User Score
7.5

Generally favorable reviews- based on 371 Ratings

User score distribution:
  1. Negative: 28 out of 371

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  1. Aug 13, 2023
    9
    "400 Days," the DLC for "The Walking Dead: A Telltale Games Series," functions as a bridge connecting the first and second games, reminiscent of a prologue. It presents various stories that you shape through your choices – a brilliant concept that I truly enjoyed, despite finding it a bit brief.

    The choices made here carry into the second game, potentially influencing which characters
    "400 Days," the DLC for "The Walking Dead: A Telltale Games Series," functions as a bridge connecting the first and second games, reminiscent of a prologue. It presents various stories that you shape through your choices – a brilliant concept that I truly enjoyed, despite finding it a bit brief.

    The choices made here carry into the second game, potentially influencing which characters appear. The gameplay mirrors that of the original game, delivering the same captivating experience – the usual awesome stuff.
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  2. Jul 20, 2023
    7
    To save a rather huge wall of text, I'm going to wrap up my problem with this installment quite quickly: You can't see the connection from your choices to the endgame. Your choices throughout the five different character pieces basically changes who's there at the end. But there's absolutely NO way to see "Oh making x choices means this character's not there." It just doesn't follow-- theTo save a rather huge wall of text, I'm going to wrap up my problem with this installment quite quickly: You can't see the connection from your choices to the endgame. Your choices throughout the five different character pieces basically changes who's there at the end. But there's absolutely NO way to see "Oh making x choices means this character's not there." It just doesn't follow-- the ending honestly feels like a complete non-sequitur. Play it to get ready for Season 2, but it's just not going to have the impact of Season 1. Expand
  3. Apr 7, 2023
    1
    Compared to the original game, it doesn't feel like the same writing team at all. The plot is too weak, trying to showcase philosophical dilemmas but with a lot of logical loopholes. They tried to portray the characters, but they are so ordinary and boring that they failed to move me.
  4. Jan 3, 2023
    6
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  5. Jan 2, 2023
    10
    Very Good Good Good Good Good Good Good Good Good Good Good Good Good Good Good
  6. Dec 18, 2022
    9
    Telltale Games are well known for creating great story based games in which the objective is not to murder every soul in sight, collect some hidden treasure or set the fastest time, no, its all about telling a story and letting you decide how that story will end.

    Because the focus here is based one hundred percent on the story, I will not say anything about it. This is something you
    Telltale Games are well known for creating great story based games in which the objective is not to murder every soul in sight, collect some hidden treasure or set the fastest time, no, its all about telling a story and letting you decide how that story will end.

    Because the focus here is based one hundred percent on the story, I will not say anything about it. This is something you need to experience for yourself.

    You collect different items that you can/must later use to progress. The game is on rail and apart from some mini games and puzzles, it plays itself forward, after the right choice or response has been given. It gives the feeling of an old school point and click game.

    The game can end early when making the wrong decision, in which you need to start over. The whole ending and which characters still live and which dies is entirely up to you. Based on your conversation with characters and your actions, it will dramatically impact the outcome. For this reason, you can play the game over again multiple times, and get many different endings.

    The Walking Dead from Telltales looks beautiful and makes good use of the cell shading graphics. The sounds and music are nice and fits the game well.

    The 400 days DLC was also a really nice piece of extra story. I enjoyed it, although the plot here was a little less stunning than the main game. Nevertheless, it played just as fine as the original story. Mainly because it played trough a new perspective.

    Definitely recommend this experience to anyone.
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  7. Nov 30, 2022
    5
    Olmasa da olurmuş, ama DLC ne diyelim......................................
  8. Aug 1, 2022
    4
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
  9. May 26, 2022
    8
    400 Days is a short game but manages to do something that the first season couldn’t which was make me care about most of the characters. Outside of Lee and Clementine I didn’t care for much of the cast but with 400 Days I could have easily gotten into a full season of this cast. I also liked how many morally dubious choices you were presented with. The game had some nice tie ins to the400 Days is a short game but manages to do something that the first season couldn’t which was make me care about most of the characters. Outside of Lee and Clementine I didn’t care for much of the cast but with 400 Days I could have easily gotten into a full season of this cast. I also liked how many morally dubious choices you were presented with. The game had some nice tie ins to the first season but ultimately could be played on it’s own without any prior knowledge and still be enjoyed. I liked how the stories had some over arching bits but wished that had have been explored more such as giving Nate more time. The voice acting was good but I will say I started to see a little much of familiar voices being recycled from other Tell Tale games. The graphics were typical Tell Tale style and I liked it as I usually do.

    I played 400 days on Linux using Wine. It never crashed and I didn’t notice any bugs or glitches. There were four graphics settings; an AA toggle and a resolution option. The game did have some times where I noticed a bit of lag but in this type of game it wasn’t a big deal and for a majority of it felt smooth. Alt-Tab worked. The game saves at checkpoints which are usually not too poorly spaced out but a manual save system would have been preferred. You can pause cut scenes but not skip them.

    Game Engine: Telltale Tool
    Input Used: Keyboard and Mouse

    Graphics Settings Used: Highest; 1920x1080; AA on
    GPU Usage: 12-34 %
    VRAM Usage: 734-1068 MB
    CPU Usage: 9-17 %
    RAM Usage: 2.3-2.8 GB

    I really recommend 400 Days. One could easily say it would benefit from more depth but it is a DLC episode not a full season so in that context I think it did well. It had great choices and characters with an interesting overarching story that I would liked to see explored. I finished it in one hour and twenty seven minutes and felt it is easily worth it’s current price tag of $5.49 CAD.

    My System:

    AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 22.1.0 | Samsung 970 Evo Plus 500GB | Garuda Soaring White-tailed-eagle | Mate 1.26.0 | Kernel 5.17.9-zen1-1-zen | AOC G2460P 1920*1080 @ 144hz | Wine 7.7 | DXVK v1.10L
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  10. May 17, 2022
    3
    firstly this dlc is useless
    secondly plot is bad about all characters except Shell
    but it looks better than main game so its not that bad overall
  11. Feb 3, 2019
    8
    Сюжет - 9, интерактив - 8, анимация - 7.
    Итог:8.777/10
  12. Aug 8, 2017
    7
    The Walking Dead: 400 Days jest dla fanów serii pozycją wręcz obowiązkową. Szkoda jednak, że twórcy nie zdecydowali się nieco „przedłużyć” samej rozgrywki - przejście gry zajęło mi niecałe 2 godziny… a to zdecydowanie za krótko. Co prawda wcześniejsze epizody również nie należały do zbyt długich, ale mimo wszystko niedosyt pozostaje. Zwłaszcza, że historie opowiedziane w grze są całkiemThe Walking Dead: 400 Days jest dla fanów serii pozycją wręcz obowiązkową. Szkoda jednak, że twórcy nie zdecydowali się nieco „przedłużyć” samej rozgrywki - przejście gry zajęło mi niecałe 2 godziny… a to zdecydowanie za krótko. Co prawda wcześniejsze epizody również nie należały do zbyt długich, ale mimo wszystko niedosyt pozostaje. Zwłaszcza, że historie opowiedziane w grze są całkiem nieźle skonstruowane i gra się w nie bardzo przyjemnie. Jeśli jesteście fanami serialu bądź wcześniejszych gier z serii, to bez wątpienia The Walking Dead: 400 Days jest pozycją dla Was, w innym przypadku można ją sobie spokojnie odpuścić…

    Plusy:
    + klimat serii The Walking Dead
    + wybory moralne
    + 5 nowych, grywalnych postaci
    + … a co za tym idzie 5 nowych historii

    Minusy:
    – zdecydowanie za krótka!
    – zbyt mało alternatywnych rozwiązań
    – zostawia pewien niedosyt…

    Pełna recenzja dostępna jest na blogu Gracz.org
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  13. Jul 1, 2015
    7
    - Good: Setting, Atmosphere, Art style
    - Mixed: Story
    - Bad: C & C, Characters,

    Big step down from The Walking Dead season one in every possible way. Characters are uninteresting and story is mediocre.
  14. Jun 13, 2015
    6
    Ata unos cabos sueltos de el juego base, pero no me gusto mucho. No se tiene tiempo para conocer a estos personajes, no veo mucho que añade de valor real. Lo que me gusto es que esta conectado con la segunda temporada, pero los personajes que salen apenas tienen un cameo y no siento ninguna conexión con ellos. No se... Esta barato, supongo que vale la pena. Si tienes la temporada uno yAta unos cabos sueltos de el juego base, pero no me gusto mucho. No se tiene tiempo para conocer a estos personajes, no veo mucho que añade de valor real. Lo que me gusto es que esta conectado con la segunda temporada, pero los personajes que salen apenas tienen un cameo y no siento ninguna conexión con ellos. No se... Esta barato, supongo que vale la pena. Si tienes la temporada uno y quieres jugar a la 2, pues no viene mal completarlo. Al menos para que cuando los veas sea por tus decisiones con ellos, no por algo random al no haber partida.

    06/10
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  15. Jan 2, 2015
    6
    Ultimately, I found 400 Days underwhelming, paling in comparison to any of the episodes in season 1. Each new character that's introduced just receives too little screentime for you to build a rapport with. Furthermore, the game jumps straight into each character's story usually with little to no context and you're often left wondering what the hell is going on and why this character isUltimately, I found 400 Days underwhelming, paling in comparison to any of the episodes in season 1. Each new character that's introduced just receives too little screentime for you to build a rapport with. Furthermore, the game jumps straight into each character's story usually with little to no context and you're often left wondering what the hell is going on and why this character is doing what they're doing. 400 Days manages to link each character's story together by the end, although never bothers to describe how they ended up together. As a result, the ending scene seems like a clumsy way to finish up the episode.

    Overall rating: 6.5/10 (rounded down)
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  16. Sep 12, 2014
    3
    I loved season 1 and 2 so I'm not just dogging on the series here, just this dlc.

    A quote from the steam description: " Echoes of the choices you made in Season 1 will carry over into '400 Days' and the choices you make in '400 Days' will resonate into Season 2." That line is complete garbage. What you do in 400 days doesn't mean anything in season 2. There are chances for the
    I loved season 1 and 2 so I'm not just dogging on the series here, just this dlc.

    A quote from the steam description: " Echoes of the choices you made in Season 1 will carry over into '400 Days' and the choices you make in '400 Days' will resonate into Season 2."

    That line is complete garbage. What you do in 400 days doesn't mean anything in season 2. There are chances for the characters to have like 5 second cameos base on one conversation you have at the end of 400 days and that's it. WHOOHOO if I click response 1 then characters A,B,C show up for 5 seconds and if I click response 2 then characters D,E,F show up for 5 seconds. There is only one character who becomes a main one in season 2 and your choices with that character don't matter one bit. Very disappointing.

    Also it's $5 base price. Don't spend that, buy it on sale or not at all cus it is only an hour long. For $5. One. Hour. I've spent $5 on entire games that last me 50+ hours. There is no value here and no reason to play because of my first point so you might as well just watch someone else play it on youtube or something.

    The stories themselves are kind of cool and interesting and well written as you'd expect from this series,and the only reason I give this a 3 and not a 0, but like I said, short and your decisions don't matter so there's no point in buying it.
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  17. Sep 7, 2014
    6
    A very short (beat it in about 45 mins) episode with a disjointed story. The production values are high: the conversations (however short) are interesting and well-written and the scenarios are suspenseful. The setup feels like Pulp Fiction. Unfortunately, each of the 10 minute episodes (one for each of the 5 characters) are too short to entertain and will leave you wanting more. It justA very short (beat it in about 45 mins) episode with a disjointed story. The production values are high: the conversations (however short) are interesting and well-written and the scenarios are suspenseful. The setup feels like Pulp Fiction. Unfortunately, each of the 10 minute episodes (one for each of the 5 characters) are too short to entertain and will leave you wanting more. It just doesn't feel complete. Expand
  18. Aug 6, 2014
    10
    Technically more stable with the adding of new gaming mechanise, 400 Days expands on the world of The Walking Dead. With a set of new characters, even more interesting than the last, its short though sweet and reminds players why Tell Tale are one of the best in the business. Although the lack of depth the decisions remain harder than ever. 400 Days is an excellent bridge between season 2Technically more stable with the adding of new gaming mechanise, 400 Days expands on the world of The Walking Dead. With a set of new characters, even more interesting than the last, its short though sweet and reminds players why Tell Tale are one of the best in the business. Although the lack of depth the decisions remain harder than ever. 400 Days is an excellent bridge between season 2 and is a must have for all Walking Dead Fans. Expand
  19. May 13, 2014
    9
    A short and quick DLC that can somehow make you commit hideous choices and great characters even in an hour and a half of gameplay. It's only necessary to see how these choices tie with Season 2.
  20. May 11, 2014
    7
    400 days is an attempt from Telltale to expand The Walking Dead universe. There are 5 brief stories in which we meet 5 key characters who might be influential in the second season of the base game. The game takes place in the first 400 days of the epidemic. Why exactly 400? No idea. Each character’s story part takes place in a different interval and they are briefly interconnected. Not400 days is an attempt from Telltale to expand The Walking Dead universe. There are 5 brief stories in which we meet 5 key characters who might be influential in the second season of the base game. The game takes place in the first 400 days of the epidemic. Why exactly 400? No idea. Each character’s story part takes place in a different interval and they are briefly interconnected. Not that much that would influence your decisions, but if you are good observer you can spot minor things here and there.

    MORE ON: http://prosncons.22web.org/

    The problem with the characters and their companions are that they only have a very limited time to show their uniqueness. Each chapter will take only 15 to 25 minutes to complete with a 10 minute epilogue. 400 days’ characters have lost what was the most important in season one. You bonded with the main heroes. Clementine and Lee were important to you and what happened to them and the other had impact. Not here though. The brief cameos aren’t enough to bond with the characters and sometimes you wonder if you should care who lives or dies. In fact, every chapter basically boils down to 1 major choice and sometimes everything what happened and what choices you have made don’t matter at all. Beside this, the stories, limited as they are, have been well written and interesting. It’s nice to see other how other people cope with the situation and what they are capable to do to survive.

    The graphics are the same as was in season one. Back are the graphic glitches: sometimes when the screen changes the game freezes for a brief moment and frame drop issues are present sometimes. The audio quality is high, but not as high as was in Clementine’s story. It shows that there was fairly less effort put in this DLC compared to the base game.

    400 days is an interesting but not compelling expansion to The Walking Dead universe. It has its high points when you meet various people and their point of views, but it falls short on content and length. Of course you can replay the chapters for different ending, but your choices here aren’t as powerful as was in season one.

    Time to beat: 1 hour
    Replay Value: 1/5
    In one word: Experimental
    On P’n’C scale: One Timer
    Must give points: 70

    MORE ON: http://prosncons.22web.org/
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  21. Mar 18, 2014
    0
    Bought this when it was released but have not had a chance to try it until recently. Now the game just hangs up at a black screen whenever I try to start an episode and it seems this is a common problem that has popped up since 400 days. I played the game with absolutely zero problems before installing 400 days, and now I can't even refresh on the base story so I can play the new seasonBought this when it was released but have not had a chance to try it until recently. Now the game just hangs up at a black screen whenever I try to start an episode and it seems this is a common problem that has popped up since 400 days. I played the game with absolutely zero problems before installing 400 days, and now I can't even refresh on the base story so I can play the new season because 400 days broke the game. Expand
  22. Mar 14, 2014
    7
    I usually love The Walking Dead, but however the charm of the characters we all knew and loved have gone, as they're replaced by other new characters. However, what keeps this as a 7 is Russel's story, and the prison guy's story. The rest aren't worth writing home (or to metacritic) about.
  23. Feb 3, 2014
    8
    Story: 7 out of 10, Graphics: 7 out of 10, Fun: 8 out of 10, Controls: 8 out of 10, Ease to Learn: 9 out of 10, Length: 6 out of 10, Re-play: 6 out of 10, Value: 8 out of 10
  24. Jwv
    Jan 30, 2014
    7
    The Walking Dead: 400 Days was good, but I ask myself why - apart from an obvious economic motive - Telltale Games released this DLC, and it also doesn't seem to be material cut out of the original Season One. If I would rate the chapters, this is my opinion, beginning from the best: Vince, Wyatt, Russel, Bonnie and Shel. If I think about my choices here I can say that they are motivatedThe Walking Dead: 400 Days was good, but I ask myself why - apart from an obvious economic motive - Telltale Games released this DLC, and it also doesn't seem to be material cut out of the original Season One. If I would rate the chapters, this is my opinion, beginning from the best: Vince, Wyatt, Russel, Bonnie and Shel. If I think about my choices here I can say that they are motivated by the depth of which I felt involved, both in my identification with the characters and impact on the chapter. Bonnie's and Shel's chapter illustrate my point. I rated this chapter relatively low because I didn't really feel connected with the characters because of the lack of character building (compare with Vince's episode). It's cool that Telltale delivers new content, but they try to compensate for the shortness of the chapters by incorporating at least one hard choice in them. At least, that's what they aimed to do. In Bonnie's and Shel's case, there sure were decision that would have had real emotional repercussions (for the player), but the potential strength of these decisions is minimized by the lack of character building and identification (especially in Shel's chapter). So Telltale has to choose between character building (which requires serene scenes) and some action too (to keep some players from getting bored), but I think they should have focused on character building (like with Vince) because the climax of the chapter (the most important part as you wish, and the part by which most of the players will rate the chapter in my opinion) depends upon character building and identification. I don't say the chapters are no good, because Telltale really deserved props for sucking the player in on such short notice, but some change of focus in certain chapter would have made it an overall better product, more worthy of the expensive price tag (now 5 EUR; January 2014). All in all, it would have been better if Telltale deleted 2 chapters and dug more into the other.

    Another thing now, what's great about these five different points of view is the diversity of situations and character types, something you didn't have in Season One. After finishing, what I also would like is some more insight in how the characters in the end decided to accept or decline a certain proposition, to better see where and how I impacted this. A positive note to end with: it's sweet to see controller support, and it really fits the game better than a mouse.
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  25. Jan 26, 2014
    7
    I was torn here, between a 7 and an 8. 7 seems too little, but 8 feels like major praise. It is, after all, 9 minus 1 (maths!), and how often do you see a 10? Regardless, I went with a 7, because 400 Days while compelling at times has some heavy flaws. The different stories are an interesting experiment, and not wholly unsuccessful. Each character -- though as you'd expect semi-avatar andI was torn here, between a 7 and an 8. 7 seems too little, but 8 feels like major praise. It is, after all, 9 minus 1 (maths!), and how often do you see a 10? Regardless, I went with a 7, because 400 Days while compelling at times has some heavy flaws. The different stories are an interesting experiment, and not wholly unsuccessful. Each character -- though as you'd expect semi-avatar and customizable in nature -- has their own clear personality, so they don't all feel like Lee Mark 2. The crossover between the episodes is, if a bit cheesy at times, pretty nice. Finding out about the source of a certain bloodstain in another character's story...

    The real downer is the length. The stories are all fairly short, which has a ripple effect on other elements. The game is good about getting you to care about it's characters in spite of that (you won't care as much as you did Lee and Clem, but you'll still hope that most of them don't all die), but the fragmented nature of the stories also means every one of them has to start before moving on. Consequences don't have the chance to truly have any impact. Cast in point: Vince's story, while fairly interesting and ending on a dramatic note, may as well have been just one conversation. Its last choice is a tricky one, but never will you see its consequences. The same for almost everyone but Shel, who probably has the best choice and consequence (taking place during its rough middle). However, in the end her resolution in the Epilogue is disappointing.

    And so it is for everyone, as the Epilogue is lacking and almost tacked-on. It offers some interesting comments about how the stories turned out, but isn't sufficiently explained and highlights the lack of proper consequence caused by the DLC's short length. It ultimately serves to skim over your choices and end the thing with a sudden sequel hook (assuming it pops up in the sequel, if not just a sudden mystery).

    I *would* recommend 400 Days. But it's not a must-have, and expect to blow through it pretty quickly. It recently went on Steam sale, -75% off, so consider look out for when it's available for a £1; £4, while not ridiculously overpriced, might leave you feeling as though it'd been a bit wasted.
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  26. Nov 20, 2013
    9
    400 Days is a nice little add-on to gear us up for Telltale’s season 2 of The Walking Dead and I’m hoping that the outcomes of this expansion do reflect how we start the next game… Overall though, Telltale has kept the quality super high… In fact I found the characters presented even more interesting than anyone from the original game… So, even though total gameplay is around an hour and a400 Days is a nice little add-on to gear us up for Telltale’s season 2 of The Walking Dead and I’m hoping that the outcomes of this expansion do reflect how we start the next game… Overall though, Telltale has kept the quality super high… In fact I found the characters presented even more interesting than anyone from the original game… So, even though total gameplay is around an hour and a half at the most (which is 10-15 minutes per character story) it’s a simple reminder of how fantastic this game was at telling a story, putting you in control of a situation and making you think how you want to do things! It’s a great deal of fun, I can’t recommend this DLC enough and I’m frankly stoked for future instalments of ‘The Walking Dead’ from Telltale! Expand
  27. Nov 17, 2013
    7
    400 Days provides a couple short add-on stories that have nothing to do with the original game. I wasn't too impressed with these bite sized pieces since the original game was so deep and thorough. These bits just kind of left an empty feeling of incompleteness. There just wasn't enough content to really sink into and what was there didn't feel very engaging. I would have rather seen focus400 Days provides a couple short add-on stories that have nothing to do with the original game. I wasn't too impressed with these bite sized pieces since the original game was so deep and thorough. These bits just kind of left an empty feeling of incompleteness. There just wasn't enough content to really sink into and what was there didn't feel very engaging. I would have rather seen focus on a single individual. It's pretty much just about making tough decision and living with the consequences. The price is right and it's worth one play through, but nothing too memorable. Expand
  28. Oct 21, 2013
    5
    Its good quality, but very little quantity.

    While the Storys themselfes are quality stories like we had them in season one, this DLC seriously lacks content, which doesnt let you feel good after you played it through. Its very short. Its so short, that there is a void after it. Before you can get really into it, its already over. Thats sad, cause its so well made, that you feel
    Its good quality, but very little quantity.

    While the Storys themselfes are quality stories like we had them in season one, this DLC seriously lacks content, which doesnt let you feel good after you played it through.
    Its very short. Its so short, that there is a void after it. Before you can get really into it, its already over.

    Thats sad, cause its so well made, that you feel kinda like a junkie who was cheated on his fix.
    We all are waiting impatiently for something new from Telltale, but that new stuff should give enough to us, to survive till the next season. ;-)
    Price should be 1€ less from my feelings.

    I advice to buy it when season two comes out.
    Its a must have, but as stand alone too little content.
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  29. Oct 16, 2013
    7
    The writing, the art style, the atmosphere, the tough decisions all the things that made The Walking Dead The Game so great are still there in 400 Days, but what's lost is a sense of investment in the characters and their struggles. Because their stories are so short, you don't really get a feel for character development, so while the stories and characters are quite good, it's tough forThe writing, the art style, the atmosphere, the tough decisions all the things that made The Walking Dead The Game so great are still there in 400 Days, but what's lost is a sense of investment in the characters and their struggles. Because their stories are so short, you don't really get a feel for character development, so while the stories and characters are quite good, it's tough for me, the player, to emotionally connect to any of them the way I did to Lee, Clementine, Kenny, and even lesser characters in TWD Game. But the Shel chapter, the fact that your decisions will affect Season 2, and the very reasonable $5 price tag make it well worth your time. Expand
  30. Oct 4, 2013
    5
    Average DLC that really adds nothing new to the game, extends the original or last long enough to make you care. Has some interesting decisions to make but not much else.
Metascore
78

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 30
  2. Negative: 0 out of 30
  1. Pelit (Finland)
    Oct 7, 2013
    85
    The Walking Dead. 400 Days offers the same great The Walking Dead experience, but this time with a focus on short stories instead of one larger one. Though there still could be some more actual interaction and less watching cutscenes, the quality of writing and experimenting in short story narrative more than makes up for it. [Aug 2013]
  2. Sep 10, 2013
    70
    By telling five different shorter stories Talltale manages to accelerate the pace of the The Walking Dead series. It has its complications but mostly feels fresh and exciting. 400 Days may not be as well written or as emotionally resonant as the episodes in season one but as an appetizer for the upcoming second season it works very well.
  3. Hyper Magazine
    Aug 8, 2013
    80
    Like a "best of" The Walking Dead, 400 Days is brief and exciting, even if it feels a little more like a demo than a game. [Sept 2013, p.75]