- Publisher: En Masse Entertainment
- Release Date: May 1, 2012
- Also On: PlayStation 4, Xbox One
User Score
Mixed or average reviews- based on 799 Ratings
User score distribution:
-
Positive: 447 out of 799
-
Mixed: 168 out of 799
-
Negative: 184 out of 799
Buy Now
Review this game
-
-
Please sign in or create an account before writing a review.
-
-
Submit
-
Check Spelling
- User score
- By date
- Most helpful
-
May 7, 2012Very pretty game and the combat is a nice change from traditional MMOs, but the questing is very generic and repetitive. Would've been nice for them to improve this area too, rather than just the combat.
-
May 2, 2012
-
Jul 16, 2012A beautiful game that lacks the depth and complexity expected from other AAA releases. Aside from the innovative combat system and Mystic gameplay, very little in TERA is new, from the stagnant story and questing to end game equipment grind.
-
Jan 21, 2013
-
Jul 11, 2012
-
May 7, 2015Whereas the game is solid, when the only thing many ppl know about the game is that you can play as attractive females, the devs have done something wrong.
-
Jul 13, 2012
-
Feb 23, 2013Decent game which now is free to play. Graphics are good -GW2 has better tho-, combat is ok but gets repetitive and thats it. Main problems No depth and no character. Nothing more to offer than lots of games out there today and lacks a lot of what those games offer. Still, i d play it since its f2p and if you dont expect too much you ll have a good time.
-
Jun 17, 2014Aside from pretty graphics and once original combat system, this game doesn't really have much to offer. The nonexistent storyline is shallow and boring.
-
Jul 17, 2012
-
May 22, 2012
-
Dec 16, 2012
-
May 11, 2012
-
May 7, 2012
-
May 9, 2012
-
Jul 6, 2012Great graphics, amazing character customization, and interesting combat. Just lacked everything else that should be in an MMO. This shouldn't make people want to play this game.
-
Jan 23, 2013
-
May 24, 2012
-
May 7, 2012Tera's beautiful landscape, clever combat system, and addictive game play kept me coming back more often then not. The sheer vastness of this world is breathtaking. This port of the japanese title was a very good decision, and i will be a loyal fan for years to come.
-
Jul 15, 2012The first 8 or so hours were fun for me. I really didn't get a chance to group much, I played more solo than anything, but even the solo-ing was fun. After about level 25, I don't know what happened, but I just lost interest. I hoping to get back in it again, I really want to give it another try before deciding if I should keep playing or not.
-
Jul 14, 2012
-
May 20, 2012
-
Jul 23, 2013
-
Jul 21, 2012
-
May 18, 2012I got bored quickly. The game is simply too much of the same old MMO formula. The actiony combat is fun, but that was about it for me. I can't see this surviving as a pay-to-play model with the amount of competition it has.
-
May 18, 2012High production values, very good looking. Innovative combat. But extremely linear and repetitive. Once you've maxed 1 character, you've done pretty much everything in the game. If you want to make another char, you will do the exact same quests down to the step to level up. Endgame consists of grinding quests for reputation points and running the same 3-4 dungeons over and over again for gear.
-
Apr 29, 2013
-
Aug 28, 2012
-
Sep 18, 2013Good combat, 0 depth, dying community and low population, terrible class balance. This is a language port from Korea. I played for awhile before it went F2P. Not worth a 2nd look.
-
Dec 19, 2013
Awards & Rankings
-
Aug 23, 2012Tera sure makes promise on the "true action combat" that it so advertises, but that change alone to the MMORPG formula isn't enough to flip the genre on its head, especially when you've forgotten about other aspects of it.
-
Aug 22, 2012That being said, Tera is in surprisingly good shape for a game so early in its life cycle. The journey to level cap is mostly entertaining, endgame content is available, and the core gameplay elements are solid.
-
Aug 13, 2012Action-oriented combat and interesting graphics aren't enough to overcome what is overall a rather bland experience.