User Score
8.2

Generally favorable reviews- based on 3772 Ratings

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  1. May 27, 2020
    8
    Great strategy game, great story and level design. I give it an 8 out of 10.
  2. May 29, 2013
    7
    Now i personally hated this game, but I can't deny that the core gameplay and visual looks are good and give the game the fresh look that was needed since the first game. I have never gotten into RTS style games so i don't know how good this actual game is when compared to other games, but for those looking for a widely played RTS game here is a good choice.
  3. Dec 22, 2013
    0
    WTF was dat O_o How people calling RTS game that even don't have any strategy mechanics inside, it's more third person shooter then RTS, Blizz what you did with Starcraft, where are freedom, hard game, unit uniq systems Just good visual game, with quite boring gameplay system, and too way EASY, still can't get how Blizaard making so easy game started from Diablo II... Warcraft andWTF was dat O_o How people calling RTS game that even don't have any strategy mechanics inside, it's more third person shooter then RTS, Blizz what you did with Starcraft, where are freedom, hard game, unit uniq systems Just good visual game, with quite boring gameplay system, and too way EASY, still can't get how Blizaard making so easy game started from Diablo II... Warcraft and Starcraft waws so amazing games so what happened with them nowdays... Great graphics will never hide boring gameplay, and more: Good Graohics all the time stealing place from in game freedom and flexible gameplay...
    Sorry to all of you, but more people who like SC 2 didn't play SC in original so for me it's big fail after so many years of wating, more when you pay so much for it...
    sry for bad english.
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  4. Oct 29, 2013
    7
    It's a great game but Blizzard made it a bit, well: they removed some lovely characters that are in the first StarCraft, it's overpriced, short campaign, and overrated.

    Other than that, great gameplay, great voice acting, great plot/story. Good job Blizzard for making such a nice game.
  5. Nov 18, 2013
    7
    Single Player/Multi Player (2/2)

    (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player) Gameplay (2/2) Visuals/Story (2/2) (If the visuals are better than the story, review this section as if it had no story) (If the story is
    Single Player/Multi Player (2/2)

    (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player)

    Gameplay (2/2)

    Visuals/Story (2/2)

    (If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter)

    Accessibility/Longevity (2/2)

    (Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible)

    Pricing (0/2)

    Wildcard (-1)

    This is a guideline for how to properly review games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. This results in wildly different scores between different reviewers, and vastly different scores between similar games. This guideline addresses these problems and scores games fairly and consistently. This guideline also gives scores that are usually similar to the metacritic score.

    The review score is based out of 10 points. There are no “half” or 0.5 increments. It is impossible to have a score above 10 or below 0. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal.

    The scoring is split into 6 sections. The first five sections can add a possible 2 points to the final score. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing.

    Notice that 3 of these sections have two parts. These particular sections will be scored based on the stronger part of the game of the two. For example, if a game has a lousy single player campaign, but an excellent multiplayer component, that section will be based solely on the multiplayer as if the single player did not exist. This allows games to be based on their own merits, as many unnecessary features are shoehorned into video games by publishers to reach a “feature quota”. Games that excel in both areas of a section don’t receive should be noted in the written review, but cannot increase the score past 2 in that section. However, it can be taken into account in the final section

    The final section can add 1, add 0, or subtract 1 to the final score. This final section is the “wildcard” section. This section is for how the reviewer “feels” about the game, but limits this only to this section, rather than the entire 10 point review. This section can include any positive or negative point that was not covered in the previous 5 sections.
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  6. Dec 24, 2021
    0
    It's a shame they didn't take the script as seriously as they did the technical part. I played both parts already 10 times. The first part was much more serious and more mature, I would call it category R, ​​and the second part is PG-13. It feels like the story of the first part is not ideal, but it was written by people with a level of knowledge comparable to university students .. ItIt's a shame they didn't take the script as seriously as they did the technical part. I played both parts already 10 times. The first part was much more serious and more mature, I would call it category R, ​​and the second part is PG-13. It feels like the story of the first part is not ideal, but it was written by people with a level of knowledge comparable to university students .. It would seem that we have grown, they have too... Many naive works of art from our childhood grew up with us and began to acquire adult materialistic features or even rethought, without ceasing to be themselves, without losing the spirit of the original source. But not StarCraft. He not only remained in the same place, but also took a step back. Feels like the second part was written by schoolchildren. The game itself became brighter, the feeling of stuffiness disappeared, a large amount of children's humor appeared.
    An evil villain who is evil because he is evil, Prophecies, chosen ones, cosmic magic, abstract gods devouring worlds to which it is difficult to experience any kind of emotion, just as a person is not able to feel the distance in light years (since our biology was formed in conditions where this was not necessary), pink queen of blades, with a healthy complexion, neat eyebrows, hair styling and lip gloss with stilettos from a modeling agency called "swarm" ... if stilettos are her evolutionary advantage, then what does the world in which she exist look like? The world of strip clubs? Queen of our ... "blades". She is no longer a ruthless sociopath and manipulator, but a campy hysterical model from high society in Zerg.
    The first part is materialism, realism, and the second part is idealism and romanticism / classicism. The first SC is Terminator 1, 2, Alien 1, 2, Bladerunner and SC2 is Terminator 3, 5. This was the first time the game hurt me, the second time was BL3. In the opening videos Wol, Hots, LotV there is the spirit of the first part of the game, but in the game itself and in the rest of the videos, everything is much and much worse. And it's not the high cost of the videos, watch the SC: BroodWar videos. They are outdated, but they have a sense of danger, war, impending threat. The videos in the second part seem to be made by Hollywood. Secondary techniques, only proven methods. They seemed to come off the assembly line, as a result of the work of a raw neural network, and not of people.
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  7. Mar 28, 2015
    8
    I bought this game for the single player and wasn't disappointed. Story is decent enough, the combat is really fun and it's technically well made all around.
  8. Mar 22, 2014
    8
    An all-around great game that is also the poorest strategy game I ever played.

    Wonderful cutscenes, characters, voice acting, clearly above what the gaming industry gives, make it a game that I love to watch as much as I should love to play it. Fine graphics and somewhat lame sounds(I can't recall a single non-cutscene song of the game, but the sounds and noises are fine with nothing
    An all-around great game that is also the poorest strategy game I ever played.

    Wonderful cutscenes, characters, voice acting, clearly above what the gaming industry gives, make it a game that I love to watch as much as I should love to play it.

    Fine graphics and somewhat lame sounds(I can't recall a single non-cutscene song of the game, but the sounds and noises are fine with nothing special) make it a very, very acceptable game despite its lack of memorable music in any way.

    The problem is with the gameplay.
    Fast-paced as all hell, it gives no defenses because it wants to keep being at top speed.
    It has a very tiny, if existent at all, growth curve and you can beat a super-army with basic units, since the game works on a painfully simplistic principle of "this unit kills that unit".
    Almost no consequential use is made of the terrain or the size of units or the size of armies: you can turn around an entire 150 population army instantly, no movement jams or slowdowns when you have 50 tanks turning around together at the same time. You can get to a high vantage point to shoot enemies and it can be proven useless in less than 5 seconds as enemies will just rush to you from an easily-accessible way up...

    The complexity of the game is quickly shown to be about knowing what units to use and where to send them. While sufficient to make Starcraft II a fun game, it makes its complexity suffer terribly and come off as a simplistic, almost boring RTS. Actually, it IS a boring RTS.
    The element that saves it is the incredibly fast pace it has.

    You will spend all your time micromanaging units cause the AI is too dumb and things such as formations, lines, organisations, or the like, simply don't exist in this very poor RTS. But micromanaging does keep you busy and you're never idle.
    You will have to constantly go back and forth between bases and front lines to direct every unit or group of units and constantly spend time changing your units or forces to fight the enemy with its current weak point. Again, poor and simplistic, but it keeps you busy.
    You will have to keep trying to amass all the resources you can and spend them in units and tech, but you will almost never decide of a good offensive or defensive position as even the hugest possible army can be wiped out in less than a minute and your main job is not to strategise or fool the foe but to keep mashing buttons so that you get all your units in their spots where you need them for attack or defense...

    Every unit's capacity has to be micromanaged and you'll have to shift between them to use them all, adding even more stuff to do, which keeps you busy, but taking away even more capacity for complex thinking or setting up intricate strategies as AGAIN, this game isn't, and doesn't even try to be, a strategy game, as much as it tries to be the fastest-paced "unit creation and control" game there can be.

    Best example I can find to define this game's problem as a strategy game is the missions: you'll have tons of varied and fun objectives and some nice bonuses in all of them, but in almost every single mission without exception, your strategy will be: learn their units, get the units that kill them, keep getting resources and don't stop till victory.
    All the missions are nice and varied, but all the strategies are the same, save a few very rare cases.

    While indiscutably fun and memorable thanks to its great cutscenes and characters, SCII WoL is also the poorest strategy game I've played in my life, and compared to the Command and Conquer series, the Total War series, or other non-"Blizzard RTSes", this is truly the worst strategy game I've played.

    Still loved the cutscenes and effort, still finished it several times, still think it's an all-around very fun game. But it has sucked the soul out of strategy to become another look-at-me-I'm-so-fast-I'm-so-fun game, with simplistic gameplay and functionalities, way less elements of growth or complexity, and way less long-term value than many real strategy games.
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  9. Jun 3, 2015
    5
    A 10/10 Starcraft in 3D with more options and modding possibilities, its only problem is its lack of LAN mode... the mode that I enjoyed more and they can say that is the same because today all people has internet, well is NOT, but even being the same is unacceptable a game with less features than its predecessor. So yes, is the best SC, but with the half of the fun to me and my friends,A 10/10 Starcraft in 3D with more options and modding possibilities, its only problem is its lack of LAN mode... the mode that I enjoyed more and they can say that is the same because today all people has internet, well is NOT, but even being the same is unacceptable a game with less features than its predecessor. So yes, is the best SC, but with the half of the fun to me and my friends, so it has the half note too. Expand
  10. Jun 8, 2022
    0
    Best game ever still playing in 2022, too bad Blizzard doesnt make games like they use to anymore if we should even still call them Blizzard.
  11. Jun 8, 2016
    7
    My list descending in personal priority concerning negative and positive aspects:

    Negative: 1. User-hostile policies, the company definitely poses the customer under its own profit 2. The game itself feels a bit too stale and lifeless, units are mostly just a plain tool to work with 3. After a while the game feels quite repetitive and not very rewarding at all Positive: 1. The
    My list descending in personal priority concerning negative and positive aspects:

    Negative:
    1. User-hostile policies, the company definitely poses the customer under its own profit
    2. The game itself feels a bit too stale and lifeless, units are mostly just a plain tool to work with
    3. After a while the game feels quite repetitive and not very rewarding at all

    Positive:
    1. The user interface and handling of the game in general is outstanding and it performs very well
    2. The main game is really well balanced
    3. A lot of possible settings make the gaming-experience very customizable

    I give 7 out of 10 because I think that this game is a solid one which offers a lot of challenge and interesting matches, but it just lacks color and soul and playing it feels more like doing maths than playing a video game. The custom games are fine, but the playerbase is still quite small there.

    If this review was helpful to you, please let me know!
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  12. Sep 23, 2017
    7
    The campaign is fun, I always loved the story aspect of this universe. But the only reason why I play this game is because of a friend otherwise the multiplayer is too hard to be enjoyable.
  13. Nov 16, 2017
    6
    So here's the thing.

    I've played this game the first time when it was launched. I've never finished the campaign then (something came up and I had to stop at about 70%) but I've played quite a lot multiplayer and skirmishes. I've also picked up the game again not so long ago and I've played it in co-op, single player, versus AI and multiplayer. It's not that great anymore. I used
    So here's the thing.

    I've played this game the first time when it was launched. I've never finished the campaign then (something came up and I had to stop at about 70%) but I've played quite a lot multiplayer and skirmishes.

    I've also picked up the game again not so long ago and I've played it in co-op, single player, versus AI and multiplayer.

    It's not that great anymore. I used to love it but after playing about a dozen co-op games, I've realized that it is exactly the same thing again and again and again. The same build order, the same strategy, the same moves. It is like chess without the mental stimulation. Once you find a strategy that works, you keep repeating it and that's about it. The entire idea of multi-player or co-op (especially co op) comes down to mastering three or four build orders and then massing your troops against your enemy.

    The single player is not that great either. At the time it was launched, it was great. There was nothing like that. A single player with units you can upgrade, multi-path missions, a story-line (even if it wasn't that great) and a feeling of grandness was something impressive in 2010. But in 2017, it feels extremely generic, downright boring and a waste of time.

    I've finished the game eventually. I am sure it is a great e-sport game but I am the kind of person that prefers single player. So from a single player perspective, once the novelty wears off, it is not that a brilliant game.
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  14. Oct 23, 2019
    4
    Incredibly short game. Just when you are starting to get into it, it's over! Cannot understand why it is praised so highly.
  15. Aug 1, 2018
    7
    Прекрасная музыка. Отличный сюжет с возможностью выбора. Куча красивых кацсцен. Приятные и живые персонажи. Красиво оформленный корабль, в общении, прокачки и развитии. Интригующие дополнительные задания.
  16. Aug 3, 2018
    1
    No es un mal juego si lo comparamos con la mayoría de los AAA que desde hace mas de una década están en un claro declive de calidad, en ese sentido SC2 tiene una profundidad en su apartado jugable bastante superior a la media. Pero objetivamente Starcraft 2 es un juego mediocre, casi todos sus puntos fuertes proceden de su antecesor, al que se parece muy poco en lo buenoNo es un mal juego si lo comparamos con la mayoría de los AAA que desde hace mas de una década están en un claro declive de calidad, en ese sentido SC2 tiene una profundidad en su apartado jugable bastante superior a la media. Pero objetivamente Starcraft 2 es un juego mediocre, casi todos sus puntos fuertes proceden de su antecesor, al que se parece muy poco en lo bueno (desgraciadamente). Por partes, primero la campaña, a nivel jugable es superior a la del primer Starcraft, eso es todo, sin ser sobresaliente es mas que aceptable aunque poco rejugable y con excesivas escenas de video (ambas cosas típicas de los juegos modernos) por otro lado es una verguenza que solo se maneja a una facción. En cuanto a la historia de la campaña, es una autentica basura en comparación con la del Starcraft original y su expansión Brood War, se centra demasiado en los personajes (la absurda historia de amor de Reynor y Kerrigan) y olvida lo importante, las facciones. Por culpa de la historia, las decisiones narrativas, la banda sonora, el apartado sonoro (voces y sonidos de las unidades) y el estilo artístico del apartado gráfico se ha perdido la ambientación oscura de ciencia ficción del primer Starcraft y SC2 en cambio parece mas bien una pelicula moderna de Disney, un enorme destrozo en comparación con su antecesor.

    Y en lo que atañe al modo multijugador, en muchos aspectos no es ya que no haya innovado es que es un paso atrás respecto al primer Starcraft ¿dónde están las grandes batallas entre ejército? ¿dónde quedaron las batallas de micreo intensivo entre los jugadores? ¿dónde están esos juegos que se van ganando poco a poco y en el que se ven muchas expansiones y pequeñas refriegas por todo el mapa? Nada de eso queda, este juego perdió todo eso y parece mas bien un piedra papel o tijera, se resume en elegir un orden de construcción para ganar la partida, matar recolectores y batallas entre bolas de la muerte, si, las unidades se apelotonan de una forma ridícula y además se pueden meter todas en un solo grupo de control, esto favorece especialmente a Protoss ya que tiene unidades fortísimas y un ejercito protoss junto con unidades vergonzosas como el Colosos es casi invencible. En cuanto a diseño del gameplay SC2 es una vergüenza, las deathballs son una vergüenza y es una vergüienza que a partir de recolectar de tres bases las adicionales no te proporcionen un aumento de recursos ni ventaja sobre el rival, mas bien es un problema por la extrema dificultad para defender la expansión, por cierto ¿he hablado de las macromecánicas? Terran puede lanzar un recolector mecanico gratis que le aumenta brutalmente el ritmo de recolección de minerales, Zerg ya no necesita muchas bases le basta una reina que injecta larvas y que además pone unos tumores que expande el creep (un maphack legalizado), protoss invoca las unidades de los portales en cualquier pylon (te puede colocar un pylon al lado de tus bases) y tiene un acelerador que le permite sacar mas rápido recolectores o unidades de ataque.

    En fin, SC2 es una basura, un juego sin alma, puro humo, y con un multijugador que es PEOR que el de su antecesor que salió 12 años antes. Esta mediocridad de juego siendo generosos no merecería mas de un 6/10, pero como está extremadamente sobrevalorado le voy a dar un 1/10.
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  17. Nov 16, 2018
    7
    Мне понравилась кампания. В мультиплеер не играл, в свое время переплатил за эту игру 1500 рупий.
  18. Nov 20, 2019
    9
    Sequel on of the best RTS games in history, which I never played.
    That's why I give a chance to this one and I was not disappointed.
    Great gameplay, MP and campaign.
    What more do you want :)
  19. Feb 12, 2020
    8
    The game suprised me with how interesting and good the story was. Multiplayer is also great.
  20. Mar 9, 2020
    8
    Erstelle deine Basis!

    • Am besten gefallen hat mir, dass ich mit meinem Mutterschiff andere belästigen konnte. • Ich habe entdeckt, dass das Game sehr viel Spaß macht, wenn man zusammen durch alle durchrusht. • Ich hatte viel Spaß beim Craften und Verbessern des Mutterschiffs. • Wenn ich etwas ändern könnte, würde ich mehr Fahrzeuge hinzufügen. • Zum ersten Mal habe ich fiese Aliens
    Erstelle deine Basis!

    • Am besten gefallen hat mir, dass ich mit meinem Mutterschiff andere belästigen konnte.
    • Ich habe entdeckt, dass das Game sehr viel Spaß macht, wenn man zusammen durch alle durchrusht.
    • Ich hatte viel Spaß beim Craften und Verbessern des Mutterschiffs.
    • Wenn ich etwas ändern könnte, würde ich mehr Fahrzeuge hinzufügen.
    • Zum ersten Mal habe ich fiese Aliens gespielt.
    • Ich habe nicht verstanden, wie das Spiel funktioniert.
    • Besonders mies war, als ich überraschend in der Base gekillt wurde.
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  21. Mar 10, 2021
    8
    We were waiting for it for so long. Such an amazing continuation of the story.
  22. May 17, 2021
    0
    This is the best game
    This is the best game
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    This is the best game
    This is the best game
    This is the best game
    This is the best gameThis is the best gameThis is the best game
    This is the best game
    This is the best game
    This is the best game
    This is the best game
    This is the best game
    This is the best game
    This is the best game
    This is the best gameThis is the best gameThis is the best game
    This is the best game
    This is the best gameThis is the best game
    This is the best game
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  23. Mar 10, 2022
    0
    games out of politics, juegos fuera de la politica, jogos fora da política
  24. May 16, 2022
    7
    In some way it feels like StarCraft and just a little bit... rushed? I feel I just lack of something there.
  25. Aug 22, 2022
    0
    still a good game, very enjoyable to play and to watch. also great story which is definetly worth playing.
  26. Jan 3, 2023
    6
    --------------------------------------------------------------------------------
  27. Jun 9, 2023
    7
    Pretty fun RTS game. Really enjoyed the upgrade systems and the involved campaign missions. Memorable story and characters, but overall campaign was pretty forgettable for me. Somehow feels like less than the sum of its parts.
  28. LoLol
    Jul 27, 2010
    10
    I can't give this one any less than a 10. Fans of the original will not be disappointed, as Starcraft II brings back all of the core elements of the first game, yet builds upon it in a way that should satisfy any fan of RTS. As time goes on, this game will only get better, with Blizzard's frequent patching and the upcoming expansion packs. If you enjoy real time strategy games, I can't give this one any less than a 10. Fans of the original will not be disappointed, as Starcraft II brings back all of the core elements of the first game, yet builds upon it in a way that should satisfy any fan of RTS. As time goes on, this game will only get better, with Blizzard's frequent patching and the upcoming expansion packs. If you enjoy real time strategy games, this is definitely worth checking out. Expand
  29. Jul 5, 2012
    7
    Star Craft II: Wings of Liberty is the first part of Starcraft II. Blizzard is planning on releasing several Star Craft II games with each of them having a a different story. They decided to do this to make more money. Instead of buying one game with a lot of campaigns you will have to buy multiple games. A lot of people love this game. Game Informer gives it a 10/10 (the last oneStar Craft II: Wings of Liberty is the first part of Starcraft II. Blizzard is planning on releasing several Star Craft II games with each of them having a a different story. They decided to do this to make more money. Instead of buying one game with a lot of campaigns you will have to buy multiple games. A lot of people love this game. Game Informer gives it a 10/10 (the last one given in three years). They way I look at it is that if you don't already have this game and are planing to play online you should not get it. I got it about a month after release and I am do terrible online. The game give noobs like you and me fifty warm up rounds (I skipped them and did the five games that places you in a bracket). I some how managed to win one of the five games. Now when I play online I usually lose in fifteen minutes. In other Real Time Strategy games like Age of Mythology and Age of Empires it usually takes at around twenty minutes for the first attack. In Starcraft II you are attacked after ten minutes of playing the game. As for me, I like to make an empire, get resources, get all the upgrades, and so on. Maybe RTS games online are not my cup of tea. The graphics are good along with the campaign. What I like most about the campaign is that in between missions you are on a ship and you can get upgrades and talk people. (This is unheard off in an RTS). I also liked when you are on a mission you get people communicating with you about the mission of the left side of the screen. The story was okay but I never played the first Starcraft (that may have helped me understand it). The graphics are good but I have seen better. With this game being pushed and pushed for a release date you would expect the graphics to be at least as good as Red Dead Redemption. One positive thing was that you did not have to pay a monthly fee like World of Warcraft. I would have played even less of this game or may have not purchased it if had Like I said, if your not already playing online then expect to get you smashed in. Expand
  30. Apr 21, 2015
    5
    This game receives much higher praise than it really deserves. It says alot about the current RTS when this is hailed as one of the best RTS games out there.

    The first place really to start from is the single-play (although no one really buys this game for the single-player). There is no real discussion about this, the single-player is a half-assed tick in a check box to get more
    This game receives much higher praise than it really deserves. It says alot about the current RTS when this is hailed as one of the best RTS games out there.

    The first place really to start from is the single-play (although no one really buys this game for the single-player). There is no real discussion about this, the single-player is a half-assed tick in a check box to get more players playing the game. It is filled with uninspiring levels and a generic sci-fi "story-line" if it can even be called that. The 2nd expansion also lives up to this low standard.

    The real reason people buy this game is to play with friends, play the arcade or play competitive multi-player. Competitive multiplier is a strange breed of RTS. It is more of a "RT" as there is no real strategy involved in winning. The most important aspects of succeeding in the multi-player is executing build orders and having perfect timing on micro and macro and having the APM (how fast you can do stuff in the game) of a god. Even on the highest level professionals win through micro rather than strategy. Never have I heard a game commentator say "what an amazing strategy" or "player X just can't compete with this flawless strategy" etc... It is really a de-evolution of the RTS genre to appeal to a wider audience.

    The arcade I do have to admit is fun but here is the good news, Its 100% free!

    To conclude, don't buy this game; simply get the free trail (that lasts forever) and play arcade the whole time!
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Metascore
93

Universal acclaim - based on 82 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 82
  2. Mixed: 0 out of 82
  3. Negative: 0 out of 82
  1. PC Zone UK
    Jan 18, 2011
    95
    "Quotation Forthcoming"
  2. Jan 18, 2011
    90
    If you are into real time strategy in any form, it's hard to ignore Starcraft II.
  3. PC Format
    Dec 24, 2010
    93
    Perfectly balanced multiplayer with old school elements intact, and rich and dynamic single player campaigns. [Issue#244, p.102]