User Score
8.2

Generally favorable reviews- based on 619 Ratings

User score distribution:
  1. Negative: 62 out of 619

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  1. Feb 3, 2019
    8
    Эпизод 1:
    Экшен присутствует, что для начало не плохо. Минимальная интерактивность присутствует. Сюжет развивается на 7.
    Итог: 8.710/10
  2. Dec 25, 2014
    8
    This review contains spoilers, click expand to view. 7 or 8 out of 10. I'm probably being generous by giving it an 8. I played the whole season 2 and episode 4 and 5 were disappointing to say the least, episode 2 and 3 were alright, and so far episode 1 has been better than all of them so I'll give this episode an 8. Every episode contains some big or small mistakes this season and I'm not saying season 1 was perfect but it was amazing compared to season 2.

    I liked how it started off with discussing baby names but I was so annoyed when Omid was killed off straight away, he was one of my favourite characters and had so much more potential. I have to wonder why Omid and Christa, as Clementine's guardians, would leave such a young girl alone in a dangerous world. I thought they were careful people so it was a bit shocking to have to go in the bathroom alone and I knew something was waiting but I never expected Omid to die. I have to criticise TellTale for killing him off and it was for such a stupid reason and there was no option that could save him. Not a nice start to the episode at all.

    16 months later Christa and Clem sit by a fire and I have to wonder how they made it that long because Christa goes off to look for wood leaving Clem...there was a log right there for God's sake and I have to wonder why Clem didn't light the fire with her lighter before Christa walked off...maybe that could've saved her from walking off but as usual, TellTale need an excuse to get rid of a character so then she's attacked by bandits and never seen or heard of again.

    Omid and Christa are gone, that escalated super quickly. Way to get rid of characters. Also there's no mention of what happened to Christa's baby, Clem should've mentioned it at some point in the season, maybe when Alvie was born or whenever. It's quite sad Kenny and Christa didn't have a chance to cross paths again.

    Meeting the cabin survivors was alright though, I quite liked it. It was nice when Clem spoke to Luke about her past. I also liked the whole episode after Clem was saved by Luke and Pete, it was unique and a nice way to get to know the cabin survivors more. There's not a lot of downsides to the rest of the episode - I think the only big downsides were when the dying bandit at the riverbed couldn't say what happened to the bodies laying there (maybe that way we'd have known how Roman's corpse randomly got there) and what happened to Christa (seriously TellTale if you plan to make Christa disappear for the rest of the season at least give us a hint on what happened to her) and when Pete was bitten and there was no option to stop that from happening. TellTale killed off Pete way too quickly! If they were gonna make us choose between "saving" Nick or saving Pete, it should have been one or another, like a Carley and Doug situation...at least.

    But this episode had a lot of action in it (well more than the other episodes) so apart from the downsides it was ok. Season 1 was much better though - it had all sorts of action and puzzles and things to do, and playing as Lee was better than playing as an 11 year old kid in my opinion. Clem seems rather cold-hearted in this season - she's a badass but she's a bit too cold for my liking. I think I'd have preferred her as a main character and Lee as the playable protagonist (Grr TellTale, you just had to kill off Lee didn't you?)

    The last point I'd like to make is that season two characters are less developed compared to season 1 characters. With season 1 you get to know a character much better and the writing is really good...I'm not sure how to explain but I know season 1 had a lot more effort put into it than season 2...season 2 seems like it has a lot of holes in it that could have been sealed with better writing. Was it written in a hurry or what? Season 3 better be good to make up for season 2. I loved season 1 and its unique themes and places like the dairy and its cannibalism, going into Crawford, the train ride, the drugstore, Hershel's farm...just everything. I prefer being in the city rather than the countryside...there's so much more to see as demonstrated in season 1 and season 2 overall is a bit dull if you ask me.
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  3. Sep 30, 2014
    8
    An effective start to season two, highlighting much of what made Season one so great; that being, Telltale's ability to make us emotional, especially for Clementine, the fantastic protagonist, along with some gut wrenching scenes, reminding us that the harshness of zombie apocalypse isn't getting any easier to bear. Infact, it only takes a few minutes to see the death of characters, eachAn effective start to season two, highlighting much of what made Season one so great; that being, Telltale's ability to make us emotional, especially for Clementine, the fantastic protagonist, along with some gut wrenching scenes, reminding us that the harshness of zombie apocalypse isn't getting any easier to bear. Infact, it only takes a few minutes to see the death of characters, each one demonstrating how bad Clementine really has it.

    It is fair to say that the biggest decisions the episode has to offer aren't on the scale of some of the ones in Season one, and many of them seem to have little effect on the overall outcome on what happens, however as an introductory episode it does about as much as you'd expect, while introducing new characters (which are already perishing before the episode is out)). Thus, the episode is a triumphant return to the game, which hardly ensures the refutes the quality of future episodes, but reminds us of how sadistic and brutal TWD universe really is, and will doubtlessly continue to be.
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  4. Aug 28, 2014
    5
    (FIRST PART INCLUDES A BIT SPOILERS ABOUT SEASON 2 EPISODE 1)

    Well, this was a sure good game, but after Season 1... We were waiting for a better game, but this game was surely worse than Season 1 for me. Your choices doesn't matter at all. Whoever you choose, Nick is gonna survive and Pete going to die. It goes on like this on other episodes too. Some of them just talk a bit rude to
    (FIRST PART INCLUDES A BIT SPOILERS ABOUT SEASON 2 EPISODE 1)

    Well, this was a sure good game, but after Season 1... We were waiting for a better game, but this game was surely worse than Season 1 for me. Your choices doesn't matter at all. Whoever you choose, Nick is gonna survive and Pete going to die. It goes on like this on other episodes too. Some of them just talk a bit rude to you, but who is with you or who isn't never changes. It's always the same.

    (NO SPOILER DOWN THERE)

    Also, why are we a little girl? In Season 1, we was a leader of a whole group. We had lots of things to choose, we had lots of responsibility, our choices changed lots of things. But in this game... Nothing changes, whatever you do, they go on as they were meant to be.
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  5. Aug 27, 2014
    7
    'All That Remains' is a good start in the second Season of Telltale's 'The Walking Dead', however, Episode 1 is nowhere near Season 1 this far.

    The writing isn't as good and doesn't feel as complete, although it is far from bad. There are some great scenes, but also boring and confusing scenes. Don't expect too much choice-wise, either. The major choices didn't feel that important and
    'All That Remains' is a good start in the second Season of Telltale's 'The Walking Dead', however, Episode 1 is nowhere near Season 1 this far.

    The writing isn't as good and doesn't feel as complete, although it is far from bad. There are some great scenes, but also boring and confusing scenes. Don't expect too much choice-wise, either. The major choices didn't feel that important and were easy to make, which isn't at all the point of this game.

    After all, I would give it 7.5/10, but in this case 7/10 feels more appropriate.
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  6. Aug 20, 2014
    7
    The Walking Dead Season 2 starts off good enough - but I think, after the much deserved recognition and praise that TellTale Games got because of Season 1, they could have at least worked out some bugs and issues with their software. Clementine still moves like a box and, even if the comic look of the environment and characters is still well represented, it could use some refining - theThe Walking Dead Season 2 starts off good enough - but I think, after the much deserved recognition and praise that TellTale Games got because of Season 1, they could have at least worked out some bugs and issues with their software. Clementine still moves like a box and, even if the comic look of the environment and characters is still well represented, it could use some refining - the character work from The Wolf Among Us proves that it can be done.

    Sadly, this whole episodic Walking Dead act is not a novel concept any more, so the thrills and emotions easily pulled out from us by Season 01 will need to step up its game to have a matching reaction from not easily impressed gamers.
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  7. Jul 15, 2014
    4
    Honestly, I wish it could have been good. I enjoyed the first season, but this one just wasn't good. It feels like it was forced, somehow. I really think that they were just trying to kill off any remaining characters from season one (Besides Clementine), just for the sake of killing them. I get that they were trying to make sure we knew that not everyone was just a good person after theHonestly, I wish it could have been good. I enjoyed the first season, but this one just wasn't good. It feels like it was forced, somehow. I really think that they were just trying to kill off any remaining characters from season one (Besides Clementine), just for the sake of killing them. I get that they were trying to make sure we knew that not everyone was just a good person after the apocalypse. The writing in this one was terrible.

    A majority of the interactions with other characters were shallow, although there were a few exceptions. There was no real explanation for why they went to North Carolina in the first place. I only gave it a 4/10 because frankly, the gameplay was still great, just as it had been in the first season. I haven't played the other episodes, but I doubt that anything could be worse than this. Like I said earlier, the gameplay itself was impeccable, possibly even better than before at some points. For a story based game like this though, it's just not good enough. I'm fairly certain that a majority of the people who rated it a perfect score haven't played Season 1.

    They could have made playing as Clementine enjoyable, but they did not. 4/10, solely because of the gameplay.
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  8. Jun 12, 2014
    6
    While this is probably the best telltale could've done after that crazy dramatic season one finale. This I feel is probably THE worst episode in the Walking dead series. There's Lack of Choices and Its pretty damn short. and the Choices that are there feel kinda cookie cutter, Its also painfully obvious that its building itself up for something deadly to come in the next episodes. But onWhile this is probably the best telltale could've done after that crazy dramatic season one finale. This I feel is probably THE worst episode in the Walking dead series. There's Lack of Choices and Its pretty damn short. and the Choices that are there feel kinda cookie cutter, Its also painfully obvious that its building itself up for something deadly to come in the next episodes. But on the positive side is that The writing is still amazing, telltale rarely disappoints in that aspect. There is also some really strong "Feels" moments in the episode (but honestly they feel really lazy ways to get out of keeping decision distinction)
    Its the best they could've done but I feel like skipping this episode.
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  9. Apr 21, 2014
    8
    great opening to the new season! glad to be playing as clementine and right off the bat you have some pretty heavy decisions to make that question whether or not clem has held on to her humanity. don't really know where the story is going in terms of plot, and the game kind of ends abruptly. but those the only real issues of the game.
  10. Mar 27, 2014
    9
    First of all the previous game (more like an interactive story) was superb, one of the only media (including movies) that got me to feel real emotion towards the characters and if you didn't get to play it, DO IT NOW!

    With this in mind, telltale did a great job at making a sequel for the first game which I thought was impossible. I wont reveal anything significant, but lets just say
    First of all the previous game (more like an interactive story) was superb, one of the only media (including movies) that got me to feel real emotion towards the characters and if you didn't get to play it, DO IT NOW!

    With this in mind, telltale did a great job at making a sequel for the first game which I thought was impossible.
    I wont reveal anything significant, but lets just say this sequel is great and should be played.
    This product is worth it!
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  11. Mar 14, 2014
    9
    Fantástico do inicio ao fim, a história começa já começa a mil com cenas de ação, desespero, a clem já com uma maior maturidade, tendo que aguentar tudo aquilo sem o lee para ajudar, o modo que a clem amadureceu foi espetacular também, muito bom, esse jogo está bem melhor que o seriado, perfeito.
  12. Mar 11, 2014
    9
    Great Beginning to the season 2 of The Walking Dead Game, I had doubts about this season but the theme, surprises and the overall plot makes me feel very positive about the season. So far it looks like Season 2 Could be better than its predecessor.
  13. Mar 8, 2014
    7
    This is everything you expected from the next walking dead game. Telltale played the safe route with this one it seemed. The design of Nick is too similar to Kenny, and it seems like they are trying to force you to like him by trying to make you feel like he is Kenny. This is quite slow, most of the walking dead is slow and that adds to what makes it the truly amazing experience it is,This is everything you expected from the next walking dead game. Telltale played the safe route with this one it seemed. The design of Nick is too similar to Kenny, and it seems like they are trying to force you to like him by trying to make you feel like he is Kenny. This is quite slow, most of the walking dead is slow and that adds to what makes it the truly amazing experience it is, however this episode felt REEEEEEAAALLLLLY slow. Expand
  14. Mar 5, 2014
    5
    The game is full of false choices. It looks as if you are in some sort of control, but it is just a cutscene that waits for you to click once or twice.

    Take the opening bathroom scene. No matter what happens, x gets shot. So why not make it a cutscene? What difference does it make what stall I open or what sink I try? It all leads to the same event....
  15. Feb 23, 2014
    8
    An eye-opening, adrenaline filled return to form, Season Two of The Walking Dead amplifies the tension by casting you as a (seemingly) defenceless, young girl. As with the previous season, this game toys with your emotions and has moral dilemmas galore; all things we should see more of in computer gaming!
  16. Feb 15, 2014
    9
    http://bit.ly/1g6G8l0 Personally I can't wait for Clem's story to continue. Telltale have raised the bar set by Season 1 and look to keep on raising it higher and higher. These horrible events have shaped Clementine and destroyed every little scrap of "little girl" she had in her. All that remains is a survivor.
  17. Feb 5, 2014
    10
    And follows Telltale surprising me again. First with the first episode, now with this incredible sequel.
    This second episode was very short and did not have many choices of options fast but it was still a great episode as the other was.
  18. Feb 5, 2014
    9
    Too short and unsatisfying but my love for Telltale Games and The walking dead franchise gives me hope. It can get better and it will. It will probably as good as the first season.
  19. Jan 25, 2014
    8
    A great start to a new season although there are A lot of things that need to be tweaked with the game and i don't really care about the characters (expect for Clem) YET i know that they will grow on me in the next (most likely 4 episodes) but i cant wait what they do next .
  20. Jan 25, 2014
    8
    Not as good as the 5 previous episodes but still great fun. The episode is definitely a great kick starter to the second season . I hope that the next few episodes will only get better.
  21. Jan 23, 2014
    10
    Thank you very much to the developers of this great game!
    I am waiting for next seasons 3, 4, 5 etc )
    at what programming language you wrote this wonderful game?
  22. Jan 21, 2014
    10
    All the gore you want from a zombie game, all the best story aspects from the show you would expect. Pretty good graphics, pretty good sound and gameplay. Overall a great game.
  23. Jan 20, 2014
    4
    The season 1 loose ends are cut off too rapidly and too quickly to make you really care. Other than that, Telltale gives you an episode which is used to introduce the story. That raises the question, whether that would've been something the DLC was supposed to do.
    Choices, once again, do not seem to be making the big difference as you'd think, as you're mainly just progressing through a
    The season 1 loose ends are cut off too rapidly and too quickly to make you really care. Other than that, Telltale gives you an episode which is used to introduce the story. That raises the question, whether that would've been something the DLC was supposed to do.
    Choices, once again, do not seem to be making the big difference as you'd think, as you're mainly just progressing through a set out story, in which you mostly only adjust details.
    However, the rise of several possible main characters shows potential. Let's just hope Telltale doesn't get all wrapped up in the hype the fanboys seem to have caused, as it's likely to throw them out of balance.
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  24. Jan 17, 2014
    7
    Don't get me wrong, the entire series is brilliant. I just kind of wish Telltale would make their games open-ended and actually 'tailor to my decisions' like they say they will.
    Instead of mixing things up with more outcomes, they give you a very linear storyline with small differences. You can choose to let person A live, or person B, but they'll both die in different ways, so it doesn't
    Don't get me wrong, the entire series is brilliant. I just kind of wish Telltale would make their games open-ended and actually 'tailor to my decisions' like they say they will.
    Instead of mixing things up with more outcomes, they give you a very linear storyline with small differences. You can choose to let person A live, or person B, but they'll both die in different ways, so it doesn't really matter which ones you choose. It just changes the dialogue a bit.

    I know why they don't do this, though. It would make a LOT of work for them and the storylines could eventually get so varied in different playthroughs that they wouldn't be able to come up with such a huge number of outcomes from which to continue each episode.

    That being said, I just want a game where my decisions actually make a difference, not one where everything is predetermined. Is that so much to ask from a game that prides itself on its' difficult decision-making narrative?
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  25. Jan 17, 2014
    10
    This review contains spoilers, click expand to view. This was a fantastic way to start the new season. I was very skeptical about Clem being the player controlled character for two reasons

    1. I was afraid Telltale would tone down the intensity of the game because violence against children is frowned upon most of the time.
    2. I was not sure how good the dialogue would be if you played as a 12 year old.

    Telltale answered both of those problems right off the bat and it really helped the game. The horrible things Clementine has to endure shows that Telltale didn't miss a beat with keeping it almost more brutal then the first one, and this really helps add to the hopeless atmosphere that keeps me playing these games. It shows that in this world, the dead don't discriminate (much like the scene from the first where Duck got bitten) and its your own survival at any cost, even if a little girl may die. My other issue with Clem being the main character was nullified too when it cut forward like a year. Clem is very mature in this, and her dialogue options reflects this. She has the will to survive, and its nice to see the transition from the innocent little girl into a brave survivalist badass. I know a lot of people say the characters are bland but this is just the first episode and I won't really judge them until later. They haven't really had very much time to develop just yet.

    All in all, this was fantastic. It was gritty, depressing and very realistic to what I would expect to see in a real zombie apocalypse. Can't wait for episode 2.
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  26. Jan 17, 2014
    10
    The Walking Dead S2 Episode 1 hasn't got any difference even when you load the save from S1, but I hope that will change in later episodes. Good start, Telltale!
  27. Jwv
    Jan 16, 2014
    8
    Episode One was a bit of a disappointment after having played through the entire first season, which I was - and still am - crazy about. Although only a year has passed, the graphics don't look as good anymore to me (especially the zombies and the foliage). This game is all about making decisions, and I felt bad that some decisions seem irrelevant and do not influence the story at all,Episode One was a bit of a disappointment after having played through the entire first season, which I was - and still am - crazy about. Although only a year has passed, the graphics don't look as good anymore to me (especially the zombies and the foliage). This game is all about making decisions, and I felt bad that some decisions seem irrelevant and do not influence the story at all, like the choices 'Survival', 'Generosity' and 'Trust', and that's three out of the five choices that get featured on the ending screen. But I have to admit that the final choice was a whopper - and one that I had to think about for several minutes. What I also noticed, and hadn't really in the first season, is that controlling Clementine in static point-and-click scenes doesn't feel natural at all. The movement feels awkward, hampered and slow and the camera doesn't cooperate at all (remains static), which made me loathe these scenes. These moments also don't feature any interesting interactions and, I feel, are primarily focussed on getting the player to move around a bit. You will perform some boring chores without much significance, and this really pulls you out of the immersive movie-like experience (except the scene when Clementine seeks medical supplies). The combat also doesn't feel very interesting anymore after what we have seen in The Wolf Among Us: Episode One, although it still gets your blood pumping. I absolutely loved The Walking Dead: Season One, and was looking eagerly forward to Season Two, but this episode was a disappointment to me after having played through Season One in a fever. I have to admit that the release of the first episode of The Wolf Among Us has changed my standards for the better, but then I wonder why this episode can't live up to it. Expand
  28. Jan 15, 2014
    9
    A really great start to the Second Season. Telltale has done it again with this one. It truly is a beautiful experience. Hopefully the following episodes will be just as great as this first one. And I truly believe that they will.
  29. Jan 11, 2014
    9
    This review contains spoilers, click expand to view. As a big fan of Season 1 this is a great sequel - still maintaining a good storyline and manages to surprise you. I found the dog all of a sudden revolting against you very random and totally unnecessary but aside from that i really enjoyed it, even though it was short compared to previous episodes. Expand
  30. Jan 6, 2014
    8
    A very credible continuation to the previous season. The story does neither feel forced nor like a gratuitous sequel. One of my greatest fear for this season was Clementine being the central character and I must say that, given how difficult an accurate portrayal of a child's reaction can be, Telltale did a wonderful job in making Clementine a strong, realistic character. As for the storyA very credible continuation to the previous season. The story does neither feel forced nor like a gratuitous sequel. One of my greatest fear for this season was Clementine being the central character and I must say that, given how difficult an accurate portrayal of a child's reaction can be, Telltale did a wonderful job in making Clementine a strong, realistic character. As for the story itself, given that this first episode is some sort of introduction to the second season, I feel it's been told with an appropriate pace (some action takes place, but nothing feels rushed and the story builds itself in a natural manner, with small and interesting events). That being said, if the previous season has been criticized for it's lack of actual and meaningful interactions, this one feels even more close to a movie than a game. The choices are very few and most of them seems to lead to the same conclusions for this very reason, I would give a 7.5 out of 10 if it was possible on Metacritic. Anyhow, I believe that, as for the previous season, the real experience can only be enjoyed if you play all the episodes in a row (hence 7.5 out of 10 means nothing by itself). In the end there is too little content in this two hour episode to really make up your mind about it, it's a great introduction but good introductions will always be unsatisfying teasers. My recommendation to anyone considering to play the Walking Dead Season 2 would be: just wait until all the episodes are out if you can. With the Wolf Among Us being released in parallel to this series and with the many side projects that Telltale just signed on, I guess the wait between episodes will be long and equally frustrating if you got engaged by this first one. Expand
Metascore
78

Generally favorable reviews - based on 55 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 55
  2. Negative: 0 out of 55
  1. Games Master UK
    Feb 16, 2014
    85
    A gripping opener that suggests TWD will zombie-dodge tricky second season syndrome. [March 2014, p.75]
  2. Feb 14, 2014
    85
    TellTale has been using and refining the same engine over multiple games and there are still some really awful bugs. Not game breaking by any means, but when non-interactive character models appear, stock still, in the middle of a room it breaks my focus on the story
  3. Hyper Magazine
    Feb 12, 2014
    80
    Impossible to judge in isolation, but definitely a good start. [March 2014, p.73]