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7.0

Mixed or average reviews- based on 1890 Ratings

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  1. Dec 1, 2015
    6
    The game's good. But definitely not worth your $60 right now. Issues include laggy servers; buggy netcode; limbs poking through walls (leading to stupid deaths with many cheating accusations); not receiving any renown (credits used to unlock characters) or XP after matches; the annoying (standard now) ubisoft payment plan, $60 for an incomplete game, then charge for credits to buy extraThe game's good. But definitely not worth your $60 right now. Issues include laggy servers; buggy netcode; limbs poking through walls (leading to stupid deaths with many cheating accusations); not receiving any renown (credits used to unlock characters) or XP after matches; the annoying (standard now) ubisoft payment plan, $60 for an incomplete game, then charge for credits to buy extra items and boosters to help unlock characters or items. There are so many little and large issues that I can't recommend anyone to buy it at the moment. It's a REALLY fun game, when it works. But it's really infuriating with some of the issues that the developers failed to iron out after the closed, or open beta stages of development.

    Also, f**k ubisoft. You get around 300 renown/match, and you usually don't even get any XP or Renown from matches, due to a really annoying bug, and the ops (characters) start at 500, going up in increments of 500 up to around 2500 (I think.) It takes absolutely forever to unlock all 20 ops at this rate.

    Anyways, the gameplay is great. If they fixed the netcode, and the annoying little bugs, I'm sure it could be a contender for CS:GO.
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  2. Nov 22, 2021
    6
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    ┃█ UBISOFT FIX IT!!    █┃
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  3. Dec 11, 2021
    5
    I played this game almost 1.5k hours (my last rank is diamond, before the rank update) and still broken. Bugs, server problems, toxic and racist player are everywhere in this game. I do not recommend this game as hell.
  4. May 26, 2022
    7
    Как же хороша некогда была великая сига так же плоха она сейчас и будет становиться ещё хуже и хуже это точно
  5. Oct 11, 2017
    7
    R6: Siege is Ubisoft's attempt to kill two birds with one stone by reviving a previously established IP and using a fast pass ticket into the competitive e-sports industry with one title. In doing so all they have established is that they can make games that are flawed by technical faults that heavily detract from an otherwise enjoyable experience.
    You assume the role as one of 33
    R6: Siege is Ubisoft's attempt to kill two birds with one stone by reviving a previously established IP and using a fast pass ticket into the competitive e-sports industry with one title. In doing so all they have established is that they can make games that are flawed by technical faults that heavily detract from an otherwise enjoyable experience.
    You assume the role as one of 33 playable operators, each with a unique and distinguished special ability, and play alongside four other players in 5v5 multiplayer attack versus defend game modes. Round are respawn-free, meaning if you die, you're out until the next round.
    Multiplayer is where this game is significantly flawed, which on further inspection is a big concern considering that this game is a multiplayer game.
    A reporting functionality does exist, something that is a must have for every multiplayer game, but despite this, it never seems to actually do anything. This is partially due to the consistent influx of hackers that swarm multiplayer games throughout the year, and also down to the fact that users reporting other players don't receive any form of communication on what action was eventually taken on the reported player, if any was taken at all!
    The matchmaking system is inherently flawed, and new players can expect themselves to be paired up with other new players against a team full of people that should be competing for thousands of dollars in the competitive pro league.
    The game is also riddled with bugs and glitches; some of which are addressed, but most of which are described as 'identified by the development team' and no more. So much so that they even skipped a whole DLC to provide a 'season long' (3 months) period of updates exclusively aimed at fixing issues, which was aptly named 'Operation Health'. Many players (including myself) will tell you that although this season fixed many bugs, for every bug that was fixed, another 10+ were introduced.
    It is evident by all of these attempts that Ubisoft are trying to fix this game to a point where it would excel at being a great tactical multiplayer shooter, but seasoned game design veterans like themselves should know that simply trying is not enough to meet today's industry expectation.
    As with most Ubisoft games, they try to emphasize the highly accurate and realistic visual graphics. What actually happened at launch was a terrible mess of broken lighting in nearly every inch of your screen, and textures that simply didn't live up to the expectations that Ubisoft themselves set during their E3 demo.
    As time has gone on, they have got much better, and the next update promises to improve the overall graphical quality of the game, so I have no real basis to fault them on in the graphics department writing today in 2017. Had I been writing this review a year ago, we may have seen a different story being presented.
    Player progression is an aspect of R6: Siege that I often find being misinterpreted by reviewers who haven't explored the game far enough to understand how player progression actually works. Ubisoft offers two versions of the game, the starter edition, and the standard edition. This pricing model allows gamers who aren't completely sold on the game to purchase a cheaper version where they don't instantly start with a large collection of operators (classes) to play with. They can then choose to unlock these operators with in-game currency, which cannot be purchased with real life money. This is a great move by Ubisoft which allows all players, independent of financial capacity, to experience all of the different operators in the game.
    Gameplay mechanics are where Rainbow Six: Siege properly excels. Players can use RC drones with built in cameras to scope out areas of the map before engaging, and many operators have different traps and gadgets to apply a multitude of effects (both positive and negative) to players who happen to stumble across them, ranging from concussion mines to toxic smoke canisters. These mechanics provide a fun and unique playing experience with a map that is dynamically changing throughout the round, promoting players to think on their feet and adapt to the present situation. This plays well into the re-playability of the game; you are almost guaranteed to never have a match that plays out in a predictable scenario that you have experienced before.
    Options menus are where most PC games fall very short of the mark, but R6: Siege is an exception to this. The game features a highly extensive yet immensely intuitive settings screen, and good news for some gamers, the game features out-of-the-box ultrawide 21:9 aspect ratio support. The 'Ultra HD texture pack' that they offer, which is more than 20 gigabytes in size, doesn't seem to offer any form of improvement to the graphics unless you're using a fancy Dell 8K monitor, but heavily decreases the frame rate of the game, so unless you want to be the very best, you'll probably want to pass on that option.
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  6. Jun 14, 2018
    5
    This game, I wish i could rate it higher. Its not a bad game at its core, the gameplay is solid, the graphics even turned down are good and turned up it looks nice. The weapons are interesting and have plenty of variety and the formula is solid. I have put quite some time into it and sometimes its great.
    The problems come from the community. I dont really have gamer friends so I play
    This game, I wish i could rate it higher. Its not a bad game at its core, the gameplay is solid, the graphics even turned down are good and turned up it looks nice. The weapons are interesting and have plenty of variety and the formula is solid. I have put quite some time into it and sometimes its great.
    The problems come from the community. I dont really have gamer friends so I play casual, i have never played a single ranked game. Unfortunately the game is really biased towards groups. It is really clear when you come up against a team who talk and know each other as they just destroy the other team. Which is not a bad thing in itself, but when you are in a team of randoms is is a gamble which rarely pays off. You often end up in games with some of the most obnoxious people you could expect, who abuse the vote kick because they are bored or scream and rant because you didnt do what they wanted. Despite the fact that they never talk about plans, you are just expected to do everything for them. Team kills are rife and i dont mean accidental ones when people just walk into your firing line. Expect to be killed by your own team on 3/5 matches, either for not being telepathic or just for being the first one they see.
    If the game takes a minute to load, because it wont start until the whole player count are fully loaded up and ready (a good thing), then get ready to see a chat full of unnecessary and offensive nonsense.
    The calibre of your random team mates goes downhill drastically when school is out, a clear difference. to the point that i wont play evenings or weekends just because it is not fun.
    Ubisoft seem to take half hearted attempts to stem the toxicity but it makes no difference. For a while they were banning all over the place for toxic behaviour and the game became a nicer place for it, then they let up and its back to being unpleasant again. In my opinion they should be policing the game better in some way, it is a really high profile game and they should be making a point with it.

    if you have a good group of friends then i imagine this game is awesome. The game itself is great, well supported and kept fresh and interesting. If it wasnt for the free reign of trolls and toxicity its would be an 8-9 for me, which i think is a real shame.
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  7. Dec 28, 2015
    5
    Let me clear it out first - the game itself, its moment-to-moment gameplay and features are amazing. I really, really enjoy some moments of it, and i think this game may have huge potencial...
    BUT
    Everything is completely ruined by an awful, i repeat, HORRENDOUSLY AWFUL, tech-side state of the game and its servers. And im not alone here. Seriously, have this game went through multiple
    Let me clear it out first - the game itself, its moment-to-moment gameplay and features are amazing. I really, really enjoy some moments of it, and i think this game may have huge potencial...
    BUT
    Everything is completely ruined by an awful, i repeat, HORRENDOUSLY AWFUL, tech-side state of the game and its servers. And im not alone here. Seriously, have this game went through multiple test stages, or they just say so? I dont know how they cold have missed all of these issues. And they are found amongst the majority of players, and you can find those in pretty much any negative review for this game:
    - awful netcode with random delays and discrepancies between what you see and what you actually get, even with 40 hours to actually understand whats going on, and experience everything, that developers **** up.

    In short - dont buy it now. Read reviews later down the update line, 2-3 updates/patches in. See if most of these problems are fixed, and if they are - then go for it, you'll have a lot of fun.
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  8. Dec 20, 2015
    7
    -awful hit detection
    -awful lighting and blinding effects (your eyes should naturally adjust to lighting, you don't in this game at all to the point where you should just avoid engaging enemies in areas of different lighting)
    -barely any content. (people that complain about battlefront should play this game) good initial premise of what a tactical shooter should be, but failed to
    -awful hit detection
    -awful lighting and blinding effects (your eyes should naturally adjust to lighting, you don't in this game at all to the point where you should just avoid engaging enemies in areas of different lighting)
    -barely any content. (people that complain about battlefront should play this game)

    good initial premise of what a tactical shooter should be, but failed to deliver on critical areas
    I'm a huge fan of tome clancy tactical shooting games, but this was just a disapointment
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  9. Feb 14, 2016
    7
    My biggest problem with R6S is the amount of pointless restrictions and omissions in the game.

    Defenders can block doors and use remote explosives but don't get shields, flashbangs or decent DMRs; attackers are not allowed to use the heartbeat sensor or block the doorways behind them. There are no destructible light sources or thermal scopes. Even though there are cameras in the game,
    My biggest problem with R6S is the amount of pointless restrictions and omissions in the game.

    Defenders can block doors and use remote explosives but don't get shields, flashbangs or decent DMRs; attackers are not allowed to use the heartbeat sensor or block the doorways behind them. There are no destructible light sources or thermal scopes. Even though there are cameras in the game, motion detection alarms are not an option. It's as if Ubisoft were trying to make Counter-Strike with mutually exclusive classes instead of a proper next gen squad tactical game with customizable loadouts.

    While the maps are decent, they also have an element of luck to them, with some positions being easy to defend and some downright atrocious for any mode, and the position itself being random and not changeable (can't move the hostage/container/bombs). Getting the short end of the stick is never fun.

    And mechanically it's not very fun either. Instead of deployables being placeable via their projected model like in many other games, R6S forces the operator to shuffle back and forth until they magically raise their hands into the 'can deploy' position. It's not realistic, it's deliberately crippled control. Of course, barbed wire, bear traps and whatnot can not be placed on stairs, no, sir. Only on flat surfaces with at least a meter of free space behind them (for the operative to stand when deploying). All the traps, even the mechanical ones, have IFF, e.g. the barbed wire doesn't slow down allies. MAGIC!

    When the game works, it feels good. Yet, most of the time it just feels like "Game1 and Game2 did this so much better" and makes me wish for far more freedom in choosing loadouts and doing things.
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  10. Mar 22, 2018
    5
    I played this game for 40 hours in pvp mode via uplay. I bought starter edition but earlier i played on standard (during free week)

    Gameplay wise this game is great, shooting feels nice, tactical options are giving a nice touch to your usuall run and kill. Thinking is almost as important as good aim. Unfortunatly matchmaking is a joke so at first you will be crushed by veteran
    I played this game for 40 hours in pvp mode via uplay. I bought starter edition but earlier i played on standard (during free week)

    Gameplay wise this game is great, shooting feels nice, tactical options are giving a nice touch to your usuall run and kill. Thinking is almost as important as good aim.

    Unfortunatly matchmaking is a joke so at first you will be crushed by veteran players, either high level/rank or smurf accounts. This game is half made of smurf accounts. Strating from lvl 20 you may play rankeds where low ranking players will be much closer to your lvl of skill. This brings another problem as veteran players expect you to know maps etc.

    Toxic comunity is middle name of this game. You gonna be yelled at, and they gonna rage on chat. Occasionally you will be kicked or teamkilled. Its normal. That said there are also nice people in this game, generally based on my experience in Europe, 25% are toxic, 10% are nice, and rest simply doesnt give a **** Playing casual means nothing, they rage all the same.
    Game is also plauged by bugs. Every now and then im throwed out from mm because "The game you are trying to join is full." One day i couldnt play at all because mm wasnt working at all, so i couldnt find a match.

    Netcode and hitboxes are a big flaw too, sometimes it registers hits strangly, you see that you or enemy was aiming in one place and bullets fall in another (im talking about single shoots no recoil included). Sometimes in a death cam i can see that enemy is standing not where i saw him on my screen.

    Game isnt cheap at least by my standards, you buy this game and still have to unlock operatos. I bought starter edition as i dont mean a little grind. Time to unlock one basic op is around 10 hours. On standard edition it is much faster and takes up to one hour.

    As for fixing this game by ubi, I simply dont believe they are able to. Developers are working slowly, which can be a good thing, but they are workign to slowly. Most of bugs i have been experiencing are in this game from begining. When i bought this game about 2 week ago i got 2 free ops instead of 6. I contacted ubi support, but they werent able to fix this. So if they cant fix missing operators i doubt they can fix netcode etc. Most of problems are persent because of using Anvil engine, known from AC series, it doesnt work in multiplayer shooter with destructable objects.

    After considering all of the above i can give 5 out of 10. If all of the problems would be removed we would have 9/10 tactical shooter, sadly i doubt it will ever happen.
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  11. Oct 5, 2018
    5
    I wanted to like this game. When I saw and tried mechanics and graphics, I was just struck with an indescribable amount of amazingness. But this all became worthless when I played multiplayer. It is whoever has lightning fast reactions wins. Whoever sees the other first wins. It is luck based and biased toward fast people.
  12. Nov 19, 2018
    5
    This game is pleasurable as hell and frustrating in the exact same way. There is these times when you clutch a 1v4-5 and you feel incredibly powerful and then, there is these time when Ubisoft don't want you to play your game.

    The way this game has been designed is awesome, I never played a FPS like this before. One bullet kill (headshot) with every weapon. Map designed to offer an
    This game is pleasurable as hell and frustrating in the exact same way. There is these times when you clutch a 1v4-5 and you feel incredibly powerful and then, there is these time when Ubisoft don't want you to play your game.

    The way this game has been designed is awesome, I never played a FPS like this before. One bullet kill (headshot) with every weapon. Map designed to offer an infinity of possibilities with the new operators offered by Ubisoft every 3 months. The gadgets of the operators that allow you to create real strategies for attacking and defending rounds with a good team. And finally, the gunfights are uncredibles.

    And then..... And then... the **** load of "NOT OKAY" things comes to punch you right in the face...

    - But what are these "Things" you're speaking of my dear rager ?
    - Oh, really bruh ? You don't know ? Here is the list :

    Headshots (HS) that are not headshots, in both ways. Someone not aiming the head and doing a HS or you (or your team mates) aiming the head but not doing an HS. Two possibilities, one, the hit regulation is shiiiiiiiiiiiiiiiiiiiiiiiit (yeah yeah, this much "i"), second, their servers can't handle this much of players at the same time. Basically, when you aim at the head, you expect your shot to do a nice and smooth headshot right ? Nununununununununu, not with Ubisoft bruh. Just watch and cry cuz there is nothing you can do.

    Then comes the matchmaking. Just to be clear, I'm not speaking about the ranking system (let's not make this list too long as it is already), but the actual system that make you join a game for example. This system is incredibly buggy, it will not allow you to rejoin a ranked game after a connexion issue or even better it will make you join a ranked game after you canceled your matchmaking request. Sometimes you shall not be able to play with your friends cuz the game doesn't want you to create a squad. This system will do everything it can to f**k your sessions with your friends.

    Now let's do a quick window on sync. issues. You know this time when you saw a closed door that was actually opened for the server and you died because it was opened for the enemy as well ? Nope, you don't ? Welcome to R6S.
    But, do you remember this time you launched a ranked game and your game ended up crashing at round 1 ? Nope, you still don't ? Too bad, again, welcome to R6S.

    Last, but not least, the community. OMFG. I thought overwatch had a toxic community. That was before my first game of Siege. You shall see people Team Killing you because you took "their" operators or because you did not do as they wanted it to be. You think it's a small issue ? Sure, no problem. Just try to play two casual games without being insulted or Team Killed.

    Oh, I almost forgot, there is many, sorry, MANY hackers. I guess it's part of the game.... lol

    But to be fair...

    No, just kidding, there is not such thing in R6S.

    On the other end, if you can go over these "things" I'm talking about then its the greatest FPS you may ever play. Hope this can help.

    This game is amazing and awfull at the same time, so I thought 5 was a good grade.

    Peace.
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  13. Sep 16, 2017
    5
    So, the game is in Beta since launch (don't miss that beta sign when entering multiplayer) it's still haveing a big ptoblem with hacks they can't detect and the massive netcode problem and pings are all over the place. And then they want you to pay for 2 Season passes for a game in beta.
  14. Dec 3, 2015
    6
    Would not recommend buying this game. It's team focused so you won't be getting max fun when playing alone. Apart from that it may be difficult to find a match. Overall this game does not worth the price tag.
  15. Dec 2, 2015
    7
    Rainbow Six Siege offers a change of pace from your traditional run-and-gun shooters of today, bringing the real experience of teamwork to the table unlike any other game today. Players will be required to think more tactically about how they achieve victory rather just point and shoot. However, the £40 retail price is a little high given that it lacks the well-known Tom Clancy storyRainbow Six Siege offers a change of pace from your traditional run-and-gun shooters of today, bringing the real experience of teamwork to the table unlike any other game today. Players will be required to think more tactically about how they achieve victory rather just point and shoot. However, the £40 retail price is a little high given that it lacks the well-known Tom Clancy story driven experience that core fans enjoy. Expand
  16. Dec 1, 2015
    7
    Very hardcore and tactical gameplay - quite punishing if you're up against a good team -- picked it up for around 30USD - so not fussed about value for money;
    A bit of a shame that there is no story line and multiple loadouts -- def. not worth $60+ like some people are paying
  17. Dec 6, 2015
    7
    i'm a big rainbow six fan been waiting for this game a long time but have to say it not really what i was hoping terorist hunt is more a trukey shoot with enemys that just keep comming it more a fps shooter then a tactical game good thing is i got vegas for free a that's a much better game that this a big big shame !!!!!!!!!
  18. Apr 11, 2016
    6
    Way back in 1998 I bought this game called Rainbow Six at CostCo. It looked pretty cool, but when I loaded it up the first time I was blown away. The ability to plan missions and manage a team, set waypoints and go codes and rules of engagement. I was in heaven, and spent hours drawing up the perfect plan to rescue a hostage or diffuse a bomb.

    I would go on to play Rogue Spear and Raven
    Way back in 1998 I bought this game called Rainbow Six at CostCo. It looked pretty cool, but when I loaded it up the first time I was blown away. The ability to plan missions and manage a team, set waypoints and go codes and rules of engagement. I was in heaven, and spent hours drawing up the perfect plan to rescue a hostage or diffuse a bomb.

    I would go on to play Rogue Spear and Raven Shield and the series just got better. Then it started to go downhill, with future iterations like Lockdown lacking the depth and quality of their predecessors. So along comes Siege and on one level it not only meets but exceeds the game mechanics of previous Rainbow Six titles in a big way. But on another level it falls way short, simply because UbiSoft's emphasis is on drawing in the multiplayer crowd (i.e., young console gamers). So there is no single player campaign, you have no bots to manage, no planning phase. There is minimal support for co-op. You can't control mission parameters like the time limit, number of enemies, map, mission type, number of rounds. You simply get a random map with a random mission type for whatever your chosen difficulty is. There is also no map editor so you must make do with the official maps provided. So on the whole, the game has very little content for gamers who are interested in the core RS experience established in games like Raven Shield and Rogue Spear. Rainbow Six has always had multiplayer pvp, but the heart of the series has always been tactical cooperative mission planning and execution.

    The gameplay itself is great. There are many large and well-designed maps. The graphics and animations are terrific. The shooting mechanics are fine, and the characters you can unlock have a lot of neat tricks they can do, from breaching charges to emp grenades. Using the destructible environments to create new sight lines or entrances is great fun. The drone is cool and very useful. The downside of the situation missions and terrorist hunts is they sometimes take the "waves of enemies" approach that is more CoD than tactical shooter. And the inclusion of suicide bombers in every mission that are more Jason Vorhees than a human enemy is kind of ridiculous. Still, the action is a lot of fun.

    Another negative for me is the whole cash-grab aspect of this game, with a rewards system that encourages multiplayer players to spend even more money on top of this game's already steep price tag of sixty bucks to get important upgrades quicker. And charging money for things like weapon skins that should have been opened up to the modding community like other games (e.g., Skyrim) do.

    Siege is a good game for what it is, but for me it's not a fully Rainbow Six game, it's more a game for the CoD crowd, just like the new Tomb Raiders are not fully Tomb Raider games, but are more for the Uncharted crowd. Without any real support for single player or co-op, the game ultimately lacks staying power since playing options will diminish as the online community shrinks over time. I expect Siege will end up on a dusty shelf or uninstalled on Steam for most players by the end of the year.
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  19. Apr 23, 2019
    6
    Rainbow Six Siege is a perfect example of project, which was realeased very poorly, after that patched up to normal state, but contiuesly be killed by micro-transaction system, which in at some soments becomed pay-to-win. Only progresion in this game is to grind in-game valute to purchase skins, same as in overwatch, but above that, you need to gring/pay real money to buy operators, whichRainbow Six Siege is a perfect example of project, which was realeased very poorly, after that patched up to normal state, but contiuesly be killed by micro-transaction system, which in at some soments becomed pay-to-win. Only progresion in this game is to grind in-game valute to purchase skins, same as in overwatch, but above that, you need to gring/pay real money to buy operators, which have masive impact on gameplay. This is main reason why entry in cybersport arena of this game is too complicated, and thi is why it will be never on same spotlight as Counter Strike: Global Offensive. All this is going this garbage tehnical state, which sometimes will give you so much anger, that you will delete this game after 10 seconds. Expand
  20. Aug 24, 2017
    5
    We're into the 2nd year of this product being considered fully launched on the market, but it's only ranked mode is still in beta...
    There's no requirements for getting into ranked, and the devs spam free-weekends so often that it's about as bad as finding servers full of 12-year-olds who just learned how to turn a computer on.
    There's a lot you can say about Siege that is positive,
    We're into the 2nd year of this product being considered fully launched on the market, but it's only ranked mode is still in beta...
    There's no requirements for getting into ranked, and the devs spam free-weekends so often that it's about as bad as finding servers full of 12-year-olds who just learned how to turn a computer on.

    There's a lot you can say about Siege that is positive, but the developers, even during this "operation health" project that they've claimed will improve the game, are never fixing the critical issues that make the game have no incentive for you to even try and play.

    A few examples:
    It takes 10 games to get a rank assigned in Ranked mode. The game rigs the 10 games so you are almost always with randoms and usually other unranked players, but rarely against other unranked players and usually organized teams.
    Upon being ranked, you will be given a poor rank thanks to this even if you perform well (Because the rank system is extremely volatile and even if you get 30 kills, losing is still that punishing), and you will begin waiting 10-15 minutes for a game because it now refuses to put you with anyone other than those at said horrendous ranks, but the game will continue to tell you that you will only wait 1 -2 minutes, and will continue blatantly lying at all times.
    There's no requirements for people to have before playing Ranked, so people jump straight into Ranked and ruin it for everyone else after just learning the keybinds in on game of casual. This is a problem with the community, but it's one that is critical and fixable by the devs.

    The only reason this game hasn't become as horrendous as Counter Strike Global Offensive is because, unlike Valve, they haven't started banning people for complaining on the forums. Yet.
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  21. Jan 2, 2017
    7
    Rainbow Six: Siege fits a missing hole in multiplayer FPS games of which I've been searching for quite some time: a hardcore, squad based close quarters experience. You may be thinking that Counterstrike offers this too, but the experiences are very different.

    Rainbow Six Siege provides a very interesting dynamic between the two teams: the defenders hold a position of extreme control
    Rainbow Six: Siege fits a missing hole in multiplayer FPS games of which I've been searching for quite some time: a hardcore, squad based close quarters experience. You may be thinking that Counterstrike offers this too, but the experiences are very different.

    Rainbow Six Siege provides a very interesting dynamic between the two teams: the defenders hold a position of extreme control over the attackers, who spend their time slowly wresting control from the defenders, either through direct confrontation or taking their resources apart.

    The difference between the two teams is striking: the defenders have access to fixed position CCTV that offers a huge amount of visibility in a fixed-- and easily destroyed position-- whilst the attackers have access to drones, which offer mobile visibility but from the level of a small rodent, affording the attackers less direct information but the ability to see any part of the area. The defenders are given time to set traps, put up barricades and attempt to funnel the movements of the attackers into specific chokepoints, whilst the attackers are given flashbangs, explosives and longer range weapons to shoot into the buildings.

    This set up creates a lot of tension, as defenders feel like homeowners experiencing a break in whilst the attacking team feel like unwelcome invaders in a hostile world, which has helped to create one of the most intense multiplayer experiences I've had in a while.

    The slower, more methodical pace required by both sides and reliance on information and teamwork creates a solid experience, but one which requires a few friends and a teamspeak/discord server. Playing which a matchmade team just does not work as well, as many will be averse to using the microphone and so information is not distributed to the team fast enough.

    Graphically, the game is serviceable: weapons tear up scenery, explosions and smoke pop off all around you and lights reflect across the floor as you make your way through the match. This is great, but the graphics can sometimes feel a little flat, which can make distinguishing between the many different operators relatively difficult.

    The audio design is where the game comes into it's own. You will quickly find yourself relying on the various sounds heard throughout the level, from the zipping noise of a rappel to the heavy footed running of an enemy above you locating the objective. All of these instill a sense in more experience players and create some very tense moments: in a recent game I was sprinting toward a hostage when the floor below and wall to the side of me erupted into a hell of bullets as two enemies had picked up my footsteps.

    The destructible environments of the game are top-notch. Walls blow apart, barricades are destroyed and hastily rebuilt and bullets fly through soft surfaces, creating another level to the map design and engagements felt throughout.

    Though the game is not perfect due to difficulties playing when friends are not around and the graphics can make things less clear than they could be, I would still recommend picking this game up in any sale.
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  22. Jan 19, 2016
    5
    Polished game but lack the essence of great fps games. The "maps" are very small and the gameplay is fast paced, not really addicting game. There is much room to learn from suceess games like CS.
  23. Dec 18, 2016
    6
    The game is ok, unfortunately, is not as good as the previous views. By focusing on the multiplayer game I have the impression that the game looks like CS. The main problems with the game that cause discomfort while playing this: server lags, high ping, bugs, lack of cooperation with other players unless you play with your friends, there may be problems with the optimization model damageThe game is ok, unfortunately, is not as good as the previous views. By focusing on the multiplayer game I have the impression that the game looks like CS. The main problems with the game that cause discomfort while playing this: server lags, high ping, bugs, lack of cooperation with other players unless you play with your friends, there may be problems with the optimization model damage floors and ceilings is very limited, the system DLC gives to be desired a lot of things every year new season pass Ubisoft seriously. Although the DLC is free, we can use the currency in the game to unlock new operators, however, the price of each operator is set so that the player took x hours forcing it to buy season pass that guarantees instant access to operators. Expand
  24. Jul 17, 2021
    5
    This game back in 2016 used to be my favourite. The characters had unique but not overpowered abilities (for the most part). The game had and still has its flaws; like problems with net-code and aim but overall i enjoyed it.
    Until they had decided to remove half of the maps from competitive scene and add characters with abilities like from overwatch. I know they did remake those maps, and
    This game back in 2016 used to be my favourite. The characters had unique but not overpowered abilities (for the most part). The game had and still has its flaws; like problems with net-code and aim but overall i enjoyed it.
    Until they had decided to remove half of the maps from competitive scene and add characters with abilities like from overwatch. I know they did remake those maps, and thats good. But the problem is those maps still have same problems they had before remake: like spawnpeeking.

    I don't despise this game, but i think things need to be changed in order to revive its old charm.

    5.6/10
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  25. Jan 25, 2020
    7
    This analysis is in Spanish (my original language) and in English / Este análisis esta en español (mi idioma nativo) y en inglés con la ayuda del traductor de Google.

    [ENGLISH] Despite being from Ubisoft, I can assure you that this game is very good. If you are a person who likes to play competitively, I recommend it. It is a very realistic game, tactical and strategic, that is, a
    This analysis is in Spanish (my original language) and in English / Este análisis esta en español (mi idioma nativo) y en inglés con la ayuda del traductor de Google.

    [ENGLISH]
    Despite being from Ubisoft, I can assure you that this game is very good. If you are a person who likes to play competitively, I recommend it.
    It is a very realistic game, tactical and strategic, that is, a difficult game.
    If you really want to be a professional in this game, it will take you many hours. I, for example, to stop being useless, I had to play 24 hours. But with patience and dedication, you can fall in love with this great title.
    The tension that gives you when playing, is great, and the feeling when winning a round, indescribable.
    Each character has a different ability and that makes it more entertaining. For example, we have one of the Russians, Fuze, who throws numerous grenades into a room through a wall or window. It is very annoying, but for this we have in the opposite team, Jager, which can place in the room, an artifact that eliminates the bombs that enter the room, that is, Fuze is ****
    If you want to unlock new characters without using real money, I must announce that it is very expensive, and needs MANY hours of play.

    In short, I recommend your purchase if you are a patient player and veteran / professional in the shooter.

    PS: To play it I recommend that you have good helmets and good Internet. Another important point to comment, is that I do not recommend buying the "starter edition" version (€ 15), it's not worth it. Buy the normal edition.

    [ESPAÑOL]
    A pesar de ser de Ubisoft, puedo asegurar que este juego es muy bueno. Si eres una persona que le gusta jugar competitivamente, te lo recomiendo. Es un juego muy realista, táctico y estratégico, es decir, un juego difícil.
    Si realmente quieres ser un profesional en este juego, te llevara muchas horas. Yo, por ejemplo, para dejar de ser un inútil, he tenido que jugar 24 horas. Pero con paciencia y dedicación, puedes enamorarte de este grandísimo título.
    La tensión que te otorga al jugar, es magnífica, y la sensación a la hora de ganar una ronda, indescriptible.
    Cada personaje tiene una habilidad distinta y eso lo hace más entretenido. Por ejemplo, tenemos a uno de los rusos, Fuze, el cual lanza numerosas granadas en el interior de una habitación a través de una pared o ventana. Es muy molesto, pero para ello tenemos en el equipo opuesto, a Jager, el cual puede colocar en la habitación, un artefacto que elimina las bombas que entren en la sala, es decir, fastidiaremos a Fuze.
    Si quieres desbloquear a nuevos personajes sin utilizar dinero real, debo advertirte que es muy costoso, y necesitaras MUCHAS horas de juego.

    En fin, recomiendo su compra si eres un jugador paciente y veterano/profesional en los shooter.

    PD: Para jugarlo recomiendo que tengáis unos buenos cascos y buen Internet. Otro punto importante a comentar, es que no recomiendo comprar la versión "starter edition" (15€), no merece la pena. Comprad la edición normal.
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  26. Feb 17, 2019
    6
    Прекрасная задумка, великолепная атмосфера, проработка сюжетов каждого из оперативников, а также уникальный интерфейс, который не режет глаз и вводит в состояние экстаза... Что? Я описал игру вашей мечты, да? Но не спешите ее покупать, ведь есть маленькая деталь в этом прекрасном блюде, это ее соус, который называется UBISOFT.
    Всё как обычно, отличная задумка, ужасная реализация.
    Эта
    Прекрасная задумка, великолепная атмосфера, проработка сюжетов каждого из оперативников, а также уникальный интерфейс, который не режет глаз и вводит в состояние экстаза... Что? Я описал игру вашей мечты, да? Но не спешите ее покупать, ведь есть маленькая деталь в этом прекрасном блюде, это ее соус, который называется UBISOFT.
    Всё как обычно, отличная задумка, ужасная реализация.
    Эта прекрасная солянка приправлена уксусом, в виде огромного количества багов, постоянных вылетов серверов, плохой оптимизации и многого другого. Просто невозможно понять, как могут быть настолько разносторонние баги. Если ошибки механик (которых очень много, и они действительно мешают играть) еще допустимы (хоть и не в таком количестве), то такие баги, как снятие очков рейтинга за победу или пропажа вещей после открытия лутбокса, это необъяснимо. Да я даже за некоторых оперативников не могу играть теперь, например за Blitz, это опер. с щитом, которого я люблю всем сердцем, но мне пришлось его отпустить, потому что его щит теперь пропускает пули, опять же из-за багов.
    Ладно бы данные ошибки фиксили, но нет, лучше выпускать новых оперативников, новые карты, которые несут еще больше багов!
    Аналогов данной игры я найти не могу, поэтому и до сих пор в нее играю, и искренне надеюсь, что UBISOFT когда-нибудь да возьмутся за голову, а пока, очень плохо.
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  27. Jun 22, 2019
    6
    Rainbow Six Siege is a game as described by its cover. It does not appeal to me that much but it does have a lot of pros. The game has very good graphics and does stuff like leaning left or right just like anybody would do. The characters are well designed and some are very unique and stand out among the rest. The music and levels are definitely down graded from the previous games.Rainbow Six Siege is a game as described by its cover. It does not appeal to me that much but it does have a lot of pros. The game has very good graphics and does stuff like leaning left or right just like anybody would do. The characters are well designed and some are very unique and stand out among the rest. The music and levels are definitely down graded from the previous games. Unlocking characters and gaining exp will take a very long time and will probably get boring after a while. Expand
  28. Jul 15, 2019
    5
    Bad game. Well, actually not that bad, but community, updates, new characters, just not good. But it's fun to play, This game can actually entertain you. You can find fun here. It's hard, but possible
  29. Dec 1, 2015
    7
    A good FPS online game,the maps are really well designed,every maps offers lots of ways for players to go,enemy can come from all directions.It looks like a pro version of Counter Strike.Multiplayer and terrorist hunt are fun and challenging,the AI has improved a lot from the beta.And Ubisoft said that there will be a lot of free DLC.But the game really need a single player campaign,everyA good FPS online game,the maps are really well designed,every maps offers lots of ways for players to go,enemy can come from all directions.It looks like a pro version of Counter Strike.Multiplayer and terrorist hunt are fun and challenging,the AI has improved a lot from the beta.And Ubisoft said that there will be a lot of free DLC.But the game really need a single player campaign,every rainbow 6 has a campaign...And the server is pretty bad,ran into loading bugs or lagging problems sometimes.Love all the operators in the game,each of it is unique and have cook gadgets,make everyone in the team really have something to do.Best destrucible environment in gaming I have ever seen.In it's current state,this game is lack of content for sure,needs more mode,more maps and more weapons,.Hope that they can come up with new DLC soon. Expand
  30. Dec 4, 2015
    6
    R6 Siege, as a tactical multiplayer game, is actually pretty fun. However, the distinct lack of weapon customizations as well as lack of maps make this a somewhat lackluster game. Add in the fact this game does not have the single player campaign the Rainbow Six series is known and lauded for, and you come out with a fun game but one that is not worth it's current price point. I recommendR6 Siege, as a tactical multiplayer game, is actually pretty fun. However, the distinct lack of weapon customizations as well as lack of maps make this a somewhat lackluster game. Add in the fact this game does not have the single player campaign the Rainbow Six series is known and lauded for, and you come out with a fun game but one that is not worth it's current price point. I recommend holding off until you can get this at a price point under $40. Expand
Metascore
79

Generally favorable reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 37
  2. Negative: 0 out of 37
  1. Pelit (Finland)
    Mar 3, 2016
    86
    An excellent and innovative breath of fresh air. The more I play, the more I like. I hope this is new role model for shooters to come. [Jan 2016]
  2. CD-Action
    Feb 4, 2016
    70
    Siege’s multiplayer mode with its hectic pace and unpredictability seems to have a huge e-sport potential but with random teammates is often unplayable. [01/2016, p.52]
  3. Game World Navigator Magazine
    Jan 20, 2016
    80
    Unfortunately, there aren’t that many maps available, but each one of them has lots of details and alternate routes, like basements and balconies. Even the airplane is much more complex than the archetypical “long tube with seats.” [Issue#205, p.48]