User Score
3.0

Generally unfavorable reviews- based on 173 Ratings

User score distribution:
  1. Positive: 32 out of 173

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Oct 2, 2013
    4
    This game was a terrible attempt at trying to revive the tactical shooter genre. If you want to play a good tactical shooter, play ArmA 3 instead.....
  2. Sep 26, 2013
    3
    I have some relations in CQB specialists. I must admit this game is an "hardcore" FPS but not a "tactical" one. Let me explain why the game mechanics are totally flawed.
    CQB must be quick and you work with a team mostly 2 or 3 team-mates. It fully works with vocal communication and fast but precise reactions.
    For example the way you penetrate a hall with 2 doors, there is more than
    I have some relations in CQB specialists. I must admit this game is an "hardcore" FPS but not a "tactical" one. Let me explain why the game mechanics are totally flawed.
    CQB must be quick and you work with a team mostly 2 or 3 team-mates. It fully works with vocal communication and fast but precise reactions.

    For example the way you penetrate a hall with 2 doors, there is more than one way to do it. BUT any-time everyone will act as synchronized as possible.
    First case, everyone follows it's leading element and follow a wall with for each a NON-CROSSED cover (AI are really dangerous).
    Second case, one takes left, two take left, three covers the back. Etc etc etc.
    NEVER (as in NEVER!!) fire if you have a tea-mate in sight (basics always cover YOUR sector even if someone fires the opposite way.
    Moreover, in real life you lean (eventually not a full lean) even when walking, you take different stances, you use different movement speeds, you can pre-aim your weapon, you use the wall as weapon stabilization so many small features that could have made this game unique.

    I'm really sorry guys but ArmA III is a better (from really far) tactical shooter, even CQB than this.
    This game looks more like a cheap unreal tournament mod or Source engine mod than a professional game.

    You should have sticked on a rainbow six remake.

    Anyway i laughed hard in front of some AI reactions enemies or teammates so that allows you a three
    Expand
  3. Sep 20, 2013
    3
    This game is awful, broken, unfinished. The developers talked a really good talk about their vision to bring back the tactical shooter in an innovative way, and even talked a little trash at the likes of COD. Then they released something that no competent game developer could approve as a working finished product.

    I have seen lots of bad games released, so it is no big deal, but the
    This game is awful, broken, unfinished. The developers talked a really good talk about their vision to bring back the tactical shooter in an innovative way, and even talked a little trash at the likes of COD. Then they released something that no competent game developer could approve as a working finished product.

    I have seen lots of bad games released, so it is no big deal, but the difference between what they said they intended to do and what they actually released is a bit surprising- this team is either very cynical or quite self-deluded about the quality of their product.
    Expand
  4. Oct 5, 2013
    3
    This review contains spoilers, click expand to view. Oh god...Why..?I was hoping this game would be EXACT same as SWAT 4...But my hopes are wrong...A.I is terrible made and programmed...Weapon reload is even slower and terrible...
    Developers should focus more on gameplay...And A.I as well...This game features nothing but to rage...
    Expand
  5. Feb 15, 2014
    3
    Скучный невесёлый и почти нет динамики в этом шутере если вы хотите уснуть то эта игра вам подходит
  6. Jan 4, 2015
    3
    A horrid, buggy, mess plagued with bugs, terrible AI and horrendous multiplayer, yet through some chain of events, I got it free.
    And I can safely say that it is a waste of space.
  7. Jan 31, 2020
    3
    It's a shame that the crowdfunding didn't get what they all hoped for.
    Really wished it would have been better.
  8. Oct 19, 2022
    3
    косили под сват а вышел китайский аналог сият купи сего тысяса рюблей
  9. Feb 8, 2014
    2
    Got it for $1.49, and another copy appeared in my Steam inventory for some reason, so gave it to a friend. Below are our troubles:

    He can't connect to me, I can't connect to him. Shift+tab brings up console, not steam overlay. (who EVER maps console to tab!?) Get in game. People walking into walls, warping and laggy. Leave. Join another game. Host stops server mid game. fun.png
    Got it for $1.49, and another copy appeared in my Steam inventory for some reason, so gave it to a friend. Below are our troubles:

    He can't connect to me, I can't connect to him.
    Shift+tab brings up console, not steam overlay. (who EVER maps console to tab!?)
    Get in game. People walking into walls, warping and laggy. Leave.
    Join another game.
    Host stops server mid game. fun.png
    VOIP always on, can't mute people in game, only in lobby.
    No lobby chat.
    No LAN support.
    Maybe 4 servers on the internet list if you are lucky.
    AI hear you at spawn through the floor below.
    Join Versus server with friend. There is no way to start the match.
    Have mouse sensitivity cranked up to max, still have to drag my mouse fully across the desk to turn 108 degrees.

    This game is so borked. Sorry if you paid $15 for it. I guess you could have fun in single player if you are really... patient.

    This is just a non working pile of code. How did this get approved for release on steam?
    Expand
  10. Oct 20, 2013
    2
    Mmmkey, first i thought: fck this, i will uninstall this game after trying it etc. 25 min. Then i thought, no wait. Let it be, may be DEVs will still work with that game its 20.10 2013 and im now waiting for some months probably before uninstalling.

    Anyway, DO NOT BUY this game RIGHT NOW if u wanna get a serious video game. At this point, its only a "trolling game" for having some
    Mmmkey, first i thought: fck this, i will uninstall this game after trying it etc. 25 min. Then i thought, no wait. Let it be, may be DEVs will still work with that game its 20.10 2013 and im now waiting for some months probably before uninstalling.

    Anyway, DO NOT BUY this game RIGHT NOW if u wanna get a serious video game. At this point, its only a "trolling game" for having some stupid time spending fun. This game includes insta-deaths (but only for u, not for enemies), silly acting NPC.s and every time u respawn u will get a new prime weapon(!!?), no matter what, u have chosen for your equipment at the beginning of the mission.....DAFUQ?!? And those are only some "funny" things from Takedown: RS.
    Expand
  11. Oct 20, 2013
    2
    SWAT 4 was written in 2005 and it is still a better game than this in every way.

    The biggest issue is that its just not very fun to play. Respect the game looks ok, but If they had money troubles then it should have been spent on the basics and not pissed away on round penetration etc that you will never ever notice. When 'free' games like Warframe are around, I cant think of a
    SWAT 4 was written in 2005 and it is still a better game than this in every way.

    The biggest issue is that its just not very fun to play. Respect the game looks ok, but If they had money troubles then it should have been spent on the basics and not pissed away on round penetration etc that you will never ever notice.

    When 'free' games like Warframe are around, I cant think of a bigger waste of money....Hmm maybe betting that England win the world cup.

    Save your cash, your
    Expand
  12. Sep 21, 2013
    2
    First thoughts: This game feels like an unfinished product. There is no story you are trying to follow or campaign mode. They just throw you into a map and tell you your objectives. The game is difficult (which is good) as the AI behave like hackers from Call of Duty, rubber banding to where you are and rarely missing. The graphics are pretty bad and there are some standard featuresFirst thoughts: This game feels like an unfinished product. There is no story you are trying to follow or campaign mode. They just throw you into a map and tell you your objectives. The game is difficult (which is good) as the AI behave like hackers from Call of Duty, rubber banding to where you are and rarely missing. The graphics are pretty bad and there are some standard features missing which need to be implemented. The one that stands out most is I would really like to make a private server for friends. There are plenty of bugs that should have been fixed before release. I give it a 2 because I do like the difficulty of the game and the fact that you don't regen life, you don't have a map, you can't tell when you get a kill sometimes. The cons just outweigh the pros too much to be a good game. Expand
  13. Sep 22, 2013
    2
    I'm writing this a few days after release, and this game is extremely buggy. The devs are apparently aware and working a patch, but it doesn't change the fact that this game, bugs aside, is terrible, even from a design perspective. It's completely lacking in any kind of functionality and usability that you would expect from a tactical shooter. There is no way to plan your mission, no wayI'm writing this a few days after release, and this game is extremely buggy. The devs are apparently aware and working a patch, but it doesn't change the fact that this game, bugs aside, is terrible, even from a design perspective. It's completely lacking in any kind of functionality and usability that you would expect from a tactical shooter. There is no way to plan your mission, no way to familiarize yourself with the layout of the level before going in. Changing your loadout is done from the main menu, and when you choose which loadout you want for a mission, you better have a good memory because it won't tell you which one is which, except for a number. No way to change, or even see any of the options once you're playing. There's no way to take down enemies non-lethally, no way to subdue them.
    The AI is absolutely horrendous. It'll run back and forth between two points, being completely indecisive about which is the better coverpoint, allowing you to kill them with ease. It'll snipe you from across the map with deadly precision, and if the enemy is not in your field of view, good luck trying to find out which direction the shot is coming from, as there are no indicators of the sort. The enemy also spawns randomly in the map, sometimes directly in front or behind you when you spawn, leading you to be killed the instant you begin the mission. There are no difficulty settings of any kind and the default seems to be on both ends of the extremes. The AI will react with lightning speed and kill you with deadly precision, or completely ignore you firing at the wall beside them.
    The friendly AI is just as bad. You can change between defensive/offensive/quiet/assault rules of engagement, or have them stay where they are or follow you. That's it. You can't order them to move to a specific location, can't ask them to open a door, can't order them to flashbang a room. The only them your friendly AI serves as, is lives and meatshields.
    I'm assuming this was supposed to be a multiplayer focused game, but the multiplayer hardly even works. Sometimes it won't connect to a game, other times, if you spam double-click a game enough, it works. There are no filters of any kind, and the modes that exist in singleplayer are not even present in the multiplayer lobby (Tango Hunt, Mission, Bomb Disarm). You can host a co-op mission just fine, but there doesn't seem to be any way to find them (Singleplayer can also quit on itself, telling you the "Connection to host has been lost".. What?).
    Once you're actually in a game, you can't see who you're actually playing with, can't see how many are left on the opposing team, there's no way to spectate if you join a game mid-round and you just end up looking at a wall. I read that this was because they felt scoreboards were unrealistic, but it just ends up feeling like a missing feature. They could easily have implemented a scoreboard that only showed the names of the players and which team they were on, but nope. There's also a horrendous text-to-speech feature that can't be turned off (In fact, there are hardly ANY options, and no way to turn off specific graphical effects, except through a config file).
    The menus themselves are also terrible. Some menus can not be quit out of by pressing "Escape", and you have to click the button that says "[Esc] Back". Sometimes it's the other way around; You can't click the back button, you HAVE to press escape. That something as simple as these menus are, are not working properly and consistently is baffling. The loadout menu is also completely unintuitive. To actually save a loadout you have to manually press "Y" to "Modify", even though you're actually saving it. Why not make it clearer what you have to do? If they had made the loadout part of the mission selection, it would have been less of a problem as you'd just select your weapons directly; You wouldn't have to remember them.
    Every old school tactical shooter that Takedown tries to emulate, such as Rainbow Six, SWAT 3/4 and the first Ghost Recon, is better in every single respect. For a minute, it had me doubting, if my memory of old-school shooters were somehow better than what the actual games were like. I installed Raven Shield, just to see if I was wrong, and thankfully, I was. It's not the genre that's broken, it's just this game. It feels completely empty and devoid of features, and as a Kickstarter game (I didn't back Takedown, personally), I can't help but feel bad for those who backed it. This game is a massive disappointment.
    Time to replay SWAT 4 and wash away the taste Takedown: Red Sabre left.
    Expand
  14. Sep 29, 2013
    2
    The games creators tout this title as a spiritual successor to SWAT4 and R6 Raven Shield, both games of which I am massively fond of, although to even start to compare Takedown to either of those games is a bit optimistic. Using those games as a benchmark I gave this game a rating of 2.

    Sound just doesn't sound real. There isn't a feeling of immersion, especially when you get shot at.
    The games creators tout this title as a spiritual successor to SWAT4 and R6 Raven Shield, both games of which I am massively fond of, although to even start to compare Takedown to either of those games is a bit optimistic. Using those games as a benchmark I gave this game a rating of 2.

    Sound just doesn't sound real. There isn't a feeling of immersion, especially when you get shot at.

    Graphics aren't special, and looks more like something from 5 years ago.

    AI teammates in single player don’t do anything useful.

    Moving slow, dying in 2 hits and leaning aren't the only things that make up a tactical shooter. There seem to be a few things like reload animation jumps magically to a locked back slide when it didn't start that way, and the holosight not behaving like a real one just kill the experience outright for me.

    After only playing for 30 minutes, this game appears to be more like a mod someone made that takes away half the functionality from R6 Raven Shield, than a standalone release that is ready to be sold on the shelves, even if it only costs $15.

    My recommendation is rather than spending an hour playing this, spend the next 30 minutes finding your old Raven Shield disk and play terrorist hunt for 30 minutes.
    Expand
  15. Sep 20, 2013
    1
    Just a terrible release Multiplayer won't connect which I would consider something that can be fixed if the rest of the game wasn't terrible. Movement is not smooth, aiming is off center, and it's just not fun.

    Single player is as bad or worse. I've been "Disconnected from host" in a single player game. The AI is lower than poor: check out this video
    Just a terrible release Multiplayer won't connect which I would consider something that can be fixed if the rest of the game wasn't terrible. Movement is not smooth, aiming is off center, and it's just not fun.

    Single player is as bad or worse. I've been "Disconnected from host" in a single player game. The AI is lower than poor: check out this video http://steamcommunity.com/app/236510/discussions/0/846965056730355838/

    Yes, if the AI sees you and you duck out of sight they will forget you are there. You can then lean around the corner and shoot the wall beside their head and they do nothing. They do not react to noise so even if you empty a clip in the next room they won't react, they just wait for you to come in and hopefully stand still so they can shoot you.

    Every door in open at the start of a mission.. all of them, wide open. This looks like an early release or early beta phase game, and should not be released in this state.
    Expand
  16. Sep 21, 2013
    1
    This game has far too many bugs in it's initial release to make it worth paying for in any way.

    The graphics are mediocre at best. They are comparable to an early release game for the 360, and there is a strange draw-in with all the objects in the level as you move around them. I would love to change some of the specific graphic settings to see if that changes anything but all it allows
    This game has far too many bugs in it's initial release to make it worth paying for in any way.

    The graphics are mediocre at best. They are comparable to an early release game for the 360, and there is a strange draw-in with all the objects in the level as you move around them. I would love to change some of the specific graphic settings to see if that changes anything but all it allows you to change is between 'low' 'medium' and 'high' with no description of what they actually do behind the scenes.

    The enemy AI difficulty seems to swing wildly between super-human and dumb as a rock. Sometimes they will be alerted to your presence from 2 floors down after you've taken a step and proceed to swarm you, and other times you can stand a couple yards away from a target and empty an entire magazine in the to wall they are standing next to with no reaction at all. It also appears that they spawn in randomly but there isn't any sort of buffer between your spawn and theirs, which has lead to a couple times where I would start the match and be killed instantly as soon as I finish loading in. Another odd occurrence I've experienced is enemy targets that are invincible but also don't seem to do anything other than yell at you; I believe it may have been caused by them spawning in to a piece of furniture but when I went to investigate further I lost connection to the host, which was me, in a single player game.

    The multiplayer hardly ever works in any way, shape or form and when it does you have to cross your fingers that you don't error out.

    TL;DR: Don't buy this game, take your money and instead spend it on Rainbow 6, SWAT or any other game that actually works.
    Expand
  17. Aug 11, 2014
    1
    To put things together, T:RS is not just a disaster from kickstarter but also a product which isn't a promised tactical shooter in any way, instead being a generic first person shooter and a very frustrating one. Artificial intelligence, both hostile and of our comrades is a total bottom of all bottoms. Amount of maps as well as maps themselves causes shock and in most cases this productTo put things together, T:RS is not just a disaster from kickstarter but also a product which isn't a promised tactical shooter in any way, instead being a generic first person shooter and a very frustrating one. Artificial intelligence, both hostile and of our comrades is a total bottom of all bottoms. Amount of maps as well as maps themselves causes shock and in most cases this product is just rotten up to a bone marrow. Situation is not saved by archaic graphics and not very standing out audio. Lack of any control on our squad, irritating random objective spawning system and non-functional loadout along with other cons makes for a very explosive mix that creates unbearable stench spreading out miles from a working PC. I understand and appreciate Allen's effort on the game; nowadays, the genre of tactical shooters is practically extinct. But that doesn't mean it should be finished off by releasing such a mess and at the same time - lie to those who supported the project. I'd rather break a jar on my forehead than play this abomination. Seriously, you shouldn't play this crap even if given for free. Unless you like to paddle in a cesspool and you're welcoming tonnes of sweat, blood and tears with open arms. Otherwise, just forget about it. Expand
  18. Sep 22, 2013
    1
    Rubbish. Let's all say it together: Rubbish. An absolutely worthless steaming pile of manure. There is not a single redeeming quality to this game except the idea. Unfortunately, that's what it is It never really takes off. It COULD be a great game... But it isn't. Stay as far away from it as possible and then some.
  19. Apr 17, 2014
    1
    I still give 1 credit for the level design. At least it take a while to build the map. Beyond that, the entire game is really a joke, funny AI system, no ambient sound wtf?
  20. Sep 21, 2013
    1
    This is a terrible, unfinished mess. This game will go down in history as one of the worst crowd-funded indie games ever. It is the Atari E.T. of indie games. Many were following this game's development for over a year. The developer has released an alpha product and is selling it as a finished game. It most certainly is not. AVOID THIS GAME.
  21. Sep 23, 2013
    1
    DO NOT BUY. This game is an unfinished product, and will need some serious updates and patches before the core game becomes even functional. If this was released on steam's "Early Access" then I would understand why it's so buggy and why it crashes so often. But yet it was released as a full game, so I will give it a review as a full game. 1/10
  22. Sep 27, 2013
    1
    The game is horrible, i dont believe im writing this because i was hopeful in the past about the game, it really looked good and all and the way the devs were talking about i was waiting something like rainbow six 3 mix with new elements...

    But it all turned out to be pile of junk, not to mention horrible AI and horrible levels. I got it on early access and i know i cant refund.
    The game is horrible, i dont believe im writing this because i was hopeful in the past about the game, it really looked good and all and the way the devs were talking about i was waiting something like rainbow six 3 mix with new elements...

    But it all turned out to be pile of junk, not to mention horrible AI and horrible levels.

    I got it on early access and i know i cant refund.

    My thoughts, if youre making a game, make it but dont release on early access half broken at least make sure your game is 90% done...

    Steam shouldnt allow this kind of games on Early Access.

    Hope you make something better in future.
    Expand
  23. Oct 2, 2013
    1
    This game was doomed from the beginning indie developers should stick to small budget games and leave the real thing to the big cats.

    It is a shame because I honestly had high hopes for Takedown.
  24. Oct 3, 2013
    1
    Probably the worst game I have ever played in my life. The trailer makes it look good, the concept seems fantastic but what do you actually get? A useless pile of junk that doesn't work properly, with the only hope of redemption being to start over or give me my money back. This game is worth £0.99 max, don't waste your money like I did...
  25. Nov 21, 2013
    1
    Why did this game have to be this way....

    Okay, so I'll start with some background information first. I... was really looking forward to this game, as I had not played a tactical shooter before and I thought that a game like this sounded very fun. I buy it the day I see that it's available, foolishly not looking into the reviews first. Oh boy, that was a mistake. The title screen
    Why did this game have to be this way....

    Okay, so I'll start with some background information first. I... was really looking forward to this game, as I had not played a tactical shooter before and I thought that a game like this sounded very fun. I buy it the day I see that it's available, foolishly not looking into the reviews first. Oh boy, that was a mistake.

    The title screen alone bothers me because it's incredibly generic, with music playing at a very low level. The menu doesn't save changes to settings if you leave the game. This is the slowest game you will ever play. Movement speed is laughable, walking being slightly faster than a snail, running speed being faster than walking speed, and sprinting speed is if you were speed walking. This already makes the game seem stupid. And your team AI is just the worst. They walk with their legs, and by that I mean NOTHING moves on them when they walk. their arms just stay on their gun and move forward. When you run into an enemy, they do nothing except stand and get shot while shouting random garbage that is of no use to you. Speaking of getting shot at, you have ridiculously low health levels, and since there is no way to recover, this means that you are stuck with maybe 1 hit for the entire level.

    Enemies notice you way too easily. Play a game like Metal Gear Solid, and you can get noticed pretty easily, but the nice thing about it was that you got a chance to fight before you got shredded to pieces. Not in this game. The enemy sees you and shoots immediately without giving you a chance to respond. This seems ok, right? Just memorize the enemy movement? Nope, they don't really have a set route, they just move places and stuff happens. There's nothing like a radar either, so you can't plan anything ahead of time. The game tells you that those with a plan will do better than those that go in guns blazing, but in fact, you have a better chance for survival if you just run in blasting everything you can see. Doing mission objectives is tedious because of this, since you need to actually look for what you're supposed to do, and exploring to find your objective simply isn't fun because of enemies that can kill you in the blink of an eye, and you not realizing what just happened, and then you switch to a teammate that gets immediately killed because it took too long for the game to switch.

    Bugs do not seem to be an issue, because it feels more like it's simply filled with the worst design choices ever made.

    The reason this isn't a 0 is because there is ONE redeeming factor.

    The ONLY postive thing I can say about this game is that the team continues to patch the game, which tells me that there is still hope for the game's future as something maybe somewhat decent. But until then, this is probably the worst game I have ever played.
    Expand
  26. Aug 16, 2014
    1
    Game has zero playability. Enemy AI either shoots you with the most insane reaction times or barely acknowledges your existence. Your own teammates will shoot at bad guys regardless of what is in the way. Watched my own guy shoot my other guy. Level design is nice but confusing seeing as there is no map or intel provided. There are only 5 weapon platforms that come in multiple calibers.Game has zero playability. Enemy AI either shoots you with the most insane reaction times or barely acknowledges your existence. Your own teammates will shoot at bad guys regardless of what is in the way. Watched my own guy shoot my other guy. Level design is nice but confusing seeing as there is no map or intel provided. There are only 5 weapon platforms that come in multiple calibers.

    Overall a really bad game. I still go back to RS3:RS to get my tactical shooter kicks.
    Expand
  27. Dec 11, 2018
    1
    Это провал!

    Я так понял, разработчики хотели повторить успех Rainbow Six, да? Если да, то это самая худшая попытка. Дело даже не в идеи, а в ее реализации. Хуже и быть не может. В это играть сможет только мазохист. В этой игре ужасно все, кроме идеи и некоторых фишек. Но они, естественно, не спасают положение. Картонные персонажи с игрушечным оружием и топорной механикой - все это вы
    Это провал!

    Я так понял, разработчики хотели повторить успех Rainbow Six, да? Если да, то это самая худшая попытка.

    Дело даже не в идеи, а в ее реализации. Хуже и быть не может. В это играть сможет только мазохист. В этой игре ужасно все, кроме идеи и некоторых фишек. Но они, естественно, не спасают положение. Картонные персонажи с игрушечным оружием и топорной механикой - все это вы сможете увидеть здесь, в этой игре. Странно, как так можно было испоганить прекрасный движок Unreal Engine...

    В игре ужасный баланс. Противники, конечно, не очень сообразительные, но стреляют очень... ну прям ОЧЕНЬ точно. Выглянешь из-за угла - прилетает пуля. Их, противников, огромная куча и каждый стреляет очень точно. Неважно, легкий, средний или тяжелый у вас бронежилет - вы будете умирать с одной-две пули. Чтобы пройти хоть одну операцию, нужно потратить ОЧЕНЬ много времени. Неоправданная сложность. Сохранений нет, противники и их расположения генерируются случайно. И еще союзники сливаются в первую минуту. Контролировать их очень сложно - идут куда хотят, стреляют редко, стоят в открытых местах и даже не пытаются прятаться. В целом, вы проходите операции в одиночестве.

    Старания разработчиков были напрасны. Игра вышла ужасной, баганой. В общем, об игре даже говорить больше не хочется. Она не заслуживает вашего внимания, поверьте мне. Купите игру - моментально разочаруетесь.

    Покупку данной игры

    НЕ ОДОБРЯЮ!
    Expand
  28. Feb 14, 2014
    0
    Junk. This publisher just prays on people and makes empty promises they never even attempt to fulfill. This is an absolute BOMB! No attempt was made to make a good game. They released a half finished pile of dung and then abandoned it.
  29. Sep 26, 2013
    0
    This game has potential but not in this unfinished and broken state. The AI is more like AS; Artificial Stupidity with God Mode moments and Eagle Eye sniping moments and hell the tango's even shoot you through walls. Trying to play or play this game in MP is traumatic at best. This game is Alpha at best but it's advertised as a full product... Over al this game is throwing your money downThis game has potential but not in this unfinished and broken state. The AI is more like AS; Artificial Stupidity with God Mode moments and Eagle Eye sniping moments and hell the tango's even shoot you through walls. Trying to play or play this game in MP is traumatic at best. This game is Alpha at best but it's advertised as a full product... Over al this game is throwing your money down the drain and this game is very, very low rent... Expand
  30. Sep 22, 2013
    0
    Ugh, this game is a total disaster! dumb AI, dumb graphics and clunky game play makes this a contender with The War Z as worst game ever! please save your money or if you already paid for this then demand a refund. How can anyone give this positive reviews except of course the devs themselves.
Metascore
34

Generally unfavorable reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 17
  2. Negative: 15 out of 17
  1. Feb 24, 2014
    35
    Takedown: Red Sabre sums up the fears of every Kickstarter backer: that in the end they’ll have paid up front for something that doesn’t turn out very good. With clumsy presentation and wildly uneven difficulty, the game fails to be a competent FPS, much less a tactical one. The best advice I can give is to avoid it, which is little solace for those who backed it in the first place.
  2. PC PowerPlay
    Feb 3, 2014
    50
    Serellan seems dedicated to shaping Takedown into its original pitch, but it needs far more time in the planning phase. [Feb 2014, p.90]
  3. Nov 8, 2013
    49
    Rarely exciting, mostly disappointing. An unfinished tactical shooter let down by technical issues and terrible AI.