Metascore
80

Generally favorable reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 33
  2. Negative: 0 out of 33
  1. Dec 20, 2016
    Two chapters in, Season Three of The Walking Dead feels almost like a reboot, gathering together all the concepts that gave the video game series its emotional force in the first two years and slamming them into two episodes. There is spontaneous violence and unexpected death, but no sense that the player truly could have avoided either. There's an urgency to reach another place, and the false sense of stability it promises. [Provisional Score = 7.5]
  2. It’s pure agony at this point that they’re re-running the exact same bloody plots yet again for a third five-part series, as if they weren’t miserably worn out before even Telltale scooped them up off the floor and blew off the crust and fluff. That they’re not even trying to take the slightest new angle belies a barren and bereft production not worth dragging your own mutilated corpse through.
User Score
7.1

Mixed or average reviews- based on 90 Ratings

User score distribution:
  1. Positive: 55 out of 90
  2. Negative: 14 out of 90
  1. Dec 21, 2016
    0
    Giving it a zero to balance it for all the zombies who will rate it a 10. Maybe telltale should release a game completely for once instead ofGiving it a zero to balance it for all the zombies who will rate it a 10. Maybe telltale should release a game completely for once instead of zerging every review site with episodes that are shorter than a tv show. Anyways this episode is worse than the first one at least the first episode had a shock factor in it. Full Review »
  2. Dec 20, 2016
    10
    I don’t have a clear sense of where the season as a whole aims to go just yet, but “Ties That Bind Part I” is one of Telltale’s strongestI don’t have a clear sense of where the season as a whole aims to go just yet, but “Ties That Bind Part I” is one of Telltale’s strongest openers in recent memory. Scenes feel carefully constructed in their camera direction and editing, and Telltale avoids the pitfalls of its most egregious past issues — only one environmental exploration sequence temporarily slows things down — but for the most part the episode moves along at an exceptional clip. But that’s not just thanks to Part I’s style. Smart characterization and writing for Javi and his family, plus the return of Clementine, add weight to a largely unfamiliar but already engaging new frontier that I can’t wait to continue to explore. Full Review »
  3. Dec 25, 2016
    0
    Clementine isn't playable and only gets 10% of the entire screen time. Javier is bland and has a boring story. Episodes are 60 minutes long,Clementine isn't playable and only gets 10% of the entire screen time. Javier is bland and has a boring story. Episodes are 60 minutes long, down from 90 minutes in season 2 and 120-150 minutes in season 1. The writing is atrocious.

    If you have any respect for Clementine or Lee, don't buy this game. It destroys everything from the past 2 seasons.

    This is an insult and a betrayal to all fans.
    Full Review »