Metascore
tbd

No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. Oct 10, 2017
    75
    Terroir is an incredibly challenging game which incorporates the strategy, farm simulation, and tycoon genres. The lovely low-poly graphics and the atmospheric soundtrack make it easy to get lost in this world, especially as there's often not much to do other than wait for the weather to change. Much of the challenge comes from the randomness of the weather, so if you don't mind failing a time or twenty, you will find a great challenge in Terroir, and might even come to a greater appreciation of a good bottle of wine.
  2. Oct 5, 2017
    69
    Terroir is a visually simple yet pleasing game, presented as a vineyard simulation Tycoon game. Regretfully it's not quite there yet, missing the depth and mechanisms of a Tycoon game, although it can be pretty fun at times. Sadly its current state is not deemed as acceptable for leaving early access.
  3. 60
    The austere elegance of winemaking has a broad and timeless appeal, and the austerity and elegance of the craft is captured beautifully with the minimal aesthetic of Terroir. Unfortunately, the drawn-out text and lack of interactive gameplay leave a sour aftertaste, much like strong tannins. Terroir delivers, but with thin appeal.
User Score
6.5

Mixed or average reviews- based on 4 Ratings

User score distribution:
  1. Positive: 1 out of 4
  2. Negative: 0 out of 4
  1. Jul 12, 2019
    5
    This review contains spoilers, click full review link to view. The main reason that should worry you is that almost there are no players that left reviews on Terroir on Steam with 10+ played hours. In tycoon.
    That's quite sums it up. Zero replayability, no sense in long-term campaigning or sand-boxing.

    Game is hard in the beginning. You have little of money and one tile. Making wine is so hard it's pain, well, under your spine. Wine has 4 characteristics and 3 that matters, affected by conditions on time of harvest and brewing methods. Every wine has it's ultimate best ratio and it's fixed, does not change from game to game. But nothing and no one will tell you what exactly, either you are really into wines and extrapolate or google the game's guide. And after doing not a 5-star out of 5 stars wine you receive only one tip about only one of three characteristics saying it's too low or too high, but again, no exact figures. Easy to go bankrupt until you figures. Frustration adds: negative effects, weather and special quests (there is no real campaign, only optional quests) and changes, that were directly engineered to make you feel real pain between you and you chair. And never try to grow exotic wines. Really. Especially in the beginning.

    But after you steamroll, grow expensive wines in large amount (but keep an eye about saturation: the more people are satisfied with something the less they pay so you can throw away that particular wine after overuse until, well, you get fed up with the game), have at least one tavern (+40% retail price), discovered necessary worker actions (some kind of really primitive tech-tree) and got magic barrels there is nothing you can do, no way to amuse yourself. It was never intended. Just get the pain, understand that wine is different, hard to grow and that's all. No real tycoon, way to become international winemaker (well you can only possess a limited amount of tiles and only three types of wines at same time) or the famous and exquisite winebrewer served to royal families (popularity — renown — is just a resource and doesn't really matters or affect anything excepts some purchases and in some, I underline, unnecessary quests), no history of winemaking (game starts at current computer year date, coming future do no affect anything and there is even little sense in not selling young wine immediately, apart from preserve some for competitions).

    Do not play/get free/on huge discount/do whatever you want I ain't your daddy,
    Full Review »