the static speaks my name Image
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User Score
6.1

Mixed or average reviews- based on 11 Ratings

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  • Summary: A dark first person exploration game. You assume the role of a man on his last night alive as he obsesses over a mysterious painting. More of a story game in that it emphasizes mood and character over gameplay. Takes ten minutes to play and has "next-gen" features like a shrimp tank.
Score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Aug 18, 2015
    100
    The beauty of Barksdale’s work is in capturing the creeping unease that can come from wanting other people’s lives to make too much sense.
  2. Sep 9, 2015
    50
    While Static didn't really work for me, it's short, it's free, and certain aspects of it are very much open to interpretation. I've been sitting on this one for a while due to a fear of misrepresenting a piece of art that I don't entirely understand, but I can still recommend that interested parties check it out for themselves and come to their own conclusions.
Score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. Oct 18, 2015
    9
    This game is the most effective indie game in existence at telling a story with a simple exploration game. A lot of Game designers don'tThis game is the most effective indie game in existence at telling a story with a simple exploration game. A lot of Game designers don't understand the advantages of being indie and this game does. It's short, to the point and contains a specific story that will make you laugh, play and think all at the same time. Expand
  2. Jul 20, 2023
    8
    The Static Speaks My Name was certainly an interesting and bold game. It is pretty linear overall but you are given one very intriguing andThe Static Speaks My Name was certainly an interesting and bold game. It is pretty linear overall but you are given one very intriguing and morbid choice. My issue was that you are given very little context on which to base your response. The game had a lot of little details I liked in terms of creating a world I wanted to know more about. It also had an epilogue that did the same. The game and epilogue answered so few of my questions that it was a bit frustrating. The graphics were decent overall. I liked the art direction and style although the human model was very low detail in comparison to the rest of the apartment. The music was great and did a good job to set the mood. One other thing I will mention is that if the game will make you sit through having your character use the washroom then at least have them flush and wash their hands after. I don't like having to control savages after all.

    I played the game on Linux. It never crashed and I didn't notice nay bugs. You can't save but it is a short game. There are no graphics settings at all.  I couldn't monitor the frame rate but I didn't notice any lag.

    Game Engine: Unity
    Disk Space Used: 74MB
    Input Used: Keyboard and Mouse
    GPU Usage: 5-15 %
    VRAM Usage: 816-848 MB
    CPU Usage: 2-5 %
    RAM Usage: 2.3-2.4 GB

    Despite feeling like the game left too much up to the imagination in terms of narrative I enjoyed it. It hooked me enough to care and didn't shy away from sensitive topics like many games would have. I finished it in twelve minutes and would easily recommend it.

    My System:
    Intel i5-12600K | 16GB DDR4-3000 CL15 | XFX RX 590 8GB Fat Boy | Mesa 23.1.3 | Western Digital Black SN850 500GB | Garuda | Mate 1.26.0 | Kernel 6.4.4-zen1-1-zen
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  3. May 5, 2023
    7
    Pesado, boms graficos e a gameplay não e um dos melhores jogos e nem um dos piores mas e um bom jogo de terror