User Score
8.2

Generally favorable reviews- based on 619 Ratings

User score distribution:
  1. Negative: 62 out of 619

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  1. Dec 17, 2013
    10
    Congratulations, Telltale Games. You did it again. As good as season 1; in other words, perfect. The story seems to be getting on a good way and Clem is incredible! Except for some graphical glitches it's impeccable.
  2. Jan 20, 2014
    4
    The season 1 loose ends are cut off too rapidly and too quickly to make you really care. Other than that, Telltale gives you an episode which is used to introduce the story. That raises the question, whether that would've been something the DLC was supposed to do.
    Choices, once again, do not seem to be making the big difference as you'd think, as you're mainly just progressing through a
    The season 1 loose ends are cut off too rapidly and too quickly to make you really care. Other than that, Telltale gives you an episode which is used to introduce the story. That raises the question, whether that would've been something the DLC was supposed to do.
    Choices, once again, do not seem to be making the big difference as you'd think, as you're mainly just progressing through a set out story, in which you mostly only adjust details.
    However, the rise of several possible main characters shows potential. Let's just hope Telltale doesn't get all wrapped up in the hype the fanboys seem to have caused, as it's likely to throw them out of balance.
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  3. Dec 28, 2013
    6
    Shorter than I expected and not as interesting as the first season. The writing was ok, but the decisions presented to you as the player were not as powerful impactful as I would have liked in a season opener.

    So far I'm not impressed, but maybe it's because the Wolf Among Us was SO good my expectations for this game were too high. I trust TTG though, and think the season will pick
    Shorter than I expected and not as interesting as the first season. The writing was ok, but the decisions presented to you as the player were not as powerful impactful as I would have liked in a season opener.

    So far I'm not impressed, but maybe it's because the Wolf Among Us was SO good my expectations for this game were too high.

    I trust TTG though, and think the season will pick up in later episodes.

    At the moment, I'd wait and see what happens; I am more excited about TWAU than TWD.
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  4. Jan 2, 2014
    7
    All That Remains is a welcome return to the Walking Dead universe but not the one I necessarily wanted. The added emphasis on Clementine and the references to your struggles as Lee really bridge the gap between seasons. The shocking opening and nail-biting conclusion, as well as several horrifying feats of survival, really make the game worth it. But in many areas the first episode feelsAll That Remains is a welcome return to the Walking Dead universe but not the one I necessarily wanted. The added emphasis on Clementine and the references to your struggles as Lee really bridge the gap between seasons. The shocking opening and nail-biting conclusion, as well as several horrifying feats of survival, really make the game worth it. But in many areas the first episode feels like a missed opportunity. The gameplay is not refined and many awkward swiping motions led to unnecessary deaths. The graphics feel off in plenty of areas and the game is perpetually laggy throughout the hour-long journey. However, All That Remains definitely shows promise for future success. I enjoyed most of the new characters and I see plenty of potential conflicts for nail-biting decisions in the coming months. While Clementine's first spotlight isn't a masterpiece, her story and evolution is more than worth the price of admission.

    7.5/10
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  5. Dec 28, 2013
    7
    The first Episode from Season 1 was a lot better than the first Episode from Season 2. Not only did season 1 bring a more friendly introduction, they also did it in a slower pase. In Season 2 they rushed everything, they didn't give time for us to enjoy some of the environment, and the space that was available like in Season 1. In Season 2 you will feel like you are trapped in a smallThe first Episode from Season 1 was a lot better than the first Episode from Season 2. Not only did season 1 bring a more friendly introduction, they also did it in a slower pase. In Season 2 they rushed everything, they didn't give time for us to enjoy some of the environment, and the space that was available like in Season 1. In Season 2 you will feel like you are trapped in a small environment, you could say that you were in a small box., with very limited interactions, they didn't add as much activities to the place due to it's limited space. You constantly jumped from a ''story'' to another ''story''. You would fell as if you were always teleporting. If you miss something there is no going back, oh you saw that little boat? But you checked that ledge first, so forget the boat!

    It took away the puzzle ellements that made Season 1 so interesting, where you needed to explore the whole environment to see if you find the puzzle key, or even find something that will help you in the future. Season 2 took that all away, maybe they wanted to take away the backtracking, but that is what made the puzzle elements so good, that you always explored everything, and you wouldn't get annoyed or bored to go back and check if you missed something. In Season 2 they made everything convenient, not adding any challenge, you just pick up item A and use it on place X and that is what the puzzles felt like.

    The voice acting could be better, graphically the game was better than the previous one, really look like they tried to add some of the art elements from ''The Wolf Among Us''. You can easily get used to the characters, you immediately see who friends and foes. Seeing Clemm fighting against walkers and humans is gold, she uses the environment to fight with her enemies, and doesen't because of her lacking weapons.

    The story is kind of ''blah'' at the beginning, you don't really care what happens to certain characters, you just move along along to later sections of the game. The late game is actually quite stunning, taking away the puzzle elements Clemm shines in the story, being with other people, especially strangers, not afraid to face them, she does whatever she can to survive, and shows the true horror that can happen in these kind of situations.

    I didn't enjoy the first bit of the game, but I would recommend to at least try the game for everyone, it doesen't shine like the first Episode from Season 1, but it's still worth a try.
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  6. Jan 1, 2014
    6
    This review contains spoilers, click expand to view. **spoiler alert**
    This game is ok given it's low cost but it's far from the numerous 10's posted. By the way how can you say it's a perfect and follow with a "but...". I played through twice to see if my choices made any changes to the outcome and found, like most here whether they want to admit it or not) they did not significantly alter the outcome. I also found the dog scenes forced. Can some one explain to me why a dog that has likely hunted and scavenged for over two years would allow a potential meal reach out and grab its tag; play fetch at least three times; and submit to petting on the head only to go for the throat over some family style beans?! Discuss....
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  7. Dec 18, 2013
    7
    Waiting for next episode of TWD for a year maybe made my expectations a bit too high or maybe not but I'm a bit disappointed. The game still has it's moments but it's not good as season one, just the gameplay mechanics, introduction and story telling was a lot better in first season than this one, which is quite unclear because I was waiting for something at least on the same level as theWaiting for next episode of TWD for a year maybe made my expectations a bit too high or maybe not but I'm a bit disappointed. The game still has it's moments but it's not good as season one, just the gameplay mechanics, introduction and story telling was a lot better in first season than this one, which is quite unclear because I was waiting for something at least on the same level as the first season. I'm not even comparing this TWD episode to The Wolf Among Us (which was a big positive surprise and a step forward), because my opinion would be even worse than it is. Anyway the game is still good but don't expect too much of it because you can be disappointed as I am. The price is too high for game that lasts one hour. Minor bugs and a little irritant exploring. But if you think you can ignore these defects, you clearly should play this episode! Expand
  8. Mar 5, 2014
    5
    The game is full of false choices. It looks as if you are in some sort of control, but it is just a cutscene that waits for you to click once or twice.

    Take the opening bathroom scene. No matter what happens, x gets shot. So why not make it a cutscene? What difference does it make what stall I open or what sink I try? It all leads to the same event....
  9. Dec 17, 2013
    9
    Telltale Games has done it again. With an interesting buildup on what we will be seeing over the span of the next 6-9 months, intense,fast choices to be made, and ideas that always seem to catch me by surprise. It is everything you would want in a heavy story driven game. Only disappointment is it's technical issues. Some many stuttering and frame rate problems occurred which caused me toTelltale Games has done it again. With an interesting buildup on what we will be seeing over the span of the next 6-9 months, intense,fast choices to be made, and ideas that always seem to catch me by surprise. It is everything you would want in a heavy story driven game. Only disappointment is it's technical issues. Some many stuttering and frame rate problems occurred which caused me to not enjoy the cut scenes or parts as much as you should fully get to. This is a very common problem so it wasn't just my system. Overall, well worth your time and attention that will keep you begging for the next episode right away. Expand
  10. Dec 17, 2013
    9
    A really good episode of the Second Season. It didn't disappoint me. Unexpected and really cool moments have been going on and i really liked it. Telltale once again did it, but this time even better!
  11. Dec 17, 2013
    10
    What can I say? I am shocked to see just how amazing this first episode has been. At first I thought that adding Clementine would "tone down" the situations she would be involved in... But, oh boy, how have I been proven wrong. This is not only a story about survival, but also about a little girl losing her innocence in a world gone wrong, very wrong.

    Thank you Telltale, you have done
    What can I say? I am shocked to see just how amazing this first episode has been. At first I thought that adding Clementine would "tone down" the situations she would be involved in... But, oh boy, how have I been proven wrong. This is not only a story about survival, but also about a little girl losing her innocence in a world gone wrong, very wrong.

    Thank you Telltale, you have done it again... You have unleashed another masterpiece. Thank you.
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  12. Dec 21, 2013
    7
    Nice to see some continuation of Clementine, but the game feels as though you have no choice when it comes to certain parts of the game. (gun part, Shed). It is only one episode so far and the director from the wolf among us directed episode 1. So it felt shorter than season 1 episodes.. a solid 7. but here's to hoping for some improvement.
  13. Jwv
    Jan 16, 2014
    8
    Episode One was a bit of a disappointment after having played through the entire first season, which I was - and still am - crazy about. Although only a year has passed, the graphics don't look as good anymore to me (especially the zombies and the foliage). This game is all about making decisions, and I felt bad that some decisions seem irrelevant and do not influence the story at all,Episode One was a bit of a disappointment after having played through the entire first season, which I was - and still am - crazy about. Although only a year has passed, the graphics don't look as good anymore to me (especially the zombies and the foliage). This game is all about making decisions, and I felt bad that some decisions seem irrelevant and do not influence the story at all, like the choices 'Survival', 'Generosity' and 'Trust', and that's three out of the five choices that get featured on the ending screen. But I have to admit that the final choice was a whopper - and one that I had to think about for several minutes. What I also noticed, and hadn't really in the first season, is that controlling Clementine in static point-and-click scenes doesn't feel natural at all. The movement feels awkward, hampered and slow and the camera doesn't cooperate at all (remains static), which made me loathe these scenes. These moments also don't feature any interesting interactions and, I feel, are primarily focussed on getting the player to move around a bit. You will perform some boring chores without much significance, and this really pulls you out of the immersive movie-like experience (except the scene when Clementine seeks medical supplies). The combat also doesn't feel very interesting anymore after what we have seen in The Wolf Among Us: Episode One, although it still gets your blood pumping. I absolutely loved The Walking Dead: Season One, and was looking eagerly forward to Season Two, but this episode was a disappointment to me after having played through Season One in a fever. I have to admit that the release of the first episode of The Wolf Among Us has changed my standards for the better, but then I wonder why this episode can't live up to it. Expand
  14. Jan 17, 2014
    7
    Don't get me wrong, the entire series is brilliant. I just kind of wish Telltale would make their games open-ended and actually 'tailor to my decisions' like they say they will.
    Instead of mixing things up with more outcomes, they give you a very linear storyline with small differences. You can choose to let person A live, or person B, but they'll both die in different ways, so it doesn't
    Don't get me wrong, the entire series is brilliant. I just kind of wish Telltale would make their games open-ended and actually 'tailor to my decisions' like they say they will.
    Instead of mixing things up with more outcomes, they give you a very linear storyline with small differences. You can choose to let person A live, or person B, but they'll both die in different ways, so it doesn't really matter which ones you choose. It just changes the dialogue a bit.

    I know why they don't do this, though. It would make a LOT of work for them and the storylines could eventually get so varied in different playthroughs that they wouldn't be able to come up with such a huge number of outcomes from which to continue each episode.

    That being said, I just want a game where my decisions actually make a difference, not one where everything is predetermined. Is that so much to ask from a game that prides itself on its' difficult decision-making narrative?
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  15. Mar 8, 2014
    7
    This is everything you expected from the next walking dead game. Telltale played the safe route with this one it seemed. The design of Nick is too similar to Kenny, and it seems like they are trying to force you to like him by trying to make you feel like he is Kenny. This is quite slow, most of the walking dead is slow and that adds to what makes it the truly amazing experience it is,This is everything you expected from the next walking dead game. Telltale played the safe route with this one it seemed. The design of Nick is too similar to Kenny, and it seems like they are trying to force you to like him by trying to make you feel like he is Kenny. This is quite slow, most of the walking dead is slow and that adds to what makes it the truly amazing experience it is, however this episode felt REEEEEEAAALLLLLY slow. Expand
  16. Dec 17, 2013
    10
    This was a great episode for series fans like me, bravo Telltale, you've outdone yourself again. Firstly, this episode does a great job of playing with your feelings. You'll hate certain characters with a passion, while absolutely loving others. There's also a whole slew of interesting and well developed new characters, as well as some returning ones. There are also some cool choicesThis was a great episode for series fans like me, bravo Telltale, you've outdone yourself again. Firstly, this episode does a great job of playing with your feelings. You'll hate certain characters with a passion, while absolutely loving others. There's also a whole slew of interesting and well developed new characters, as well as some returning ones. There are also some cool choices in the episode and I'm interested to see how they will play into later episodes. It's also awesome to see how some of your choices from season 1 can impact the way that season 2 plays out. Certain dialogue options will change depending on your actions in the first season, Clementine may react differently to situations and characters, etc. It's all really well done. The only real issue I can think of in this episode was a minor technical glitch where the mouse cursor disappeared from the dialogue selection screen, but thankfully you can still use the keyboard to select the dialogue options so it was no big deal. Overall, this was another great episode that all fans of the series should play. And if you haven't played the first season but are interested in picking this up, i DEFINITELY recommend playing through the first season and the 400 days add-on episode before you play this one. You can pick up the entire first season and the 400-days add-on for around $30, and trust me, it is oh so worth it. Expand
  17. Dec 18, 2013
    10
    A great experience.
    It took me 103 minutes to finish Episode 1. (You will get 5 Episodes)
    I recommend playing through all of Season One before playing Season 2.
  18. Dec 17, 2013
    9
    Okay, most of it has been said already in the top critics and I'm not gonna tell them again. This game toys with your emotions in a way I've never experienced it. If the rest of the season can build something from this first one that has set it up just great this is gonna be much harder than the first one.

    Kudos Telltale, kudos!
  19. Dec 17, 2013
    10
    Great Telltale, just great.

    If you loved TWD Season 1, you'll love this: it's just as emotional and suspension-filled as the first season.

    The story seems to be progressing nicely and the characters have all been set up excellently, there are some small glitches but don't let it dissuade you from purchasing this great game.
  20. Dec 17, 2013
    10
    Great episode. The first 10 minutes blew me away, they are so good at pulling out your emotions. Telltale has done it again, if you played any of season 1 this is a MUST have. Clemetine is tough as nails.
  21. Dec 17, 2013
    10
    My feelz D: I dont know how to handle them. I dont know how to handle them. I dont know how to handle them. I dont know how to handle them.
  22. Dec 18, 2013
    5
    This time, the Walking Dead game put us in the role of Clementine, and while the game keeps telling us that our choices in the game can affect the future, it seems like no matter what you do, the results have been decided previously.
    It's way worse than the previous season.
  23. Dec 19, 2013
    5
    This review contains spoilers, click expand to view. An average follow up to Season 1, but it has some problems to be sure. While I like how the player is in control of Clem this time around and forces her to go it on her own, and the moral choices presented, I took issue with some out of character moments for Clem. (Not being able to get the gun off the sink in the washroom comes to mind: She's had several traumatic experiences that have resulted from mistakes. Losing Lee would be the final kick in the pants she would need to be on alert, or at least one would expect it to be). This detracts from the experience as the writers are trying to set up what they need to have happen at the expense of characterization and development. The solo bits for Clem were grand and tense, and the dog attack came out of left field. The stealth bits were well handled and the drama was more than adequate. Characterization for the other supporting cast however is either great or barely there, something that wasn't an issue with S1:E1. Logic wise, there are some issues: some that arise from out of character moments, and others like trained medical professionals not being able to tell the difference between a dog bite and a bite from a human, or experienced hunters making amateur mistakes in this zombie apocalypse. As well, Clem taking no steps whatsoever to sanitize the pocket knife she took from a ROTTING WALKER CORPSE was pants on head stupid. And remember, she has the lighter to do so. Things like this, where she comments on a sewing needle being sterile but being too stupid to realize "Rotting corpse blood in your food is probably a death sentence". This may be to set up plot points later in the season in some instance, but it's a bit jarring if that is the intent. Other times, it seems the writers are not paying attention to what they are writing or are not terribly concerned with consistency in this setting. Extremely linear gameplay also marrs the experience: it was fine in Season 1 but getting railroaded now in S2 is grating to say the least. My choices from S1 don't matter either, aside from a few blurbs. The important ones, like "always get the gun", were lost on the writers in favor of forcing events on Clem to get what they needed to happen to pass. Instead, Clem throws what I taught her out the window to hide in a bathroom stall... Yes really. Bravo writers. The episode, while having lots going on, doesn't feel like it has much movement. My last gripe is the fact that they are releasing this episode by episode. Yea yea, I know I'm impatient. Ultimately, this has some good moments in it, but the fact that it's only slightly longer than 400 days and double the asking price (in the face of these flaws) I must recommend that only die hard fans give this an immediate purchase. Everyone else should wait until the price goes down. 5/10. Expand
  24. Dec 17, 2013
    10
    Yet another great game from telltale games. It's awesome as always. I am a huge fan of the first season and this one beat my expectations. Only negative thing is that they decided to kill Omid instantly so actually Clementine is the only character who survived from the first episode.
  25. Dec 17, 2013
    6
    A huge step down in writing from season one. The story often feels extremely unauthentic and unbelievable, the characters are shallow, and character interaction is bland. I did like how Clementine's character was given more attention and how her braveness and inner strength was procured to the player.

    I love Clementine and I shed cheers of joy when I saw her, but the game slowly went
    A huge step down in writing from season one. The story often feels extremely unauthentic and unbelievable, the characters are shallow, and character interaction is bland. I did like how Clementine's character was given more attention and how her braveness and inner strength was procured to the player.

    I love Clementine and I shed cheers of joy when I saw her, but the game slowly went downhill after the introduction. The writing is just not doing her character or the series any justice. It is quite obvious that the game is being driven solely by the momentum of the great first season of the Walking Dead, one of the best games ever made.

    I am rather disappointed and can only hope that the writing improves. 7/10, but only because I love Clementine.
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  26. Dec 18, 2013
    10
    Not much to say, except that holy hell was Episode 1 a ride. After Season 1, I wasn't expecting to go through another emotional rollercoaster quite so early in Season 2. Boy was I wrong. It was great!
  27. Dec 19, 2013
    8
    All That Remains is a solid start to a new season. Many new characters were introduced, and I know enough about each one to start forming opinions. I was forced to make decisions that will no doubt affect chapters to come. The episode didn't wow me with anything in particular, but it kept the quality bar steady. I'm looking forward to future episodes.
  28. Dec 21, 2013
    9
    The Walking Dead is back and just gloomy, nerve wracking and intriguing as ever.

    When something isn't broke you don't fix it, and Walking Dead Season 2 wisely sticks to the tried and true formula that made the first season so successful. One could almost argue it's the most linear chapter yet, however I think in retrospect it's simply a faster paced episode, which is surprising for the
    The Walking Dead is back and just gloomy, nerve wracking and intriguing as ever.

    When something isn't broke you don't fix it, and Walking Dead Season 2 wisely sticks to the tried and true formula that made the first season so successful. One could almost argue it's the most linear chapter yet, however I think in retrospect it's simply a faster paced episode, which is surprising for the opening act of the season.

    Story wise it continues almost immediately following the end credit sequence of last season's finale, however we quickly jump ahead much farther in time with some pretty major plot threads left in limbo. At this time I can only assume they will be returning to them later in the season, but in this episode there wasn't even as much as a hint that they would be addressed.

    As mentioned earlier the gameplay is very linear, but with that being said it does have a strong narrative and is well paced. New characters are introduced with the typical tropes we've been accustomed to from this series. There's the experienced wise man, the hard headed shoot first guy, and of course the one person who just doesn't like you no matter how many times you save them.

    These characters all fill the necessary roles to make this story locomotive chug along, but I wouldn't say I found any to be unique or essentially compelling. The only exception possibly being the doctor's teenage daughter, and her actions in this chapter will immediately set off warnings in your mind that will likely be more than foreshadowing.

    As far as gameplay is concerned, if you're a veteran of this series then you know exactly what to expect. There's a balanced mix of action QTEs, point-n-click and light puzzle solving. The actions sequences felt slightly changed up with new button sequences, but more importantly I felt they were a tad more forgiving with player input. One problem I had with the previous season and which still remains is there feels like a more than slight input lag when it comes to moving the mouse cursor. Maybe it's just my computer, but during action sequences where timing is imperative, I always found the mouse lag frustrating and often detrimental to my progress. Fortunately the dulled reaction times make up for it a bit. On that note I should also mention there are fewer spur of the moment QTEs during mid conversations and narrative sequences. Some will argue this dulls the nerve wracking survival feel of the game, and perhaps it does, however in my opinion it allows you to relax a little during cut scenes without worrying you might have to quickly press a button.

    The user interface has been cleaned up slightly and makes for a slightly easier play experience. Not that season 1 was challenging control wise, but this episode felt slightly easier to start playing. I've played the whole series on PC and remember it having more of a console like UI, but that seems to have been corrected this time around.

    Overall I found it an enjoyable couple hours of gaming which captivated me more than any film I've seen in recent memory. For the first act it has enough of a cliffhanger to leave you wanting more, although I thought the sneak preview of chapter 2 was actually more interesting. If you're the type who likes to watch an entire season of a show all at once I suggest waiting until the entire season has been released, because if last season is an indicator, the wait between chapters will have you climbing the walls in anticipation.
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  29. Dec 29, 2013
    9
    It's exactly what I expected and wanted, in the positive sense. The "interactive story", as the game calls itself, is interesting, thrilling and the characters are faithful.
    Some clipping errors cost the maximum points.

    Telltale, I want more like this!
  30. Dec 17, 2013
    10
    First episode was absolutely amazing. My expectations were definitely met and surpassed. I've never felt so invested a story in my whole life, I was cheering, crying and scared and it made the experience that more sweeter. Definitely recommend.
Metascore
78

Generally favorable reviews - based on 55 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 55
  2. Negative: 0 out of 55
  1. Games Master UK
    Feb 16, 2014
    85
    A gripping opener that suggests TWD will zombie-dodge tricky second season syndrome. [March 2014, p.75]
  2. Feb 14, 2014
    85
    TellTale has been using and refining the same engine over multiple games and there are still some really awful bugs. Not game breaking by any means, but when non-interactive character models appear, stock still, in the middle of a room it breaks my focus on the story
  3. Hyper Magazine
    Feb 12, 2014
    80
    Impossible to judge in isolation, but definitely a good start. [March 2014, p.73]