User Score
8.9

Generally favorable reviews- based on 283 Ratings

User score distribution:
  1. Negative: 12 out of 283
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  1. RickK.
    Mar 5, 2003
    10
    A tremendous sequel to an overlooked gem.
  2. Sep 8, 2011
    10
    if you've never played the thief series then you've missed out big time! without doubt or hesitation my absolute personal #1 game franchise; if you've never played the series: you play as Garrett, a master thief, always on the lookout for loot and missions; G is hardly any good at fighting, but that's exactly the point - you need to sneak and pay careful attention to your surroundings toif you've never played the thief series then you've missed out big time! without doubt or hesitation my absolute personal #1 game franchise; if you've never played the series: you play as Garrett, a master thief, always on the lookout for loot and missions; G is hardly any good at fighting, but that's exactly the point - you need to sneak and pay careful attention to your surroundings to avoid detection; at your disposal you have various tools and non-lethal weapons to ease your quest by for example creating mossy carpets to drown out noise from footsteps or water arrows to extinguish torches;
    if I could, I would give this a 9.5 - it's not the perfect 10 that its predecessor was for me, but also definitely not as "bad" as a 9.0;

    THE GOOD:
    * the graphics engine was greatly improved compared to Thief1 (of course, no comparison to modern games)
    * mission maps are typically bigger than in Thief1 and missions longer
    * compared to today's often generic background story, this one is immersive! while the fanatical (at least so you thought) hammerites were the focus of the first thief's story line, now it is karras and his mechanist followers
    * your arsenal has grown slightly, allowing for more varied gameplay, but also some (IMHO) cheating (slowfall potions anyone?)
    * typically more enemies, now even mechanized - greatly helps immersion by making the Thief universe even more bizarre; but also meant that zombies are gone (that's a CON in my book)
    * and most of the previous awesome aspects have been retained if not improved (at least the german version that i own contains some hilarious exclamations made by some of the guards when they chase you);
    * oh, and thank god, a character that can and does actually speak! (stephen russell is kind of a thief celebrity)
    * IMMERSION - you really become sucked into the Thief world because you constantly have to pay close attention to your surroundings and actions; visual cues, sounds, and lighting all are important sensory inputs in this game and thus to enjoy this game you automatically become immersed in it; just make sure that you play in a dark room with surround sound setup - and make sure no heavy or expensive objects are around - hysterical arm flailing is included in this game!

    THE BAD:
    * in general - nothing much; if you're looking for psychopatic mass murdering, you're at the wrong address; * the -0.5 i dock off for several reasons: first off, no zombies! perhaps the most awesome enemies in the first thief - scary, loud, slow, and it's possible to blow them up! what's not to like (unless you have weak nerves); the story - just not as immersive and fresh as constantine's plot in Thief1 - that one had mystery, betrayal, and revenge in it; this one only a constant fanaticist (karras) and not much more; finally, my biggest complaint - not all the playing styles that were possible in Thief1 are possible in Thief2 - even the second mission is impossible to 'ghost' (getting all loot and items without detection or even arousing suspicion); later missions just compound on that

    other thoughts:
    also used to (and to a limited extent still does) have a very proliferative fan community - check out 'thief - the circle' (no longer updated but still accessible) and if at all possible get komag's DVD sets (i think he offers a torrent somewhere) - tons of those missions are just incredibly well done, some perhaps even surpassing the original missions (calendra's legacy, T2X, 7th crystal & many more) in immersion, while others give it an entirely new spin (hammerite deathmatch, some of the unreal tournament style missions)

    IMHO, the Thief franchise created a wholly new type of gaming style and as such revolutionized pc gaming; much more so than other hallmark games such as crysis or half life ever did (for me at least); how good is it? i've played through Thief1&2 countless times with different styles in mind and the very first games that always get installed on any new computer of mine are the thief and system shock games!
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  3. samtam90
    Apr 19, 2007
    8
    More of the same, but this time is not necessairly a bad thing.
  4. Mar 28, 2011
    10
    One of the few cases, where the sequel of a game or movie is even better than the original. The originality of the setting, the characters and the story are accompanied by some of the best levels ever seen in computer game history. Places like Angelwatch stand way above any other experience any game in the last eleven years since "The Metal Age" has provided for players. Almost a decadeOne of the few cases, where the sequel of a game or movie is even better than the original. The originality of the setting, the characters and the story are accompanied by some of the best levels ever seen in computer game history. Places like Angelwatch stand way above any other experience any game in the last eleven years since "The Metal Age" has provided for players. Almost a decade after this release no other game (maybe except Deus Ex 1) even came close to the value of Thief 2. For me this is a masterpiece according to which all games should be made.
    It is sad Thief 3 failed and Thief 4 probably will fail to recreate the undeniable greatness of Thief 1 and 2. The time such games were made is regrettably a long gone one.
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  5. Feb 21, 2011
    10
    An amazing sequel to the original Thief: The Dark Project. Thief II: The Metal Age takes everything that made The Dark Project great and expands upon it. Even bigger levels, more items and more ways of traversing the environment to get the loot you desire. The game also has a great story.
  6. Nov 6, 2012
    10
    Thief 2 is a strong candidate for being one of my favourite games of all time, and I don't say that lightly. The follow up to the flawed gem that was Thief The Dark Project may seem familiar to those who played the first one; the interface is more or less the same, as are the slightly ugly graphics and overall gameplay. Taking away the irritating mandatory combat in TTDP, Thief 2'sThief 2 is a strong candidate for being one of my favourite games of all time, and I don't say that lightly. The follow up to the flawed gem that was Thief The Dark Project may seem familiar to those who played the first one; the interface is more or less the same, as are the slightly ugly graphics and overall gameplay. Taking away the irritating mandatory combat in TTDP, Thief 2's strengths such as the sprawling non-linear levels, engaging stealth, brilliant writing and characterisation shine all the brighter. The characters all feel unique; even the guards have an endearing daftness to them as they flamboyantly make conversation while you watch from the shadows (keep a look out for Benny, especially). In fact, I'm hard pressed to say anything bad about it except nitpicks; the gameplay doesn't add much from TDP, the graphics are a bit ugly (even for 2000) and it's not quite as tense or original as the first game. But any criticism I have for the game is quickly overshadowed by the sheer brilliant of it. This is a darn good game, and I urge you to buy it. Expand
  7. Nov 22, 2012
    7
    This game was somewhat of a disappointment to me after the great first installment of the series. It has an interesting and fascinating scenario and the story is well written. The problem is, that the introduction of the metal elements make this a somewhat sloppy steam-punk experience. The real issue for me was the second half of the game when it became really tedious to continue with theThis game was somewhat of a disappointment to me after the great first installment of the series. It has an interesting and fascinating scenario and the story is well written. The problem is, that the introduction of the metal elements make this a somewhat sloppy steam-punk experience. The real issue for me was the second half of the game when it became really tedious to continue with the thief-style game-play in a high-tech environment. Other than that, the game is worth playing but I still consider it beneath the other parts of the series. Expand
  8. Dec 21, 2019
    10
    Best stealth game ever made with great steampunk medieval story , sequel ideal.
  9. Nov 14, 2012
    10
    This game wa a solid improvement on its legendary and revolutionary predecessor! Thief has a unique and gripping atmosphere (This time with less horror elements, focusing on Karras and 'His' machine servants). It has one of the most memorable and charismatic main protagonist in gaming history: Garrett, voiced by the legendary voice actor Stephen Russell. The stealth system work as a charm!This game wa a solid improvement on its legendary and revolutionary predecessor! Thief has a unique and gripping atmosphere (This time with less horror elements, focusing on Karras and 'His' machine servants). It has one of the most memorable and charismatic main protagonist in gaming history: Garrett, voiced by the legendary voice actor Stephen Russell. The stealth system work as a charm! The graphics are very good (the game was built with the Dark Engine). The maps seem to be bigger than in Thief:TDP. I can only recommend this game! If you like stealth games it is a must play!!! Expand
  10. Nov 4, 2018
    7
    Pretty solid game even nowadays, but quiet tricky for players who are not used to stealth games. Challenging game with a few mistakes, decent storyline and brilliant playability. The biggest problem for me was stereotype of the game, every mission was almost the same with the identical purpose. After long hours of doing the same thing again and again it was not that fun as in the beggining.
  11. Dec 27, 2014
    0
    Was expecting a game similar to the first Thief, Ended up being one of the worst gaming experiences ever. It's more of a linear stealth puzzle game designed to make you waste as much time as possible. Cheesy gameplay, awful opponents, and non-period correct architecture/technology made it a really dull experience. The first few missions are fine, but once the "main antagonists" come in toWas expecting a game similar to the first Thief, Ended up being one of the worst gaming experiences ever. It's more of a linear stealth puzzle game designed to make you waste as much time as possible. Cheesy gameplay, awful opponents, and non-period correct architecture/technology made it a really dull experience. The first few missions are fine, but once the "main antagonists" come in to play the game gets "Nintendo hard" and really wasn't fun. I see why this franchise failed. Expand
  12. Mar 20, 2018
    8
    Этот текст здесь для того что бы оценка отобразилась в моем профиле.
  13. Aug 13, 2014
    7
    A great game in it's own right, Thief II unfortunately was a step back for the series. Sacrificing some of the mission variety present in The Dark Project rather than taking the time to improve it, what we're left with is a section of the original that's been polished to a fine sheen. The infiltration and sneaking aspects are at their finest, but at the same time while it's got a highA great game in it's own right, Thief II unfortunately was a step back for the series. Sacrificing some of the mission variety present in The Dark Project rather than taking the time to improve it, what we're left with is a section of the original that's been polished to a fine sheen. The infiltration and sneaking aspects are at their finest, but at the same time while it's got a high gloss it's missing some of the charm of its predecessor. It feels like a part rather than a whole, like someone picking the chocolate chips out of a cookie. The narrative is choppy and incoherent and seems to just facilitate Garrett going to cool locations for levels rather than an over arching plot, and the aesthetics general feel cold and clean, missing some of the dank grime present in TDP.

    A great game, and certainly one I recommend, but ultimately a bit of a let down in the grand scheme of things.
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  14. MarkSvoboda
    Aug 2, 2009
    10
    Thief 2 (along with its predecessor) will shine on as timeless gems in the PC goldmine that is the turn of the millenium - apart from its chilling sound base, Thief 2 carves its own niche in the art of level design. This is one of the only 1st person games with a truly realistic environment - entire wings of a building may contain no leads, no loot, no nothing. Or it might just hold aThief 2 (along with its predecessor) will shine on as timeless gems in the PC goldmine that is the turn of the millenium - apart from its chilling sound base, Thief 2 carves its own niche in the art of level design. This is one of the only 1st person games with a truly realistic environment - entire wings of a building may contain no leads, no loot, no nothing. Or it might just hold a secret. As a gamer, you are left guessing, until you take the time to explore it. Forget polygon counts, forget sloped terrain - Thief 2's calibur of level design, in and of itself, makes it a winner. Expand
  15. Feb 21, 2012
    8
    A huge step up in atmosphere and depth over the original. This game is gold plated. And remains the pinnacle of the series. And yes, these games have not aged that well - however compared to other games released in 1998, what is on show visually is still impressive once you put aside the blocky models.
  16. Nov 2, 2013
    10
    Absolute perfection. Immersive stealth gaming, brilliantly structured story, gorgeous animations and cinematics... there is little to complain about in a classic like this.
  17. Nov 30, 2013
    10
    My favorite game of all time. This is the second installment in the incredible Thief series. Dark and sinister. This time there are walking mechanical machines. This game has so many twists. This is a masterpiece.
  18. Mar 11, 2014
    9
    Sometimes, a game comes along... And blows you away! I for one am new to the series, having bought the trilogy online during 2012, I was simply expecting an average stealth series, but to my surprise, they are amazing. Thief 2, set in the same City as the first one, follows the events of Garret, the master Thief. He is sarcastic and an utterly likable character who is just scraping by in aSometimes, a game comes along... And blows you away! I for one am new to the series, having bought the trilogy online during 2012, I was simply expecting an average stealth series, but to my surprise, they are amazing. Thief 2, set in the same City as the first one, follows the events of Garret, the master Thief. He is sarcastic and an utterly likable character who is just scraping by in a dark, brooding, steampunk world. The plot is very deep, as goes the other two... It questions the morality of industry, individualism and religious beliefs, and evolves a massive conspiracy involving a head of a religious sect and a corrupt general of a massive police force.

    Everything about this game is impressive, ranging from an excellent soundtrack done by Eric Brosius, non-linear and exploration based level design, a well written and menacing plot/setting... And not to mention the crazy Mechanists, a fascinating offshoot of the already insane Hammerite religion.

    Positves:

    Excellent ambiance and soundtrack.
    Deep story telling and stylish cut scenes.
    A much higher focus on actual stealing.
    Massive, open ended level design.
    Compelling plot and fascinating settings.
    Huge amount of detail.

    Negatives:
    A couple of levels that are too confusing to navigate.
    Some shoddy voice acting.
    Lighting a bit shoddy at times.

    Overall: 9
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  19. Dec 10, 2016
    10
    So, I finished Thief: The Metal Age and I must say everything that lacked in Thief Gold was built upon in the sequel. I spent many, many hours looking for hidden loot and secrets while trying to kill nobody. This game highly rewards the non-confrontational type of players and stealthy manuevers gives an immense amount of satisfaction for doing so. There are many new toys for Garrett toSo, I finished Thief: The Metal Age and I must say everything that lacked in Thief Gold was built upon in the sequel. I spent many, many hours looking for hidden loot and secrets while trying to kill nobody. This game highly rewards the non-confrontational type of players and stealthy manuevers gives an immense amount of satisfaction for doing so. There are many new toys for Garrett to play with in these huge mission areas and also some of the encounters are hilarious. The story was amazing; I will not dive in but it has great morals and a few familiar faces will be present. Once again the sound is spot on whether Garret is going down a steep hill or a long climb everything syncs pretty greatly, not to mention the music is very fitting and adds to the overall atmosphere.

    On a side note the visuals in this game can be somewhat bland but in my opinion that is no reason to bring the score down since there are so many amazing modders that keep this game running on par with some games today!!!
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  20. Aug 28, 2018
    10
    The best thief in the series IMHO. Some "ease of life" improvements go a long way, for instance the maps are much easier to navigate through and this time youre actually fighting mainly people and not zombies or monsters.
  21. Sep 6, 2018
    10
    Thief 2 - The Metal Age is $7 on Steam & my dirt cheap laptop was able to run it no problem. Thief 2 is better than the Dark Project because it doesn’t have annoying zombies, maze like level structure and poorly drawn maps. All of those are fixed.

    Thief 2 came out in 2000, so you might have to download the fan made “Tafferpatcher” to get it to run on current windows operating systems,
    Thief 2 - The Metal Age is $7 on Steam & my dirt cheap laptop was able to run it no problem. Thief 2 is better than the Dark Project because it doesn’t have annoying zombies, maze like level structure and poorly drawn maps. All of those are fixed.

    Thief 2 came out in 2000, so you might have to download the fan made “Tafferpatcher” to get it to run on current windows operating systems, but all you have to do is google “tafferpatcher” and it will be right there to install it’s SO easy. Also, on Steam you can hook up your Xbox controller, it’s a little finicky but it works.

    1. AUDIO. It’s amazing, you’ll want to use headphones. The enemies’ footstep sounds are omnidirectional, so you always know where enemies are based on their footsteps, when they cough, talk, or whistle etc. you’ll know how close or far away they are. You can stand at a door, lean into it and hear the footsteps or talking on the other side. Modern games’ sound engines are not able to do any of this. Modern graphics are so demanding that they’re not able to map sound realistically. Thief 2 creates it’s environment to interact with sound in a real way. Sound waves bounce and carry differently based on the materials and design of the space. So if there’s stone everywhere, sound bounces and echos and travels far. But if there’s a steel door, it will be harder for sound to penetrate to the other side. And if you can hear enemies, they can hear you, so you have to walk on wood or carpet, if you walk on loud marble they’ll come looking for you.

    2. SHADOWS. You don’t have a radar system like in metal gear that shows you where the enemies are and their line of sight, and you can’t see through walls like in dishonored, all you have is a “light gem” at the bottom of the screen that shows how visible you are. If you’re in shadow, the gem is dark and you’re invisible, and if the gem is lit up everyone can see you. Your weapons consist of a useless sword, your trusty blackjack (knock out people that you sneak up on from behind), and a bow and arrow. You have normal arrows, rope arrows (can stick to any wooden surface for you to climb up), explosive arrows, moss arrows (used to soften your footsteps on marble), and most importantly, water arrows! These put out torches making more shadows for you to hide in. So as a thief, you are much stronger in the shadows, whereas the opposite in a horror game like Doom 3, when you see a room full of shadows you get scared of what could be lurking in there. The design is so ridiculously detailed, that when you’re crouched in shadow you shouldn’t have your sword out because it will light up your gem and enemies will see you...because light reflects off of metal! Duh! Lol The money you steal in each mission is used to purchase your gear for the next missions (stock up on those water arrows!), and you get more tasks to do the more you increase the difficulty! So on easy mode you’ll have 2 tasks, hard you’ll have 5 or 6 etc.

    3. LEVEL DESIGN. They make each level feel like a real place. The opening mission blew my mind with how large it is. It’s a full mansion and it’s built like a real sized mansion. There’s another where you rob a bank...they feel so real I could draw you a complete map from memory from exploring all of these places, and they’re so detailed that all of the loot is accurate to the locations. There won’t be money in the kitchens, but you’ll find some in a safe in the master bedroom. But there are notes to read everywhere, and enemies having conversations, that provide more detail and context to the world and the places you’re robbing. You’ll find a note or hear a conversation that says the chef has been stealing money and where he’s been hiding it in the kitchen, then you go to that location and steal it from him. I’ve played this like 6 times, and still have not found all of the hidden secrets. The Prima game guide to this is a great thing to order on amazon.

    There are so many things I could say, like how there aren’t any quest markers like in all modern games. You have a crude, hand drawn map that doesn’t tell you exactly where you are and you have to explore and completely immerse yourself to complete levels. The soundtrack is AMAZING and so original. The story is mature and subtle with beautifully hand drawn cutscenes. The main character’s voice acting is addicting perfection, you can’t wait for the next time he talks. It’s all incredible you will have the time of your life. For a 90’s game, even though it came out in 2000, it has the same design principles as the first game from 1998, you have complete freedom of movement, no invisible walls, you can go anywhere and climb and jump on anything while slithering through the shadows. You’ll be amazed with what you can get away with in a game that’s almost 20 years old. The majority of modern games can’t claim that. 10/10
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  22. Feb 24, 2022
    7
    For the sake of brevity and as a gesture of respect to the older audience (myself included), I think "Thief" and this sequel are pretty genre defining titles that have forever left a mark on the industry, even as that very industry seeks to undo more and more every year of what it built upon so many, many, many years ago. That all being said, these games are totally obsolete, even archaicFor the sake of brevity and as a gesture of respect to the older audience (myself included), I think "Thief" and this sequel are pretty genre defining titles that have forever left a mark on the industry, even as that very industry seeks to undo more and more every year of what it built upon so many, many, many years ago. That all being said, these games are totally obsolete, even archaic and without outright saying anything negative to anyone SPECIFICALLY, if you enjoy them in this current year then it might be time to change your calendar and or start shopping for walkers.

    Some kidding aside, Thief 2 is incredibly old. Its kind of like breaking out a very old jigsaw puzzle where some of the pieces are missing chunks, or have been covered up by stains, or are just simpy missing after years of putting the puzzle together and then placing the pieces back in the box. It isn't a bad game by any means, but it will require a bit of imagination to fill in the blanks, such as the A.I. being about as intelligent as a Dumbo rat skittering about a small room with the lights switched off. Or the sound design reeking of that ancient EAX reverb that sounded like two plumbers banging on your water pipes in your basement while you were one floor above them, and don't forget about the absolutely labyrinthine levels that are deceptivally tiny, but were made difficult to navigate on purpose so as to pad out the runtime.

    I suppose their is also a "plot" to the Thief games, but since that was flushed down the toilet since the ill-fated 3rd installment, we can pretty much self-insert as Garrett at this point, and honestly isn't that what the original developers intended? I think so anyway. All the charm of Thief 2, very quickly fades away as soon as you realize how dull most of your objectives actually are. Your first "mission" is mostly a tutorial, but you can't even mess it up and your actual opponents a.k.a. mostly rent-a-guard's- are even less suspicious then they were in your first outing. Thief 2 has larger levels, which unfortunately totally breaks the A.I. routines, meaning they won't even do a lot of what made the original game so interesting. Gone are the days when guards would actually investigate odd noises, Garrett's tap-dancing rat shoes or torn tapestries.. instead we get guards turning on a dime back and forth on the same set path, which is about as easy to avoid as a comically thrown custard-pie. Quite simply it totally ruins the original's attempt at having knowledgeable (or at least its attempt at convincing you it was) artificial intelligence.

    Texture-wise its much like the original game with some modest improvements. Lighting or lack of lighting is improved with a better sense of what constitutes patches of darkness for Garrett to slowly crouch or sneak in and the dialogue is just as well written, as their is more of it to begin with between many NPC's and other characters. The music is still probably some of the best in the stealth genre with a lot of building on eerie soundscapes that builds the further you explore and loot or the nearer you get to certain areas of levels. However, its the gameplay itself that has been usurped. Its not like picking up "Splinter Cell - Chaos Theory" or "Metal Gear Solid," which are honestly just better paced then any of the Thief games could've ever hoped to have been.

    So in earnest, I've never gone beyond the first mission in Thief 2, the original is still pretty endearing, if not just kind of like peering into a time capsule of 1998, but the second mission in Thief 2 just completely grinds the game to a halt. This large warehouse, with coded padlock doors, and multiple entrances, and multiple objectives, and multiple enemies just irks me in a way that is well.. boring. Its boring to play and if its not compelling or interesting or isn't presenting me with new ideas? Then yes its going to be pretty darn difficult to care about progressing. Lets leave Thief as a reminder of what we strive for in stealth games, but it shouldn't be lauded in this current decade as something that can stand the test of time, otherwise we'd all still be running Windows 98 and personally I can't find a harddrive small enough to be bothered to try it anymore.

    Tfix, for those who have heard of it, is mostly just a way to actually play the game beyond Windows 2000, and though its a great effort in many regards- it also permanently wipes out the original engine and its intricate quirks. Old dark isn't New Dark and vice versa. Their are just some things that are more interesting the more "pure" they remain. This would be like modding "Doom" to be a more modern FPS (oh wait they already did that). HD "mods" and texture packs don't really make the games less obnoxious or finicky to traverse and they certainly don't make it look much better by today's standards. Your mileage may vary with Thief 2, but that isn't a recommendation to bother playing it either.
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  23. May 11, 2021
    9
    It is an improvement over the previous game. In terms of graphics, it's about the same, maybe a bit better. In terms of gameplay, it's mostly the same however for me personally it's better because it's more focused on stealth compared to the first which was on some levels more action-focused. The story is better and the sound and ambient is top notch. The fun factor is high at least forIt is an improvement over the previous game. In terms of graphics, it's about the same, maybe a bit better. In terms of gameplay, it's mostly the same however for me personally it's better because it's more focused on stealth compared to the first which was on some levels more action-focused. The story is better and the sound and ambient is top notch. The fun factor is high at least for me. Overall great game Expand
  24. Aug 30, 2021
    9
    One of the most significant hidden gem games of the whole videogame history. All those ideas taken from previous part were improved and enhanced. Creepy atmosphere, steampunk aesthetics and complex level design — everything was made very professional. The only thing that irritates me is that it's too easy to play it stealthy (even on extreme difficulty guards are not much of a threat — forOne of the most significant hidden gem games of the whole videogame history. All those ideas taken from previous part were improved and enhanced. Creepy atmosphere, steampunk aesthetics and complex level design — everything was made very professional. The only thing that irritates me is that it's too easy to play it stealthy (even on extreme difficulty guards are not much of a threat — for example they won't wake up from blackjack stun even after half an hour of real time ).

    This game aged like a good wine though . 9/10
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  25. Apr 20, 2023
    10
    The second top notch stealth action with improved level-design.

    Gameplay:
    combat mechanics 7/10
    stealth 10/10
    atmosphere 10/10
    Gameplay as im.sim: 10/10

    Story 9/10

    Graphics 7/10

    Sounds & music 10/10

    .
    The final chord of Looking Glass.
Metascore
87

Generally favorable reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 18
  2. Mixed: 0 out of 18
  3. Negative: 0 out of 18
  1. Smashing sequel improves on the original. Utterly unique and addictive series.
  2. It has provided me with in excess of 60 hours of pure addictive gameplay, and has earned a permanent spot on my shelf, sharing space with the likes of "Kings Quest 1" and "Doom."
  3. More focused and polished than the original, it's a game to get for any fan of the FPS genre looking for something a bit different.