User Score
8.4

Generally favorable reviews- based on 136 Ratings

User score distribution:
  1. Negative: 13 out of 136

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  1. Jan 25, 2022
    3
    Game not very good. It shouldn't have the Walking Dead Tag line. Other then the NPC looking like looters from TWD. It's just a Zombie bandit game with a bad story. I wear glass and this game is still too Dark. You will walk by so much ♥♥♥♥ due to so. You have a flashlight but know one wants to jerk them self every 10 - 20 sec.
    Best thing is killing zombie. They did do that good. When the
    Game not very good. It shouldn't have the Walking Dead Tag line. Other then the NPC looking like looters from TWD. It's just a Zombie bandit game with a bad story. I wear glass and this game is still too Dark. You will walk by so much ♥♥♥♥ due to so. You have a flashlight but know one wants to jerk them self every 10 - 20 sec.
    Best thing is killing zombie. They did do that good. When the horde of zombies come. Just run. You can't kill them all.
    GG 3 Bacon ~ ~ ~
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  2. Jan 8, 2022
    0
    Game won't even open with Quest 2. Devs haven't even fixed it and I'm not the only one with this mistake. It won't work with AirLink nor Virtual Desktop. Stay away from this sh 1 t.
  3. May 22, 2021
    10
    Very detail and story oriented game! Gives you a purpose to go back and play it every time with new content always being added! Always my first choice when looking through my library and gives me a little exercise. Recommend especially on the oculus quest 2 as the platform has little titles!
  4. May 15, 2021
    9
    I have this game on the quest 2 and it's amazing. The story is great and the gameplay is exactly what I want from a vr zombie horror game. There are things that can be improved like length of the story, side quests after the campaign so it's not just collect, kill repeat, and I think more story focused gameplay would be be better. The Last Of Us is a good example of how I think games likeI have this game on the quest 2 and it's amazing. The story is great and the gameplay is exactly what I want from a vr zombie horror game. There are things that can be improved like length of the story, side quests after the campaign so it's not just collect, kill repeat, and I think more story focused gameplay would be be better. The Last Of Us is a good example of how I think games like that should be, especially part 2 because of it's bigger environments. Something like only being able to go to the location you have to, then after the campaign is finished the other areas could be unlocked. I already think the game is perfect, these are just things that would make it more enjoyable for me and probably me only. Expand
  5. Feb 28, 2021
    7
    The Walking Dead: Saints & Sinners attempts to bring a more traditionally AAA experience to the Quest 2 - it's a 'proper' game with a respectably long story and strong game mechanics.

    On the gameplay side, it mostly delivers. The melee combat is visceral and satisfying, and although the gunplay took me some practice to get used to, it too is great fun. Looting dark buildings with the
    The Walking Dead: Saints & Sinners attempts to bring a more traditionally AAA experience to the Quest 2 - it's a 'proper' game with a respectably long story and strong game mechanics.

    On the gameplay side, it mostly delivers. The melee combat is visceral and satisfying, and although the gunplay took me some practice to get used to, it too is great fun. Looting dark buildings with the threat of walkers around every corner is tense, and fighting larger groups of them out in the open can give you quite a rush. Escaping from an unbeatable horde by the skin of your teeth can be a truly intense experience. Fighting human enemies isn't always as satisfying, as their AI is pretty laughable at times. I've been crouched right below someone, pointing a gun to their face and they were completely unaware of my presence. At other times though, they can shoot you with pinpoint accuracy.

    Frustratingly, the game can be quite buggy and otherwise just janky in places. I've had to follow a character into battle only for him to get stuck on an obstacle and leave me to fight alone. Later in that same mission, I suddenly left my body and floated in the air, unable to move, see my arms or do anything but reload a save. My tracking was working fine so I can only assume this was the game at fault rather than the hardware. Annoyances like these crop up quite frequently, and there were plenty of minor graphical glitches too.

    Speaking of, the graphics are okay for a game of this size running on the Quest 2. It looks about as good as you could expect from a portable headset, but the art style is so grey and plain that the environments can get a little tiring.

    The story is decent; being able to make my own decisions kept me invested in it, and I appreciate the freedom you have in deciding the fates of everyone. You can kill every NPC you come across, including those with more prominent roles in the story. You're given a few choices at the end of the game but it wraps up so quickly that you don't get to feel the ramifications of anything - a more fleshed out conclusion would've been great. Even so, the final mission is full of action and it's really fun. It ups the stakes and moves at an exciting pace.

    Overall, I liked Saints & Sinners. It has its issues - bugs and boring, samey environments chief among them - but it's mechanics are really strong. The catharsis of braining a walker or blasting someone away with a pump shotgun is amplified by physics which inject physicality and a bit of realism into the game's combat. It's a pretty fun title.

    Played on Oculus Quest 2.
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  6. Feb 26, 2021
    10
    Лучшая игра для vr, и одна из лучших игр. Жду продолжение
  7. Feb 8, 2021
    8
    Just the right amount of challenge and long enough to satisfy me but keep me wanting more.
    Very polished but extremely simple mechanics. Very 'small' story set in the Walking Dead world.
  8. Feb 7, 2021
    8
    Very good VR game. Relatively long, with great zombie killing mechanics, weapons, crafting etc. I must say it is in top 5 best VR games for me so far. Recommend!
  9. Jan 9, 2021
    10
    Pretty cool. Scavenging feels good and the upgrading is fun. Combat is quite fluid and the gunplay is well done. The zombies aren't very hard after fighting about 5 of them, but it does still get pretty intense when you're fighting more than just a couple at a time.

    Graphics are good, the randomization is cool, the voice acting is decent, and the storyline seems pretty neat. Overall,
    Pretty cool. Scavenging feels good and the upgrading is fun. Combat is quite fluid and the gunplay is well done. The zombies aren't very hard after fighting about 5 of them, but it does still get pretty intense when you're fighting more than just a couple at a time.

    Graphics are good, the randomization is cool, the voice acting is decent, and the storyline seems pretty neat.

    Overall, I'm enjoying it.
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  10. Dec 5, 2020
    1
    - The gameplay is very repetitive: kill zombies, pick up ressources, craft, get a quest item and put it somewhere.
    - The story is very very slow paced and underwhelming.
    - It’s always dark, even during the day. Always the same bad weather. You get quickly used to this monotone ambiance, making the game not scary at all. - You get very used to see zombies everywhere, making the game even
    - The gameplay is very repetitive: kill zombies, pick up ressources, craft, get a quest item and put it somewhere.
    - The story is very very slow paced and underwhelming.
    - It’s always dark, even during the day. Always the same bad weather. You get quickly used to this monotone ambiance, making the game not scary at all.
    - You get very used to see zombies everywhere, making the game even less scary.
    - The maps are all very similar.
    - The towns only have about two buildings you can explore.
    - Even crouching and with the shoes upgrade and with zombie organs smeared on you, zombies will detect you very easily
    - After smearing a zombie organ on yourself, you have to wait until the smell wears off to apply more.
    - Human NPC’s AI sucks, their pathfinding just doesn’t work well.
    - Picking objects you’re carrying is really buggy. For instance, half of the times I try to pick my journal, I end up having in my hand the bow I was carrying on my back.
    - When you’re crouching, it’s impossible to put back your weapons in your pockets or on your back.
    - The journal is very uncomfortable to use. I always bump my controllers into each other when I use it.
    - Weapons break way too quickly so you constantly have to pick up a ton of resources, I feel like this is what I mostly do during the game. I would rather have weapons that last longer and have more scarce ressources to find, or get them from side quests.
    - It’s really difficult to avoid zombies because of how linear the maps are, you always have to cross their path.
    - The bow is a hell to use, there is nothing indicating where the arrow will end up. And even though it’s the most discrete long distance weapon, it will draw zombies attention anyway.
    - Walking is very slow, you’re about half slower than human NPCs when they walk
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  11. Oct 22, 2020
    10
    This game is amazing!
    I had all but written off TWD. The show became a over hyped trainwreck. Season 1 was pure perfection and thanks to AMC, a dumpster fore ensued. After watching the 4 part YMS review of the show (which is hilarious if you want to give it a watch), a video by A Wolf in VR popped up with TWDSS Episode 1. I was blown away. I immediately hopped on Best Buy and preordered an
    This game is amazing!
    I had all but written off TWD. The show became a over hyped trainwreck. Season 1 was pure perfection and thanks to AMC, a dumpster fore ensued. After watching the 4 part YMS review of the show (which is hilarious if you want to give it a watch), a video by A Wolf in VR popped up with TWDSS Episode 1. I was blown away. I immediately hopped on Best Buy and preordered an Oculus Quest 2 the day before ot came out. ive been hooked every since. Onslaught is pretty cool too but SS is outstanding.
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  12. Jun 8, 2020
    10
    Its just good. I finished and still wanna play on and find the things i didnt get. Wish i could find a better flash light though would come in handy for the school.
  13. Jun 8, 2020
    10
    This game fully blew away my expectations. I was expecting something sort of fun at first, but got dry after a while and that is not the case at all. The story truly feels like a AAA experience and the game overall is super immersive. If you are on the edge, buy it. It truly is worth it.
  14. Jun 3, 2020
    10
    One of the best VR games of the year by far. Only Half Life: Alyx comes close (though not passes) The Walking Dead: Saints & Sinners. It features entertaining story line loops revolving around the Tower and The Reclaimed. One a tough militaristic bunch focused on a Hitler style survival of the fittest mentality, and one a cult that uses guerrilla style tactics to disrupt and infiltrateOne of the best VR games of the year by far. Only Half Life: Alyx comes close (though not passes) The Walking Dead: Saints & Sinners. It features entertaining story line loops revolving around the Tower and The Reclaimed. One a tough militaristic bunch focused on a Hitler style survival of the fittest mentality, and one a cult that uses guerrilla style tactics to disrupt and infiltrate the other.

    In addition the the in depth story telling there is amazing art, smooth controls, and a surprising lack of motion sickness. While I was skeptical of another video game adaption, I am happy to say that The Walking Dead: Saints and Sinners is a game I personally I will be replaying for a long long time.
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  15. Jun 3, 2020
    10
    My Girlfriend bought me this game for my Birthday and said it was something I would enjoy. She was not wrong. I started it up after dinner and when I took the headset off just to cool down I realized it was half past midnight! The game pulls you into it's rich story and compelling survival focus. I was constantly ducking and weaving past zombies just to scrape up a cereal bar to surviveMy Girlfriend bought me this game for my Birthday and said it was something I would enjoy. She was not wrong. I started it up after dinner and when I took the headset off just to cool down I realized it was half past midnight! The game pulls you into it's rich story and compelling survival focus. I was constantly ducking and weaving past zombies just to scrape up a cereal bar to survive the night. Unfortunately I think for at least the next few days my Girlfriend may have replaced herself haha.

    If you have a VR headset of any kind this game is a MUST buy.
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  16. Jun 2, 2020
    10
    I love this game because of the great attention to detail in the environment and zombies. Additionally, the story line is impeccable with it's in depth story and the variety of choices.
  17. Jun 2, 2020
    10
    I just finished my collection of voodoo dolls and I Loved every minute. I have almost maxed my crafting stations and am always excited to see what my loot trips bring me. TWD is my favorite VR game by far.
  18. Jun 1, 2020
    10
    All I can say is I am thankful to have games like this I can forget about all the craziness that 2020 has brought so far.
  19. Jun 1, 2020
    10
    I got this game back on release and have been playing it with my friends and family nearly non-stop. Have to love to watch others freak out about a zombie around a corner, or realizing they already shot their last bullet and a zombie is coming right for them.

    This game is way ahead of it's time.
  20. May 29, 2020
    10
    Wow. Just Wow. I have played this game for about 40 hours and just beat the story. I loved every minute of it and can't wait to go back and try out some of the other options. I was a complete sinner in my playthrough, excited to see what the Saint route looks like!
  21. May 29, 2020
    10
    I have been having a blast with this title, in fact its the main reason I bought my Index. From the start you are rooted in the world that reminds me of the comics I used to read when I was younger. Check it out for sure.
  22. Apr 28, 2020
    10
    This is a really amazing vr zombie game, it is great in every way, must play!
  23. May 8, 2020
    8
    I went into this game without any knowledge or expectations, other than it was set in The Walking Dead universe.

    The first thing that really surprised me was the feeling of dread and vulnerability you get as soon as you start the game. As the game progresses you get to experience several things, meet people, and face dilemmas that really make you think. The main story is engaging and
    I went into this game without any knowledge or expectations, other than it was set in The Walking Dead universe.

    The first thing that really surprised me was the feeling of dread and vulnerability you get as soon as you start the game. As the game progresses you get to experience several things, meet people, and face dilemmas that really make you think. The main story is engaging and kept me interested through the game. I genuinely screamed a few times out of surprise from sneaky zombies!

    In terms of the actual VR part, the immersion is second only maybe to HL Alyx, the controls are pretty solid, and responsive. The weapon mechanics are pretty fun and distinct between each, and you need to handle weapons in a decently realistic way which I really liked.

    Most of the game mechanics are pretty good and although you might feel a bit lost at first, you quickly learn what works and what doesn't, and eventually make progress.

    In terms of what could be better: I would like deeper characters, as most feel very "NPC", also, there are way too many things that should be usable against zombies or people. Also, branching stories depending on the moral choices would be nice!

    I will not spoil the game, I will just recommend it!
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  24. May 7, 2020
    10
    The best VR game I have ever played. The tension when you are trying to reload a revolver while a walker is trying to eat you is unreal.
  25. May 5, 2020
    9
    Beautiful experience for me in a VR game. Love the different stuff you can make when crating weapons, as well in hitting the zombies with melee weapons. Kinda gives you that rush of being scared, since it's hella dark (But of course you can change the brightness) I would 100% recommend this game to all my friends, If you love zombies and the series then I'd go for this game.
  26. Mar 31, 2020
    0
    Its a great game i love the mechanics of the game i would greatly recommend it
  27. Mar 16, 2020
    10
    I cannot begin to tell you how satisfying the melee in this game is, Trust me this a must for those that have VR.
  28. Mar 10, 2020
    4
    Try to make this short and sweet if I can. Played using a Intel i9 9900K, 16GB DDR4-3200, 2080Ti, 2TB nVME, and Oculus Rift CV1 with quad sensors. Game version is the Update #5.

    First the good parts. inventory system works pretty well. Decent amount of starting space. Performance is decent and I haven't had any technical issues. Killing zombies feels satisfying enough. Not as
    Try to make this short and sweet if I can. Played using a Intel i9 9900K, 16GB DDR4-3200, 2080Ti, 2TB nVME, and Oculus Rift CV1 with quad sensors. Game version is the Update #5.

    First the good parts.

    inventory system works pretty well. Decent amount of starting space.

    Performance is decent and I haven't had any technical issues.

    Killing zombies feels satisfying enough. Not as good as Blade and Sorcery though.

    Locations feel decently real in their layout and design.

    Upgrade and crafting system are handled well. Not the best but simple and engaging enough.

    Bandaging system is pretty cool...having to physically wrap the bandage is pretty immersive. Defintely a first and great VR choice.

    --------

    Now the mediocre:

    Graphics are not impressive in the slightest. Very cartoony approach (think the Telltales games) and the textures and models are very low quality. The level of detail draw distance is also horrible. Things like vehicles will dramatically tranform their quality several times as you approach within like 15 feet. Super noticeable and for such low quality graphics already having everything be max quality all the time would take very little performance hit.

    Resource gathering and collecting is pretty ho-hum. It works well enough but all you're practically doing 90% of the time playing is just collection bullstuff, dropping off bullstuff one by one in your little recycling bin, then going out to refill on more bullstuff...rinse and repeat. I'm not necessarily marking this as "bad" because it does work well and hunting and gathering can lead to interesting locations and areas but it's still a slog game play wise and time wise.

    Weapons feel OK but just that...don't expect anything past very basic combat and interactions there in.

    The world while seemingly interesting and mysterious is pretty shallow with very little to actually do outside resource gathering or the occasional side mission.

    --------

    Now onto the bad and there's a good bit:

    Stamina system is garbage. I get maybe the running part but my arms gettign tired should depend on my own arms...I don't get tired after swinging a knife a few times. The stamina bar takes too long to refill and the permanent drain of it just limits this poor system even more.

    Health is handled poorly as well. You take too much damage and it too has a deminishing "max" just like the stamina bar.

    The weapons have a use limit before breaking but the limit is ridiculous. Not that I've EVER agreed with mechanics like these (show me any steel knife that literally becomes useless after even 100 uses!) but this game takes it too far. A crowbar breaks. A crowbar can survive a nuclear blast.

    The level of interaction and things to do pretty much sucks. You gather resources and maybe help/kill some random NPC. The story is pretty weak and everything just feels so...empty. So video game like. Once I got sick of repetitous resource gathering and just used a trainer for unlimited resources the game was fun for like an hour before there was just nothing left to do or accomplish. Sure I cheated and unlocked late level stuff early but my God...I couldn't imagine playing long enough or caring enough to unlock half this stuff. In other works, it's just there to pad the game out.

    There's a bunch of other little minor annoyances as well like no head mounted light, no way to adjust the position of anything on your person like your item slots, gotta unload inventory items one by one...just little stuff the break the immersion of a VR game.

    --------

    So yeah over all it's just OK...barely. Sure production values are higher than most but it's still a mediocre game and experience still. Graphics are pretty bad, weapons and weapon handling is pretty poor, the world puts on a false sense of depth but is very shallow.

    Not bad for a few hours for sure...you'll HAVE FUN...but in the end I think it was pretty pointless, time consuming, and little to no reward.
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  29. Mar 9, 2020
    8
    To sum up the game in one word: Stunning.
    As one of the few Triple AAA VR games on the market, it's absolutely incredible. Its not a port but a game built entirely for VR which is rare enough out of the current market of VR and for a series I've been a fan of since the release of the first issue of the comics! It's really hard for me to go on and explain everything about this game. It's
    To sum up the game in one word: Stunning.
    As one of the few Triple AAA VR games on the market, it's absolutely incredible. Its not a port but a game built entirely for VR which is rare enough out of the current market of VR and for a series I've been a fan of since the release of the first issue of the comics! It's really hard for me to go on and explain everything about this game. It's not without its flaws, by far, I encountered a few slight glitches here and there and the human AI can be either sleepy boiz or Terminators... But the core gameplay and general technical specs have such a weight behind them it's hard to get bogged down in such small issues that can be fixed with a patch or two. There's a seriously satisfying feeling when you use weapons. Two handers all have weight and appropriately weigh down when you try to carry them. Shivs and daggers can be flipped between hands while grabbing a walkers head to finish them, the guns are weighty and feel good to shoot. (A must with any shooter VR mechanic) The looting system is surprisingly deep compared to other games in the stabby, looty tooty point n shooty genre. But you can only carry so much so you have to pick and choose and pack light for the second trip out. If I had to complain about 1 core thing it would be the game's medicine and food system. Medicine heals health and food heals stamina. Decent system BUT... the food damages health. WAT. I don't like the concept of preserved canned food reducing your max health value down just because its not freshly cooked. Aside from that though I can look. 110% recommended for anyone with VR and a love of horror/shoot/stab/loot games.
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  30. Mar 8, 2020
    7
    As for the VR tech side of it, it's a great game, but it's got some majorly annoying design decisions. Looks like a large part of the effort was spent on making fighting zombies feel good while dealing with other human characters was put on the back burner and it shows. The 'stealth' mechanics' are horrible, combat with humans feels equally painful to deal with. Crafting is neat butAs for the VR tech side of it, it's a great game, but it's got some majorly annoying design decisions. Looks like a large part of the effort was spent on making fighting zombies feel good while dealing with other human characters was put on the back burner and it shows. The 'stealth' mechanics' are horrible, combat with humans feels equally painful to deal with. Crafting is neat but collecting the materials begins to feel tedious as it's all just a ton of random junk to fill your inventory with. The levels all mostly look the same with a few large structures to make an area feel unique. Expand
Metascore
81

Generally favorable reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 28
  2. Negative: 0 out of 28
  1. May 4, 2020
    85
    If Half-Life: Alyx sold as many VR headsets as it should have, every new adopter needs to make Saints & Sinners a priority. Although it obviously lacks the polish that Valve was able to bring to their juggernaut, it’s another hearty single-player offering that was not only built from the ground up for VR, but showcases the exciting advancements unique to the platform. It’s an easy recommendation, even to people like me who thought they were sick of zombies.
  2. Mar 18, 2020
    88
    I had a lot of fun with The Walking Dead: Saints & Sinners. The combat is fun and downright brutal at times. The story falters at the end, but it's an enjoyable ride that carries you through the 10-20 hour journey. VR desperately needed a longer experience like this, and Skybound and Skydance have delivered with great success. This isn't a four-hour, story-driven, escape room-style game. It's not a shooter on rails or an arena shooter. This is a full-fledged game, and it's great. This is not quite the "killer app" that VR needed, but it's one massive step in the right direction for VR. Any owner of a dedicated PC VR headset owes it to themselves to buy and play this game. Saints & Sinners sparks hope in me that VR still has a bright future ahead — even if that future is a dark, damp New Orleans.
  3. Feb 26, 2020
    80
    The Walking Dead: Saints and Sinners is a great game. It's just that maybe it's not a great game for you. Maybe, like me, you don't have your VR legs enough to enjoy it. Maybe you want a little bit more from the PC hardware you have to run it on and won't accept the compromises this game makes. Maybe you just have TWD fatigue. If those things don't stand in your way, then what is on offer is an incredible and immersive experience. A well-developed virtual playground to craft and battle your way through a rich world and story that is only let down by an implementation that just screams compromise to make way for a PSVR release.