User Score
3.7

Generally unfavorable reviews- based on 212 Ratings

User score distribution:
  1. Positive: 51 out of 212

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  1. Jun 22, 2016
    1
    It's pretty bad. It's been a long time since I played it but I remember it was poorly balanced, had a terrible playerbase and was generally too moba for its own good.
  2. Jun 8, 2016
    6
    A fun game that does indeed require a certain amount of skill to play, but it has 1 absolute game-breaking harrowing, destructive flaw - As soon as someone leaves the game, only that player can get back in to fill the slot.
    Fine in theory, but with the amount of rage quitting that tends to happen, your team is often left 1 or 2 men short as long as half the game. This makes it nigh on
    A fun game that does indeed require a certain amount of skill to play, but it has 1 absolute game-breaking harrowing, destructive flaw - As soon as someone leaves the game, only that player can get back in to fill the slot.
    Fine in theory, but with the amount of rage quitting that tends to happen, your team is often left 1 or 2 men short as long as half the game. This makes it nigh on impossible to win
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  3. Aug 14, 2014
    4
    SMNC is a mediocre MOBA shooter. It's F2P so if you want to get all the classes you'll have to shell out cash. The longer you play the stronger your character gets so it puts new players at a bigger disadvantage than they should be at. It also comes with a repetitive horde mode. Don't play this.
  4. Jul 1, 2014
    0
    I can't really describe how much potential Monday Night Combat title had. UberEnt really ruined it.
    If you want to play something FAST PACED, then I recommend simple, Monday Night Combat.
    SMNC is nothing more than Alpha MNC. A lot of good stuff were implemented but a lot of stuff were also ruined.
  5. Nov 29, 2013
    0
    Made by a company with zero respect or loyalty to the fans that aren't currently making them money. It's outrageous how Uber Entertainment treats their old "fans".
  6. Jul 9, 2013
    0
    The community is what makes and breaks games. For SMNC, it's been as toxic as any MOBA's. Here's what one player had to say about their own community:

    "1) this game attracts people with embarassingly little common sense. 2) the game is pretty much unsupported atm." Take it for what you will. Gameplay isn't stunning, either, but the review of "crosshair41" is why I picked up this
    The community is what makes and breaks games. For SMNC, it's been as toxic as any MOBA's. Here's what one player had to say about their own community:

    "1) this game attracts people with embarassingly little common sense.
    2) the game is pretty much unsupported atm."

    Take it for what you will. Gameplay isn't stunning, either, but the review of "crosshair41" is why I picked up this game. The gameplay is not entertaining at all, but it's free. Free unhappiness and helplessness.
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  7. Jul 3, 2013
    7
    While i was joining to my first game i hoped "its gonna be some teamwork!!!" but it was not like that. There are bots and people camp in their bases and shoot 'em. Actually, you have to fight on your own. I've tried to tell people that we had better try to do teamwork and rush. But no one listened me.
    the game's system is okay, but there are many things to buy i was confused what they were.
  8. Jul 1, 2013
    0
    SMNC has changed from a mediocre game to something completely revolting. Don't waste your time, there are much better installments available on the Steam platform.
  9. Jun 30, 2013
    0
    Core game mechanics like shooting, jumping, rolling don't work at all or consistently. Hell, some spells actually propel you further based on ping and framerate. If you shoot a low RoF weapon, there's a high chance it will jam and fire off thin air. This, along with a bunch of core game mechanics do not even work. Horribly finicky netcode. HL3 will come by the time the game gets updated.Core game mechanics like shooting, jumping, rolling don't work at all or consistently. Hell, some spells actually propel you further based on ping and framerate. If you shoot a low RoF weapon, there's a high chance it will jam and fire off thin air. This, along with a bunch of core game mechanics do not even work. Horribly finicky netcode. HL3 will come by the time the game gets updated. Heroes do not rotate. Balance gets thrown out the window completely with mandatory late-game builds that force other sets of products out of viability, along with buffs that completely throw off combat triangles with +damage, +health, and +speed. The game's community is nearly nonexistent or the worst band of elitists I have ever seen. The playerbase counter is perpetually stuck at 603 players but is actually significantly less (steamcharts.com/app/104700). Uber Entertainment has a track record of failing to deliver their promises, starting from maintenance and updating of their first game MNC, with similar unfulfilled promises in SMNC. Store items are overpriced for what they're worth. SMNC has no tutorial, nor any up-to-date guides. Newbies get swept into games with ALL ranges of matchmaking ratings. There is no newbie pool. Matchmaking is nonexistent and may as well not even be there, as 95% of games will be unfair. The 5% of fair or equal games devolve into turtling, shooting the other team as much as possible, and stacking late-game builds unbalancing buffs. Most games just plain snowball due to bad game mechanics and matchmaking. There are ridiculous out-of-character heroes that do not belong in any genre that involves "MOBA", such as the sharpshooter category, dealing no-falloff damage from any range. One of such pros is called the Gunslinger, a pure DPS pro that belongs in a pure shooter. With theoretical 100% accuracy, a Gunslinger or any other hero can utterly decimate the other team via the third-person shooter aspect. MOBA aspects do not amount to much, and the melding of two categories of games overall makes the game very shallow. There is almost no scaling to balance the MOBA aspects, which quickly becomes a mere joke as the game progresses. Bots start off strong and become completely obsolete. Turrets do not actually defend pros if an enemy player grapples an allied player. Turrets are weak, and once they have been unshielded by an enemy bot, become cannon fodder. Since bots/turrets don't scale, they are demolished in mere seconds in late-game. The only obvious scaling is the introduction of jackbot waves during overtime, which are actually jokes too as they have buggy AI and are just massive walking targets. Speaking of AI, it's nonexistent in this game. Creeps will get stuck in their pathing and/or walk through walls and/or get stuck. In these scenarios, they may indefinitely draw fire from opposing creeps and take no damage. Map designs are simply bad. Unlike one-dimensional map designs such as featured in Smite or any other MOBA, maps in SMNC are designed with top-level floors, which gives the controlling team massive territorial, shooting, and leveling advantages. There is no consistency in this game. The three different commandos have blinds that have different additional effects. The developers, for a time decided to make balance changes with consistency between different classes, but this has no longer been the case. For example, there is a stereotypical rocket-launching pro in this game. Her primary has radial falloff. A clone of this pro, a heavier enforcer version, has almost the same exact weapon but no radial falloff. There are skills in this game that are 100% useless and impossible to make viable, unlike other moba games. Why? Because unfortunately, the devs decided for a no item store route, forcing cookiecutter builds. Some pros have many viable dump skills and some have less, like the Assault. Instead of making all skills equally viable, the developer has opted to the skill upgrading system finicky and dull. This game has poor optimization, the worst of any UE3 game in existence. It's impossible to max this game out with modern hardware on all maps. One map, Gun Mountain has so little optimization and so much screen clutter that generally all setups will spike below 75 FPS if maxed out. There will be no more new heroes in this game due to a lack of updates, because the devs mismanaged the game so poorly that the budget ran out. A F2P game without updates can and will be a dead game. The devs promised mod support for MNC, but never delivered. SMNC has 0 servers one can host and 0 mod support. Planetary Annihilation, an upcoming game that has drawn the attention of Uber will come with native mod support. Servers are consistently choppy, even though they're hosted by an outside third-party Amazon. There will be servers a player will rubberband/skip on, and as said before it breaks some game mechanics (rolling, charging etc). Suspected pushing games to less servers.

    Overall, 99% unplayable.
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  10. Mar 26, 2013
    8
    Let me point this first: negative ratings of this game are out of pure frustration, which I totally understand. This game is a third-person shooting MOBA, where you push your bots to get the opponent team moneyball. I really love this game, it's strategical, tactical, and it's free. There are 17 characters ("pros") to choose from, with wide array of abilities, basically divided in DPS,Let me point this first: negative ratings of this game are out of pure frustration, which I totally understand. This game is a third-person shooting MOBA, where you push your bots to get the opponent team moneyball. I really love this game, it's strategical, tactical, and it's free. There are 17 characters ("pros") to choose from, with wide array of abilities, basically divided in DPS, Commando and Support. If you're new, I suggest you check the difficulty bar when choosing a pro. Commandos for example are not for the newbie. The only downside I found (except some minor bugs that really go unnoticed) is that the matchmaking REALLY sucks. Looks like it doesn't care about players' level, which is can be a deterrant for new players. You connect, you get killed a lot, don't get a chance to do anything, and you won't be playing this anymore. So get ready to be killed a lot and lose a lot if you're new. Also for more experienced players it's frustrating to get teamed with novices while the opposition has full veteran players. Despite this, the game is really fun when the teams are balanced, probably one of the best team games I've ever played. Definitely one of my current favorite games. Expand
  11. Feb 23, 2013
    0
    This game is the equivalent of castrating yourself fifty times. The game is buggy, the matchmaking doesn't work, and the community it has is nonexistent. There's a huge disparity of skill caused by the lack of players and the amount of experience the experienced players have. Why is this a problem? No matchmaking. It's Uber Entertainment's self-fulfilling legacy of making all of theirThis game is the equivalent of castrating yourself fifty times. The game is buggy, the matchmaking doesn't work, and the community it has is nonexistent. There's a huge disparity of skill caused by the lack of players and the amount of experience the experienced players have. Why is this a problem? No matchmaking. It's Uber Entertainment's self-fulfilling legacy of making all of their games flop. Please try it for a month. You may be the type of person that enjoys broken games, but if you're like the many people that have left for better games, it will be the same as castrating yourself fifty times. Expand
  12. Dec 18, 2012
    9
    If MNC was checkers, SMNC is chess. SMNC is a free to play, slower paced more thought out version of what Monday Night Combat was; less of a twitch shooter, straying away from one hit kill attacks. 17 Different pros to choose from in 5 different categories to suit your play style. This game combines third person shooting with MOBA style gameplay. Your goal as a Pro is to push your botsIf MNC was checkers, SMNC is chess. SMNC is a free to play, slower paced more thought out version of what Monday Night Combat was; less of a twitch shooter, straying away from one hit kill attacks. 17 Different pros to choose from in 5 different categories to suit your play style. This game combines third person shooting with MOBA style gameplay. Your goal as a Pro is to push your bots down one of two lanes to the enemy base's Moneyball, using them to break shields on enemy turrets along the way. Which will then let you attack and destroy these turrets. Fighting off the enemy team as they try to do the same to you. The game doesn't take itself too seriously, seeing as how some of the combatants are a rapping robot, a robot that thinks he is human, and a Gorilla in a suit with a tommy gun. It has a fun sense of humor that will appeal to those with a sense of humor. Three different game modes let you play standard gameplay (Super Cross), Increased damage with rebuildable turrets like in MNC (Turbo Cross), or horde mode (Super Blitz ) battling waves of robots to see how many rounds you can survive. Players can only buy cosmetic items, or in-game currency & experience boosts with real world money other in-game items that tweak combat such as Products (Situational activation items) or Endorsements (Statistic buffs or debuffs) can only be acquired with in-game currency.

    Xbox 360 Controller compatible.
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  13. Dec 13, 2012
    3
    Another attempted DotA ripoff but missing about half the game's features. You level up, upgrade skills, push lanes, and fight Roshan, but there's no item shops, TP scrolls, counterpicking, etc. The most disappointing part for me is the lack of pros (heroes); 16 pros divided between 5 classes and 6 free per rotation means a lot of mirror matches. It has some unique concepts and is fun forAnother attempted DotA ripoff but missing about half the game's features. You level up, upgrade skills, push lanes, and fight Roshan, but there's no item shops, TP scrolls, counterpicking, etc. The most disappointing part for me is the lack of pros (heroes); 16 pros divided between 5 classes and 6 free per rotation means a lot of mirror matches. It has some unique concepts and is fun for casual play, but I don't really see myself playing this after a month or so since it has so many problems. Lack of pros, leavers going unpunished, non-existent matchmaking, lack of maps (5 maps & average match is 15 mins), and the ridiculous cash shop kill this game's staying power. Expand
  14. Oct 31, 2012
    2
    You know what, **** this game. I enjoyed it almost 0% and its boring most of the times. Its just junk, don't play it.............. just dont.............
  15. Oct 3, 2012
    6
    I enjoy SMNC as much as I did MNC and even better this is free.

    That said my current rating for the game as it stands is: Gameplay 8/10 Functionality 4/10 My Score as the game stands: 6 There is just a lot of bugs to do with logging in, chat, finding a game, creating a team & getting the team in a game which is why I gave a seperate functionality score. if they can fix all that
    I enjoy SMNC as much as I did MNC and even better this is free.

    That said my current rating for the game as it stands is:
    Gameplay 8/10
    Functionality 4/10

    My Score as the game stands: 6

    There is just a lot of bugs to do with logging in, chat, finding a game, creating a team & getting the team in a game which is why I gave a seperate functionality score. if they can fix all that then 8/10 is what it deserves but right now players waste too much time trying to get into matches which means time spent stuffing about is higher than time spent enjoying matches.
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  16. Aug 27, 2012
    2
    Match making blows teams r always one sided. Over powered pro. Pretty much have to spend real money to even compete, everything is overpriced and not worth it for a dieing game. Community is sitting at 400 people logged in at 1 time. Cant play with friends unless u want to wait in que for 25mins
  17. Aug 17, 2012
    1
    Positive: Team Fortress 2 hats (I think this is the only reason why somebody plays it). Negative: Its very unbalanced. Matchmaking is terrible. No chance to replace leavers. This game have too big updates, its download at least 1,5 GB per week, they say its due to engine, but this is a lie, they just dont know what are they doing. The game is glitchy even with tons of updates. Gameplay isPositive: Team Fortress 2 hats (I think this is the only reason why somebody plays it). Negative: Its very unbalanced. Matchmaking is terrible. No chance to replace leavers. This game have too big updates, its download at least 1,5 GB per week, they say its due to engine, but this is a lie, they just dont know what are they doing. The game is glitchy even with tons of updates. Gameplay is boring and frustrating. Everything is overpriced with the rule euro=dollar. The original Monday Night Combat is way better. Expand
  18. Aug 7, 2012
    9
    SMNC is a third-person MOBA (if you haven't found out already) that is a large expansion upon the original Monday Night Combat that delivers a different thrill with new characters and game play. They constantly are adding on to the game which is nice for some flaws like the sometimes super long waiting time. The game has a drop out system where if a character drops out he obtains a severeSMNC is a third-person MOBA (if you haven't found out already) that is a large expansion upon the original Monday Night Combat that delivers a different thrill with new characters and game play. They constantly are adding on to the game which is nice for some flaws like the sometimes super long waiting time. The game has a drop out system where if a character drops out he obtains a severe penalty where he can't play until the match has finished which a match is usually around 25-50 minutes and he gets a decrease in his XP and CC income, even if he joins back. So let's lay it out, the game is pretty new flaws that are constantly being fixed, new things everyday or it seems, lovable characters, and fun game play. Expand
  19. Jul 22, 2012
    6
    Super Monday Night Combat is a blend of MOBA and 3rd Person Shooter that for me that hasn't quite got it right yet. It's really enjoyable - the characters are lively and full of charm and is one of the most humorous games I've played recently. The controls are pretty much perfect, very responsive and work as they should. The gameplay is intense and well paced and has some good mechanics.Super Monday Night Combat is a blend of MOBA and 3rd Person Shooter that for me that hasn't quite got it right yet. It's really enjoyable - the characters are lively and full of charm and is one of the most humorous games I've played recently. The controls are pretty much perfect, very responsive and work as they should. The gameplay is intense and well paced and has some good mechanics. However, the gameplay, whilst fun, can end up feeling very unsatisfying and frustrating. Snowballing is frequent, especially with quitters, the massive power gap between levels and the annihilator (which destroys all enemy bots). It also has some really bad balance issues issues between classes which make some seem virtually unplayable. It also feels unrewarding if you're a free player, as it takes so long to accumulate enough in game coins to buy new stuff it feels at times pretty pointless. Overall, despite my criticisms, there were enough good points to keep me coming back to log 20+ hours of play. It is really fun once you get into it; just beware that it can be an exercise in frustration. Expand
  20. Jul 19, 2012
    10
    A fun moba game with third person shooter elements, feels balanced and gets updated frequently
    this game is similar to the original MNC but with more characters and many changes
    You often get matched with feeders on your team but other than that the game is great
  21. Jul 16, 2012
    3
    A game that seems to be designed with the baffling intent of completely and utterly repelling anyone who might consider picking it up. The tutorial--if you could even possibly consider it that--is so incredibly unhelpful that they probably shouldn't have even bothered. You will be learning by trial and error almost exclusively. You'll also notice when you first try to begin any sort ofA game that seems to be designed with the baffling intent of completely and utterly repelling anyone who might consider picking it up. The tutorial--if you could even possibly consider it that--is so incredibly unhelpful that they probably shouldn't have even bothered. You will be learning by trial and error almost exclusively. You'll also notice when you first try to begin any sort of game that roughly half of all the "pros" are completely locked out to you, but don't fret! You can unlock them after many long, grind-tastic hours of accumulating the pittances of in-game cash you're offered at the conclusion of each match, or you can unlock them instantly with absurd amounts of real-world money. This would perhaps be tolerable if several of the unlockable classes weren't comically overpowered and dominating every game, and the fact that no two players on your team can be the same character, which is simply insane. Not to mention that most matches essentially turn into a giant snowball-steamroller combo perpetuated by veteran players grinding the faces of greenhorns into the pavement ad infinitum. There's plenty more criticism where that came from (intensely unsatisfying shooting mechanics, matchmaking Charlie Foxtrot, only five samey maps and two suspiciously similar gamemodes), but I'm simply too tired to continue. Just let it be known that this game has done absolutely everything in it's power to be uninviting to new players (probably to frustrate them into purchasing shiny new things). I would not recommend it to anyone. Expand
  22. Jul 15, 2012
    10
    I've always been a fan for shooter games, and just recently started getting into moba/dota type games, this game blends those styles together in the most amazing way. I can say that I've never enjoyed a game so much before ever. I have to say that it's not very easy when you first start out, but once you get the hang of what do do, its amazing fun, and once you invest the effort and timeI've always been a fan for shooter games, and just recently started getting into moba/dota type games, this game blends those styles together in the most amazing way. I can say that I've never enjoyed a game so much before ever. I have to say that it's not very easy when you first start out, but once you get the hang of what do do, its amazing fun, and once you invest the effort and time to get good at it it's very rewarding. 10/10 ! Expand
  23. Jun 30, 2012
    5
    Not as fun as the First one, but more people are playing it, and it's not too bad. A lot of the tactical fun from the first game is gone (almost all of it). It's simplified "run and gun" with a couple more unique rules. More characters. Free to play, but pay money to unlock stuff ahead of time. Not a bad business idea, if they had actually pulled it off right. I'm not sure who would payNot as fun as the First one, but more people are playing it, and it's not too bad. A lot of the tactical fun from the first game is gone (almost all of it). It's simplified "run and gun" with a couple more unique rules. More characters. Free to play, but pay money to unlock stuff ahead of time. Not a bad business idea, if they had actually pulled it off right. I'm not sure who would pay for some of the items. If you have a few hundred dollars, you can unlock everything at once (after the 50% sale). OVERALL: I think they took a great game in the wrong direction. Think Rainbow Six Vegas moving to Vegas 2 but you have to spend money to always use your character. I hope this free-2-playpay-2-win fad dies soon. Expand
  24. Jun 26, 2012
    1
    The fact there's no server browser in this version makes it completely useless for anyone from AU or any other country bar the royal ones. the game is useless.
  25. Jun 26, 2012
    10
    Fantastically fun game. I came from TF2 and this environment is a hell of a lot more team-oriented than that game while still retaining some great humor. There is interesting ways to customize your Pros (playable characters) using endorsements that give you stat increases permanently (health regen, max health increase, accuracy increase, critical hit chance/damage increase, etc.) and thereFantastically fun game. I came from TF2 and this environment is a hell of a lot more team-oriented than that game while still retaining some great humor. There is interesting ways to customize your Pros (playable characters) using endorsements that give you stat increases permanently (health regen, max health increase, accuracy increase, critical hit chance/damage increase, etc.) and there are also products that affect your character in interesting ways, such as leaving a bomb upon death that does AoE damage to enemies or a product that makes your grappling attacks do fire DoTs. I like how light-hearted the game is and it helps to ease my frustration.

    This game honestly is a masterpiece of DotA and Third Person Shooters mixed. Try it and learn how to effectively play it before deciding how much you like it. PvP, as you may already know, isn't always forgiving to newcomers, so try to learn the ropes before rating!
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  26. Jun 23, 2012
    6
    First off, I played the original MNC, and I liked it even though it had flaws. With that said, this game is a total downgrade and simply because it's an F2P. Let's start from the beginning: as a f2p, you have a limited choice of Pros from time to time (They change the rotations, but not sure how it works), while the others must be unlocked using (MANY) in-game coins that you receive afterFirst off, I played the original MNC, and I liked it even though it had flaws. With that said, this game is a total downgrade and simply because it's an F2P. Let's start from the beginning: as a f2p, you have a limited choice of Pros from time to time (They change the rotations, but not sure how it works), while the others must be unlocked using (MANY) in-game coins that you receive after each fight (from 50 to 150 coins per fight, I believe). Now, the problem here is that many Pros are just too powerful, especially those who are locked: I've won mostly against teams that were based of "Free Pros", and lost countless times to overpowered Gunners and Tanks, mainly because the Free Pros that you get aren't bad, but they can be crushed against massive damage dealer classes. Also, you can upgrade the stats using endorsements and a tri-specced talent set, and while the "talents" are not bad the endorsements can be deadly, if you use the same type more than once. I wouldn't be surprised if many veteran players have high damage endorsements skyrocketing, but even without these some pros are just too powerfull than the Free Pros. All of this was necessary to mention the biggest problem of the game: it has an incredible unbalance. And I mean way too unbalanced, so high that you need so much patience in order to properly enjoy the game, especially when your enemies are veterans that can kill you with ease; it's a common thing when you start a game, but in here the loss is mostly unfair and hardly acceptable. Also I didn't like the matchmaking: you can't invite friends in your party while you do the queue and unless you finish your game, you're forced to join THAT match again, and finish it; add the fact that ragequitters tend to leave soon enough, and this makes the game even more unbalanced (in my first match, I was left alone against the entire enemy team!). However I liked the maps: they aren't many, but cured enough to be appreciated, although they removed a lot of elements from the original MNC in here (you can't make your own turrets in here). And about the graphics...I don't hate it, but it still seems downgraded from the original. And about the store...I like the content inside it (at least they don't sell only "hats", but also outfits and more stuff), but it's too costy and really isn't that much worthy, especially when you have to unlock the Pro you wanna buy the stuff with. In few words, this game would have been better if it was a normal retail game but instead SMNC became one of those f2p where if you pay, you're way above the normal players, or else you need to accept failure and keep trying. Or go play the original game, instead.... Expand
  27. Jun 22, 2012
    9
    I've been playing SMNC since the Invitational (closed beta) period, and contrary to what people may say, it's quite a good game. Balance is constantly being adjusted based on community feedback and Uber's own data and observations. New content is added weekly, ranging from community-inspired content to things no one has thought of. The game's humor is a spot-on parody of majorI've been playing SMNC since the Invitational (closed beta) period, and contrary to what people may say, it's quite a good game. Balance is constantly being adjusted based on community feedback and Uber's own data and observations. New content is added weekly, ranging from community-inspired content to things no one has thought of. The game's humor is a spot-on parody of major sportscasting, with a sprinkling of dystopian society. The characters are amusing, the arenas offer something for everyone, and it's generally an enjoyable experience. Matchmaking gets the worst bashing out of anything, but it's in the works. Recently, some changes were made that, in my experience, drastically improved the quality of games.

    A few warnings: It's a hybrid of third person shooting and the gametype established by DotA. You can shoot, yes, but only shoot and you're on the road to defeat. Strategic thinking and cooperation are far more important than in other games. This isn't Monday Night Combat 2, either. It takes elements used in the first and revises them. Lastly, don't let anyone tell you it's pay to win in any way, because the only way to get an advantage over your opponents is to play. Over all, give it a shot if you'd like a change of pace, but if you're going to bash it, think things out and make sure you're giving an honest analysis instead of bashing a genre that just doesn't work for you.
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  28. Jun 20, 2012
    2
    Don't bother with SMNC unless you enjoy submitting yourself to loads of frustration. Despite the great premise everything about this game is frustrating and terrible.

    The matchmaking system is horrible. By appearance it randomly throws anyone in a match together. Every game consisted of a few people with months and months of experience destroying new players, and the rest of the teams
    Don't bother with SMNC unless you enjoy submitting yourself to loads of frustration. Despite the great premise everything about this game is frustrating and terrible.

    The matchmaking system is horrible. By appearance it randomly throws anyone in a match together. Every game consisted of a few people with months and months of experience destroying new players, and the rest of the teams filled out with the people that are getting destroyed by them.

    They also have several pros that are way overpowered compared to the rest and have remained that way since release despite the general agreement in the forums there. It is bad enough that some guy that has been playing for months and months is killing you every 60 seconds, but that guy is using an expensive pro he purchased that you couldn't kill with your pro even if you were the same skill level.

    Want to play with your friend? Too bad. You and your friend are welcome to sit in the queue for 25 minutes waiting on a game if you want since the guys at SMNC have not figured out how to make it so you can pair up with your friend and still work you into matchmaking.

    The game issues mentioned above are not the worst part. If you are Ghandi and can suffer through them long enough you will get to meet the worst community in gaming history. PvP communities always are a mixed bunch but this group is the bottom of the barrel. Be prepared as a new player to have them rage at you for being terrible while you die every time you leave base due to bad match making. If you should use the forums be prepared to be called every name in the book and mocked every way possible for having an opinion, so don't bother.

    The player base has dropped down to 700 players and that is during prime time. Don't bother with this already dead game unless you just feel like you want to torture yourself for a bit.
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  29. Jun 19, 2012
    10
    This game has quickly become my new addiction. I see many complaints from people who say they can not get a good game out of this games matchmaking, however, 90% of the time these are the same people who all of us who are decent at the game hate being paired up with. The people who have never played a MOBA style game in their life or just aren't willing to adapt what they do know to SMNC.This game has quickly become my new addiction. I see many complaints from people who say they can not get a good game out of this games matchmaking, however, 90% of the time these are the same people who all of us who are decent at the game hate being paired up with. The people who have never played a MOBA style game in their life or just aren't willing to adapt what they do know to SMNC. Even when i first started playing I would get matched up with people from time to time who would come in, die 5 times by running head first into the other team, and then leave the game and go complain that it was the matchmakings fault that they are terrible. Granted, the matchmaking is in no way perfect. I have in fact been put into matches here and there against players who legitimately outmatched me in every way, but this is still a young game and as we speak the company is working on their matchmaking systems as well as continuing to work on adding new things and improve balance. Long ques are another issue I hear about a lot, but the simple solution to that is that there simply aren't enough people playing the game consistently. Personally I don't see why not, as I said I fell in love with the game from day 1. To all of you giving the game lower scores simply because of the que times, maybe you should try and be part of the solution instead. Get more people playing and the que times will go down. I can see this game being a big success with the continued efforts of the devs, and I hope to be playing and supporting them every step of the way Expand
  30. Jun 18, 2012
    3
    This game is insanely busy. Its boring. It feels wrong. I hate it. Never before have I seen a game like this. It got a point for being unique. The game sucks, you have to BUY classes by saving up currency for a long time or spending like 20 bucks on the game. I was expecting something nice, like a nice TPS with a bit of TF2 pushed in there. It tried, so it got a 3.
Metascore
76

Generally favorable reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 7
  2. Negative: 0 out of 7
  1. LEVEL (Czech Republic)
    Oct 10, 2012
    60
    Catchy multiplayer action with tactical elements is free to play but suffers from a few launch-related problems. Once those are solved Super MNC will be a straight hit. [Sept 2012]
  2. Jun 25, 2012
    85
    In a nutshell, Uber Entertainment clearly figured out what their first game needed and they brought it. The shortcomings from the first game have been dealt with, and even now they're still piling on constant updates with a Valve-like intensity. With a very dedicated and growing community of players, Super Monday Night Combat has blossomed into a legitimate heavyweight among its peers.
  3. Jun 13, 2012
    75
    Grumbles about the frustrating matchmaker aside, Super Monday Night Combat is a free-to-play game that would have been a perfectly legitimate retail release with a few more maps and available Pros.