User Score
8.0

Generally favorable reviews- based on 833 Ratings

User score distribution:
  1. Negative: 61 out of 833

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  1. Feb 22, 2014
    9
    If your in the mood to really play a game, you'll probably have mediocre to upper-mediocre feelings about this game. If your in the mood to sink into a story in the form of a game, then it is hard to get much better than The Banner Saga.
    For me, the essence of this game is the story, once it pulls you in, it keeps you right at the heart of it. I felt a sense of pressure with every
    If your in the mood to really play a game, you'll probably have mediocre to upper-mediocre feelings about this game. If your in the mood to sink into a story in the form of a game, then it is hard to get much better than The Banner Saga.
    For me, the essence of this game is the story, once it pulls you in, it keeps you right at the heart of it. I felt a sense of pressure with every decision I had to make, and really felt like my decisions had gravity in the plot's progression. It almost felt like I was creating my own story. I can't think of any game I've ever played where I put so much consideration into every choice, internally weighing the pros and cons of various options. This is the highlight of the game for me. It's like an epic choose-your-own adventure role play story that happens to be interspersed with a strategy game-play experience.

    That being said, the other aspects of the game were not as spectacular, though still solidly good. The turn-based grid-style strategy battles were fun, though not amazing. I never really wanted to play this game for more than an hour or two at one sitting because of the repetitive nature of the battles. The character developed in a gaming sense was not particularly well developed either, but this only slightly detracted from my actual enjoyment of the game. By the time the ending credits were rolling, I was right there, living in this mythological fantasy nordic world, and I am eager to sink right back into that realm once the second part of the trilogy is released.

    This is a game that, though it shares a lot of game-play elements that are relatively common, the overall experience of the game is unlike anything else out there. It's the kind of game that should be played by anyone who loves and appreciates the art of the video game. And for anyone who loves reading a good fantasy novel.
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  2. Mar 20, 2015
    9
    The Banner Saga is a unique kind of game and is really worth your time if you like dark viking settings.
    Pros:
    - dramatic atmosphere (especially the sounds, the few voice acting, the music and the art) - engaging story, characters and choices - reasonable playtime (between 10 and 15 hours) - unique and interesting "caravan playing" (which you do not really play) - difficulty is
    The Banner Saga is a unique kind of game and is really worth your time if you like dark viking settings.
    Pros:
    - dramatic atmosphere (especially the sounds, the few voice acting, the music and the art)
    - engaging story, characters and choices
    - reasonable playtime (between 10 and 15 hours)
    - unique and interesting "caravan playing" (which you do not really play)
    - difficulty is challenging but not abusive
    - no obvious and really annoying bugs as far as I've played
    Cons
    - the combat system: while it is quite enjoyable, the lack of an option to rotate the camera can be really annoying
    - unable to create a banner of your own caravan, which is a bit disappointing since it's the whole point of the title; it would have been nice to be able to select some patterns as long as you progress ingame, and would finish with your own customized caravan banner
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  3. Jan 29, 2014
    8
    The Banner Saga is not a brilliant tactical game. There's little variation of jobs, little variation of enemies, and the game is overall not very innovative. However, as RPG it is a pretty good experience, with a good plot that changes with the tons of decisions you make, which adds a very funny component to the game.

    The visual aspect and the music are probably the best of the game.
    The Banner Saga is not a brilliant tactical game. There's little variation of jobs, little variation of enemies, and the game is overall not very innovative. However, as RPG it is a pretty good experience, with a good plot that changes with the tons of decisions you make, which adds a very funny component to the game.

    The visual aspect and the music are probably the best of the game. And as a counterpart, when the story starts to become interesting, it suddenly ends, leaving room for a sequel.
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  4. Sep 10, 2014
    9
    honestly this is one of the best stories I've had the pleasure of interacting with
    game play might need a little more balancing but the story is beautiful
    its one of those games you are going to remember
  5. Feb 1, 2014
    8
    This review contains spoilers, click expand to view. Concept: An enriching, tactics heavy turn-based role-playing game through a grim world, with interesting characters, battles, and a pretty bleak story as well. Also, vikings.

    Graphics: Makes me think either of the old Legend of Zelda cartoon or the animated movies such as The Hobbit and The Black Cauldron, in terms of the visual presentation. Whatever it is, it works.

    Sound: The voice work, haunting sounds of battle and melodies, and clash of weapons and twang of arrows all work well, sound great, and seem pretty realistic for the setting.

    Playability: You might not always get used to the unforgiving difficulty and the necessity of balancing so many tactical readings, but the controls and unit response work like charms and together resemble a well-oiled mechanic. Oh, and there isn't really a tutorial, so get ready to bring the pain or feel it.

    Entertainment: This is definitely a shining example of what a Kickstarted final product should resemble, as it's been pretty well-received, is pretty good in my mind, and is a fairly decent length for an experience as rich as this as well. It's no forty hour role-playing game by any stretch, but the replayability and grim outlook on decision making will have you wanting to replay it, or cowering in fear.

    Replay Value: High.

    Overall Score: 8.0
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  6. Sep 21, 2014
    10
    Probably the best game of last 10 years. Great story, great tactic, original combat system. However young gamers and casuals may have some problems using brain during this game.
  7. Jul 11, 2015
    4
    I couldn't understand the reason of all the hype about this game. The story seems to be very railroaded and arbitrary at times. Contrarily to what most of the reviews say, there are no real decisions to be made. Feeding the caravan is useless, completely pointless. Combat is fine, but it will start to feel repetitive pretty quick.

    All in a all, The Banner Saga is not too bad, nor is it
    I couldn't understand the reason of all the hype about this game. The story seems to be very railroaded and arbitrary at times. Contrarily to what most of the reviews say, there are no real decisions to be made. Feeding the caravan is useless, completely pointless. Combat is fine, but it will start to feel repetitive pretty quick.

    All in a all, The Banner Saga is not too bad, nor is it a good game. I played the game only once, got bored and never really felt like going back to it..
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  8. Feb 3, 2014
    1
    Awful game is awful... The combat is slow, graphics style is ugly, and worst of all, I have to pay for a game I could already play for free... just plain dropped the ball on this one!
  9. Mar 24, 2014
    9
    A charming and thoughtful little game. Emphasis on story, and decision-making although I found the combat quite enjoyable too. Not quite like anything I have played before, and a definite recommend.
  10. Feb 20, 2014
    9
    The Banner Saga is a great game.
    Beautiful and inspired design, great story implying a lot of cool lore and ( sometimes unforgiving ) choices from the player, breathtaking for the genre,... It's one of the most original T-RPGs out there, and arguably one of the best.
    The game lasts for about 12-18hrs depending on the difficulty you play on, and there are chances that you come back to it
    The Banner Saga is a great game.
    Beautiful and inspired design, great story implying a lot of cool lore and ( sometimes unforgiving ) choices from the player, breathtaking for the genre,... It's one of the most original T-RPGs out there, and arguably one of the best.
    The game lasts for about 12-18hrs depending on the difficulty you play on, and there are chances that you come back to it at some point due to the different paths you can take in the story.
    The dificulty and some plot twists might make some people cringe or leave to never return, but it has some very powerful moments that constantly encourages you to go on on this adventure, and even though the quality of the game kinda decreases after a while, it's still a very good and memorable experience.
    Tactical-RPGs players will probably love it. I sure did.
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  11. Jul 4, 2014
    3
    Nice art and music I guess,the rest of the game is dull and boring.Poor game-play , story and options. Do not waste your money on this overhyped garbage!
  12. Jan 31, 2014
    2
    This game sucks!!!!! You start having no idea who you are or what you are doing. after 10 minutes, you just randomly fight people for no reason. No story development or tutorial where they could give you some background. Save your time and buy something better!!!!!
  13. Mar 24, 2014
    3
    Oh dear oh dear ..... this game is like a surprising egg without the surprise! If you are having trouble falling asleep, this game might be for you. Looking at the same boring (but cool, at first) arts the whole time, no character or story development at all. Bored the crap out of me and i tried hard to like this game.

    You must have very low standards to give this game a high score.
  14. Mar 5, 2014
    9
    This is quite simply the most beautiful game I have ever played... Visually sublime and hauntingly scored. Now about 40% of the way through the story, the biggest problem I have with the game is the fact that it will end! A 9/10 because nothing is perfect.
  15. Aug 25, 2014
    9
    Signed up specifically to write a review for this game. This is a kickstarter game and is a very good game, one of the best I have played in recent years. The story is great and the combat is fun. There can be many things added to this game to make it even better, but the game was great and I am not sure how it is rated under an 8 from anyone that is objective in their reviews. LookingSigned up specifically to write a review for this game. This is a kickstarter game and is a very good game, one of the best I have played in recent years. The story is great and the combat is fun. There can be many things added to this game to make it even better, but the game was great and I am not sure how it is rated under an 8 from anyone that is objective in their reviews. Looking forward to banner saga 2! Expand
  16. Sep 21, 2014
    9
    Owning over 200 games in all genres I don't get to play through a lot of them, if at all.
    When I gave this a try it took me about an hour to get into it and it didn't let go of me untill the end credits.
    Wonderfully original, beautifully realised and truely inspired!! There are a few things that could be fixed in, I hope, a sequel. I don't know what the use is of keeping your fighters
    Owning over 200 games in all genres I don't get to play through a lot of them, if at all.
    When I gave this a try it took me about an hour to get into it and it didn't let go of me untill the end credits.
    Wonderfully original, beautifully realised and truely inspired!! There are a few things that could be fixed in, I hope, a sequel. I don't know what the use is of keeping your fighters and caravan alive cause I finished with just my heroes and I didn't see any consequences for that. Only early on I needed them for a few army fights.
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  17. Jul 23, 2018
    7
    The Banner Saga
    Really good if you like reading
    The Banner Saga is the first game in a trilogy of turn based role playing tactics game set all in the world of Vikings… Though I feel like there’s an even more prominent genre to throw this game into.. And that a visual novel I was really looking forward to giving this series a shot and play through the trilogy, and while I see why so
    The Banner Saga
    Really good if you like reading
    The Banner Saga is the first game in a trilogy of turn based role playing tactics game set all in the world of Vikings…
    Though I feel like there’s an even more prominent genre to throw this game into..
    And that a visual novel
    I was really looking forward to giving this series a shot and play through the trilogy, and while I see why so many people love this series...
    it’s just not very casual friendly and its really tough to get through this 8 hour campaign... not necessarily because the gameplay is hard…
    the gameplay is essentially party managements and turn based tactics.. As you play through the story you’ll get different groups of characters that belong to different classes all with their own special moves, and as you defeat enemies you’re bale to promote them and increase their stats… you’ll also get to know these characters during stops in villages as well as along your journey across the map…
    In game it’s all fairly simple, you take turns moving a certain space of tiles and attacking enemies within range, either weakening their defenses or going straight for their health...
    placement of your characters in battle is important as it is possible to lose party members... all of this is fine.. But eventually about half way through the game I was just over it...
    battles feel too Samey… and the story just wasn’t interesting enough to keep me going.. at first it is… it gave me a dungeons and dragons feel as I’m making choices and watching things unfold before me based on those choices, gaining supplies to feed my fighters, gaining items for my party to wear, watching my crew get annoying with other members and having to decide what to do with them to ensure moral stayed up…
    I felt immersed into the story… and then suddenly I’m with a new group of characters away from the group I was just getting to know and it broke the spell for me.. I stopped caring, I no longer cared about the consequences of my choices or what the interest of the characters in this game are…
    I just couldn’t follow along it was too much for me.. I just wanted to get to the end of this visual novel that felt like it was dragging on forever,
    there is good in the banner saga, I get that people love visual novels, but I just don’t... I want voice acting... if you want me to sit down and read for 10 hours your story better be captivating throughout... and it just wasn’t here for me…
    That being said im sure there are plenty out there that the idea of a visual novel meets turn based tactics rpg excited them…
    and for those people youre in for a great time… the banner saga is good at being just that…
    But its not for me..
    I give the banner Saga
    a 7/10
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  18. Nov 25, 2014
    9
    Banner Saga offers you an interesting story full of tough choices in a setting far away from commonplace fantasy. Combat is a delightful change from other turn-based systems and upgrading your characters is very satisfying. The visuals are breathtaking beautiful. The only downsides are the scarce voice acting and the arguably rushed ending.
  19. Jan 2, 2015
    4
    This is by far one of the most punishing, depressing, boring games i ever played.

    Where to start, the game itself is quite beautiful on the eye but you will spend most of you time just watching the caravan walking on and on and on (I never found the "skip" button) The story is "good" but it has an overall depressing narrative to it. I might be missing smoothing here has I am not
    This is by far one of the most punishing, depressing, boring games i ever played.

    Where to start, the game itself is quite beautiful on the eye but you will spend most of you time just watching the caravan walking on and on and on (I never found the "skip" button)

    The story is "good" but it has an overall depressing narrative to it. I might be missing smoothing here has I am not familiar with Viking lore

    Combat will occur 10% of times (the other 90% is “Wanted” in conversation and watching the caravan walk) and when it does, this game will punish you over and over again and it doesn't allow you setup you forces on the plane and there is a disturbing tendency for your characters to miss or die unexpectedly before they even had one turn to play.

    It like the developers wrote a piece a code that will always have the player in a disadvantage.
    Combined with the depressing narrative, you will find yourself depressed as well and wounding why the #$@#$@#$ you spent time and money on this game.

    I usually don't write reviews but man, this game really made me angry

    I really recommend the developer to understand that the most basic rule of a game is to have fun and unfortunately this isn't a fun game
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  20. Jun 9, 2015
    9
    What more can be said? Awesome art direction and music. I really enjoyed the characters, unique landscape and mature story. Simplistic yet challenging.
  21. Jun 16, 2015
    10
    Amazing art and Graphics and gameplay good enough to take you through the book level of good story.Choices actually do something.A hero can die and stay alive until the rest of the game depending on your choice.All playable characters interact with you and you care about them.
  22. Jul 28, 2015
    4
    After the new XCOM game,, turn based games carved a place in my mind that is why i gave a shot at this

    this is new IP from a New studio and i dont think i am having fun because of the interface and the core mechanics...i dont think i can handle this game anymore. I am trying my self at normal difficulty but the real difficulty is from the UI. The interface most of the time, does
    After the new XCOM game,, turn based games carved a place in my mind that is why i gave a shot at this

    this is new IP from a New studio and i dont think i am having fun because of the interface and the core mechanics...i dont think i can handle this game anymore.

    I am trying my self at normal difficulty but the real difficulty is from the UI.

    The interface most of the time, does not clearly convey what action you about to make, and you can not reverse the actions even before the turn is complete...

    The story is supposed to procedural, but sometimes it decides things on your behalf of you.
    In other words, if there is an event going on somewhere, it decides that you go there...and that is how it provides some plot twists...

    It is very hard to get used to the nature of this game but i dont think it s enjoyable enough to adapt.

    What i like most is the HP and ATK stats are being same thing. You should not be able to damage some creature critically if you are on the last drip of your HP.
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  23. Sep 1, 2015
    10
    Amazing game with a unique style, beautiful visuals, deep tactics, and actual role-playing. It's Battlechess meets The Oregon Trail. That's right--the spirit of the classic Apple IIe title lives on in Banner Saga. But instead of running into enemies and watching helplessly as they make off with your loot, you--as the leader of a caravan of soldiers and civilians--will have severalAmazing game with a unique style, beautiful visuals, deep tactics, and actual role-playing. It's Battlechess meets The Oregon Trail. That's right--the spirit of the classic Apple IIe title lives on in Banner Saga. But instead of running into enemies and watching helplessly as they make off with your loot, you--as the leader of a caravan of soldiers and civilians--will have several non-obvious, interesting choices. Do you run into the woods to try and lose the enemy, or do you make a stand immediately? If you escape to the woods, do you set the forest on fire as they come at you, or do you create a diversion? (I've omitted many others--each choice typically has at least four or five options). Your every decision has an impact on not only the story but your band's well-being. Keep morale high, and you'll get bonuses in combat; let it drop too low and you'll face penalties.

    Making life-and-death decisions as you wend away across the continent is just the frosting, though. At the heart of the game is tactical chess-like combat that's is easy to learn, hard to master. You can't just "micro" and focus fire like in an RTS, or run at everything and chop it up like Diablo. You've got to think, and that's what makes victory so rewarding. Units have two stats--Armor and Strength. Depleting Armor makes Strength easier to knock down, and Strength--in an interesting tactical twist--is both the HP AND the offensive ability of a unit. In this way, it's smarter to disable stronger enemies rather than pig-piling an already-incapacitated threat. Mastering the wide range of special abilities is critical to success, as well. Each unit only has one special ability, but they vary so widely and combine so intriguingly that it's more than enough. Some abilities require carefully lining up opponents, others encourage keeping your allies close to form a shield wall, others taunt an enemy into attacking a highly-shielded unit, and so on.

    While it's very difficult, it's never outright punishing. In other words, no kill screens (that I've seen). You're better or worse off for having won or lost a battle, but you never have to play the annoying sub-game of loading an earlier save. Losing a fight brings disappointment more in the form of having let your contingent down, and suffering heavier losses. But you can always rest and face another day. You'll still get the bonus for each kill you managed to make in your last stand before allies managed to drag you to safety. As a gamer in the "hardcore" camp, this never felt cheap to me--because the combat is hard enough without having to restart the game because I made a mistake.

    If you're at all a fan of role-playing, tactical combat--or The Oregon Trail--don't miss this. Best title I've played in a while.
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  24. Aug 18, 2020
    6
    I wish I could rate it higher. Its such a beautiful game, with an interesting story line, and great music. Unfortunately there isn't much there in terms of actual game play. It felt like I was just along for the ride, a spectator rather than a character. The mechanics are pretty simple. The battles incidental.
  25. Jul 29, 2020
    9
    ‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
  26. Nov 17, 2020
    7
    Seems to be very good and stylish tactics. Too bad I didn't like the core mechanics.
  27. Jan 21, 2014
    9
    Its definitely not a "must have".
    And you have to be a gamer to feel this game.
    But yet, its a very interesting game, with some charming features of an old-school game, but without all UI and UX hardcore attached. Do not expect any revelations from this one, and you gonna like it. Music, meta-Scandinavian landscape, long caravan animation (that some complain) that give a feeling of
    Its definitely not a "must have".
    And you have to be a gamer to feel this game.
    But yet, its a very interesting game, with some charming features of an old-school game, but without all UI and UX hardcore attached.
    Do not expect any revelations from this one, and you gonna like it.
    Music, meta-Scandinavian landscape, long caravan animation (that some complain) that give a feeling of long journey and makes you dive a bit deeper into the game, unique charterers (I mean really unique, with very few similarities in other games).

    But three most obvious features are:
    - Really uncommon and fresh system for tactical combat.
    You will have to understand it. And do not expect that you will level a kind of all purpose-tank or mega-sniper. There are none. Not even close.
    - Choices you make.
    Its not that kid-adopted type of options like "i do good things = I'm good". Its a bit more mature here. Few canonical good behavior patterns will do you good in this game. I see a house burning whit child inside, i'm a hero, I go rescue... you just die. You all who coming with you.
    - Story.
    Not there is something extraordinary. But its deep, rich with of details and well written tale.

    The only really fail I'd change about this game is to remove "save/load" to make player to think on what chooses he makes and not just probe each and everyone and see which one is better.
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  28. Oct 15, 2014
    9
    Good story. Interesting combat. Great art. Fairly short. There isn't that much more to say about this game. It entertained me fully and at the end I wanted more. This is definitely worth a pass.
  29. May 8, 2016
    6
    I am huge fan of turn-based tactic games such as UFO or X-COM for many years now. That is why I immediately boarded the hype train behind this game. And I have to say that I was very disappointed. Interestingly enough the game is not that different from X-COM in a way that it features "strategic" layer when you manage your caravan as well as "tactical" layer where you have to go throughI am huge fan of turn-based tactic games such as UFO or X-COM for many years now. That is why I immediately boarded the hype train behind this game. And I have to say that I was very disappointed. Interestingly enough the game is not that different from X-COM in a way that it features "strategic" layer when you manage your caravan as well as "tactical" layer where you have to go through various battles.

    The game tries to evoke a sense of dread, where your group is pushed from place to place barely able to survive. However the game mechanics are very crude and random events seem to be the main story tools for creators of the game. Imagine that after you almost starved once or twice so you invest into keeping your supplies up all the time. Then you face the "spoiled food" event that cuts your food supplies by half. There it is - several consecutive battles of preparing yourself were in vain.

    It seems as if there is a particular way the game developers expect you to play the game but they never lay it down for you. It is just that whenever you go away from "the script" the game punishes you. I don't mind hard games, but this is not the kind of "hard" you want to encounter. You either lucked out never to discover how narrowly you missed a catastrophic event or you are just screwed. No sense of accomplishment, just frustration.

    I believe the game has a potential but the execution is just bad.
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  30. Apr 8, 2014
    6
    This game has an interesting TBS mechanics, but at the same time has major faults and ends up a mediocre broken game at best.

    First, the tutorial battles push too much info on the player, leaving you confused. I had to re-start the game 3 times until finally I understood how combat works. Second, there are multiple problems with game controls. There is no "undo" command, so if you do
    This game has an interesting TBS mechanics, but at the same time has major faults and ends up a mediocre broken game at best.

    First, the tutorial battles push too much info on the player, leaving you confused. I had to re-start the game 3 times until finally I understood how combat works.

    Second, there are multiple problems with game controls. There is no "undo" command, so if you do something wrong because you didn't know the rules (e.g. nowhere it's said that "tempest" attack also damages allies), there is no obvious way to replay or reload. The field is scrolled in tablet-style (dragging) and not by pushing the cursor to the edge of the screen. The whole battlefield get cluttered already in the second battle because the units are drawn using fixed-angle isometric 2.5D and overlap. The option to hide banners doesn't really help it. Mouse-over just doesn't exist here, and it would be much easier to play if there were handy tooltips like in Rome Total War 2, for example. But well, obviously the game was designed for tablets. So all hardcore gamers (like myself) have got a clumsy port from iPad or something. Not really fair for the asked $20+ price.

    The third major issue of the game is that the texts were written without any regard to the fact that there will also be non-native speakers (like myself) playing this game. In the first city I found myself failing to understand many of those low-frequency adjectives scattered around almost every phrase. Maybe the writer wanted to show off, but the result is that the text is hard to read (I suppose, even to native-speakers), it looks unnecessarily complex. Combine that with the pile of fantasy-themed names most of which you will see for the first time, and you have an mess of crap which you hardly have desire to dig thru. Even the voice-overs were done with such heavy accent (is it Swedish accent?) that I had to strain myself to understand what they were saying. Btw I'm not that bad in English. I read Fallout 2 texts easily as well as Baldur's Gate's texts, and watch piles of US movies in English without any problems. The runic font used on the map is hard to read, too.

    The forth issue is with graphics. The drawings of the characters in the cutscenes look strikingly worse that the smooth backgrounds.

    On the plus side, the music and sounds are excellent, as well as backgrounds. What this game needs is an overhaul of the controls with more regard to desktop users. Also, someone should go thru all those piles of text you have there, make shorter sentences and replace low-frequency words with normal, high-frequency synonyms. At its current state, the game isn't worth the money and is no fun to play.
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Metascore
80

Generally favorable reviews - based on 74 Critic Reviews

Critic score distribution:
  1. Positive: 59 out of 74
  2. Negative: 0 out of 74
  1. Pelit (Finland)
    May 11, 2014
    85
    Banner Saga is a fine - but towards the end a bit repetitive - turn-based viking adventure. [Feb 2014]
  2. games(TM)
    Mar 12, 2014
    80
    It's an outstanding start for a trilogy, and one that we can't wait to see to its end. [Issue#145, p.116]
  3. Hyper Magazine
    Mar 9, 2014
    80
    A fantastic combination of fantasy storytelling and RPG tactics. One hell of a debut from Stoic. [Apr 2014, p.62]