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8.0

Generally favorable reviews- based on 1640 Ratings

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  1. Mar 21, 2021
    7
    Like WoL, the single player campaign is has good variety, but the whole "primal zerg" thing didn't gel with me. Still a good game in both single and multi player, but easily my least favorite part of the campaign. Honestly, the most memorable part is the intro video.
  2. May 27, 2022
    7
    Pretty good example of the RTS genre. HoTS has a fun collection of units with nifty abilities to control. It has an inventive campaign with light RPG elements built in that allow you to choose abilities for your main hero and units. I was only mildly entertained while playing it however. Maybe the time of the RTS has passed, at least for me. Maybe I'm too old to control 2 armies atPretty good example of the RTS genre. HoTS has a fun collection of units with nifty abilities to control. It has an inventive campaign with light RPG elements built in that allow you to choose abilities for your main hero and units. I was only mildly entertained while playing it however. Maybe the time of the RTS has passed, at least for me. Maybe I'm too old to control 2 armies at the same time while making sure my bases are collecting resources and pumping out units. I find it annoying and stressful in an unfun way, like herding cats. I do like the unit choices that you can make in the game though. If Blizzard had leaned harder on the RPG part of the game I would have liked it better. Expand
  3. May 16, 2022
    7
    In some way it feels like StarCraft and just a little bit... rushed? I feel I just lack of something there.
  4. Mar 14, 2013
    6
    I'm kinda splitted when it comes to HotS. Gameplay is fine as always. Cinematics are good. But the story carried by those two is rather weak. Even if it has at least two nice little touches, it feels more like a Anime aimed for 16 year old boys and girls instead of a mature story for the fanbase who grew up with Starcraft and Brood War. The scenes itself feel a little disconnected as whenI'm kinda splitted when it comes to HotS. Gameplay is fine as always. Cinematics are good. But the story carried by those two is rather weak. Even if it has at least two nice little touches, it feels more like a Anime aimed for 16 year old boys and girls instead of a mature story for the fanbase who grew up with Starcraft and Brood War. The scenes itself feel a little disconnected as when someone thought "Oh, it would be cool if Kerrigan would do this. And later that" without really caring about why she would do it. The game was no edges. It's all round and comfy. Also it kinda does the Warcraft 3 limbo. Now since Humans and Zerg are more-or-less at peace, we will have some Protoss fun in the next title and i REALLY strongly guess that we have to team up against the evil space-god-zerg-protoss-hybrid-xel'naga whatsoever antagonists and we will leave the universe in the state of fragile peace like we did in wc3. So Blizzard can craft whatever they want out of it. Expand
  5. Jun 3, 2013
    6
    This review is for the single player, because the if you want to play a multiplayer RTS, you already know that SCII is about as good as it gets.

    The campaign is just atrocious. It's polished, as blizzard games always are, but it's about as relevant to multiplayer or RTS elements as I am related to a tuna. It's essentially a nonstop flow of new, gimmicky map ideas, and while I'm okay
    This review is for the single player, because the if you want to play a multiplayer RTS, you already know that SCII is about as good as it gets.

    The campaign is just atrocious. It's polished, as blizzard games always are, but it's about as relevant to multiplayer or RTS elements as I am related to a tuna. It's essentially a nonstop flow of new, gimmicky map ideas, and while I'm okay with mechanics that supplement the RTS elements, I don't like how many levels were DOTA-esque and central around the hero. Starcraft and warcraft 3 just don't blend well together, and it might make new players think that the hero concept has anything to do with the game, where it doesn't. I can count on one hand the number of missions where I felt like I could play proper zerg (I'm a terran player and still felt like zerg got cheated) and the number of departures from multiplayer zerg is almost frightening (queens are completely changed, all the mutations and different attributes of each unit make them feel completely different to how they do in multiplayer)

    The character arc for kerrigan is bipolar at best. She starts out just right, but almost immediately, goes completely bananas. They really could have paced her arc better, instead of wildly bouncing around. And pacing the story around what happens in the very first mission just doesn't set a good tone for the rest of the game.

    Interacting with your crew is pretty awful, as well. WoL's crew was equally as varied, but they were human, and thus, relatable. The zerg characters were just goofy and camp. Tychus and Matt in WoL were central, driving characters that you felt invested in. I went through every piece of dialogue in HOTS, and I absolutely hated almost every word spoken. I wanted nothing more than to not listen to those irrelevant sidekicks. Starcraft is dark and a very human story, and the zerg campaign made it feel goofy and completely inconsistent in tone, bouncing between drama, cliche, and humor with all the smoothness of falling down a flight of stairs.

    The game is also just brokenly easy. I breezed through it on brutal, and I'm by no means a great starcraft player.

    Cinematics are as good as video game cinematics can get. But unfortunately, and this feels unique in a blizzard game, they feel completely detached from the game that I was playing.

    If you're looking to play some multiplayer RTS, buy this game without even batting an eye. But if you're only looking for a top notch single player RTS, I'd suggest you go to teamliquid.net and find the starcraft brood war mod done in SCII graphics.
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  6. Mar 20, 2013
    6
    I've been trying to enjoy the campaign, but Kerrigan is simply an illogical, pretentious, #$%hole.  Revenge obsession can certainly make one do evil things, but when she turns around and pretentiously dresses down her zerg followers on morality, I can only facepalm so many times.

    The single player is simply E-sport training, once you've learned a new unit at a frantic pace, it's time to
    I've been trying to enjoy the campaign, but Kerrigan is simply an illogical, pretentious, #$%hole.  Revenge obsession can certainly make one do evil things, but when she turns around and pretentiously dresses down her zerg followers on morality, I can only facepalm so many times.

    The single player is simply E-sport training, once you've learned a new unit at a frantic pace, it's time to move on to the next instead of letting you have a mission to toy around and learn their nuances.

    I honesty like the new zerg play-style, but I’d recommended against getting this until a real sale is on.
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  7. Apr 6, 2013
    6
    While the RPG Multiplayer strategy is still solid, I would like to point out that the campaign is abhorrently terrible. The writing is bad, extremely bad. The cinematics are excellent and high quality but the storyline has taken a turn for the worst. Starcraft II has turned into a glorified love story. While in Starcraft 1, where Raynor and Kerrigans flirtation took a sidestep beside theWhile the RPG Multiplayer strategy is still solid, I would like to point out that the campaign is abhorrently terrible. The writing is bad, extremely bad. The cinematics are excellent and high quality but the storyline has taken a turn for the worst. Starcraft II has turned into a glorified love story. While in Starcraft 1, where Raynor and Kerrigans flirtation took a sidestep beside the sector's politics, this entire game is based around their story and they throw around whole armies for that love.

    Behind that story is a revenge plot, but you need to have played Starcraft 1 to understand it. As well, this coming darkness that Zeratul predicted in Wing's of Liberty is barely addressed in this story, when it should have been the primary concern.
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  8. Apr 1, 2013
    6
    Alittle disappointed by this game. The graphics should have been improved, But very little has been done.
    Single player mode, was a good challenge, I played it on "Hard" setting. But, most of the missions were time based. The whole single player experience seemed rushed. Multiplayer adds more units, and makes things alittle more intresting. But like with the graphics, very little improvements.
  9. Mar 17, 2013
    6
    This review contains spoilers, click expand to view. I was counting days to this game. Sure why not? Cinematic trailer gave me hopes, all sneak peaks into story and so forth. Bought the game and played trough story. While playing the campaign i nonstop feeling "When this thing will evolve into a story". No zerg feeling, kerrigan hunting for revenge and most missions were fillers. Story did not go in depth about what is happening. Usually in Blizzard games the story itself runs deep and gives feeling you are actually watching a movie. This time? Mission after mission, nothing new and very little progress.

    Now that the rant about story is done. Let´s look into other parts. Graphics, no improvement there. Still eye candy to play for my taste and i like the way they changed good part of the layout´s etc.

    I´m not big into all this 1v1 action. Game is horrible in my opinion when it comes down to 1v1, game might be over if you looked over shoulder and missed 2 seconds before making first SCV, Probe or Drone. Reacting into something wrong or not scouting something out in time. Just not my idea of an strategy game, but still watching streams, tournaments and so forth it´s highly entertaining. New units are mainly boring and lame. Hellbat & Widow mine are very awesome, but rest just total letdown. Was expecting more, even if it meant deleting few old ones. New maps are nice in visual. In my opinion best part about this expansion is leveling system (pointless, but still), worker count and "competive AI" play..

    Only reason i hit 7 for this expansion is arcade games. Game been out for 5 days and only thing keeps me logging from time to time is play some arcade action. Hat´s off to the hard working map makers out there. Sum up of everything: Overall ok expansion, i was hoping more from Blizzard since they used to have high standards from themselves. I would buy this expansion again only for the story, even if it´s lame. I stop this review by saying good old blizzard phrase "Expansion will fix it!". Protoss campaign im booking rest of my hope on you!
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  10. Mar 25, 2013
    6
    Overall this expansion pack feels like a rip off in the worse way, then why a 6 not a 1 or a 3 because the campaign was ok not as bad or as good as other people make it to be. The multiplayer improvements are great thats the only reason why you probably got starcraft 2, if not then why did you get starcraft, get company of heroes which has a great singleplayer and a ok multiplayer
  11. euu
    Mar 31, 2013
    6
    So, is this it? After almost three years of waiting this is the long-awaited Heart of the Swarm? Wings of Liberty may not have been an exceptional game, but at least for Blizzard was a return to it's roots after 6 years of milking Wow but this Expansion fails to improve the game the same way Broodwar did for the original Starcraft or The Frozen Throne did for Warcraft 3, instead addingSo, is this it? After almost three years of waiting this is the long-awaited Heart of the Swarm? Wings of Liberty may not have been an exceptional game, but at least for Blizzard was a return to it's roots after 6 years of milking Wow but this Expansion fails to improve the game the same way Broodwar did for the original Starcraft or The Frozen Throne did for Warcraft 3, instead adding more of the same. Some of the new units are neat but the Multiplayer feels pretty much the same, rewarding speed over strategy and skill. But if you are like me, more interested in the Campaign than the MP, I wouldn't get too excited for the "epic" story of HotS since it makes the cheesy plot of Wings of Liberty look like it was written by Dostoyevsky. Kerrigan is just not as interesting as she was in Broodwar. There she was a master manipulator as well as a tragic character; here she feels like an spoiled teenage girl who happens to command the Zerg Swarm. Some of the Campaign missions are cool since not all revolve around destroying all enemies on the map, but you won't spend more than 7 hours in the Single Player. Heart of the Swarm may look like a masterpiece compared to Blizzard's last pile of garbage known as Diablo 3 but it is hardly the major improvement of Starcraft II that we've been waiting for. Expand
  12. Apr 23, 2013
    6
    It's the exact same as starcraft 2 part 1. I had a good laugh at all the "reviews" from the professionals to the right. The script and story are cliche and predictable which was probably the worst part of solo mode. The multiplayer is the best party by far for this game. If you want a great experience with hundreds of different games made by players jump on in. However if you want a wellIt's the exact same as starcraft 2 part 1. I had a good laugh at all the "reviews" from the professionals to the right. The script and story are cliche and predictable which was probably the worst part of solo mode. The multiplayer is the best party by far for this game. If you want a great experience with hundreds of different games made by players jump on in. However if you want a well told story best look else where. The camp mode is incredibly easy even on the hardest modes and you may (if you are a reader) find yourself bored with this retold story. Expand
  13. Mar 19, 2013
    6
    I am a huge Starcraft fan and have played the multiplayer part ever since the first Starcraft came out back in 1998. The expectations on the new part in the saga was however not huge from my part. I have played the beta and knew about most of the new units. I had hoped for an adventure equal to WoL and perhaps a bit more advanced when it came to gameplay. However, I was disapointed. TheI am a huge Starcraft fan and have played the multiplayer part ever since the first Starcraft came out back in 1998. The expectations on the new part in the saga was however not huge from my part. I have played the beta and knew about most of the new units. I had hoped for an adventure equal to WoL and perhaps a bit more advanced when it came to gameplay. However, I was disapointed. The game is even more simplified than in WoL and feels like a 4-5 hour long matinee movie a soap opera in space. Could have been alright as an expansion that cost around 15 bucks but not marketed as a full game.

    The score would have been lower if it wasnt for the great multiplayer but that wasn't really new.
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  14. Dec 3, 2014
    6
    Heart of the Swarm is a decent expansion. More story. New units.

    1. Graphics: 7/10 - detailed unit models, good relative to other games on the market
    2. Gameplay: 7/10 - great interface and satisfying micro/macro control
    3. Multiplayer: 8/10 - competitive and fun
    4. Story: 2/10 - more shallow story, not interesting

    Overall, average expansion.
  15. Apr 12, 2013
    6
    It's fun to go back to playing more SC2 after it's been close to 3 years since Wings of Liberty came out. Although, I feel like the story hurt the game a lot. Most of this game consists of you destroying what you worked so hard to accomplish in Wings of Liberty. Because of that, I felt as a player that I did not want to do the mission objectives that I was given. When I as a playerIt's fun to go back to playing more SC2 after it's been close to 3 years since Wings of Liberty came out. Although, I feel like the story hurt the game a lot. Most of this game consists of you destroying what you worked so hard to accomplish in Wings of Liberty. Because of that, I felt as a player that I did not want to do the mission objectives that I was given. When I as a player don't want to do the mission objectives, then how am I really supposed to have that much fun? With that aside, it's still SC2, they didn't do anything to the gameplay to make it worse, it's just the story really hurt the game for me. Expand
  16. Mar 13, 2013
    6
    A very decent micromanagement/small-scale rts game, the campaign is much better then anticipated and the new units fit very well into the existing unit rooster, however the multiplayer remains a spamm-button-feast where the grand strategy lacks importance because of the insane speed at which multiplayer partys run on.
  17. Mar 13, 2013
    6
    First lets begin with the story. The story is fairly engaging with great characters, good rising and falling action, decent dialog(some of the dialog from the other Zerg creatures could have been better). However there are parts in the story that where it seemed like the writers wanted to make the player sympathize for the Zerg. How can you ever sympathize with a giant alien killingFirst lets begin with the story. The story is fairly engaging with great characters, good rising and falling action, decent dialog(some of the dialog from the other Zerg creatures could have been better). However there are parts in the story that where it seemed like the writers wanted to make the player sympathize for the Zerg. How can you ever sympathize with a giant alien killing machine? Also the societies they've created on Zerg's origin planet make very little sense. The Proto-Zerg creatures are feral beasts why would they even have societies and packs when their lifestyle seems to be a highlanderesque dog eat dog. Gameplay wise there really isn't much to it. Its the same old build a base and a bunch of creatures and attack the missions are incredibly easy with a few unique gems in there. The new leveling system is interesting but falls short as it seems like a substitute for the research portion of WoL only minus the quirky scientist guy. Overall I feel like Starcraft 2 hasn't really done anything to redefine the RTS genre but because the game flows smoothly with a pretty good story and atmosphere I'll give it a 6. If you're a Starcraft fan its worth it for the story but beyond that the game doesn't really have much to add. Expand
  18. Mar 16, 2013
    6
    While the gameplay overall is solid, this expansion never does anything to make itself stand out. The plot I actually found less offensively boring than WoL, but you don't get much variety (terran or protoss levels to break things up with), and so far there's no known secret levels, and not much in the way of interesting easter eggs. The campaign also comes in fairly short on the clock,While the gameplay overall is solid, this expansion never does anything to make itself stand out. The plot I actually found less offensively boring than WoL, but you don't get much variety (terran or protoss levels to break things up with), and so far there's no known secret levels, and not much in the way of interesting easter eggs. The campaign also comes in fairly short on the clock, with most people being able to knock it out over the course of a weekend. Also, if battle.net goes offline while you're playing, you lose any single player achievements you may have gotten for that map during that play session. Blizzard has the talent and money to produce better quality than this. Expand
  19. Mar 22, 2013
    6
    I bought the game purely for the single player campaign to get to know the continuation of the SC2 story that WoL got me hooked on. And i have to say i am a bit disappointed. The plot is too simple and to be honest feels uninspired and sucked out of a tonn of forced brainstorms of the campaign team. Most new characters are really vague and boring and the old ones aren't as charismatic asI bought the game purely for the single player campaign to get to know the continuation of the SC2 story that WoL got me hooked on. And i have to say i am a bit disappointed. The plot is too simple and to be honest feels uninspired and sucked out of a tonn of forced brainstorms of the campaign team. Most new characters are really vague and boring and the old ones aren't as charismatic as they were in WoL. The only new character i love is Abathur the Evolutions expert he is really charismatic and funny in his own way. Just for Abathur i give the campaign an average score rather than a fail. I understand that it is much harder to make a campaign for an Alien race than for humans and the team had to be really creative to make it interesting but they kinda failed to do tho. It is a solid experience but u don't get that warm feeling like u are watching a really good movie that hooks u from the first missions as the WoL campaign did. Expand
  20. Apr 2, 2013
    6
    Although I’ll be waiting for the end of the trilogy, I can’t say the game has as much grab as it once did for me. I was able to beat campaign in two days, and then I moved to play on-line. I stomached about three games and moved on. Nothing there to keep the more casual player there, something I hope they'll address in the future.
  21. May 4, 2013
    6
    Zerg Campaing story is very unattaching of interest bringing back the queen of blades seems to be a wasteful twist they could of just used a new Master Zerg which could of been more compelling and yes there is one point where they could of even killed off Queen of Blades and made a new Protaganist

    Game Play is very easy compaired to Star Craft II and its shorter it seems to be a
    Zerg Campaing story is very unattaching of interest bringing back the queen of blades seems to be a wasteful twist they could of just used a new Master Zerg which could of been more compelling and yes there is one point where they could of even killed off Queen of Blades and made a new Protaganist

    Game Play is very easy compaired to Star Craft II and its shorter it seems to be a complete hold your hand Experience and what is up with the Huger UI am I just crazy?

    I Do believe the Protoss Expansion will rectify this
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  22. Jul 18, 2013
    6
    I was really looking forward to this game since I loved Wings of Liberty but unfortunately I was disappointed. Not to say that it's a bad game, it certainly isn't..but in my opinion it doesn't even come close to WoL.

    Good: Graphics Some fun missions (Although very few) Multiplayer Cutscenes Bad: Writing, Dialogues Story progression (Many "wtf did I miss an episode or something"
    I was really looking forward to this game since I loved Wings of Liberty but unfortunately I was disappointed. Not to say that it's a bad game, it certainly isn't..but in my opinion it doesn't even come close to WoL.

    Good:
    Graphics
    Some fun missions (Although very few)
    Multiplayer
    Cutscenes

    Bad:
    Writing, Dialogues
    Story progression (Many "wtf did I miss an episode or something" moments)
    Boring and easy missions (Many of them were different versions of WoL missions)
    Pointless evolution missions (And they feld soooo out of place, Kerrigan seemed like a whole different person during those missions)
    0 strategy, just take Kerrigan with you and kick ass
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  23. Nov 22, 2013
    6
    It has been proved a terrible idea to force a trilogy release structure on to Starcraft 2. HOTS forced "new" units to be made which were "cool" and "different" enough to make people want to upgrade to a sequel of Wings of Liberty. Unfortunately, while there are some nice ideas, medivac boost being one of them, units such as the swarmhost have made what was a fast-paced and exciting game toIt has been proved a terrible idea to force a trilogy release structure on to Starcraft 2. HOTS forced "new" units to be made which were "cool" and "different" enough to make people want to upgrade to a sequel of Wings of Liberty. Unfortunately, while there are some nice ideas, medivac boost being one of them, units such as the swarmhost have made what was a fast-paced and exciting game to watch a very, very dull game to both play and spectate. The game has got worse over time and unfortunately the strongest tactics for each race are now also the most boring ones to watch. I wished they had stuck with WOL for a few more years, and added the best units from HOTs in one at a time... Blizzard's marketing experiment has ultimately failed. Expand
  24. Sep 30, 2015
    6
    --Campaign rating only

    I must say: The story writing is awful. Don't want to spoil anything here, just state that it's really, really awful. And the gameplay isn't much better. The whole game plays like Warcraft 3 with dumbed down tactics. While in Warcraft 3 you actually had to make decisions and also had more options, like a wider variety of upgrades, tactics, importance of
    --Campaign rating only

    I must say: The story writing is awful.

    Don't want to spoil anything here, just state that it's really, really awful. And the gameplay isn't much better. The whole game plays like Warcraft 3 with dumbed down tactics. While in Warcraft 3 you actually had to make decisions and also had more options, like a wider variety of upgrades, tactics, importance of terrain, more decisions around your hero etc. you just have a dumbed down husk of that left for Heart of the Swarm.

    You run around with your group of units, including hero, and kill stuff. That's it. All the time. Everywhere.

    The mission design is annoying: It's so HEAVILY scripted that everything plays all the same every goddamn time. There's no real AI here. Just to a minor degree. Everything else is just scripted like hell. Even if you're not supposed to destory an enemy base they'll tell you to not do so and after you're done destroying the base you're not allowed to win because *hurr durr* you must still play all remaining events as we intended you to !

    Complete all tasks and the game ends the mission for you. You don't get to decide whether you want to continue until all enemies are dead. The game doesn't care what you'd like to do and is fun to you. Ressource management is as catastrophic as ever: Turbo mining with 3 workers per ressource node is still a thing instead of either a wider variety of ressources or a slower, but more enjoyable game, like Starcraft 1 was, with less troop massing and less damage spikes. Base managemant is also quite boring: Protect your base as necessary, else there's no managemant. You construct all tech buildings once for unit access and there's nothing useful you can do with them or any relevance as why you'd want a specific building in a specific spot, unless it's for defense. You can't research anything, except for +damage and +armor in one single building and that's it. Instead you choose some evolution stuff right before the mission starts. This is actually good, but taking away strategy and variety in each and every mission for that is far too annoying and only necessary because everything is scripted like hell - no time for actual gameplay / decisions here ! MUST GO FAST ! FAST IS FUN !

    This game is just out of control. Ressource gathering is either low or explodes, no healthy middle area, units are built in masses and also die in masses, thanks to the ressource flow and damage spikes. In the end you get a hero unit that can just blow up a whole base...
    Just... what were they thinking...
    Strategy game... ffs.

    At that point I'm just gonna pirate the last part of the trilogy, assuming that it just continues on it's path downhill from here. If it's any good or even better or like, real good, THEN I'll buy it.

    If I had anything to say it'd be this:
    1) Fire the idiot writing the story. Any school kid of any school at any age can do equal or better.
    2) Stop the heavy scripting. It's beyond annoying that the game tell's me how I should play in a strategy game or forces me to play a certain way. You're allowed to do that some time, if it adds to the game, is fun or any other good reason. But not all the time non-stop !
    3) The economy needs a redesign ! Mass harvesting as only tactical dimension for an economy is poor design. Past games already delivered good, fun, engaging ideas. Just because Starcraft 1 didn't have them doesn't mean Starcraft 2 would be less fun with them. Instead try those. C&C had ressource depots, base capture, ressource stealing, intel sabotage, tech stealing, power levels and actual harvesters out in the field. Starcraft 2 is shallow compared to just this one game, even if it's just economical options. And there are other examples. Just pick what works and is fun but stop this mass everything concept because it has no depth !
    4) Give tech structures a purpose besides existing. Because that's all the tech buildings are good for in the campaign.
    5) Tell story like you did in Starcraft 1: Let the other characters talk to the player instead of having them act as if the player doesn't exist. That just disconnects.
    6) Actually play your game and see if it's fun. And stop ruining it.

    --Campaign rating only
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  25. Mar 22, 2014
    6
    I expected it to be worse than WoL, but not this bad.

    Characters have this horrible division where you feel like half of them are Zerg(Dehaka, Zurvan, Abathur) and the other half behave like humans in a Zerg disguise(Izsha, Zagara). Izsha is particularly painful to listen to as every single line she has just reeks of a human being and not a Zerg. Put together with Abathur, it's really
    I expected it to be worse than WoL, but not this bad.

    Characters have this horrible division where you feel like half of them are Zerg(Dehaka, Zurvan, Abathur) and the other half behave like humans in a Zerg disguise(Izsha, Zagara). Izsha is particularly painful to listen to as every single line she has just reeks of a human being and not a Zerg. Put together with Abathur, it's really glaring and kills the atmosphere entirely. Also why doesn't the Leviathan talk?! It's a Zerg creature, thinking and understanding, not a machine!

    The story is extremely lackluster. If WoL had lots of side missions with their own small reward and one 10-mission main quest(which was ultimately a fetch quest of 6 missions and then just fighting Kerrigan and a few missions devoted to harming Mengsk's reputation), HotS is literally nothing but one main mission: assemble the Horde-I mean the Swarm. It gets very old very fast. Too simple a plot, it's also not really helped by the side missions since very few of them bring any sort of plot advancement. Ultimately, you spend 20 missions assembling the Swarm, then you (spoiler alert, watch out this'll blow your mind you'll never see it coming!) kill Mengsk. Which means that you literally had all this buildup about Hybrids and the world's end in WoL and no follow up at all in HotS where it's just Kerrigan being mad at Mengsk and getting stronger so she can kill him...
    It's not even lackluster, it's just lame in comparison.

    Music is still meh. Still can't recall a single tune, apart from WoL's cutscenes. And even those were not that memorable, despite being well-conceived along with their cutscene. When the cutscenes music appears in HotS, it's nice but unfitting.

    Cutscenes are really great, all of them, but since none of them are ever in a good story, they just aren't that likeable.

    Then you've got the gameplay. Well, just like WoL, very little strategy, tons of spamming keys to get resources and units ASAP. Lots of exciting fun, almost no thinking, and a game that ultimately fails to be interesting, despite being entertaining until a certain point.
    The new units are fine, Zergs get a base defense/base siege unit akin to the Terran Siege Tank. Nothing really different, if you liked WoL you will like this.

    But really ultimately, if you liked the story in WoL and the gameplay was just ok and not particularly satisfying to you, or not at all satisfying if you like real strategy, HotS will feel like a step down in every aspect to you.
    The missions, the way they're chosen, the units and ways to upgrade them, the characters, the plot, the storytelling, the diversity of missions, which was one of the strongest points of WoL and added a lot of value to a game with virtually no strategy, all of that is either the same, or worse. 90% of the diverse missions of WoL are just copypasted here. Characters, mission choices, upgrade missions which appear here instead of credits to get unit upgrades, plot value, they're all clearly one hard step below Wings of Liberty.

    It's still playable just like the last one, and still has value as a game or a story, but it's so pathetically weak an expansion, compared to its predecessor. It also, unsurprisingly, does absolutely nothing to try to help the lack of complexity and lack of strategy of Starcraft as a whole(yes, I'm counting SC1 and BW).
    Just another super-fun-super-fast game with poor strategic elements and a story that will make you yearn to play WoL for the first time again.
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  26. Sep 23, 2014
    6
    This game has gone down a bit in quality since Wings of Liberty.

    Game mechanics have been tweaked slightly. There isn't much of a story in the cut scenes between missions which is quite disappointing. Previous instalments of Starcraft used to have good stories.
  27. Aug 1, 2018
    6
    Логичное продолжение основной сюжетки с кооперацией с терранами. Неплохая альтернатива корабля с своей схемой прокачки и развития. Интересный рассказы зергов про их отношения к чему либо. Что то наподобие прокачки, как в 3 варике, для Кериган.Логичное продолжение основной сюжетки с кооперацией с терранами. Неплохая альтернатива корабля с своей схемой прокачки и развития. Интересный рассказы зергов про их отношения к чему либо. Что то наподобие прокачки, как в 3 варике, для Кериган.
  28. May 26, 2021
    6
    I loved the original Starcraft and Brood war. And while Starcraft 2 is still good gameplay-wise and character-wise, the story is much worse. It feels like they wanted to get rid of the series. Wrap it all up and be done with it. Pretty stale and straight-forward, uninspired. No more twists, betrayals and interesting political situations, like the original story had.
    The whole Xel'naga and
    I loved the original Starcraft and Brood war. And while Starcraft 2 is still good gameplay-wise and character-wise, the story is much worse. It feels like they wanted to get rid of the series. Wrap it all up and be done with it. Pretty stale and straight-forward, uninspired. No more twists, betrayals and interesting political situations, like the original story had.
    The whole Xel'naga and Duran story-line mystery especially has basically been straight up thrown away.

    Gameplay: 10
    Characters: 8
    Story: 3
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  29. Mar 30, 2013
    5
    As usual with a Blizzard game there`s a lot of polish to HotS. The MP engine, the in game interface and unit control is all great as is the graphical quality and the sound. In fact, if you love playing MP RTS games with lag HotS is just about the perfect game.
    Unfortunately I don`t and consider e-sports about as entertaining to take part in as math exams, and more stressful than Christmas
    As usual with a Blizzard game there`s a lot of polish to HotS. The MP engine, the in game interface and unit control is all great as is the graphical quality and the sound. In fact, if you love playing MP RTS games with lag HotS is just about the perfect game.
    Unfortunately I don`t and consider e-sports about as entertaining to take part in as math exams, and more stressful than Christmas shopping. It`s OK to watch, but just like with downhill skiing, Tour de France or professional wrestling I`m more than happy not to ever participate in it.
    Which leaves the single player campaign, which is to be perfectly honest full of some of the most lame ass writing you`re likely to have ever seen. Cliche on cliche piles onto the never ending monologue of weirdness and bravado of Kerrigan. I don`t think I can remember the last time I had a more overwhelming desire to kill off the main character in the story of a video game. It is just too bad to even properly describe in words.
    The story itself might be OK actually, but it`s just the way it`s being told. Until otherwise proven by Blizzard my opinion is that the entire scripting crew of SC2 have bee fired because they had too much talent,, and have been replaced by 3 illegal aliens being held prisoners in a broom closet by evil Blizzard accountants and forced to write scripts for the SC2 franchise, unless they wanna be handed over to immigration.

    Honestly though, if it wasn`t for the damn lag I get every time I so much as think about multi player, I might not be so harsh on SC2. But when the campaign is so poorly written I squirm with embarrassment in every single dialogue, and I can`t play multi player because of lag, what is left to like of the things I paid for? Not much is the answer to that question.
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  30. Mar 29, 2014
    5
    As much as I love Starcraft, they've turned it into a super cheese fest where the only viable strategy is to go one unit and go one unit hard. Gone are the days of variety and the epically big battles in place of small, 5 minute smashfests. Their attempt to e-sport Starcraft more than it already was really took the heart out of it.
Metascore
86

Generally favorable reviews - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 66 out of 68
  2. Negative: 1 out of 68
  1. PC Master (Greece)
    Jun 10, 2013
    90
    The tutorials and the A.I have been improved, giving newcomers the chance to calmly try new tactics… before playing against experienced players that will go straight to their jugular. [April 2013]
  2. Games Master UK
    May 9, 2013
    85
    Accomplished, if not exactly groundbreaking. [June 2013, p.80]
  3. Hyper Magazine
    May 9, 2013
    90
    Heart of the Swarm is ScarCraft made better. Welcoming to newcomers, but never dumbed-down, the franchise at its best. [June 2013, p.66]