- Publisher: EA Games
- Release Date: Feb 28, 2005
Summary:
In The Sims 2 University, the first expansion pack for the highly-acclaimed The Sims 2 PC game, players for the first time will play through the new "young adult" life stage as their Sims head off to college and join the campus crowd. Whether they live in the dorms or rush a fraternity or sorority that's just the beginning...Sims can choose from one of 11 majors and by keeping their grades on track, they?ll secure a final degree and open up 4 new career paths. Players will enjoy all-new college based wants and fears that are tied to their Sims? social life and academic goals which will lead to new rewards and powers that will help them achieve their goals and aspirations in college and beyond. Pranks, parties and college social interactions add to the excitement while your Sims explore campus locations such as college lounges, pool halls, gyms and coffee houses. As in real life, if your Sims start running low on funds, they can earn Simoleans by picking up a part time job, like tutoring, or engaging in riskier affairs like printing money as a member of the "secret society." Of course, making the right decisions can lead to your Sim to the ultimate goal of becoming "Big Sim on Campus" in The Sims 2 University. [Electronic Arts]
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| Rating: | T |
|---|---|
| Developer: | Maxis |
| Genre(s): | Simulation, Miscellaneous, Virtual Life, Virtual, Virtual Life |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Crude Humor Sexual Themes Suggestive Themes Violence |
| Cast | Credit |
|---|---|
| Frank Simon | Development Director |
| Patrick McCarthy | Engineering |
| Ti-Ning Kwa | Object Modeler |
| Justin Graham | Engineering |
| Brian White | Concept Artist |
| Vasyl Tsvirkunov | Additional Engineering |
| Christian Stratton | Lead User Interface Designer |
| Charlie Aquilina | Texture Artist |
| Justin Brown | Animator |
| Kevin Byall | Object Modeler |
| Robi Kauker | Audio Director |
| Tim LeTourneau | Senior Producer |
| Creighton Hurt | Art Development Direction |
| Melissa Bachman-Wood | Development Director |
| Will Wright | Creator |
| Charles London | Design |
| Eric Chin | Lead Skin Modeler |
| Colin Andrews | Engineering |
| David Gregory | Technical Director |
| Michael Long | Object Modeler |
| Farshid Almassizadeh | Director Of Product Development |
| Mark Langerak | Engineering |
| Blazej Stompel | Additional Engineering |
| Jason Kim | Object Engineering |
| Don Livingston | FX Artist |
| Ron Collins | Skin Modeler |
| Leonid Korostyshevskiy | Object Modeler |
| Tim Lajoie | Lead Modeler |
| Phil Sheridan | Voice Actor |
| Patrick Danaher | Animator |
| Dave Boat | Voice Actor |
| David Swenson | Audio Intern |
| Venkat Ajjanagadde | Engineering |
| Ed Nanale | Technical Director |
| Eric Grundstrom | Engineering |
| Talin | Engineering |
| Kevin Hogan | Lead Producer |
| Alvin Go | Object Modeler |
| Thomas Vu | Production |
| Todd Reamon | Outsourcing Development Direction |
| Gerri Lawlor | Voice Actor |
| Stephen Kearin | Voice Actor |
| Marion Gothier | Animator |
| Sinjin Bain | Executive Producer |
| Cory Tsang | Object Engineering |
| Charles Gast | Object Engineering |
| Jason Leong | Concept Artist |
| Ferby Miguel | Skin Modeler |
| Ted Pratt | Animator |
| Mike Midlock | Animator |
| Gabe Gils Carbo | Production |
| Jeannie Yang | Engineering Product Management |
| John Baker | Voice Editor |
| Claire Curtin | Voice Director |
| Hunter Howe | Design |
| Alec Miller | Additional Engineering |
| Irfan Zaidi | Engineering |
| Allyn Bruty | Animator |
| Jack Conte | Voice Actor |
| Zoe Galvez | Voice Actor |
| Thessaly Lerner | Voice Actor |
| Kris Force | Audio Specialists |
| Vince Fung | Skin Modeler |
| Elise Baldwin | Voice Editor |
| Lyndsay McGaw | Production |
| Shannon Copur | Production |
| Margaret Nig | Lead Development Director |
| Caryl Shaw | Web Lead |
| Amy Kalson | Downloads Design |
| Darren Futa | Production |
| Kevin Gibson | Production |
| Gabe Gils Carbó | Production |
| Jack Greaves | Production |
| Daniel Hyatt | Production |
| Seth Olshfski | Production |
| Solveig Penderson | Production |
| Erin Turner | Production |
| Lauren Wheeler | Production |
| Melanie J. Lam | Production And Design Intern |
| David Benson | Engineering |
| Tom Bui | Engineering |
| Amin Ebadi | Engineering |
| Griff McClellan | Engineering |
| David P. Miller | Engineering |
| Cory Nott | Engineering |
| Andrzej Rusewicz | Engineering |
| Abhijeet Vijayakar | Engineering |
| Bruce Wilkie | Additional Engineering |
| Victor "Cannot Reproduce" Andersen | Object Engineering |
| Juan Miguel Custer | Object Engineering |
| Rodney Fleig II | Object Engineering |
| Jason "Skakmota" Kim | Object Engineering |
| Ray "R.T." Mazza | Object Engineering |
| Vincent Sartor | Object Engineering |
| Greg Thayer | Object Engineering |
| Cory "Speef" Tsang | Object Engineering |
| Waylon Wilsanoff | Object Engineering |
| Leo Hourvitz | Technical Art Director |
| Destry Davison | Animation Development Direction |
| Bob Koch | Animation Lead |
| Juan Carlos Larrea | Animator |
| Scot Phelps | Animator |
| Mike Rauscher | Animator |
| Mark Roennigke | Animator |
| Michael Shannon | Animator |
| Mary Jean Chun | Art Development Direction |
| Steve Kady | Lead Modeler |
| William Mendoza | Object Modeler |
| Ashot Melkumov | Texture Artist |
| Ken Tan | Texture Artist |
| Pao Jitmakusol | Skin Modeler |
| Serv LaMor | Skin Modeler |
| Emmy Toyonaga | Skin Modeler |
| Michael Cormier | Audio Specialists |
| Thomas Day | Audio Specialists |
| Jason Reiner | Audio Specialists |
| Bill Cameron | Audio Asset Specialist |
| Jeff Lillard | Audio Asset Specialist |
| Donna LeTourneau | Voice Actor |
| Liz Mamorsky | Voice Actor |
| Nicky Rapp | Voice Actor |
| Mark Gergis | Voice Editor |
| Robert James Sell | Voice Editor |
| Kerie Kimbrell | Voice Editing And Post Production |
| Ben Thompson | Engineering |
| Jake Simpson | Additional Engineering |
| Victor Andersen | Object Engineering |
| Ray Mazza | Object Engineering |
| Ben Thompson | Engineering |
| Jake Simpson | Additional Engineering |
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