The central mechanic of The Operator is interesting enough that it hooked me into the game. The puzzles are sensible, my ‘90s-era operative tools are fun to use, and there’s an interesting story at the core of it all. Sure, the peanut gallery of supporting characters are a little chatty, and there’s a bit too much dialogue for my taste, but I’ll accept those flaws if it means I can finally be the man in the chair, scanning footage and ordering the computer to enhance. It’s a novel way to play a game, and I’d love to see Bureau 81 take another swing at the concept if this game succeeds.