- Publisher: Electronic Arts
- Release Date: Jul 3, 2012
Summary:
The Secret World is a massively multiplayer online role–playing game. Taking place on our earth, in our times, The Secret World is inspired by history and mythology, modern conspiracy theories and ancient mysteries. For there really is a world within ours, a secret world, where magic exists, monsters roam and ancient forces are fighting for the dominance of earth. It is a world of legendary stories, ageless conflicts and powerful cabals. In this world, even modern cities hide secrets. In this world, players can take part in the greatest conspiracies of our age, and battle the forces of darkness across the world and throughout time. [Funcom]
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| Rating: | M |
|---|---|
| Official Site: | http://www.thesecretworld.com/ |
| Developer: | Funcom |
| Genre(s): | Role-Playing, Massively Multiplayer Online, Massively Multiplayer, Modern, Modern |
| Number of Online Players: | Online Multiplayer |
| Cast | Credit |
|---|---|
| Christer Sveen | Senior Art Director |
| Christer Sveen | Senior Concept Artist |
| Dave Williams | Lead Systems Designer |
| Daniel Raviart | Senior Tools Programmer |
| Ragnar Tørnquist | Senior Producer And Creative Director |
| Ragnar Tørnquist | Writer |
| Henning Solberg | Associate Producer |
| Dag Scheve | Lead Writer |
| Kjetil Hjeldnes | Technical Art Director |
| Richard Cawte | Senior Environment Artist |
| Øyvind Jernskau | Senior Environment Artist |
| Lee Symes | Senior Environment Artist |
| Robert Kist | Character Artist |
| Eigil Jarl Halse | Technical Animation Director |
| Frode Thorkildsen | Animator |
| Frode Thorkildsen | Senior Effects Artist |
| Maria Skau | Animation Director |
| Simon Poole | Audio Director |
| Simon Poole | Composer |
| Gavin Whelan | Art Director Oslo |
| Gavin Whelan | Senior Concept Artist |
| Arnleif Mydland | Senior GUI Programmer |
| Kurt Skauen | Senior GUI Programmer (GUI Architect) |
| David Ghozland | Associate Producer |
| Stephane Nepton | Senior Effects Artist |
| Simon Hatch | Senior Rendering Programmer (Rendering Architect) |
| Guillaume Bonamy | Senior Concept Artist |
| Rui Manuel Monteiro Casais | Chief Technical Officer |
| Eduardo Simioni | Senior Technical Animator |
| Jacque Choi | Senior Character Artist |
| Bruno Parenteau | Gameplay Designer |
| Marc Canham | Composer |
| Anton Adamse | Senior Environment Artist |
| Stephane Poulin | Environment Artist |
| Stuart Lee | Senior Environment Artist |
| Matthew Bennett | Gameplay Designer |
| Ruslan Shestopalyuk | Senior Rendering Programmer |
| Pal Frogner Hansen | Item Store And Chronicle Manager |
| Oliver Hatton | Environment Artist |
| Yang Li | 3d Artist |
| Anders Elton | Senior Programmer (Server Architect) |
| Christian Tellefsen | Senior GUI Programmer |
| Laurent Giroud | Senior Tools Programmer |
| Pavlo Turchyn | Senior Rendering Programmer |
| Roar Selbo | Senior Programmer (Gamecode Architect) |
| Thor Richard Hansen | Senior Programmer |
| David Fathers | Senior AI Designer |
| Joel Bylos | Lead Content Designer |
| Karl Andre Bertheussen | Knubot Warlock |
| Lorenzo Aurea | Lead Tools Programmer |
| Rakel Johnsen | Senior Project Manager |
| Robert Halvarsson | Associate Producer |
| Romain Amiel | Lead Gameplay Designer |
| Endre Eikrem | Senior Technical Animator |
| Fei Sun | 3d Artist |
| Frederick Rambaud | Senior Concept Artist |
| Kristian Vik | Senior Character Artist |
| Yongsheng Qiu | Senior Character Artist |
| Elin Maria Bugge | Senior Animator |
| Nina Louise Sund | Lore Writer |
| Anders Finer | Senior Concept Artist |
| Mikael Widegren | Concept Artist |
| Olve Askim | Senior Concept Artist |
| Benn Vosseteig | Senior Rendering Programmer |
| Li Bo | Senior Rendering Programmer |
| Lei Yin | Character Team Lead |
| Weili Huang | Senior Effects Artist |
| Stephan Chabot | MoCap Specialist |
| Stephane Larouche | Environment Artist |
| Ulf Kristiansen | Assistant Project Manager |
| Havard Homb | GUI Programmer |
| Carola Berens | AI Designer |
| Yang Yang | Senior Character Artist |
| Thomas Sørensen | Gameplay Designer |
| Tanya Short | Senior Gameplay Designer |
| Ole Jørgen Tetlie | Senior System Designer |
| Tim Donks | Programmer |
| Damien Paon | Senior Animator |
| Babak Kaveh | AI Designer |
| Ilya Loshchinin | Senior Programmer (Client Architect) |
| Ragnar Tørnquist | Senior Producer And Creative Director |
| Ragnar Tørnquist | Writer |
| Anne Lise Waal | Producer |
| Scott Junior | Producer Montreal |
| Cathrine Horn | Senior Project Manager |
| Øystein Eftevaag | Lead Programmer |
| Martin Harsheim Bruugaard | Lead Designer |
| Andrew Ryker | Lead Systems Designer |
| Christian Bull-Hansen | Lead PvP Designer |
| Andreas Bretteville | System Designer |
| Michael Chan | System Designer |
| William Dollar | System Designer |
| Kaitlyn Kincaid | System Designer |
| Alexander Shumeyiko | System Designer |
| Rémi Vaillancourt | Gameplay System Designer |
| Gergory Mark Kraehenbuehl | AI Designer |
| Leif Henning Bøhli | AI Designer |
| Brent Ellison | Senior Gameplay Designer |
| Rasmus Bjørndal Harr | Senior Gameplay Designer |
| Oscar Lopez Lacalle | Senior Gameplay Designer |
| Shawn Bauer | Gameplay Designer |
| Graeme Lennon | Gameplay Designer |
| Tom Gottschalk | Gameplay Designer |
| Steven Lumpkin | Gameplay Designer |
| Peter Rocchio | Gameplay Designer |
| Jay Rowland | Gameplay Designer |
| John Wiksen | Gameplay Designer |
| Alexandre Zenga | Gameplay Designer |
| Amar Sammy Zouari | Gameplay Designer |
| Lidia Di Zazzo | Gameplay Designer |
| Roxanne Blouin-Payer | Gameplay Designer |
| Peter Lavoie Massicotte | Gameplay Designer |
| Yannick Casimir | Junior Gameplay Designer |
| Jonathan Yeung | Junior Gameplay Designer |
| Per Storløkken | Producer For AoC Content Team |
| Pia Kitty Olstad | Project Manager For AoC Content Team |
| Kristine Greaves | Assistant Project Manager |
| Ben Schroder | Writer |
| Kasper Hartman | Writer |
| Joshua Alan Doetsch | Lore Writer |
| Jan Birkeland | Production Coordinator |
| Knut Urbye | Beijing Production Coordinator |
| Per Helge Soot | Production Assistant |
| Ioan Alexandru Gavriliuc | Assistant Project Manager |
| Gemma Vince | Assistant Project Manager |
| Ole Herbjørnsen | Associate Producer |
| Yngvild Lothe | Associate Producer |
| Davide Tabacco | Associate Producer |
| Jon Wright | Associate Producer |
| Cathy Yang | Project Manager |
| Yang Chu | Project Manger (Beijing) |
| Eugene Lim | Project Manger (Beijing) |
| Joel Akerman | Art Director Montreal |
| Joel Akerman | Senior Concept Artist |
| Jean-Sebastian Baril | Technical Art Director |
| Ian Hernandez | Technical Artist |
| Miao Li | Assistant Environment Art Director |
| Maxime Guindon | Senior Environment Artist |
| Øyvind Jernskau | Senior Environment Artist |
| Daniel Johansson | Senior Environment Artist |
| Martin Baldysz | Environment Artist |
| Bo Blond Daugaard | Environment Artist |
| Janos Dicroce | Environment Artist |
| Sindre Grønvoll | Environment Artist |
| Markus Schnell | Environment Artist |
| Björn Sörensen | Environment Artist |
| Ole-André Uttuslien | Environment Artist |
| Sebastien Boulay | Junior Environment Artist |
| Gustav Embretsen | Junior Environment Artist |
| Marco Leal | Junior Environment Artist |
| Darko Pracic | Junior Environment Artist |
| Jonas Ronnegard | Junior Environment Artist |
| Lars Petter Arnfinsen | Senior 3d Artist |
| Lv Chang | Senior 3d Artist |
| Ruibo Han | Senior 3d Artist |
| Songbin Yao | 3d Artist |
| Chengbao Tian | 3d Artist |
| Yan Meng | 3d Artist |
| Xun Xie | 3d Artist |
| Xiao Chen | 3d Artist |
| Lingling Meng | 3d Artist |
| Yi Chen | 3d Artist |
| Benoit Frank | Props Artist |
| James LoBianco | Props Artist |
| André Wahlgren | Props Artist |
| Di Tian | Props Artist |
| Shuofei Li | Props Artist |
| Zhe Dong | Props Artist |
| Chaoyuan Yang | Props Artist |
| Brandon Phoenix | Art Team Intern |
| Kim Dahlgren | Art Team Intern |
| Charles-Antoine Roy | Art Team Intern |
| Kun Wei | Assistant Character Art Director |
| Meng Cao | Character Team Lead |
| Donald Anderson | Senior Character Artist |
| Michael Kiessling | Senior Character Artist |
| Jiao Liu | Senior Character Artist |
| Jian Sun | Senior Character Artist |
| Lin Cai | Senior Character Artist |
| Xiaoying Jiang | Senior Character Artist |
| Jack Zhang | Senior Character Artist |
| Sigbjørn Remi Galåen | Senior Technical Character Artist |
| Florian Reschenhofer | Character Artist |
| Abel Samez | Character Artist |
| Guorui Zhao | Character Artist |
| Haiyang Wang | Character Artist |
| Wei Dong | Character Artist |
| Deqi Meng | Character Artist |
| Zhining Yang | Character Artist |
| Qingxin Kong | Character Artist |
| Lei Li | Character Artist |
| Xuefeng Chen | Character Artist |
| Qiang Yi | Character Artist |
| Xingyuan Wang | Junior Character Artist |
| Ran Song | Junior Character Artist |
| Dan You | Junior Character Artist |
| Robin Brook | Character Artist Intern |
| Shuyuan Lu | Senior Concept Artist |
| Sicong Zhang | Senior Concept Artist |
| Johannes Figlhuber | Concept Artist |
| Hongqi Zhang | Concept Artist |
| Jussi Lehtiniemi | Concept Artist |
| Marie Therese Lysholm | Concept Artist |
| Shushan Ma | Concept Artist |
| Dagfinn Heggem | Associate Producer |
| Jing Qi | Assistant Animation Director (Beijing) |
| Christian Sørensen | Senior Animator |
| Christian Sørensen | Senior MoCap Specialist |
| Philippe Patenaude | Animator |
| Yishan Sun | Animator |
| Chao Wang | Animator |
| Chong Hwam Kim | Animator |
| Sean Ng Qui Sang | Animator |
| Guillaume St Charles | Visual Effects Artist |
| Laurent Gignac | Visual Effects Artist |
| Geir Ove Alnes | Visual Effects Artist |
| Brendon Vince | Junior Effects Artist |
| Alexandre Saba | Senior Sound Designer |
| Steven Hernandez | Sound Designer |
| Magnus Beite | Composer |
| Quintin Pan | Cinematic Director |
| Petter Lee | Cinematic Designer |
| Hugo Desautels | Cinematic Designer |
| Luc Saulnier | MoCap Animator |
| Leif Eric Fredheim | Project Manager |
| András Babós | Senior Programmer |
| Patrick Balthazar | Programmer |
| Bela Kampis | Programmer |
| Alexandros Konstantonis | Programmer |
| Marcos Pereira | Lead Tools Programmer |
| Marcos Pereira | Programmer |
| Anton Savelyev | Programmer |
| Maxime Bouchard | Junior Programmer |
| Antonin Ferret | Junior Programmer |
| Kevin Fong | Junior Programmer |
| Fred Richardson | Lead Rendering Programmer |
| Victor Ceitelis | Senior Rendering Programmer |
| Vincent Duboisdendien | Senior Rendering Programmer |
| Marius Bjørge | Rendering Programmer |
| Jean-Francois Fortin | Rendering Programmer |
| Daniel Rätzer | Rendering Programmer |
| Daniel Rätzer | Tools Programmer |
| Yann Alet | Senior Tools Programmer |
| Hans Birkeland | Senior Tools Programmer (C# Tools Architect) |
| Patrick Gustaevel | Senior Tools Programmer |
| Michaël Pointier | Senior Tools Programmer (C++ Tools Architect) |
| Michael Søvik | Senior Tools Programmer |
| Kenneth Backus | Tools Programmer |
| Matias Lange-Nielsen | Tools Programmer |
| Guillaume Lemasson | Tools Programmer |
| Kienan Steward | Junior Tools Programmer |
| Nicolas Brunoni | Lead GUI Artist And Designer |
| Hugo Mardolcar | Lead GUI Programmer |
| Lee Frost | Additional Lead UI Artist |
| Rico Beaudin | Senior UI Artist |
| Rafael Bispo | Senior UI Artist |
| Jean-Baptiste Legros | Senior UI Artist |
| Øyvind Hvidsten | GUI Programmer |
| Germán Rosado Martel | GUI Programmer |
| Geoffrey Mattie | GUI ActionScript / Flash Programmer |
| Bård Ingebricson Røtzer | GUI Flash Designer |
| Nam Ky Tran | GUI Flash Designer |
| Nicholas Papadopoulos | UI Artist |
| Katerina Vellidi | UI Artist |
| Martine Svanevik | Text Coordinator |
| Matthew Bennett | Gameplay Designer |
| Stuart Lee | Senior Environment Artist |
| Yang Li | 3d Artist |
| Yang Yang | Senior Character Artist |
| Tim Gottschalk | Gameplay Designer |
| Øystein Eftevaag | Lead Programmer |
| Ole Jørgen Tetlie | Senior System Designer |
| Rémi Vaillancourt | Gameplay System Designer |
| Leif Henning Bøhli | AI Designer |
| Rasmus Bjørndal Harr | Senior Gameplay Designer |
| Thomas Sørensen | Gameplay Designer |
| Per Storløkken | Producer For AoC Content Team |
| Ole Herbjørnsen | Associate Producer |
| Pål Frogner Hansen | Item Store And Chronicle Manager |
| Joel Åkerman | Art Director Montreal |
| Joel Åkerman | Senior Concept Artist |
| Sindre Grønvoll | Environment Artist |
| Björn Sörensen | Environment Artist |
| Ole-André Uttuslien | Environment Artist |
| Jonas Rönnegård | Junior Environment Artist |
| André Wahlgren | Props Artist |
| Sigbjørn Remi Galåen | Senior Technical Character Artist |
| Christian Sørensen | Senior Animator |
| Christian Sørensen | Senior MoCap Specialist |
| András Babós | Senior Programmer |
| Marius Bjørge | Rendering Programmer |
| Daniel Rätzer | Rendering Programmer |
| Daniel Rätzer | Tools Programmer |
| Michaël Pointier | Senior Tools Programmer (C++ Tools Architect) |
| Michael Søvik | Senior Tools Programmer |
| Håvard Homb | GUI Programmer |
| Øyvind Hvidsten | GUI Programmer |
| Germán Rosado Martel | GUI Programmer |
| Bård Ingebricson Røtzer | GUI Flash Designer |
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