- Publisher: Iceberg Interactive
- Release Date: Apr 26, 2013
User Score
Mixed or average reviews- based on 385 Ratings
User score distribution:
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Positive: 221 out of 385
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Mixed: 75 out of 385
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Negative: 89 out of 385
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Dec 9, 2013This game had potential but the end game gets boring and there must be some memory problems because my new laptop can hardly run it near the end of the game. This game should be listed as an early release. However, it appears the developer abandoned it after promising for months to keep working on the game.
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May 3, 2013
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Jun 27, 2013
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Mar 7, 2016Not a finished game and the developer will never fix it. Tries to be MOO2 and fails at it.
You're better off getting the 2nd game. Which comes closer, but still no cigar. -
Aug 10, 2013This game had potential. I really do wish it worked out as it is so beautiful; but alas the game is so unintuitive and riddled with bugs that I regret wasting my money on it. When compared to a similar title, such as distant worlds it just doesn't hold up.
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May 8, 2013
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Dec 20, 2013This is a game that I really wanted to be good. It has a lot of good features but the bugs make it almost impossible to enjoy. The game lag gets so bad towards end game it becomes unplayable. Game ending crashing if battles get to big. This is not a finished product.
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Jul 26, 2013
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Oct 25, 2013
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Aug 29, 2014This game could have been awesome. Instead, the developer half-baked this game, took the money and ran off to build a sequel with even less content. The game remains unoptimized for even the best computers, has numerous computer-crashing bugs/glitches, and an unfinished quest line.
Like many early access games, this one failed to deliver what it promised. -
Apr 27, 2013
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May 5, 2013
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Apr 29, 2014
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May 9, 2013This game just doesn't work. It tries to marry RTS with 4X aspects, and comes off as too complicated in RTS micromanaging aspects, and yet too simple to enjoy the 4X aspects due to the need for a short tech tree and reliance on AI control in order to maintain output. Reminds me of MOO3, in how it tries to do something new, but that something just doesn't work.
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Jun 2, 2013Real time for "Master of Orion2" games bad idea. Tried to like it, but failed. User interface is not very convenient, science tree is small. "Endless space" liked more.
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Jul 14, 2013Nice graphics and game mechanics, the research fields seem sparse though.
The UI needs work BADLY, beta release badly. This game should NOT have been in the steam summer sale. -
Apr 27, 2013
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Apr 27, 2013
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May 1, 2013
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May 2, 2013"this game has potential but..."
It's still in beta form, terrible user interface, very poor tutorial, micromanagment, no explanation of Hotkeys, etc. I have no idea why so many give it such a high score. Maybe it will be patched into a good game, but it still needs work. -
Jun 3, 2013
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Jun 15, 2013
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Jun 29, 2014
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Jul 31, 2014
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Aug 17, 2013
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Jul 14, 2013this game uses QWERTY keyboard and it doesn't allow you to change key binding. I can't believe a game can go out without this option in 2013, it's a hell to play for azerty keyboard users
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May 19, 2015
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Jan 10, 2014
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Jun 9, 2014
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Apr 28, 2013
Awards & Rankings
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CD-ActionFeb 10, 2014If you like games in the vein of Stars! or Master of Orion, you can sink into Stardrive for long hours. [02/2014, p.73]
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Dec 9, 2013Zero Sum Games has created a worthy addition to the 4X genre. What is more - modders are already creating more and more cool modifications for StarDrive. Ergonomics and gameplay rules should be more user-friendly, but the game itself is far from boring or tiresome. 4X fans will be pleased.
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LEVEL (Czech Republic)Sep 19, 2013For your first and second time, StarDrive brings a refreshing experience resembling Master of Orion. However, as soon as you understand its basic rules, the game is gone like through a Black Hole. [Issue#232]