User Score
8.3

Generally favorable reviews- based on 350 Ratings

User score distribution:
  1. Negative: 33 out of 350
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  1. Jun 15, 2022
    8
    Ajde prica nije sad nesto sjajna ne znam ni ja koliko ali realno sam se dobro zabavio ne bi igrao opet i prestara je ali jeste bilo fun realno :D
  2. Jun 4, 2022
    10
    This RTS has blew my mind. It's super difficult at first. I love the graphics, the tactics, the everything in this game.

    You should try it if you like mecha robots, strategy, but not the lol/sc2 kind of.
  3. Sep 17, 2021
    10
    Contras -ridiculously, these are the only four flaws of the entire game:
    - the date and time is not shown for the saved games
    - the GUI does not indicate if a unit has been promoted - the attack bombers take way too wide circles after each dropping, which leads them into (under?) unnecessary and often deadly enemy fires - the energy consuming structures cannot be shut down from the
    Contras -ridiculously, these are the only four flaws of the entire game:
    - the date and time is not shown for the saved games
    - the GUI does not indicate if a unit has been promoted
    - the attack bombers take way too wide circles after each dropping, which leads them into (under?) unnecessary and often deadly enemy fires
    - the energy consuming structures cannot be shut down from the power supply temporarily (only if you resemble...), which could give faster building and developing speed during the game

    The pros:
    - Abolutely everything. This game simply unites all the good ideas, features and control abilities of every and all other strategy games.
    - most interesting and adored from my aspect are split screen, fully zoomable and rotable battlefield, amazing implement of giving waypoints and variable commands into chains, ability to set gamespeed on a 20 grade scale with the +- buttons

    I wrote this review in around 2014, so there way be new RTS games out there since that year, but until 2014 it was the ultimate RTS game for me from every possible aspects.
    This game is absolutely brilliant. If I remember correctly the developers were lead developers and designers of various other strategy games, so the result is no surprise.
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  4. Jul 4, 2021
    8
    If you want a really large strategic strategy game, this is the game for you. If not use the robot to reak havok and make some cool bomber planes.
  5. Mar 28, 2021
    10
    Incredible RTS!! I mean it has ruined almost all others for me in a good way!! I love the epic battles the customization the graphics the music the story the units. If only 1 downside is even on powerful computers the game can lag with LARGE scale battles
  6. Jun 4, 2019
    9
    Scifi RTS on a massive scale with devastating nukes and massive prototype units.
  7. Mar 21, 2016
    10
    A brilliant strategy game that is as entertaining now as it was when first released. I recommend using this with Forged Alliance Forever so that they can get on the multi-player scene with friends or the community. It also adds helpful fixes, content and balancing that can really improve the Sup Com experience.
  8. Nov 12, 2014
    10
    Almost the perfect RTS. Strategy, tactics, music, atmosphere, graphics, sound, mega-armies, superrobots, all there. Hundred-thousands of skirmish units have already exploded on my screen. It takes weeks to master, but when you do, it's worth every second The best strategy game i have ever played in fact.Greatest RTS ever! Resource system is ingenious, at least i think so. The game is veryAlmost the perfect RTS. Strategy, tactics, music, atmosphere, graphics, sound, mega-armies, superrobots, all there. Hundred-thousands of skirmish units have already exploded on my screen. It takes weeks to master, but when you do, it's worth every second The best strategy game i have ever played in fact.Greatest RTS ever! Resource system is ingenious, at least i think so. The game is very complex, has so many units, four factions total, GIANT units, great command structure, incredibly massive scale, Naval battles, and air power the likes of which I've never seen in another RTS! Expand
  9. Jul 7, 2014
    10
    Supreme Commander Forged Alliance is a very diverse RTS. The game features several tiers of units. Each tier, usually referred to as tech 1-4, the units have more damage, health or utility. Each tier having lots of units within them. Land, air, naval and stand alone units are all included. Games can be played with 2-12 players on maps that range from small to insanely massive. The forgedSupreme Commander Forged Alliance is a very diverse RTS. The game features several tiers of units. Each tier, usually referred to as tech 1-4, the units have more damage, health or utility. Each tier having lots of units within them. Land, air, naval and stand alone units are all included. Games can be played with 2-12 players on maps that range from small to insanely massive. The forged alliance forever community, a community made by players with a better game game client than steam, is helpful and very friendly to new players.

    The game starts with just your Armored Commander Unit(ACU). Your ACU is a diverse unit that has high build rate but also can be very useful for fighting early on. Games vary immensely on size of map and skill of the players involved. Maps with high resource escalate quickly towards high tier units. Longer games will see experimentals(tech 4 units), nukes and long range artillery. There's also plenty of units that allow you to out think your opponent. For example some factions have mobile shield units, stealth fields and plenty of other great features. The Forged Alliance Forever(FAF) community has made lots of custom games and hundreds of new maps so game possibles are endless.

    Overall the game is a lot of to play whether you are competitive or casual about gaming. I'd recommend it to any gamer who likes RTS games.
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  10. Dec 31, 2013
    9
    This game holds a special place in my heart, I've been playing RTS games forever and this one never gets old! It has it all: GIANT robotic armies, tons of ground/air/naval units, experimental weapons (Colossus robots, flying motherships, etc.), great balancing, good difficulty curve, endless fun in Skirmish mode against AI. The campaigns aren't bad, they're not the best but they areThis game holds a special place in my heart, I've been playing RTS games forever and this one never gets old! It has it all: GIANT robotic armies, tons of ground/air/naval units, experimental weapons (Colossus robots, flying motherships, etc.), great balancing, good difficulty curve, endless fun in Skirmish mode against AI. The campaigns aren't bad, they're not the best but they are enjoyable and have somewhat interesting stories. The Skirmish mode is amazing, AI has multiple difficulty settings that will never stop challenging you, the battles are complex and strategic, and the unit count is off the charts! If you like RTS games with huge armies, tons of units to choose from, MANY buildings and endgame experimental weapons, definitely give this game a shot! I played this along with War Front: Turning Point, C&C3, AoE III, Starcraft: BW, and Warcraft III, and the only game out of those that were better than Supreme Commander was Warcraft III. One of the best RTS's I've ever played, probably my third favorite of all time. The three different races are complex and give a good variety to any battle, and the amount of different attacks/approaches/defenses that are available is incredible, and will make sure no two battles play out the same way!

    The campaign's theme of EXPANDING the map instead of loading a different one makes the game require some heavy duty hardware in your computer. By the end of a mission the map will be HUGE and there'll probably be like 1000 units on it at once, so be warned that you need a hefty computer to handle this game, or you'll have to decrease the graphics a lot (Which by the way, the graphics are REALLY good for when this game was made: they even stand up to today's standards in some aspects!).
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  11. Aug 27, 2013
    10
    If you liked Total Annihilation back in the day, this is made by the same lead designer and is a spiritual successor. It has a current metacritic score of 86/100 and is a seriously fun game. It features full dual monitor support (each screen in showing a different location, eg. one on your base and the other the front line, or whatever you like. very handy for an RTS) The defaultIf you liked Total Annihilation back in the day, this is made by the same lead designer and is a spiritual successor. It has a current metacritic score of 86/100 and is a seriously fun game. It features full dual monitor support (each screen in showing a different location, eg. one on your base and the other the front line, or whatever you like. very handy for an RTS) The default population cap is 1000 units per player. Expand
  12. Jun 19, 2013
    9
    Looks great. Plays fun. Lots of explosions in this one. As with the original Total Annihilation game, I think the best part is that the production/building process can be sped up by having multiple drones (and/or your commander) build the same thing at the same time.

    Excellent UI design, in my opinion, particularly the multimonitor support that they have. This was never really a
    Looks great. Plays fun. Lots of explosions in this one. As with the original Total Annihilation game, I think the best part is that the production/building process can be sped up by having multiple drones (and/or your commander) build the same thing at the same time.

    Excellent UI design, in my opinion, particularly the multimonitor support that they have.

    This was never really a story-driven game for me, and I only played to build units and watch them blow each other up essentially. Of course, I do like to deploy my units strategically during combat, but I also sometimes feel lazy and simply want to throw units at my enemy until they die which SC allows you to do really well once you manage your resources well enough and you have enough unit factories and drones to speed up the unit production process.
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  13. Jan 6, 2013
    8
    A grand scale RTS, and a solid 8. Supreme Commander lives up to its title, you do in fact feel like a Supreme Commander. There are many strategic outlets in this game that you can employ to stay ahead of your enemy. Like the real world, information is a key element to your plan of attack. The large scale maps can leave opponents weak and sprawled, and your attacking forces can be seenA grand scale RTS, and a solid 8. Supreme Commander lives up to its title, you do in fact feel like a Supreme Commander. There are many strategic outlets in this game that you can employ to stay ahead of your enemy. Like the real world, information is a key element to your plan of attack. The large scale maps can leave opponents weak and sprawled, and your attacking forces can be seen coming a mile away giving time for your enemy to prepare.

    Base building plays a large role in survival in this game, expect to lose a lot of units to a barrage of artillery, nuclear attacks, or experimental units. Battles can be fought simultaneously at different parts of the map, managing your armies of land, sea, and air alone could distract long enough to have fallen behind on base building.
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  14. May 29, 2012
    10
    All I can say is, some people have a strange view of what makes a good RTS. Supreme Commander is a great title because this game is really supreme. I have played about every RTS I can find and this tops them all in its scale and scope of game play and it's terrific graphics. The abilities one has to control the units is simply enormous. You can queue up build orders, attack orders,All I can say is, some people have a strange view of what makes a good RTS. Supreme Commander is a great title because this game is really supreme. I have played about every RTS I can find and this tops them all in its scale and scope of game play and it's terrific graphics. The abilities one has to control the units is simply enormous. You can queue up build orders, attack orders, designate patrol paths, set ferrying orders so that transports will wait by factories until units are constructed, then load them automatically, fly them to the point of your choosing, unload and return for more reinforcements. You can set multiple build orders in a factory: Build two of these, five of those, three of these and so on, even have the loop repeat. You can upgrade the Commander with various new abilities which differs by faction. You can literally scroll out in a second to view an enormous landscape and yet still control all your units with ease. The game runs very smoothly at maximum settings with hundreds of units on the screen with any decent computer today. The models and animations are highly detailed and you can zoom in very close. No, I wouldn't compare this game to the Total War series: Those are the slowest, most boring games I ever played. If I wanted something that slow-paced, I would still be played Avalon Hill strategy board games, like I did as a child. At least they were interesting. Don't listen to the naysayers here, just look at the amount of positive reviews and realize they are only trying to rock the boat. Supreme Commander rules! Expand
  15. Dec 22, 2011
    8
    One of the better RTS games around. Supreme Commander has 3 diverse races that have many interesting and fun units. Experimental units are one of the best parts of the game. But the ability to control thousands of units in real time on a large map allows for supreme strategy unlike other RTS games. Graphics are good aswell but the user interface can be a bit hard to get the hang of.
  16. Nov 12, 2011
    9
    Supreme Commander is a really good strategic game. It is clean, fun and makes you think. The Campaign takes up a lot of time. Playing Skirmish is fun, especially on the huge 50k by 50k maps. The units and stuff are well designed, well animated and have really good sounds.

    This game is really fun, I have all three SupCom games!
  17. Jun 9, 2011
    10
    A combination of Tier 1 units that can be massed into a huge force, tier 3 units that can be used in small strike forces, and experimental units that can be used as one would use a nuke in most other games make Supreme Commander one of the most intelligently designed RTS games in a while. Each faction is very similar yet not at all identical. The UEF have a health advantage, the Aeon haveA combination of Tier 1 units that can be massed into a huge force, tier 3 units that can be used in small strike forces, and experimental units that can be used as one would use a nuke in most other games make Supreme Commander one of the most intelligently designed RTS games in a while. Each faction is very similar yet not at all identical. The UEF have a health advantage, the Aeon have a range advantage and the Cybran have a stealth advantage. Those are just 3 of the many qualities each faction brings to the table. Do not judge this game based on the Tier 1 units, those are just to start you off. When you reach Tier 2, you have reached Supreme Commander. Expand
  18. lhw
    May 31, 2011
    10
    It's been 4 years since the release of Supreme Commander and still today its the best real time strategy game out there. Though on a side note there isn't really any competition as any other 'strategy' game currently available is more or less only a tactic game.
    The variety of huge maps available through the community and the fun of building massive armies consisting of hundreds of small
    It's been 4 years since the release of Supreme Commander and still today its the best real time strategy game out there. Though on a side note there isn't really any competition as any other 'strategy' game currently available is more or less only a tactic game.
    The variety of huge maps available through the community and the fun of building massive armies consisting of hundreds of small and huge robots, ships and planes is practically unrivaled. But even with thousands of units brawling on 40x40km maps its still possible to control because Supreme Commander allow you to zoom out into the strategy map. Where you can control and give advanced orders like ferries or coordinated attacks easily.
    The sometimes criticized resource- and build-system might take some time to get used to but it's in no way inferior to any other strategy game.
    The only negative critic I have is that this game hogs your PC quite radically. Even after 4 years and with a modern mid-class PC it still gets slow when 2000-3000 units are present on the map.
    In my opinion everyone with a slight interest in strategy games should get a copy of this. Including the addon 'Forged Alliance' it shouldn't cost more then 15$.
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  19. Oct 3, 2010
    10
    Almost the perfect RTS. Strategy, tactics, music, atmosphere, graphics, sound, mega-armies, superrobots, all there. Hundred-thousands of skirmish units have already exploded on my screen. It takes weeks to master, but when you do, it's worth every second. Even the atrocious campaigns with the moronic game-characters will not drag my rating down from 10.
  20. LucianG
    Feb 16, 2009
    10
    If I'd have reviewed this game when I first bought it, I'd probably have given it a much lower score - the gameplay is at first a little dull, and the UI is confusing for new players. I was also experiencing very low frame rates, since my processor is quite slow.

    Now, however, after patching the game and learning the ins and outs of the gameplay, I can say that it is one of
    If I'd have reviewed this game when I first bought it, I'd probably have given it a much lower score - the gameplay is at first a little dull, and the UI is confusing for new players. I was also experiencing very low frame rates, since my processor is quite slow.

    Now, however, after patching the game and learning the ins and outs of the gameplay, I can say that it is one of the most enjoyable Real-time Strategy games I've played.
    Most importantly: **patching the game increased my frame rate from 20fps average to near-constantly above 60fps with NO changes in my hardware**. The patching system really sucks, but it's more than worth it for the performance increase, new features, and online multiplayer.

    Overall, I'd say if you're new to the game (or the genre), STICK WITH SUPCOM! I did, and now I couldn't be happier with it :)
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  21. Jesse
    Jun 23, 2008
    9
    Very satisfying gameplay, amazing visuals and sound. Campaign is surprisingly fleshed out. UI is lacking some polish by today's standards, which may put off the casual gamer. Overall a very solid tactical / strategy experience.
  22. Killtacular
    Dec 30, 2007
    10
    Best RTS of all time. I can tell that Chris Taylor and his team have poured their hearts and souls into making this masterpiece. It forces strategic and tactical thinking. and often forces the player to improvise new tactics in the midst of combat. Like Hector G. said "you can't win by larger army" is very true. Anyone who says that this game is unoriganal or brings nothing new has Best RTS of all time. I can tell that Chris Taylor and his team have poured their hearts and souls into making this masterpiece. It forces strategic and tactical thinking. and often forces the player to improvise new tactics in the midst of combat. Like Hector G. said "you can't win by larger army" is very true. Anyone who says that this game is unoriganal or brings nothing new has obviously only played this game for a few minutes and couldn't comprehend its vast and deep military and economy system. I have never heard of another RTS that has such an excellent Economy system (doesn't mean that there isn't another one) based on rates, building costs are deducted as the unit is built not, all the resources are taken away at once making you wait forever to get enough resources to build something then losing it all in one fell swoop then awiting forever for it to get built. Also very few other RTS games including the very good and Popular Company of Heroes have fully realized navies and air forces, radar and counter- intelligence. complete arsenal of nukes, tactical missiles, missile defenses, short and long range artillery, shield genorators, tide turning expirimentals, Full zoom from the entire map view to up close to see the smallest unit in detail, and the best and most innovative feature is the assiting of units and factories streamlining unit building, repairing, and resources gathering and really maximizing the players Command potential. In short Supreme Commander is a must have and is indeed a very origanal RTS, Its much more than it's first impression blandness (i hated it until I got the hang of it and now its incredible) But don't take my word for it go to the store and buy it and the expansion because its even more awesome, and expirience the extreme depth and immersion. Expand
  23. RohanC.
    Dec 28, 2007
    9
    Story is a little undertoned but is not as bad as a person saying "kill those guys" although the story maybe lacking the system requirements are a little steep for the simple fact the it might as well be 8600 required to run at anything above 1280X1024 I bought an 8800 for this game though and that $500 was justified.
  24. ChadG.
    Sep 12, 2007
    9
    My altime favorite RTS game right now. Massive, allows for creative strategic thinking. There are still a few bugs here and there but the game is great.
  25. MarkI.
    Aug 29, 2007
    10
    Best strategy game i've played since the days of red alert, and starcraft. never played TA unfortunately to compare. awesome effects, like playing the droid wars in star wars 1. System requirements aren't too demanding, it just requires that you setup your computer properly to take advantage of the hardware you have. I'm running a 4 year old bartonXp2500 with a x850xt and Best strategy game i've played since the days of red alert, and starcraft. never played TA unfortunately to compare. awesome effects, like playing the droid wars in star wars 1. System requirements aren't too demanding, it just requires that you setup your computer properly to take advantage of the hardware you have. I'm running a 4 year old bartonXp2500 with a x850xt and it runs good until i hit the really large games. Expand
  26. HectorG.
    Jul 30, 2007
    8
    Very good strategic gaming. it's not a simply "build a loot of grunts and defeat by larger army", couse enemy defenses will crush you before even can shoot a single bullet. you need to find the weak point of the enemy base and atack with the needed units. at the very begining of the game, maybe the resource system looks weak, but when you get shields systems, long area radar, Very good strategic gaming. it's not a simply "build a loot of grunts and defeat by larger army", couse enemy defenses will crush you before even can shoot a single bullet. you need to find the weak point of the enemy base and atack with the needed units. at the very begining of the game, maybe the resource system looks weak, but when you get shields systems, long area radar, artillery, tactical missils and more, that drinks a lot of energy, you will need to be ver smart to get the resources you need. the worst part, maybe, is the story. very simple, and the scriptwriting is not as good as C&C 3, but you will get a lot of fun if you like real strategic games! Expand
  27. MitchellH.
    Jul 29, 2007
    8
    An excellent game for anyone who is a fan of RTS's. With breathtaking graphics and enormous battles, this game actually puts the Strategy back into Real-Time Strategy. Only downside is that you need an uber-computer to play it smoothly. I have a decent computer and had to set almost all the video settings on the game down to the minimum. Still though, it has a great plot and gameplay.
  28. ScottT.
    Jul 11, 2007
    9
    A brilliant and almost flawless addition to Chris' Total Annihilation. It may not the be "official" sequel, but it is the "spiritual successor". Amazing army sizes. * Beautiful graphics. * Unique Factions. Will steal hours from your days. * - If your computer can run it. It will demand a lot of processing power (dual-core) and a high end graphics card (My geforce 6 is running it on A brilliant and almost flawless addition to Chris' Total Annihilation. It may not the be "official" sequel, but it is the "spiritual successor". Amazing army sizes. * Beautiful graphics. * Unique Factions. Will steal hours from your days. * - If your computer can run it. It will demand a lot of processing power (dual-core) and a high end graphics card (My geforce 6 is running it on low, maybe a geforce 8 would do a better job.). Expand
  29. MalcolmB.
    May 27, 2007
    9
    I read with trepidfation the horror stories of this game running slow and grinding when it gets busy. But I have found it to be the smoothest running game I have (except the old ones)- 2gb RAM, twin 256 NVIDIA GPU in SLI mode and a 3ghz twin core processor helps. I just beat SUPREME AI in skirmish mode and am feeling prettty pleased with myself - it is my obsession of the moment (taken I read with trepidfation the horror stories of this game running slow and grinding when it gets busy. But I have found it to be the smoothest running game I have (except the old ones)- 2gb RAM, twin 256 NVIDIA GPU in SLI mode and a 3ghz twin core processor helps. I just beat SUPREME AI in skirmish mode and am feeling prettty pleased with myself - it is my obsession of the moment (taken over from trakmamia) - sad for a 44 yr old...but ya gotta love robots. Expand
  30. RobertW.
    May 24, 2007
    10
    I've anticipated this game ever since playing its spiritual predecessor, Total Annihilation. Thankfully, the game didn't disappoint. It raises the bar for all RTSGs by its scale, its multiplayer matching and rating system GPGNet, and its modifiability. The design discourages micromanagement of battles, enabling an unrivaled scale that puts the strategy into RTSG. A recent patch I've anticipated this game ever since playing its spiritual predecessor, Total Annihilation. Thankfully, the game didn't disappoint. It raises the bar for all RTSGs by its scale, its multiplayer matching and rating system GPGNet, and its modifiability. The design discourages micromanagement of battles, enabling an unrivaled scale that puts the strategy into RTSG. A recent patch demonstrated the love that Gas Powered Games has for this game--it addressed nearly every common complaint about the initial release by tuning factional balance, fixing minor bugs and UI issues, and adding new features to make the game even more playable. Every common complaint was addressed, and performance improved to boot. Any RTSG fan should not miss this game. Expand
Metascore
86

Generally favorable reviews - based on 44 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 44
  2. Negative: 0 out of 44
  1. PC Gamer UK
    90
    A remarkable piece of work, and a worthy successor to "Total Annihilation." Strategy games don't come this big, and this ambitious, and they never demand this much from you. Take command - if you think you can handle it. [Feb 2007, p.62]
  2. PC Gamer
    91
    This is all-out war on a scale we've never seen before, and it is glorious. [Mar 2007, p.23]
  3. Sup Com is very much a PC gamer's beast, and the supernova-sized war games may prove a little too demanding for anyone other than accomplished RTS players (our heads still hurt from the last LAN skirmish). If only for its sheer scale and battle mechanics, this should be sampled by every RTS fan with a graphics card - and indeed, mental powers - that are up to the task.