User Score
7.4

Mixed or average reviews- based on 124 Ratings

User score distribution:
  1. Positive: 73 out of 124
  2. Negative: 12 out of 124
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  1. Aug 6, 2012
    6
    Compared with the Bethesda DLC which came before - Bloodmoon, or even Tribunal - KOTN seems disappointingly insubstantial. The quests have some great moments, but they're mostly just a series of fetches with a handful of interesting dungeons. I don't mind the DLC's size, but Knights of the Nine doesn't really offer that great of a questline compared with most available in the main game.Compared with the Bethesda DLC which came before - Bloodmoon, or even Tribunal - KOTN seems disappointingly insubstantial. The quests have some great moments, but they're mostly just a series of fetches with a handful of interesting dungeons. I don't mind the DLC's size, but Knights of the Nine doesn't really offer that great of a questline compared with most available in the main game. The armour set is interesting, but the whole expansion suffers from the same generic vibe that plagued Oblivion: I just find it out of place when terms like "Katana" and "Crusader" are used in what is meant to be a completely different world. KOTN is by no means bad, but I'd have to rate it lower than any other TES DLC I've played. Best to buy it with the GOTY edition. Expand
  2. Mathew
    Apr 10, 2007
    10
    Bethesda Softworks did an amazing job with this expansion. I've seen a lot of people complain about it, but what do you expect an expansion to be, an entirely new game? That would require them to release The Elder Scrolls V: (insert name here), which they have not done yet. It's an expansion; it expands on the original story with a great set of new options and features. I say, Bethesda Softworks did an amazing job with this expansion. I've seen a lot of people complain about it, but what do you expect an expansion to be, an entirely new game? That would require them to release The Elder Scrolls V: (insert name here), which they have not done yet. It's an expansion; it expands on the original story with a great set of new options and features. I say, for everyone who liked oblivion check this out. You will not regret it. Expand
  3. BobH.
    Jan 14, 2007
    1
    I agree with Susie and I'll take it a step further and say that both games are inferior to daggerfall. Especially in scope, both Morrowind and Oblivion feel miniscule. And while Morrowind's expansions were nice, this downloadable junk for Oblivion is downright pathetic.
  4. SusieE.
    Jan 2, 2007
    4
    Oblivion, storywise and complexity does not measure up to Morrowind, few guild quests, many in Morrowind, tiny epansion compared to Bloodmoon and Tribunal, forts and caves rather boring, I cant even levitate! Please keep the Morrowind high level of play with the improved conversations, that is the only improvement.
  5. Sebastian
    May 24, 2007
    10
    I think its the best game ever between Morrowind(with Tribunal and Bloodmoon) and World of Warcraft.
  6. DannyH.
    Dec 7, 2006
    9
    Awesome add on easily 40+ more hours of gaming to play with here for an amazing price. Adds new features to gameplay (spell tombs) new campaigns, items, homes. What more could an oblivion fan ask for?
  7. BobJ.
    Dec 26, 2007
    9
    I think this game is even better than Morrowind. The storyline is shorter and makes more sense. You have easier ways to travel. In Morrowind you usually just wonder around searching everywhere for your location. Unlike Oblivion which guides you to where you want to go. This game has many more features and to me is much easier and better.
  8. JamesH.
    Dec 12, 2006
    7
    This expansion shows extreme promise, but as many subsequent reviews will concede, it is entirely too short. This expansion presumably is aimed at seasoned players of Oblivion who are eager for new quests and not for new players who will be occupied for hours to come, so with that in mind the brevity of thie new quest is quite unnerving. Two leisurely evenings, perhaps 2 or 3 hours total This expansion shows extreme promise, but as many subsequent reviews will concede, it is entirely too short. This expansion presumably is aimed at seasoned players of Oblivion who are eager for new quests and not for new players who will be occupied for hours to come, so with that in mind the brevity of thie new quest is quite unnerving. Two leisurely evenings, perhaps 2 or 3 hours total is all it took to complete this quest. There are a few new models, but the areas and maps seem to be mostly recycled from existing Oblivion models and textures. The shear magnitude of the player's quest, which is to face a new demigod evil foe on par with Mehrunes Dagon (the existing bad guy in Oblivion) makes the the shortness and extreme ease of the quest seem all the more ludicrous. However, it did satiate my desire for more Oblivion, but only just barely. The scope of the storyline indicates a new facet of culture in Cyrodil, yet the populace seems unaware or unaffected by the presence of this new knightly order nor the danger posed by Umaril. Once you complete the quest, it's over and done with and no longer has any lasting significance for the overall game (take the lasting effect of the guild quests: guildmaster role, income, etc.) Bethesda really needs to put in overtime and produce expansions that don't nickel and dime their players $9.99 at a time. They should follow the model of Bioware and Neverwinter Nights, whose expansions were extremely creative, timely, and most importantly very long and occupying. Expand
  9. KipH.
    Dec 13, 2006
    8
    40+ hours on this expansion Danny - no offense but you must have got lost alot on the way. I think it took me about 8 tops and I am a stealth player.That said it was a fantastically fun 8 hours and really got me back into playing Oblivion. Great quests with variety and puzzles. Just left me wanting more, but what there is is fine
  10. Aug 2, 2014
    7
    Knights of the Nine is a nice big quest line, smoothly implemented right into the main game if you play the GOTY version, so I didn't even know I'm playing a DLC and I was perfectly happy with it, enjoying it more than Shivering Isles. On the other hand, I see where disappointment for some people is coming from if they had to specifically paid for this, but I mostly prefer DLC's thatKnights of the Nine is a nice big quest line, smoothly implemented right into the main game if you play the GOTY version, so I didn't even know I'm playing a DLC and I was perfectly happy with it, enjoying it more than Shivering Isles. On the other hand, I see where disappointment for some people is coming from if they had to specifically paid for this, but I mostly prefer DLC's that expand on the main game rather than trying something completely different, so as a part of GOTY, this worked flawlessly for me. 7/10 Expand
  11. Jun 23, 2022
    7
    Enjoyable as it is, Knights of the Nine offers nothing more a few hours of fun side adventure.
  12. May 25, 2022
    7
    Ой душная духота там короче собираешь доспехи и потом ИН ЗИ НЕЙМ ОФ ГОДС АВЕ МАРИЯ
Metascore
81

Generally favorable reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 12
  2. Negative: 0 out of 12
  1. PC Gamer
    80
    But even with so much free material competing for the attention of Oblivion fans, Knights of the Nine offers a compelling package of polished content. [Mar 2007, p.64]
  2. It’s not an adventure that’s going to blow gamers away, but for hardcore Oblivion lovers like myself, it gives us an excuse to keep on playing!
  3. While Knights of the Nine certainly maintains a high quality of gameplay that you might be expecting, it just doesn't last long enough.