patience you'll learn to appreciate it all.

    TRUE OPEN-WORLD GAME
    the non-linearity of the planning phase, gives you endless options on how you want to approach missions. The options are vast , you control when your team shoots, breach, and speed of their movement.

    TEAMMATES ARE LIKE DRONES, BUT THEY GET THE JOB DONE
    Your AI mates are drones that follow you everywhere you go. They do everything you say specifically and chronologically execute the orders based on the way-points you setup. Sometimes they'll come to an ad-hoc and that's when you know you some re-planning needs to be done.

    For a game that's decades old the game-play already has more "replayability" than Most triple-A titles these days.

    It takes time to appreciate a game that's not straightforward and a tad complicated, but once you do, you'll find that R6 is really something special. If you're new to the series, this will give you an original perspective on the series. You can then understand why allot of fans aren't too happy on where the series are heading.
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  9. Sep 2, 2016
    9
    Awesome shooter, first Rainbow Six Game and first Tom Clancy Game. Graphics in this game is not bad for 1998, gameplay is good, but in this game you must have a quick reaction, as in all Rainbow Six Game (Special in Siege). Rainbow Six is good game and one of the best games of 1998, best game of 1998 is Sonic Adventure for Dreamcast, but Rainbow Six very good too and deserve secondAwesome shooter, first Rainbow Six Game and first Tom Clancy Game. Graphics in this game is not bad for 1998, gameplay is good, but in this game you must have a quick reaction, as in all Rainbow Six Game (Special in Siege). Rainbow Six is good game and one of the best games of 1998, best game of 1998 is Sonic Adventure for Dreamcast, but Rainbow Six very good too and deserve second position in top 10 games of 1998. Expand
  10. Mar 4, 2018
    8
    Хорошая игра Хорошая игра Хорошая игра Хорошая игра Хорошая игра Хорошая игра
Metascore
85

Generally favorable reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 13
  2. Negative: 0 out of 13
  1. If you're a fan of EA's classic "Seal Team" or loved the semi-realism offered in Zombie's great "Spec Ops," then Rainbow Six will give you a serious case of the gamer's giddies.
  2. Rainbow Six carries a hefty learning curve which may turn off some less avid gamers. However, a little time spent with the manual and in the training sessions and you'll be ready for this engrossing world of interactive Clancy.
  3. The missions make the game an enthralling experience. This title certainly won't appeal to everyone, but for those who want a thinking shooter, give this one a try.