- Publisher: Activision
- Release Date: Oct 30, 2001
- Also On: PlayStation 2
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- Critic score
- Publication
- By date
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You do get a good feel for speed but without any consequence, you can slam a wall at well over 100mph and drive away as if the car was new, no damage at all. That doesn't give you much incentive to learn to do anything but slam the accelerator to the floor.
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Despite the presence of distinctive licensed racing classics, the actual driving experience is both bland and homogeneous.
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Even though the Steve Saleen Styling Studio is a disappointment, there's enough entertaining racing to make a few nights fly by.
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An oversimplified arcade racer without a drop of the wildness or excitement that the best arcade racers offer.
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Not only is this title sorely lacking for those kinds of innovative features, but it just doesn't compete with even the original "Midtown Madness" for gameplay and graphical variety.
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PC GamerJust a kiddie console racer in PC clothing. [Mar 2002, p.74]
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Despite the great concepts Supercar Street Challenge falls flat in almost every place that it could have been spectacular.
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Computer Gaming WorldFast and temporarily thrilling, SSC nevertheless lacks the depth and polish today's racers demand. [Apr 2002, p.106]
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Poorly designed and terribly executed.
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Steer clear of this smoking wreck, race fans.
Awards & Rankings
User score distribution:
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Positive: 1 out of 6
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Mixed: 1 out of 6
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Negative: 4 out of 6
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SehhS.Mar 13, 2002This game is ABSOLUTE SH..! Will take it back tomorrow and get another.
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DanialVanH.Jan 30, 2002Like everyone else, I thought the concept was great, build your own car, but it left a lot to be desired, the racing was very lame as well.
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BenC.Jan 3, 2002I think u r all jelous bcuz u couldnt make something better....all u could do waz smak yur pud against yur toilet seat!