User Score
5.2

Mixed or average reviews- based on 409 Ratings

User score distribution:
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  1. Dec 23, 2017
    6
    Expected more from this game as i have seen plenty of people praising Future Soldier, but in the end its just an OK game. Ubisoft clearly catered for the console market with it, with cinematic feel, linearity, many scripted events that take away control from you, more simplistic approach to stealth and tactics, overall gameplay that feels better off on a controller than mouse and keyboard.Expected more from this game as i have seen plenty of people praising Future Soldier, but in the end its just an OK game. Ubisoft clearly catered for the console market with it, with cinematic feel, linearity, many scripted events that take away control from you, more simplistic approach to stealth and tactics, overall gameplay that feels better off on a controller than mouse and keyboard. Absolute best thing i can commend the game about is the very good gunplay and sound design, thats the thing that pulls GRFS from being mediocre or sub par mess with satisfying, tactile feeling shooting mechanics and impactful, precise sound design. Storyline, characters however are as generic and uninspiring as they come in a military shooter, youre part of american super soldier squad, some bad russians throw up a coup and seize power in Russia, America is the only one who can stop them, stuff i have seen numerous times before and done much much better. Atleast one more redeeming value is the variation between levels, no level feels really that repetative, they all feel more or less unique. One really stupid design decision that i hated were the ''No alert allowed'' sections that brute forced you to play with stealth with zero chance for enemies to raise alarm, it felt very out of place. Lastly i was suprised Ubisoft got the russian speaking parts right with someone who can speak more or less properly in russian unlike so many western mediums that have cringe worthy abysmal russian accents.

    Speaking of port to PC, graphics still hold up and at times can look pretty good, great character and gun modeling stand out particularly, tho they were not by any means close to being best looking of 2012 making its shoddy PC version with sub par optimazation inexcusable, a GTX 1050 Ti which is equal to highest end GPU like GTX 680 from 2012 not being able to get 60 fps on max settings even without using AA is pathetic. I was mostly hovering in 40 - 50 fps range with many dips into high 20's and annoying stutter regularly occuring.

    If you like solid and satisfying shooting mechanical driven gameplay above all else, theres something for you in Future Soldier to enjoy, if youre looking for deep tactical gameplay, probably steer clear.
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  2. Feb 16, 2018
    8
    This game have good game-play, good single player which you can also play co op, great multiplayer,
    great modes and many more
    but still have problem too
    like the graphics are not that good for tome and age, bad story, bad ending.
    other wise its a good game to play with friends or solo.
  3. Jul 17, 2018
    7
    The story of this game isn't very memorable and interesting, the characters are also quite boring and the multiplayer is dead now too. But somehow it's really fun to play and I keep coming back to play it from time to time cause I find gameplay quite fun and good for third-person shoot SP game. I don't think it's worth it's full price now (for a couple possible playthroughs) but I'd reallyThe story of this game isn't very memorable and interesting, the characters are also quite boring and the multiplayer is dead now too. But somehow it's really fun to play and I keep coming back to play it from time to time cause I find gameplay quite fun and good for third-person shoot SP game. I don't think it's worth it's full price now (for a couple possible playthroughs) but I'd really recommend to grab it on sale.
    Graphics is fine too for 2012 game but the optimization is bad (but what would you expect from Ubisoft in terms of optimization...)
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  4. Nov 6, 2018
    10
    GRFS is a pretty good game not perfect by any means but there's a lot there that can be taken advantage of, beautiful animations for an old 2012 game, amazing gunsmithing so you can customize your weapons however you deem fit. it has its bugs and it also slowly got killed by a faulty lobby searching screen, so after the dlc was released it slew down but the pvp community is still fairlyGRFS is a pretty good game not perfect by any means but there's a lot there that can be taken advantage of, beautiful animations for an old 2012 game, amazing gunsmithing so you can customize your weapons however you deem fit. it has its bugs and it also slowly got killed by a faulty lobby searching screen, so after the dlc was released it slew down but the pvp community is still fairly alive on console versions. i would not recommend the pc version because of bugs and the pvp community on it is pretty much dead tho the story mode is still fun when it works. Expand
  5. Sep 27, 2020
    8
    UPlay Required

    The last of what I will call the ‘Classic’ Ghost Recon Series (meaning single player campaigns/experience comes first), before all the ‘Live Service’ mess that was Wildlands and Breakpoint. It really didn’t deserve the criticism that Future Soldier received, gameplay wise (not the Ubisoft anti-pc PR disaster), because the gameplay is solid in the single player, and even
    UPlay Required

    The last of what I will call the ‘Classic’ Ghost Recon Series (meaning single player campaigns/experience comes first), before all the ‘Live Service’ mess that was Wildlands and Breakpoint. It really didn’t deserve the criticism that Future Soldier received, gameplay wise (not the Ubisoft anti-pc PR disaster), because the gameplay is solid in the single player, and even the multiplayer was fun when it had a small but alive community (it's dead now).

    Gameplay is very much in the vane of Splinter Cell: Conviction, as it uses the same engine (also a lot of the same gameplay mechanics). You can no longer control your AI squads as you could in Advanced-Warfare which is disappointing and removes some of the strategy and control that Ghost Recon used to be known for, but the gameplay still remains ‘tactical’ even though it does mean that the player does the majority of the heavy lifting in the levels. One big thing to mention is that in contrast to what other reviews say, nearly whole levels, and others just parts can be completed with stealth (not counting the plot forced shootout usually at the end of missions to push forward the story ‘as all modern games have’).

    Compared to the Console version the PC port has better controls and the unlocks of weapons and attachments are not broken as they are on the console that I have seen (strange for Ubisoft, whose PC ports are bad).

    Pro: Gunplay, Gun customizations, In-game unlocks (in an Ubisoft game), Typical Ubi Shooter

    Con: On-rail sections. Forced shootouts/cutscenes, Limited weapon selections, UPlay
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  6. Apr 17, 2020
    6
    Игра жутко не оптимизирована и очень требовательна. Ubisoft еще тогда умели делать тотальные бенчмарки.
  7. Feb 17, 2020
    7
    07/10......................................................................
  8. Jul 20, 2022
    10
    When GRFS was released on consoles, I decided to wait for the PC version because of the 30FPS 720p low res low performance that consoles could pull on this game. And then the PC version came, and it was awesome! Got that 1080p 60 FPS with advanced graphic settings, no sweat! I was already set on using this review to recommend everyone to stay away from console versions of the GR futureWhen GRFS was released on consoles, I decided to wait for the PC version because of the 30FPS 720p low res low performance that consoles could pull on this game. And then the PC version came, and it was awesome! Got that 1080p 60 FPS with advanced graphic settings, no sweat! I was already set on using this review to recommend everyone to stay away from console versions of the GR future soldier. Before writing the review I checked that many reviews from 2012 hate the PC version stating that it "is a bad console port" I mean I don't know if ts a port or not, the thing is that if you see the game running simultaneously on a PC and a console, you have to be crazy to state that console version is superior... but everyone seems to think that the console version is way superior, I don't understand how...

    The 1st entries of the Ghost Recon series were hard for me to play because I was a KID and these games had complex gameplay mechanics. Nevertheless, I grew up playing the Ghost Recon saga. Future soldier was a big thing for me about 10 years from now when it was released, I was hooked from the trailers and even though I liked and enjoyed playing Wildlands and Breakpoint, Future Soldier is still my favorite game of the series.

    After completing Wildlands and Breakpoint I went back to Future Soldier to experience that campaign and realized that I enjoy the scripted driven linear missions. The new entries gave us the freedom to approach and complete missions the way we want to, with tons of weapons and character customizations, they make Ghost Recon Bigger and better, that's for sure. But the open world and open mission engagement is a tradeoff: freedom for immersion. In Future Soldier, your AI teammates are always commenting on everything that's happening around you, mission status, chit-chat about the situation, and always radio chatter with op comms to relay intel and mission progression, makes me feel like I'm part of a badass special forces squad. That's something that was lost on the next GR games, with freedom comes less scripted AI who tends to always repeat the same lines "we have bad guys around" "opening fire" and some more that cycle between encounters. In future soldiers the combat dialog is always based on that given situation, I understand that most people feel comfortable with that freedom immersion tradeoff, they probably feel new entries are more immersive because of this freedom and world customization, but not me.

    Really enjoyed the raven strike DLC gave more of what I loved, scripted missions with heavy radio chatter about situational awareness that equals full immersion for me. After completing Breakpoint I paid for the season pass, so I could play the Episodes 2 & 3 of the main story, those are built differently from the rest of breakpoint as there is constant radio chatter about situational awareness and objectives changes due to mission status, I was hooked It was a nice throwback to future soldier missions.

    Some modern youtube videos about GRFS talk about the game graphics as dated, but I don't feel that way, the game looks awesome! You can tell it was not released in 2022, but the game manages to use smoke and volumetric lightning getting a similar result to HBAO+, the textures might be the weakest graphic feature, but it still makes a compelling visual result.
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  9. Feb 22, 2021
    6
    A great game to play in the campaign of friends or one friend. Interaction with bots (which are not deleted) is implemented pleasantly. There are bugs-bots kill through everything, near the final went so perfectly that not one enemy did not give an alarm and the game broke. I hate the scribbling, the inability to pass some missions without noise. The plot is 0.
  10. Aug 8, 2022
    0
    Unlike 2, this one is beautiful, good animations and easy gameplay BUT the PC port is crap, this game's design is very bad even on a strong PC, there are heavier games that run on Maximum and this one is between low and medium I HIGHLY RECOMMEND PLAYING ON XBOX, YOUR EXPERIENCE WILL BE BETTER EVEN TO THIS DAY
  11. Apr 7, 2023
    5
    Just text (crutch) to save the game to the list. Such things. Maybe I'll do a review later.
Metascore
71

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 13
  2. Negative: 1 out of 13
  1. Pelit (Finland)
    Oct 14, 2012
    82
    Slightly irritating 3rd person view, cover shooter parts are very average, but ultimately fun as a stealth game seasoned with some tactics. [Sept 2012]
  2. PC PowerPlay
    Sep 16, 2012
    50
    This shoddy console port has cast a shimmering invisible cloak over what would have been a serviceable third-person shooter. [Sept 2012, p.55]
  3. Sep 5, 2012
    70
    At its worst, Future Soldier is an uneven experience with some unchecked boxes as they pertain to PC ports (e.g. no option to invert the controls on a gamepad) and an unrecognizable story, but at its best it's a good shooter with a little more thought required than many other 3rd person shooters available right now.