User Score
8.1

Generally favorable reviews- based on 2315 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jan 7, 2014
    8
    You are Stanley, your job is to push buttons that pop up on your screen, day in and day out. But what would you do if the screen turns blank? When there are no orders to follow?

    You have to choose. And that is exactly what the game is all about. Will you follow the narrator's guidelines or will you walk your own path, doing whatever you want. There are over 15 different endings to
    You are Stanley, your job is to push buttons that pop up on your screen, day in and day out. But what would you do if the screen turns blank? When there are no orders to follow?

    You have to choose. And that is exactly what the game is all about. Will you follow the narrator's guidelines or will you walk your own path, doing whatever you want.

    There are over 15 different endings to try out and will keep you occupied for a few hours but don't expect a long game. But for it's fairly cheap price it's definitely worth it.
    Expand
  2. Jan 16, 2014
    9
    This review contains spoilers, click expand to view. One of the best games of this decade, "The Stanley Parable" brilliantly makes of self reflection a raison d'être.
    More than introspection we should probably talk about what we can call "self extrospection".
    The game's self extrospection is favored by making the player bring up and reflect over all of those things that he (or she) considers being implicitly existing in some formats (that a videogame can be beaten, that there are good and bad choices to make, that enviromental interaction gives positive feedbacks, et cetera), and, on the base of those reflections, pushes him to consider the meaning of such conventions, their real value and, with a more distant perspective, his own relation to them and his acceptance of rules in general.

    One of the central arguing points of the game is that the player, by systematically trying to apply the same mechanics he is usually applying to videogames in order to achieve the results he is used to achieve, is substantially growing accustomed to mechanically do the same thing over and over, without demanding anything extra-ordinary (uncommon) of himself nor leaving any space for free reflection. "Stanley [...] has a job that demands nothing of him, and every button that he pushes is a reminder of the inconsequential nature of his existence. Look at him there: pushing buttons, doing exactly what he's told to do. Now, he's pushing a button. Now, he's eating lunch. Now, he's going home; now, he's coming back to work. One might even feel sorry for him, except that he's chosen this life." As Stanley is not questioning the repetitiveness of his job so the player might not be questioning certain patterns that he is automatically following in his gameplay sessions; in The Stanley Parable these patterns are usually bringing the player to look for something that he's used to get in other games, only to end up getting it in a very ridiculing form ([spoiler] just think of the competitive leaderboards and the achievements [/spoiler] ).

    In most of the cases, by giving the players exactly the contrary to what they wanted from the game, The Stanley Parable pushes the player to obtain a sort of third person self analytical perspective (even intensified in one of the endings in which [spoiler] the game ends with a third person view on Stanley incapable of making a choice [/spoiler] ), the so called (by me) "self extrospection", in which he is asked to reflect on the nature of his impulsive attractions or behaviours. The arising questions and the following thoughts are many: is what the players are looking for something really worth to look for, or are they just grown accustomed to have it and therefore they're feeling its absence when it's not given to them? But it is only when this perspective is moved to other entertainment forms, which are also demanding nothing of people and just drench them with a shower of positive or shocking stimuli, that we can really start to question the level of free will that we possess; as Gustave Le Bon writes in his book "The Crowd – A Study of the Popular Mind": ”It is only by obtaining some sort of insight into the psychology of crowds that it can be understood [...] how powerless they are to hold any opinions other than those which are imposed upon them, and that is not with rules based on theories of pure equity that they are to be led, but by seeking what produces an impression on them and what seduces them.”

    How much are we automatically doing because we've been pushed to grow accustomed to it? Are we laughing at a video where someone crashes with a motorbike because it is really funny and not at all unethical, or are we doing that to relief some of our personal frustrations by watching someone else failing? "Yes, it's all very amusing. And we laugh and we call our friends over and they laugh too and soon the whole world laughs and laughs and laughs at the man who failed. [...] But [...] you, sitting there: what have you gained watching this video? What have you learned?" And if we do it because of the frustrating monotony of our life, why are we then allowing the frustration to latently exist? Are we so accustomed to our life as it is that we're scared of doing any changes? How many non-influenced choices are we making? What's the worth of those choices?

    Stanley might be starting to understand all of this: "in and amongst his aimless meandering, I think he is actually beginning to discover something: he is getting closer to an answer, an explaination, an exit. He is beginning to earn his freedom", but he is a videogame character bound to narrative limits and cannot escape his own story. He is Stanley and can only be Stanley.
    But what about us?
    "Now, if I could truly put you in his shoes, to show you the paths he walked and the choices he made.. [...] soon you will be the one to walk: the controls will be in your hands. [...] Oh, I think I'm going to enjoy this. When you find out how alone you truly are.. I will be laughing more than anyone."
    Expand
  3. Nov 11, 2014
    10
    You will love this game. I promise. I will lick my shoes if you don't. How can you not like such an original game? It's so empty, yet rich with dialogue and personality and humour.
  4. Mar 3, 2014
    9
    Definitely an awesome game! Like some people here say - you either hate or love it. It makes you think and is definitely one of the games which I liked most! I don't know how to describe it - it always makes you think the game ended, but suddenly a little thing is different. and THAT'S WHY I LOVE IT!!!
  5. Mar 7, 2014
    9
    Surprisingly good game with achievements that will blow your mind and a sense of humor that reminds that of Portal and Portal 2. An experience everybody should try.
  6. May 17, 2014
    7
    You probably already roughly know what the Stanley Parable is about. You play a character called Stanley and a narrator more or less says what Stanley will do next, what he feels, thinks, etc. You sometimes have the choice to follow that or do something entirely different altogether...and as a very, very faint spoiler, the whole thing loops.

    The fun mostly comes from exploring the tree
    You probably already roughly know what the Stanley Parable is about. You play a character called Stanley and a narrator more or less says what Stanley will do next, what he feels, thinks, etc. You sometimes have the choice to follow that or do something entirely different altogether...and as a very, very faint spoiler, the whole thing loops.

    The fun mostly comes from exploring the tree of choices, playing around with the absurd situation and listening to the excellent narration.
    Now, all games with choice trees have the problem that you have to consult a chart at some point to make sure you haven't missed anything. And while exploring that tree is fun, it isn't particularly large. You can be done with the game before the three hour mark.
    Also, while there is a certain ending that is supposed to be the end (you also get an achievement for it), it feels extremely bleak, unrewarding. Not cathartic so to say.

    In the end the biggest problem with The Stanley Parable is the surprising lack of content. What is there is absolutely great, but it doesn't feel enough.
    Expand
  7. Mar 25, 2014
    9
    "Stanley Parable isn't a game for everyone. A lot of people missed the aim of the game...it is inadvertently funny, crazy and confusing...It is short...that the proposition of this game. If you expect something different...don't buy it. For those who likes mindless killing everything that moves, this is not the game...but if you're looking for an unique experience, this is the game for"Stanley Parable isn't a game for everyone. A lot of people missed the aim of the game...it is inadvertently funny, crazy and confusing...It is short...that the proposition of this game. If you expect something different...don't buy it. For those who likes mindless killing everything that moves, this is not the game...but if you're looking for an unique experience, this is the game for you."

    This review hit EXACTLY, what this game is supposed to be.
    Expand
  8. Mar 25, 2014
    8
    Real nice game,have to say most unique game i have played to date,its mysterious,hilarious and totally worth the time,only thing i would have liked though was if there were more levels
  9. Mar 30, 2014
    9
    It´s hard to say something about this awesome game, not spoilering something.

    But when a game completely convinces you without having graphics like Skyrim or action as in CoD/Battlefield or whatever, there is something making it really special. I can´t really tell what this is, but Stanley Parable has it :D
  10. Mar 30, 2014
    10
    This is not a game it is an experience you control stanley thats the only thing i'm going to say of story there are so many secrets and endings and the demo it has a own story just play it and experience it for yourself
  11. Jun 9, 2014
    8
    I was a bit disappointed for one reason ; The length of the game. I bought this game 15$ on steam and finished all the endings in 2 hours. If you can get it on sale for 3$ than it worth it!

    On the other hand, it is a totally original game that makes you a part of an unfinished story! You work out with the narrator to find your way to the end! I hope there will be some DLC's to extend
    I was a bit disappointed for one reason ; The length of the game. I bought this game 15$ on steam and finished all the endings in 2 hours. If you can get it on sale for 3$ than it worth it!

    On the other hand, it is a totally original game that makes you a part of an unfinished story! You work out with the narrator to find your way to the end! I hope there will be some DLC's to extend the playtime because this game could be gold!
    Expand
  12. Jan 25, 2016
    8
    A fan-made mod witch was made into a game? A fan-made game? That can never be bad, right? Yeah, I was corect. Stanley Parable is a GREAT game. But after finding all the endings and laughing, theres nothing to do.
  13. Jun 24, 2015
    8
    "This is the story about a man named Stanley" - The Strange Narrator

    The first words I hear when I play this amazing first person narrative game. It is one of the best narrative games I have played in a while. With confusing endings to really crazy achievements. This game is really satisfying in what it does. I highly recommend getting this game while you can.
  14. Sep 4, 2016
    9
    Very refreshing experience. This is obviously not a traditional game, but nonetheless it is absolutely recommended for everyone even slightly interested in video games (as a medium, not just in playing them).

    Witty, no longer than they needed to tell what they wanted. My only advice: after you feel you are done with it (don't want to spoil it) find a guide so you can see what you
    Very refreshing experience. This is obviously not a traditional game, but nonetheless it is absolutely recommended for everyone even slightly interested in video games (as a medium, not just in playing them).

    Witty, no longer than they needed to tell what they wanted.

    My only advice: after you feel you are done with it (don't want to spoil it) find a guide so you can see what you have missed, there will be one or two surprises yet for you.
    Expand
  15. Dec 29, 2016
    9
    Bottom line: The Stanley Parable is an awesome piece of video gaming,
    A little tip - play the demo BEFORE playing the full game. The demo is not acctually a part of the game, but more like a standalone introductory chapter to the game, and it will give you the taste of what this game is all about.
    Which is necessary, because The Stanley Parable is probably unlike any other game you've
    Bottom line: The Stanley Parable is an awesome piece of video gaming,
    A little tip - play the demo BEFORE playing the full game. The demo is not acctually a part of the game, but more like a standalone introductory chapter to the game, and it will give you the taste of what this game is all about.

    Which is necessary, because The Stanley Parable is probably unlike any other game you've played before.
    Not much puzzles in here, not much action, not much of a big, complex story. Not much characters, not much music, and not much of anything you'd expect from a standard video game.

    Without spoiling the experience too much (although, if you haven't played the game yet and reading through those reviews you're probably already spoiled!), I'd tell that the Stanley Parable explores the concepts of choices and consequences and narration in video games. And it does so very wittingly and and elegantly.

    The game has many secrets and things for you to reveal and find out, and therefore the experience is based mainly on your will to explore and try out new things. And while you can "complete" the game within 10 minutes or even less, each gameplay can and probably will look completely different.

    I've played the game for about 5 hours in total which I spread across many short "sessions" of playing the game, and I feel I haven't revealed the entire content of the game (even when using a walkthrough).

    Technically, there's not much to say, the game is built with the Source engine used in the famous HL games, which is highly stable and still looks good even after aging quite a bit. You'll find out that the game has plenty of "atmospheres" throughout the different paths you can take, and it seems there was much thought put into every detail of the game, It plays fantastically, but as I said before, this is not a usual game.

    I highly recommend it for anyone which can appreciate something a bit different, where the center is about how the story is told rather than the story itself, or rather than who's the next target to shoot
    Expand
  16. Jun 28, 2014
    5
    When I first read about all these reviews, I was pretty excited to try the game out. I was hyped for the so-called message that this game was said to give out and "inspire you to think". Not to mention how a lot of people were saying that the humor is great, some stating that it is on par with Portal 1 and 2.

    The game felt really interesting during it's first hour, but it really didn't
    When I first read about all these reviews, I was pretty excited to try the game out. I was hyped for the so-called message that this game was said to give out and "inspire you to think". Not to mention how a lot of people were saying that the humor is great, some stating that it is on par with Portal 1 and 2.

    The game felt really interesting during it's first hour, but it really didn't spark that much thought in me. The game that makes you "think about life" and "philosophy of video games" didn't spark anything inside my mind. Maybe I'm just not that philosophical or I missed something. After the first hour, it started to feel like the game is just repeating it's message and it starts to get rather annoying, even with it's different outcomes. In the end, I was just trying to look at all the nooks and crannies, and I hoped I would get some mindblowingly thought-provoking ending (if there even is an end), but I was hugely disappointed not to find one.

    The voice acting and narration is good, but the humor? There were a few moments which gave me a chuckle or two, but I just didn't find it nearly as funny as Portal games.

    Overall, you shouldn't play this game for it's gameplay. You should check out some of the trailers and see if you find the games humor and message to your liking, then by all means buy it. I honestly think the game is tad overrated, but it isn't bad at all.
    Expand
  17. Jul 17, 2014
    10
    I'm giving this a 10 because it's one of the games that makes me happy to be a PC gamer. Because it's built so powerfully around humour, your experience may vary considerably from mine. It's not like Portal 2, where if Wheatley and GlaDOS's script left you cold (you monster) then at least you had the excellent puzzle action. This game is for anyone who loved Portal 2's writing, for fans ofI'm giving this a 10 because it's one of the games that makes me happy to be a PC gamer. Because it's built so powerfully around humour, your experience may vary considerably from mine. It's not like Portal 2, where if Wheatley and GlaDOS's script left you cold (you monster) then at least you had the excellent puzzle action. This game is for anyone who loved Portal 2's writing, for fans of Douglas Adams, for fans of British TV comedy. It's going to occupy you for a limited amount of time - maybe 3 hours or so, possibly more if you go through the Wikia to find all the secrets - so you'll have to decide if you think that's worth it. I and many thousands of others did, and we regret nothing. Expand
  18. Sep 11, 2015
    9
    I have no doubts giving this game a 9 out of 10.
    It's amazing how was I truly surprised and confused, toyed-with and helped by this game. For me this game is pure genius and I had an insane amount of enjoyment playing it.
    Still I won't recommend it to everyone, because a lot of people may find this game meaningless and boring (If you enjoyed portal, you may like this, even if it's quite
    I have no doubts giving this game a 9 out of 10.
    It's amazing how was I truly surprised and confused, toyed-with and helped by this game. For me this game is pure genius and I had an insane amount of enjoyment playing it.
    Still I won't recommend it to everyone, because a lot of people may find this game meaningless and boring (If you enjoyed portal, you may like this, even if it's quite more "deep").
    Expand
  19. Jun 14, 2015
    9
    I did not expect to be a pretty good game. It is really funny and very fun .
  20. Jun 25, 2015
    8
    Some games are weird and/or experimental just for the sake of it. This is not one of those games. I thoroughly enjoyed looking for alternate ways to get through the story, for different ending that most of the time weren't even there.

    I see people talking about the message of this game. Well if there is a message I certainly didn't care for it. Just give it a shot - there's a demo - and
    Some games are weird and/or experimental just for the sake of it. This is not one of those games. I thoroughly enjoyed looking for alternate ways to get through the story, for different ending that most of the time weren't even there.

    I see people talking about the message of this game. Well if there is a message I certainly didn't care for it. Just give it a shot - there's a demo - and enjoy yourself.
    Expand
  21. BFM
    Mar 28, 2020
    9
    A smart, funny and entertaining game that doesn't need to hide from masterpieces like Day of the Tentacle or Monkey island.

    High replay value and encouraged player creativity.
    Family friendly too.
  22. Nov 14, 2014
    9
    Original concept, works great and doesn't require much of a computer. If you get it at 6$ its a 8, but if u got it for 3$ like me I would give it a 10. Not the longest game but if u get it cheap it'll be worth it.
  23. Sep 12, 2014
    10
    Very good, interesting, intelligent and intriguing game, It's very different than many action-oriented games, but that doesn't mean it's boring, quite the opposite, it's very different and that is good.
  24. Oct 3, 2014
    10
    This game plays with your brain and alter your minds, none game is similar like this. The game developers should be like this developers and make games like this
  25. Jan 24, 2015
    9
    You like fast paced games with tons of replayability but zero clue of why you are shooting those guys or some other characters in the game,go play something else.You want a slow,subtle or memorable game?Go play this.The bottom line that I saw from observing low scores vs. high scores is that the ones who rated this low are the shooter type of gamers,the ones who wants the action fast andYou like fast paced games with tons of replayability but zero clue of why you are shooting those guys or some other characters in the game,go play something else.You want a slow,subtle or memorable game?Go play this.The bottom line that I saw from observing low scores vs. high scores is that the ones who rated this low are the shooter type of gamers,the ones who wants the action fast and short without a single memory of it,while the ones who rated it high are the diverse ones who likes any genre as long as it is decent,and liked this because of the witts and tricks in it,and also some message.The point is,the fast paced gamers is trying to rush everything like a deranged weeaboo and not remembering the past things the Narrator said.In these types of games you won't get a single enjoyment if you like things fast,you don't enjoy it by what the low raters say replayability,you enjoy it by it's quality,every,single,low scorer tried to rush replay it as fast as they can to get all the endings but didn't payed attention so they didn't enjoy it,it's like sex,it's not how many times you can thrust that little stick of yours,it's how memorable each of those slow thrusts are.If you want to see 10/10,go with the flow of the game and make personal decisions,this isn't your CoD shooter where you shoot random yet generic guys aimlessly without any kind of compelling reasons and you don't even know why you are shooting them except because they are the ones infront of you who doesn't dress like you.but if you wanna see 0/10 you can see it by trying hard and replaying it as fast as you can,remember,forcing something isn't always gonna work,do not force the fun out of this game because the more you force it the lesser you get,take it calmly to enjoy it,there is nothing more than a good game and a peaceful atmosphere,yes,even for shooters,you can't really play anything if the people around you are rampaging the hell out of the house or your room. Expand
  26. Apr 28, 2015
    10
    Very good game. Its fun and peculiar. Don't play it while on acid. This game will screw with your head so much that it will make you question your own existence.

    10/10 for the biggest "WUT!?" in the history of gaming so far
  27. Dec 30, 2016
    6
    Oyun orijinal bir düşünceden yola çıkarak hazırlanmış olsa da yapmak istedikleri şeyi tam olarak yaptıklarını düşünmüyorum. Çünkü gerçek anlamda bu oyunda hiç bir şey yapmıyorsunuz. Hiçbir şey. Bir labirentin içinde gibi sürekli farklı yerlere uğrayarak hikaye anlatıcının konusmalarını dinliyorsunuz. Bu kadar.
  28. Jan 17, 2015
    7
    Games developers these days are becoming more self-aware. They are utilising those perceptions from inside and outside the gaming community, using sarcasm and wit to incorporate them into their games. Think back on Borderlands 2; half of the quests are a parody of quests and ideas from other games.

    The Stanley Parable makes a mockery of choice, and the illusion of it in most games. The
    Games developers these days are becoming more self-aware. They are utilising those perceptions from inside and outside the gaming community, using sarcasm and wit to incorporate them into their games. Think back on Borderlands 2; half of the quests are a parody of quests and ideas from other games.

    The Stanley Parable makes a mockery of choice, and the illusion of it in most games. The Narrator (with hilarious dialogue) tells you to go one way. You may want to go the other. Instead of blocking you from doing so, The Stanley Parable thrives on this, with about 20 possible endings to choose from. And because the play-throughs are so short, you'll want to find them all, and see how snarky you can make the Narrator.

    Go on, buy it. You don't have a choice.
    Expand
  29. Feb 12, 2015
    9
    Really wasn't sure I was going to enjoy this at all, and my initial impression wasn't good either if I'm honest.

    Glad I gave it more than five minutes though, because it's really good. Give it a whirl!
  30. Jul 28, 2015
    7
    The Stanley Parable is a short but perfectly formed experience, great comedy and a wonderful narrative. It'll make you think but it won't be for long.
Metascore
88

Generally favorable reviews - based on 47 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 47
  2. Negative: 0 out of 47
  1. Pelit (Finland)
    Mar 11, 2014
    84
    The Stanley Parable is many things. It's an interactive comedy, an existential riddle and an experiment in storytelling. Most importantly, it's pretty good. [Nov 2013]
  2. Jan 23, 2014
    100
    It's one of those games that tries and succeeds in making a bold statement. Be prepared for something really special.
  3. Games Master UK
    Dec 25, 2013
    90
    Step away from this review and play it now. Or don't. Whatever you do is already ordained. OR IS IT?! [Jan 2014, p.83]