User Score
7.0

Mixed or average reviews- based on 1890 Ratings

User score distribution:
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  1. Sep 16, 2017
    5
    So, the game is in Beta since launch (don't miss that beta sign when entering multiplayer) it's still haveing a big ptoblem with hacks they can't detect and the massive netcode problem and pings are all over the place. And then they want you to pay for 2 Season passes for a game in beta.
  2. Dec 17, 2015
    4
    Boosters, skins, all for microtransactions, i dont hate the game, it just shouldn't be rainbow six. The super fast gameplay is much like COD and on top of that there is no campaign. This game is far from worth $60
  3. Dec 12, 2015
    1
    Ubisoft has hit an all time low. Charging on both ends and even if one did pay for the completely absurd mircotransactions- it still falls short of being worth it.

    There is a lot of potential with this game, but their sheer greed has ensured that this game will die on the vine. Welcome to the no-fly list Ubisoft, you will never get another dollar from me, I promise you.
  4. Nov 23, 2016
    1
    I don't know why so many guys still playing this game.
    this game got a buggy net-code and update is little as tail of mouse.
    ubisoft locked all around the bugs in this game. I can't believe how this game has pro league? + Great personalities on characters + Small size tactics - Sensitive and unstable servers (Net-code) - awful DLC policy - little amount of update - so many bugs
    I don't know why so many guys still playing this game.
    this game got a buggy net-code and update is little as tail of mouse.
    ubisoft locked all around the bugs in this game. I can't believe how this game has pro league?
    + Great personalities on characters
    + Small size tactics
    - Sensitive and unstable servers (Net-code)
    - awful DLC policy
    - little amount of update
    - so many bugs (body coming out from the wall and stuttering issues and Etc)
    - bad team balancing
    - repeating gameplay
    - bad balancing (especially from DLC's)
    - Bad hit detections
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  5. Dec 10, 2015
    4
    The game takes a good idea, and completely wrecks it. Almost like Ubisoft didn't even try, or was rushed. It is a great concept, but the coding of the game falls flat on its face when trying to deliver the experience. Every game begins with a match of RC Pro AM remote control car derby if your offense, or run around doing the same old BS if your defense. The netcode is from the 90's andThe game takes a good idea, and completely wrecks it. Almost like Ubisoft didn't even try, or was rushed. It is a great concept, but the coding of the game falls flat on its face when trying to deliver the experience. Every game begins with a match of RC Pro AM remote control car derby if your offense, or run around doing the same old BS if your defense. The netcode is from the 90's and bullets don't always register a hit, which is a HUGE issue considering that most of the time it is 1 shot 1 kill. Graphics are pretty heavily outdated, and in game actions are painfully ugly. Why can one side pick up barbwire, but the other can't? Who smashes barb wire with the butt of a gun? Who disarms a bomb with a butt of a gun? All these things make the game feel incomplete, rushed, and just pretty darn fake which takes you out of the immersion that it was designed to be. Lastly, content to price is far far FAR off! Wait until after Christmas, then pick it up for $19.99. But even then be careful, people may of stopped playing making matches almost impossible to find.... If they decide to even fix their online servers which go down constantly without any notice. Expand
  6. Dec 7, 2015
    4
    The game can be fun but there is a lot to be said for this game. It has moments of tense action but it feels like a game much cheaper than the 60 dollar price tag. No campaign, no real single player, the content is quite limited as well as the game modes. It's all variations on attack and defend. The variety of the original R6 titles are missing. The purely 1 life TDM in symmetrical mapsThe game can be fun but there is a lot to be said for this game. It has moments of tense action but it feels like a game much cheaper than the 60 dollar price tag. No campaign, no real single player, the content is quite limited as well as the game modes. It's all variations on attack and defend. The variety of the original R6 titles are missing. The purely 1 life TDM in symmetrical maps are gone. There is so much missing.

    The realism is there where 1 or 2 shots will kill but the netcode and/or hit detection is fuzzy as hell. Watching replays it's infuriating when even the replay shows the bullet "hits" not actually hitting you.

    The graphics are mediocre and are below what AAA titles provide these days.

    All and all the game would be great at about half the price it is currently. The game could be heading towards pre-mature obscurity with a dwindling playerbase. Hopefully they fix the price so more players can come in.
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  7. Jan 12, 2016
    0
    Took me 5 hours to install the game between crashes, failed updates and Uplay.

    When I finally think I'm getting somewhere and the game loads the Multiplayer starts crashing after joining a match. Tried all the tricks in the book and was unsuccessful in fixing the problem. Support is of no help at all.

    Paid 60$ for a **** singleplayer campaign.

    I think I've found a company as bad as EA.
  8. Dec 4, 2015
    4
    The game itself is pretty good (9/10), but since it is based on multiplayer only, the horrible netcode makes the game a pain in the ass. Shooting an enemy to the head five times, seeing blood and then the guy turns areound, shoots back and kills you? That's routine. Just like other guys shooting air while they can't even see you, because you are hidden behind a wall (impenetrable) afterThe game itself is pretty good (9/10), but since it is based on multiplayer only, the horrible netcode makes the game a pain in the ass. Shooting an enemy to the head five times, seeing blood and then the guy turns areound, shoots back and kills you? That's routine. Just like other guys shooting air while they can't even see you, because you are hidden behind a wall (impenetrable) after you peaked and suddenly you are dead from their fire. Trying to hit someone with single shots while they are running is also a lottery. Either you are lucky and hit the spot where the game things the guys is, or the guy just runs away (while you clearly hit him in the back with your sniper rifle). That's the biggest problem the game has. There is also problem with clipping. When you lie down near a wall, quite often there is an enemy on the other side who can see your legs or head clipping through the wall. The worst thing about this is that they can just kill you while you can't do anything about it. I am not going to mention some smaller problems, because they are not important. Expand
  9. Dec 7, 2015
    3
    You can buy this. If price is about 20-25 euro. If you have friends(a team of 3 at least) - you can buy this for 35. If you love pain - you can buy it for full price and enjoy **** connection, matchmaking, lags, unsynchronized players (just like Battlefield, only worse!). And you can buy season pass for Windows hanging bugs (prepare your restart button). Tough it can be funny sometimes.You can buy this. If price is about 20-25 euro. If you have friends(a team of 3 at least) - you can buy this for 35. If you love pain - you can buy it for full price and enjoy **** connection, matchmaking, lags, unsynchronized players (just like Battlefield, only worse!). And you can buy season pass for Windows hanging bugs (prepare your restart button). Tough it can be funny sometimes. If you are not playing with a team of imbecile randoms, who don't do **** Expand
  10. Dec 30, 2015
    3
    In theory, this game is finally a new approach to online gaming. However, the sad truth is that Ubisoft simply can't satisfy online gamers due to a **** netcode, a bad foundation for a multiplayer game and a truly **** up price policy.

    This game should've been either a free2play title or a 20-25€/$ download title, not a full fledged 60€/$ full-price game with 29€/$ season pass attached
    In theory, this game is finally a new approach to online gaming. However, the sad truth is that Ubisoft simply can't satisfy online gamers due to a **** netcode, a bad foundation for a multiplayer game and a truly **** up price policy.

    This game should've been either a free2play title or a 20-25€/$ download title, not a full fledged 60€/$ full-price game with 29€/$ season pass attached to it.

    The matchmaking simply does not work. There is no server browser. There are 10 maps (that play exactly the same whether you play at day or night, since the core of the gameplay is focused on the INSIDE of the buildings) - 20 characters to chose from, that can't go through any progress, as there simply is no progression ingame. That's it. Roughly 3 modifications that are basically all the same and once you have unlocked everything (took me 20 hours for all modifications + all operators) then you're done with the game basically.
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  11. Dec 3, 2015
    6
    Would not recommend buying this game. It's team focused so you won't be getting max fun when playing alone. Apart from that it may be difficult to find a match. Overall this game does not worth the price tag.
  12. Dec 2, 2015
    7
    Rainbow Six Siege offers a change of pace from your traditional run-and-gun shooters of today, bringing the real experience of teamwork to the table unlike any other game today. Players will be required to think more tactically about how they achieve victory rather just point and shoot. However, the £40 retail price is a little high given that it lacks the well-known Tom Clancy storyRainbow Six Siege offers a change of pace from your traditional run-and-gun shooters of today, bringing the real experience of teamwork to the table unlike any other game today. Players will be required to think more tactically about how they achieve victory rather just point and shoot. However, the £40 retail price is a little high given that it lacks the well-known Tom Clancy story driven experience that core fans enjoy. Expand
  13. Dec 1, 2015
    9
    To get the most fun out of it, press start on main menu and turn certain modes on and off. I like playing mostly classic terrorist hunt and bomb defuse TH. On TDM, I play mainly hostage rescue. For operator I go with Sledge. He has powerful weapons and is good for beginners. I'm glad SP is basically challenge tower training missions. Story campaign is too overblown in other Rainbows.To get the most fun out of it, press start on main menu and turn certain modes on and off. I like playing mostly classic terrorist hunt and bomb defuse TH. On TDM, I play mainly hostage rescue. For operator I go with Sledge. He has powerful weapons and is good for beginners. I'm glad SP is basically challenge tower training missions. Story campaign is too overblown in other Rainbows.

    This is very much like any other traditional Rainbow 6. The explosive environments add so much challenge and tacticle planning. The only thing that keeps this game from getting a 10/10 is that they didn't include local co-op and a tps cover system this time. If you like games like Socom, Unit13, Ghost Recon, Swat, Counter Strike, or anything related to armed forces/ espionage, this is a dream come true.
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  14. Dec 1, 2015
    7
    Very hardcore and tactical gameplay - quite punishing if you're up against a good team -- picked it up for around 30USD - so not fussed about value for money;
    A bit of a shame that there is no story line and multiple loadouts -- def. not worth $60+ like some people are paying
  15. Dec 1, 2015
    9
    By playing all the closed and an open beta, along with the release on day 1, all I can say is: most issues were fixed, gameplay is vivid, action plays out great, i love the graphics, map design, and overall depth that the game has. Cons? Ye, there are few of them. Hitboxes, lack of single player campaign. But... I dont mind. Love the game so far.
  16. Dec 2, 2015
    10
    At last, one game that really tries to shuffle things around, to re-define our pre-conceptions about first person shooters.

    + Refreshing asymmetrical gameplay. (Operators, Reinforcing/Breaching) + Tense action, each kill is rewarding, you never know where the attackers will hit or how the defender will fortify. + Rewards tactics over quick aiming, brings back communication to gaming,
    At last, one game that really tries to shuffle things around, to re-define our pre-conceptions about first person shooters.

    + Refreshing asymmetrical gameplay. (Operators, Reinforcing/Breaching)
    + Tense action, each kill is rewarding, you never know where the attackers will hit or how the defender will fortify.
    + Rewards tactics over quick aiming, brings back communication to gaming, people are playing as a team.
    + Procedural destruction is the very first time we have a next gen feature that really impacts gameplay.
    + Buttery smooth 60fps with all this destruction
    + Free maps DLC for the next year!
    + Dedicated post-launch support from the dev team
    + Microtransactions are just a shortcut, not pay to win, you can unlock everything you want by simply gaining XP.
    + Although not a single player focused game, plenty of options to have fun (Situations, TerroHunt, TerroHuntClassic)
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  17. Dec 1, 2015
    8
    Great shooter mechanics with tactical gameplay and tons of gadgets guarantee hours of fun! There's a ranked system too for those of you who like to play competitive. Best enjoyed with friends.
  18. Dec 1, 2015
    9
    A nice alternative to other online shooters. Anyone raiting this game very low for not having SP is an idiot, the game never claimed to have a campaign and as such should not be docked for not having one. The multiplayer is a lot of fun, especially when with a good group that doesn't treat it as 5 lone wolves. I would recommend this game to anyone who has grown tired of CoD and wantsA nice alternative to other online shooters. Anyone raiting this game very low for not having SP is an idiot, the game never claimed to have a campaign and as such should not be docked for not having one. The multiplayer is a lot of fun, especially when with a good group that doesn't treat it as 5 lone wolves. I would recommend this game to anyone who has grown tired of CoD and wants something more tactical, slower paced, and with smaller, but more important, teams. Expand
  19. Dec 1, 2015
    9
    A refreshing take on the FPS genre that sits closer to CS: GO on the FPS spectrum than it does to BF/COD. I expect this game to get polarized reviews, either people will love it, or hate it because experience can differ heavily. When you have a team that works together with mics and coordinates, its one of the best games I've played in the last couple years - however when you have a loneA refreshing take on the FPS genre that sits closer to CS: GO on the FPS spectrum than it does to BF/COD. I expect this game to get polarized reviews, either people will love it, or hate it because experience can differ heavily. When you have a team that works together with mics and coordinates, its one of the best games I've played in the last couple years - however when you have a lone wolf that insists on doing their own thing or a team that doesn't really coordinate it can be very frustrating. Overall my experience has been really positive (PC), people seem to be getting into the spirit of the game and while there are a couple bugs, there isn't anything too major that detracts from the overall experience. Although there are still micro-transactions, I give props to Ubi for free DLC maps and operators. Overall I think this is a strong shooter that will get better in the coming months. Expand
  20. Dec 2, 2015
    10
    I think it's the best Multiplayer FPS in this year. It give us so high quality tension during playing this game. Recently,also, the problem of matchmaking is perfectly fixed so I can focus on playing it.
  21. Dec 7, 2015
    8
    Refreshing, Fun, and Competitive.

    I think the game is really well-made, and the developers put a lot of thought to he competitiveness of the gameplay. Of course, there are things I question should be in the game, such as the online market for pay2get stuff (like $29 season pass that unlocks characters, Currency Booster, and EXP booster), but I don't foresee these items giving mid-level
    Refreshing, Fun, and Competitive.

    I think the game is really well-made, and the developers put a lot of thought to he competitiveness of the gameplay. Of course, there are things I question should be in the game, such as the online market for pay2get stuff (like $29 season pass that unlocks characters, Currency Booster, and EXP booster), but I don't foresee these items giving mid-level players much of an advantage.

    I should note that the tutorial is horrid. And the Scenario mode's gameplay is too punishing to casually learn the game as a tutorial. For instance, I didn't really understand how to remotely ignite explosive charges or understand the uses of drone/ extra drone for a few rounds into the game. So, I hope Ubisoft enhances the tutorial, because it'll deter a lot of new players.

    Oh and another thing: There're way too many non-English speaking players on the game. Can we somehow limit the matchmaking by regions?

    Lastly, I think game will have a hard-time retaining casual-players. There is not gameplay that really stands out to me, and doesn't give players the flexibility to be creative. I would've like to see a feature where users could create their own maps, and a server list for custom games/scenarios where I could play a round with 10 v 10 or 15 v 15 or with Multiple objectives.

    Overall I think the game is well made and really fun. I'm looking forward to any improvements Ubisoft will make to it.
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  22. Dec 3, 2015
    9
    Great tactical gameplay, incredibly tense atmosphere and fun gunplay. This game is really a blast, especially with friends. The maps are very well designed, and the operator system allows various different play styles.

    Technically this game is also really good. There are a few hiccups regarding networking sometimes (2 days after release), but not to an extent where it affects the
    Great tactical gameplay, incredibly tense atmosphere and fun gunplay. This game is really a blast, especially with friends. The maps are very well designed, and the operator system allows various different play styles.

    Technically this game is also really good. There are a few hiccups regarding networking sometimes (2 days after release), but not to an extent where it affects the enjoyment of the game I feel.

    To the Rainbow Six veterans. I am a fan of the series since Raven Shield. Of course, the series has evolved, an Siege has not that much in common with Raven Shield anymore. But It is a very good game on it's own and maybe should not be compared to it's predecessors (i know it's called "rainbow six", but obviously for marketing reasons). But if you liked R6 for tactical gameplay and it's great atmosphere you will like Siege, too, that's for sure.
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  23. Dec 6, 2015
    7
    i'm a big rainbow six fan been waiting for this game a long time but have to say it not really what i was hoping terorist hunt is more a trukey shoot with enemys that just keep comming it more a fps shooter then a tactical game good thing is i got vegas for free a that's a much better game that this a big big shame !!!!!!!!!
  24. Dec 7, 2015
    8
    It's a really cool team action! Of course, now game has problems with a lot of not-master players and problems with match-making, but I think, it will be fixed soon, in some months after release.
    But guys, this game offer to you really awesome situations and you will be happy as a child regularly!
  25. Jan 10, 2016
    2
    Unworthy of all the appraisal it has gotten in the community. The only reason this is seen as tactical is because of the destructible environment. Take away that, and it's just a buggy, laggy counter-strike source with gimmicky abilities. No single player campaign, one single PVP playlist, and a crappy terrorist hunt playlist. The AI in this game is absolutely pathetic. I think super marioUnworthy of all the appraisal it has gotten in the community. The only reason this is seen as tactical is because of the destructible environment. Take away that, and it's just a buggy, laggy counter-strike source with gimmicky abilities. No single player campaign, one single PVP playlist, and a crappy terrorist hunt playlist. The AI in this game is absolutely pathetic. I think super mario 64 had more impressive AI than this. normal/hard are way too easy, and Realistic turns every enemy into an aimbot machine. 0/10.

    Don't get me wrong, it's a fun game and there is some level of thought that needs to be put into the game. But for god's sake, don't go into matchmaking without at least 2 friends. You will get your ass kicked all day long.

    Another thing is how people say this game has the best community known to man. That's completely not true. I've seen my fair share of trolls who will instantly kill you when the round stars, and blast music through their mic just to annoy you. That's in 11 hours of play time.(not counting the beta, which had the same amount of content as the full version, LOL.)
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  26. Sep 20, 2020
    0
    Toxic and evil, there's no reason to play besides winning, the events are to get you to spend money. It's basically a free to play game that charges 60 bucks.
  27. Apr 11, 2016
    6
    Way back in 1998 I bought this game called Rainbow Six at CostCo. It looked pretty cool, but when I loaded it up the first time I was blown away. The ability to plan missions and manage a team, set waypoints and go codes and rules of engagement. I was in heaven, and spent hours drawing up the perfect plan to rescue a hostage or diffuse a bomb.

    I would go on to play Rogue Spear and Raven
    Way back in 1998 I bought this game called Rainbow Six at CostCo. It looked pretty cool, but when I loaded it up the first time I was blown away. The ability to plan missions and manage a team, set waypoints and go codes and rules of engagement. I was in heaven, and spent hours drawing up the perfect plan to rescue a hostage or diffuse a bomb.

    I would go on to play Rogue Spear and Raven Shield and the series just got better. Then it started to go downhill, with future iterations like Lockdown lacking the depth and quality of their predecessors. So along comes Siege and on one level it not only meets but exceeds the game mechanics of previous Rainbow Six titles in a big way. But on another level it falls way short, simply because UbiSoft's emphasis is on drawing in the multiplayer crowd (i.e., young console gamers). So there is no single player campaign, you have no bots to manage, no planning phase. There is minimal support for co-op. You can't control mission parameters like the time limit, number of enemies, map, mission type, number of rounds. You simply get a random map with a random mission type for whatever your chosen difficulty is. There is also no map editor so you must make do with the official maps provided. So on the whole, the game has very little content for gamers who are interested in the core RS experience established in games like Raven Shield and Rogue Spear. Rainbow Six has always had multiplayer pvp, but the heart of the series has always been tactical cooperative mission planning and execution.

    The gameplay itself is great. There are many large and well-designed maps. The graphics and animations are terrific. The shooting mechanics are fine, and the characters you can unlock have a lot of neat tricks they can do, from breaching charges to emp grenades. Using the destructible environments to create new sight lines or entrances is great fun. The drone is cool and very useful. The downside of the situation missions and terrorist hunts is they sometimes take the "waves of enemies" approach that is more CoD than tactical shooter. And the inclusion of suicide bombers in every mission that are more Jason Vorhees than a human enemy is kind of ridiculous. Still, the action is a lot of fun.

    Another negative for me is the whole cash-grab aspect of this game, with a rewards system that encourages multiplayer players to spend even more money on top of this game's already steep price tag of sixty bucks to get important upgrades quicker. And charging money for things like weapon skins that should have been opened up to the modding community like other games (e.g., Skyrim) do.

    Siege is a good game for what it is, but for me it's not a fully Rainbow Six game, it's more a game for the CoD crowd, just like the new Tomb Raiders are not fully Tomb Raider games, but are more for the Uncharted crowd. Without any real support for single player or co-op, the game ultimately lacks staying power since playing options will diminish as the online community shrinks over time. I expect Siege will end up on a dusty shelf or uninstalled on Steam for most players by the end of the year.
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  28. Apr 23, 2019
    6
    Rainbow Six Siege is a perfect example of project, which was realeased very poorly, after that patched up to normal state, but contiuesly be killed by micro-transaction system, which in at some soments becomed pay-to-win. Only progresion in this game is to grind in-game valute to purchase skins, same as in overwatch, but above that, you need to gring/pay real money to buy operators, whichRainbow Six Siege is a perfect example of project, which was realeased very poorly, after that patched up to normal state, but contiuesly be killed by micro-transaction system, which in at some soments becomed pay-to-win. Only progresion in this game is to grind in-game valute to purchase skins, same as in overwatch, but above that, you need to gring/pay real money to buy operators, which have masive impact on gameplay. This is main reason why entry in cybersport arena of this game is too complicated, and thi is why it will be never on same spotlight as Counter Strike: Global Offensive. All this is going this garbage tehnical state, which sometimes will give you so much anger, that you will delete this game after 10 seconds. Expand
  29. Nov 29, 2018
    10
    GD brilliant multiplayer shooter. This is gaming at it's finest.

    If it wasn't for Siege I'd be preaching in the streets, "Don't buy Ubisoft! They're ruining games with mass-assembled nonsense!"

    But Siege is just perfect. This is what competitive gaming is all about.
  30. Aug 24, 2017
    5
    We're into the 2nd year of this product being considered fully launched on the market, but it's only ranked mode is still in beta...
    There's no requirements for getting into ranked, and the devs spam free-weekends so often that it's about as bad as finding servers full of 12-year-olds who just learned how to turn a computer on.
    There's a lot you can say about Siege that is positive,
    We're into the 2nd year of this product being considered fully launched on the market, but it's only ranked mode is still in beta...
    There's no requirements for getting into ranked, and the devs spam free-weekends so often that it's about as bad as finding servers full of 12-year-olds who just learned how to turn a computer on.

    There's a lot you can say about Siege that is positive, but the developers, even during this "operation health" project that they've claimed will improve the game, are never fixing the critical issues that make the game have no incentive for you to even try and play.

    A few examples:
    It takes 10 games to get a rank assigned in Ranked mode. The game rigs the 10 games so you are almost always with randoms and usually other unranked players, but rarely against other unranked players and usually organized teams.
    Upon being ranked, you will be given a poor rank thanks to this even if you perform well (Because the rank system is extremely volatile and even if you get 30 kills, losing is still that punishing), and you will begin waiting 10-15 minutes for a game because it now refuses to put you with anyone other than those at said horrendous ranks, but the game will continue to tell you that you will only wait 1 -2 minutes, and will continue blatantly lying at all times.
    There's no requirements for people to have before playing Ranked, so people jump straight into Ranked and ruin it for everyone else after just learning the keybinds in on game of casual. This is a problem with the community, but it's one that is critical and fixable by the devs.

    The only reason this game hasn't become as horrendous as Counter Strike Global Offensive is because, unlike Valve, they haven't started banning people for complaining on the forums. Yet.
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Metascore
79

Generally favorable reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 37
  2. Negative: 0 out of 37
  1. Pelit (Finland)
    Mar 3, 2016
    86
    An excellent and innovative breath of fresh air. The more I play, the more I like. I hope this is new role model for shooters to come. [Jan 2016]
  2. CD-Action
    Feb 4, 2016
    70
    Siege’s multiplayer mode with its hectic pace and unpredictability seems to have a huge e-sport potential but with random teammates is often unplayable. [01/2016, p.52]
  3. Game World Navigator Magazine
    Jan 20, 2016
    80
    Unfortunately, there aren’t that many maps available, but each one of them has lots of details and alternate routes, like basements and balconies. Even the airplane is much more complex than the archetypical “long tube with seats.” [Issue#205, p.48]