User Score
7.4

Mixed or average reviews- based on 590 Ratings

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  1. Sep 4, 2023
    10
    This is a masterpiece, perfect in all aspects of roguelike games! nothing more to add here, this is the best game for those who like challenges in 2d, and no soul-like game can compare in difficulty to spelunky (souls-like is not about hardcore, it's about grind)

    for haters, this is a game about challenge, not for fans of Kirby-type games, with all due respect to Kirby (it is
    This is a masterpiece, perfect in all aspects of roguelike games! nothing more to add here, this is the best game for those who like challenges in 2d, and no soul-like game can compare in difficulty to spelunky (souls-like is not about hardcore, it's about grind)

    for haters, this is a game about challenge, not for fans of Kirby-type games, with all due respect to Kirby (it is high-quality, but designed for other consumers)
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  2. May 20, 2023
    9
    Spelunky is so damn hard. How so many people manage to 100% this game with like 30 hours or so on their account is beyond me. With that being said, I adore this game! The music is banging, the visuals are charming, and the game play is very engaging. I tend to only play this game in short bursts, as if I play for too long I'll actually want to die. Also blue frogs can go **** themselves.
  3. Jun 20, 2022
    8
    This game is great. I'm not good at it but I have a lot of fun playing. It's high-skill and is very replay-able due to its structure as a procedurally generated platformer rogue-like. This game hasn't aged the best, the art is a bit grimy and the lack of narrative to the game has always been a bit disappointing to me, but its still a lot of fun to die over and over in never before seenThis game is great. I'm not good at it but I have a lot of fun playing. It's high-skill and is very replay-able due to its structure as a procedurally generated platformer rogue-like. This game hasn't aged the best, the art is a bit grimy and the lack of narrative to the game has always been a bit disappointing to me, but its still a lot of fun to die over and over in never before seen ways, or to a spike pit. I've probably played the game for about 25 hours and have yet to get the true ending. Expand
  4. May 26, 2022
    10
    This game was a big surprise.
    Difficult but that can be completed with a little training.
    There are secrets that take years of play to discover. A game that has a crazy longevity and that keeps you glued to the screen for hours on end. Local multiplayer mode on Xbox 360 makes it even more fun, playing with friends is the best part.
  5. Dec 23, 2021
    10
    The most perfect "video game-y" video game. Every single mechanic has a strong purpose, almost everything is perfectly balanced.

    It respects your skills and intelligence. The difficulty is very hard, but very fair. Even with strong items the game is challenging, even with weak items the game is beatable with many secrets to uncover. Even with strong items the game is challenging, even
    The most perfect "video game-y" video game. Every single mechanic has a strong purpose, almost everything is perfectly balanced.

    It respects your skills and intelligence. The difficulty is very hard, but very fair. Even with strong items the game is challenging, even with weak items the game is beatable with many secrets to uncover. Even with strong items the game is challenging, even with weak items the game is beatable.

    It's one of few roguelites that you improve not by buffing your stats or unlocking stronger items, but by getting more skilled and using your resources more effectively - a masterpiece of game design.
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  6. Dec 5, 2021
    10
    One of my all-time favourite games. So much depth, so many ways to play, no run ever the same, tight gameplay. It's the perfect game.
  7. Aug 18, 2021
    8
    Short entertaining roguelike puzzle-ish platformer. If you can get it for a reasonable cost and you're into this sort of thing, enjoy.
  8. Jul 3, 2021
    10
    I love this game. No game was like it at the time of it's release. Spelunky had been a source of inspiration for many of the newer "rogue likes" People who are rating this game low, probably just sucked at it lol.
  9. Jun 6, 2020
    9
    great roguelike jump'n'run game! spent lots of time on it .
  10. Feb 3, 2020
    10
    This is honestly my favorite game of all times. Very challenging and full of secrets, infinite replayability.
  11. Dec 7, 2019
    10
    One of the best games I have ever played.

    It's hard and very satisfying to beat the challenges the game offer to you.
  12. Nov 24, 2019
    10
    One of the best games I've ever played. In the old 'If you could take one game with you on a desert island..." question, I think this would be it for me, or it would be in the top 3 certainly.

    Think it was hard to beat the game? You're right, of course, it was. Now beat it by getting to the extra Hell level (good luck even getting to the Hell level). Now do all that without a jetpack,
    One of the best games I've ever played. In the old 'If you could take one game with you on a desert island..." question, I think this would be it for me, or it would be in the top 3 certainly.

    Think it was hard to beat the game? You're right, of course, it was. Now beat it by getting to the extra Hell level (good luck even getting to the Hell level). Now do all that without a jetpack, or a cape, or without sticky bombs....

    I've been playing it for about 5 years, and I pretty much play it every day still - the Daily challenge, bless me, sets or breaks the tone for my evening....has faaaaaar too big an impact/influence in life - and I'm just fine with that.

    Am impatiently waiting for Spelunky 2 to come out, but have worries that I cannot live up to the standard set by the original. We see.
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  13. Sep 21, 2019
    10
    Probably my favorite game ever, literally infinite replayability,mechanics are super fun and solid AF, the perfect combination of platformer and roguelike
  14. Apr 17, 2019
    8
    I'm a big fan of the once-again popular "brutal difficulty" genre of games, and I have to say I honestly don't think Spelunky is that hard. It is frustrating at times, as you'll die frequently and often to things that feel like unavoidable obstacles, but that's part of the fun. I actually found it to be easier than games like Super Meat Boy, but I did have a lot of fun with it. It probablyI'm a big fan of the once-again popular "brutal difficulty" genre of games, and I have to say I honestly don't think Spelunky is that hard. It is frustrating at times, as you'll die frequently and often to things that feel like unavoidable obstacles, but that's part of the fun. I actually found it to be easier than games like Super Meat Boy, but I did have a lot of fun with it. It probably took me about 2 hours to unlock the tunnel to each world, but I understand if the game is too hard for some that it may feel impossible to progress and therefore unfun.

    I really enjoy playing this game, and I think it has a ton of hours of content in it.
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  15. Feb 28, 2019
    10
    This game just might be perfect. I've got 537 hours logged on this game on Steam and I've yet to encounter any downsides that might be in store.
  16. Jun 21, 2018
    10
    I first started playing this game a couple years ago. I loved it, then dropped it. I recently came back to it and I love even more than before. Spelunky is hard. Really, really hard. Only 11% of the people who own the game on Steam have completed it. But I love it. Randomly generated levels means a huge amount of variety. Each world has vastly different traps and enemies, but the game everI first started playing this game a couple years ago. I loved it, then dropped it. I recently came back to it and I love even more than before. Spelunky is hard. Really, really hard. Only 11% of the people who own the game on Steam have completed it. But I love it. Randomly generated levels means a huge amount of variety. Each world has vastly different traps and enemies, but the game ever feels unfair or random in the placement. The level generation strikes a balance between random and authored that makes levels feel like they were individually designed. It is almost entirely skill based. It may have a steep beginning learning curve, but when you overcome it, you will find one of the best games of all time. Expand
  17. Dec 4, 2017
    10
    Гениальная игра, по-другому и не скажешь. Словно делалась гением - в ней все вроде бы идеально просто с первых минут, однако в то же самое время очень сложно пройти ее быстро, до конца, без единого сохранения. Собственно в этом и цель игры. Просто стоить пробовать и самое главное не бросать сразу, если не понравится в первые несколько часов. Потому что именно так было у меня, когда я началГениальная игра, по-другому и не скажешь. Словно делалась гением - в ней все вроде бы идеально просто с первых минут, однако в то же самое время очень сложно пройти ее быстро, до конца, без единого сохранения. Собственно в этом и цель игры. Просто стоить пробовать и самое главное не бросать сразу, если не понравится в первые несколько часов. Потому что именно так было у меня, когда я начал и поиграл пару дней, забросил даже на месяц где-то, а потом вновь вернулся и еще играл несколько раз и стало все интересней и интересней. Потом еще больший энтузиазм настигает, когда узнаешь столько нового, когда, казалось бы, ты уже все знаешь.

    Играл давненько ее уже. Конечно, после стольких часов игры + на пиратке еще наиграно было около 100 часов, она может надоесть. Однако есть индивиды, которые в ней 1000+ часов имеют. Сам лично вдохновлялся известными по этой игре стримерами на Twitch (Pibonacci, Kinijup, LateDog, dtea и krille71). Очень советую сперва смотреть стримы Pibonacci (возможно он уже не играет в нее щас, в чем я почти 100% уверен, однако парень поставил много рекордов в этой игре в спидранах). Не советую только смотреть сразу стримеров. Играйте сперва вслепую. Порекомендую в нее играть часов 30-40 хотя бы, вообще никуда не заглядывая (ни на youtube, твич, различные вики и т.п.). Спустя три года до сих пор ее считаю лучшим платформером за всё время существования. Ну и небольшая заметка для тех, кто наиграл или наиграет в нее сотню часов и более - загляните обязательно на оф. сайт рекордов по этой игре со ссылками на эти рекорды с видео - mosstierТОЧКАcom. Там когда-то был и я, а может и сейчас есть, единственный участник из стран СНГ, кто запостил туда свой никчемный рекорд на 50+ место)))).

    И да, когда вы увидите на этом сайте рекорды, когда какие-то сверхразумы проходят эту игру всякими способами просто с бешеной скоростью в кратчайшее время, у вас наверное мозг взорвется или челюсть отпадет в восторге и оху*нии от увиденного)) Удачи!
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  18. Oct 11, 2017
    8
    Really cool game, and one of the best games developed by a single person (and one of the first in the recent deluge of indie games, if memory serves). A lot of the bad reviews are probably due to the difficulty, but I think this game is super rewarding if you put enough time into it.
  19. Aug 11, 2017
    10
    Best platform game ever. Best roguelike ever. One of the best games ever created and it comes from a true gamer who started playing games back in 1985. At first it may not seem like it, but when You give it a chance, Youll start noticing the greatness in this title. Just be patient and enjoy, when You get in to this Youll be sucked in for long hours.
  20. Apr 10, 2017
    8
    Edit 2017: They update the game to include 'pro' UI which minimize most icon and number to very top of the scene and not blocking the view anymore. They also improve map generator so you can finish the level without any item (99.99% of the time)
    (+2 score from 6)
    trying to be; A game of perfecting your ability as gamer. In fact: **** UI block a quarter of screen and the developer
    Edit 2017: They update the game to include 'pro' UI which minimize most icon and number to very top of the scene and not blocking the view anymore. They also improve map generator so you can finish the level without any item (99.99% of the time)
    (+2 score from 6)

    trying to be;
    A game of perfecting your ability as gamer.

    In fact:
    **** UI block a quarter of screen and the developer did nothing, even people said it to their face.
    -Some chance that the map will be 'unadvanceable' without 3-4 bombs, such as spider-map. and ruin your run
    -Shopkeeper who will kill you because a monster detonated TNT near his shop. (it's code that all damage or bomb happen to his area are 'player doing' even it's the game coding problem).

    Still a enjoyable game if you lucky not get these 'bug'.
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  21. Aug 2, 2016
    10
    Buy it. Spelunky is very punishing, but the incredibly precise controls make sure that it is almost never the games fault that you died, but yours. Also you can defeat a boss with a eggplant.
  22. Aug 3, 2015
    10
    Spelunky is very challenging but consistently fun. It took me 369 attempts to finally build up enough skill to beat the game (roughly 100 hours of game time spread over the course of two years), but it was an amazing and fun journey along the way!

    Most of the negative reviews I have read on Metacritic basically boil down to complaints that "the game is too hard." Yes, it is hard. Very
    Spelunky is very challenging but consistently fun. It took me 369 attempts to finally build up enough skill to beat the game (roughly 100 hours of game time spread over the course of two years), but it was an amazing and fun journey along the way!

    Most of the negative reviews I have read on Metacritic basically boil down to complaints that "the game is too hard." Yes, it is hard. Very hard. Only 7% of players who own the game have beaten it, according to Steam statistics.

    But even though the game is challenging, it is not unfair. It actually works like clockwork - once you start understanding how a system works (be it an arrow trap, a bat, or a snake), you can perfectly predict how it will behave the next time you encounter it.

    Every time you fail (and you will fail many times), you will eventually begin to realize that it was simply a failure in execution. Each death means you did something wrong, and you can correct that mistake the next time you encounter a similar situation.

    In order to become skilled at this game, you need to experiment, make mistakes, dust yourself off, and try again. The game, in other words, is nearly 100% skill-based. A very skilled player can beat the game most times they play. A good friend of mine can now complete the game on roughly 50% of his attempts. It just takes hundreds of hours of practice to become that good.

    This game requires a lot of practice and hard work, and you will experience heartbreaking failures along the road to victory, but each time you play, you will feel like you have improved. It's that constant sense of improvement and achievement that keeps you coming back.

    I consider this game to be a masterpiece in skill-based platformer design. If you have the patience to fail and try again, learning along the way, Spelunky is incredibly rewarding and fun. If you can't handle losing, or if the idea of having to work hard to build up a skill doesn't sound fun to you, then it's probably better to avoid this game.
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  23. May 29, 2015
    10
    This game is perfect. Very challenging yet really fun and addicting. A classic. I've seen a guy gave 0 to this game because it crashed in windows 8 , well , guess what, it runs smooth and never crashed on my windows 8. And still, I think is kinda dumb giving such note because your pc sucks, or you just don't have the guts to clear the first 3 levels lol jk people have their opinions. (y)
  24. Jan 9, 2015
    9
    I was all-kinds-of lost in this game. It threw me by surprise, how much engaging, fun and adventurous such simple looking game can be. But while it is simple for the gamer, I bet underneath, there is a ton of complicated logic and many hours of polish to reach this wonderful result... I am not sure what else to say, but there is certainly no point of describing it (it is random-generatedI was all-kinds-of lost in this game. It threw me by surprise, how much engaging, fun and adventurous such simple looking game can be. But while it is simple for the gamer, I bet underneath, there is a ton of complicated logic and many hours of polish to reach this wonderful result... I am not sure what else to say, but there is certainly no point of describing it (it is random-generated map game, jump and running exploration).

    Anyway, the game is so addictive, that you start playing, and playing and then playing some more... Then you play one last game, and one more after that and this goes for a while. It is a really hard game to put down.
    Oh, and one more thing - this is a hard game, it's about fast reflexes and thought out actions - it's all about getting better and better within it's premise. I never felt frustrated though, it is challenging but never unfair. How can it be unfair, when you are in the control of your every move?
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  25. Jan 4, 2015
    10
    The most well put together platform I have ever played.

    To begin- you will die. You will die often, and you will die hilariously. You will die when you least expect it, and sometimes you will die right before completing a goal. I think "you will die" is what I'm trying to say here. The levels are randomized, so that means no remembering them for easy run throughs later. There are
    The most well put together platform I have ever played.

    To begin- you will die. You will die often, and you will die hilariously. You will die when you least expect it, and sometimes you will die right before completing a goal. I think "you will die" is what I'm trying to say here.

    The levels are randomized, so that means no remembering them for easy run throughs later. There are plenty of hidden treasures to find, as well as characters to unlock.

    All in all, this game is great solo or co-op. One doesn't offer an easier experience over the other, as well, and I like this. A must have for any platformer fan, or anyone looking for a fun game to jump into from time to time.
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  26. Dec 9, 2014
    10
    Youcan either Love this game or Hate this game. Well, i LOVE it! Impossible to explain all the fun and frustration your are going to have with this game :D until you actually try it. So basically, think old-school-no-save-one-life to finish the whole game scheme! :D Yep! But there are a ton of such games floating around; what make Spelunky different, is sheer fun! And the physicsYoucan either Love this game or Hate this game. Well, i LOVE it! Impossible to explain all the fun and frustration your are going to have with this game :D until you actually try it. So basically, think old-school-no-save-one-life to finish the whole game scheme! :D Yep! But there are a ton of such games floating around; what make Spelunky different, is sheer fun! And the physics and logic in the game. It all makes sense. Did i mention you can play with up to 4 players!? Oh boy so fun it is! LOVE IT! Expand
  27. Jul 15, 2014
    10
    Screw the haters, this game is amazing, and if you rage quit it's you, NOT the game. With 200+ hours on it, I can firmly say that some is random, but skill means you can adapt to anything (no that arrow trap was not "unavoidable" just whip it). It takes a ridiculously long time to get good at the game, so if you don't learn to accept the (likely hundreds) of times you die before beating itScrew the haters, this game is amazing, and if you rage quit it's you, NOT the game. With 200+ hours on it, I can firmly say that some is random, but skill means you can adapt to anything (no that arrow trap was not "unavoidable" just whip it). It takes a ridiculously long time to get good at the game, so if you don't learn to accept the (likely hundreds) of times you die before beating it ONCE, you will hate this game. Expand
  28. May 27, 2014
    10
    Spelunky is a 2D platformer rougelike available for the PC and the XBox 360, and has recently been ported to the PS Vita, developed and released by indie developer Derek Yu, at Mossmouth Studios. This 2013 release is an HD remake of the original game, now known as Spelunky Classic, released in 2006, with updated graphics, improved mechanics and a bonus level for those willing to challengeSpelunky is a 2D platformer rougelike available for the PC and the XBox 360, and has recently been ported to the PS Vita, developed and released by indie developer Derek Yu, at Mossmouth Studios. This 2013 release is an HD remake of the original game, now known as Spelunky Classic, released in 2006, with updated graphics, improved mechanics and a bonus level for those willing to challenge King Yama and defy death itself.

    "Spelunky is a unique platformer with randomized levels that offer a challenging new experience each time you play. Journey deep underground and explore fantastic places filled with all manner of monsters, traps, and treasure. You'll have complete freedom while you navigate the fully-destructible environments and master their many secrets. To stay or flee, to kill or rescue, to shop or steal... in Spelunky, the choice is yours and so are the consequences!"

    Or at least that's what the store page has to say about the game.

    Spelunky is decievingly cute and cheerful game, with its cartoonish graphics and bright and colorful levels. However, under this guise hides a evil and almost sadistic game.
    The game is extremely unforgiving when it comes to mistakes. One false move and you're probably going to end up impaled on some spikes.
    Being a rougelike, death is permanent and means that you must start the game from the scratch once you die.

    However, I think this adds to the overall game experience, as you end up planning your moves and advance in order not only to survive, but to gather as much delicious loot as you can get your hands on.
    For most players, this game will be a trail by fire, and you will most likely die several times before you get the hang of it, so don't take it personally if you don't make it to the end immediately. You will die, that's how the game was made to be.

    The game itself is relatively short, spanning 4 different areas (5 including the bonus Hell stage), consisting of 4 levels each. However, as I said before, you're going to most likely die dozens, if not hundred of times before you will actually have a shot at the final boss.
    That may sound boring, repeating the same levels over and over again, but that is where Spelunky's greatest mechanic comes into play: the randomly generated levels. Each level has certain tilesets that are shuffled and mixed randomly each time, giving you a different level each time, but with common elements that you can learn to take advantage of.

    The controls are pretty solid, and any mistakes you make will almost always be your fault. The game enables you to connect a XBox 360 controller and play with that instead, which I highly recommend, since the keyboard controls are absolutely horrid.
    My issue with the keyboard controls was that I felt I was constantly struggling to keep my hands in the correct position, so I usually ended up overshooting my jumps or not sprinting at the right time. I felt like I was constantly fighting the controls.
    The end result was usually me dead, and spikes having something to do with it.

    As for how intuitive the controls are, the basics you need to play the game, such as running and jumping are pretty straightforward. However, there are some more advanced tricks experienced players can use, such as aiming your throws, or boosting your jumps by stomping enemies. There is a tutorial section available for those who struggle with the controls.

    Derek Yu decided to take a different artistic direction from the original game, going from the old-school retro pixel graphics, to a more cartoonish style, with vividly colored environments. This was resented by some of the more die-hard fans of the original game, but I think it works pretty well.
    The graphics are simple, but they are also highly polished, with plenty of debris and particles flying all over the place to add to the chaos.

    The soundtrack is also different from the original, with more a more modern style to the original 8-bit style of Spelunky Classic. There are however some chiptune songs for some of the secrets hidden away in the game.

    The game doesn't have any online multiplayer features, but it does have local co-op or deathmatch modes,

    Spelunky focuses more on its gameplay than on a storyline, and honestly, there is only so much story you can cram into a platformer. The main theme of the game is that you stumble upon the mystical ruins of the great idol Olmec, and in your quest for riches and glory, you decide to challenge the ruins, and if you are brave enough, even Olmec himself!

    To summarize, I think Spelunky is well worth the $15 price tag, giving hours and hours of cave-delving and loot-grabbing, lethal, fun. I've played it for over 250 hours and I still enjoy it as much as the first time I played it. I'm comfortable giving it a 10 out of 10 and giving it the title of my favorite game of all time.
    Head to the Steam Store page, and buy it now!
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  29. Mar 26, 2014
    10
    This review contains spoilers, click expand to view. Spelunky

    A very difficult platformer with roguelike elements, based on "La Mulana" and "Net-Hack", this game provides procedurally (random) generated set of levels each time a new "adventure" is started, and permanent death (no checkpoints between levels, means that the player starts from 0 each adventure). The lack of forgiveness, the amount of dangers, the replay value and the (very) steep learning curve, make this game the go-to choice for any fan of platform games.

    From the beginning of the game the player is presented with a tutorial that explains the few, yet deep, mechanics of the game. The player is given a set of basic abilities like Jumping, Running, Whipping, Throwing/placing Bombs (because ALL THE LEVELS ARE FULLY DESTRUCTIBLE) and Ropes, and Crawling. All of these abilities have basic purposes in the survival of the player, and most of them can be modified with the help of other items throughout the whole game. Some dangers are shown to the player as well, which can be very varied, although initially only bats and snakes are introduced (shop keepers are shown as well, but most players choose to ignore them). Other dangers like traps (triggered by Indiana Jones-like idols)
    and spikes that sit there waiting for the player to fall into them. It is worth noticing that even though the player is given a certain amount of health and some particular ways of recovering it (tedious ones), some enemies and traps can easily one-shot the player into oblivion.

    When the player embarks on a real adventure, he/she will have to survive through 16 different levels to be able to finish the game, although there is an extension of 4 secret levels more that has to be achieved through the game’s hardest means. In total, there are at least 20 “normal” levels, other 5 (very) secret ones that are well hidden, and 7+ “level feelings” that are well scattered that make every single adventure unique.

    The levels are set in 4 floors per level and 4 levels per set of levels, and each set of levels has its own theme; there are the mines, the jungle, the ice caves and the temple initially. Each level starts at the top floor, where the player is put to the task of surviving the descent to the bottom of the level, and arriving to the exit ALIVE. The starting health of the overall adventure is 4 hp (health points), and the damage done by “small” enemies is 1, arrow traps and giant spiders hit for 2 hp, being crushed by a block/enemy or falling into a spike trap = instant death, falling into lava = instant death, exploding a bomb too close to you is 5 hp less. Let’s just say that it is easier to die than it is to live, since the main source of recovering health, is to bring the “damsel” located… somewhere in the level to the exit, going to the exit, and then transition to this next level, the player will be granted 1+ health. It is worth saying as well that there is ONLY 1 damsel per level, and that damsel will give ONLY 1 health to the player.
    “Yet another stupid death” (YASD) is a very common phrase that can be heard between players to explain how the run went.
    Despite survival being the main topic throughout the levels, on level 16, there is one of the only boss fights in the game, where the player is not tasked only by surviving, but by killing/defeating one of the only obstacles left in the game; OLMEC, a giant head (made of gold) that jumps towards the player in attempts to crush him/her to the death. It can only be defeated by making him fall into the lava that lies 12-16 layers of blocks under, and can only be achieved by bombing your way down, or making him crush (by tethering him) layer after layer of blocks to the bottom of the pit… AND… Making it to the exit alive.

    If the player wants a bigger challenge (like surviving is not enough of a challenge), collecting treasure like gold and gems is the only way of building your way up the leaderboards. There is treasure (lots) in each of the levels, but if you take too much time in a level (more than 2 minutes and 30 seconds) a ghost will appear, and will slowly approach the player. It is safe to say that if she (yes, SHE) touches you, you will die instantly.

    With this much variety and level of difficulty, Spelunky is a game that has to be experienced first, then learn, and if you are lucky enough, master it at the end (although even the best “Spelunkers” out there can end up dying on the first level). Only 2.3% of the 20,000+ players that have bought the game have been able to beat the game “The Hard Way”. It is a challenge indeed.

    Do not let the colorful cartoony images or the very calm and adventurous soundtrack that plays lie to you. Spelunky is a very difficult and FUN game that everyone should be picking up right now, because it deserves the attention and hate and love that the community gives it.

    Spelunky is hard, but fair; frustrating, but rewarding; hated, but extremely fun; limiting, but free; full of secrets, but all in plain sight.
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  30. Mar 13, 2014
    10
    This game is the type of games that will get bad reviews from some hasty people. Why? Because it is excruciatingly hard. Completing even the first level may seem like an overwhelming challenge at first, but one you'll overcome with patience and practice.Standing only at sixteen (actually twenty) levels before the ''final'' boss, four for each of the worlds, the game may seem like a prettyThis game is the type of games that will get bad reviews from some hasty people. Why? Because it is excruciatingly hard. Completing even the first level may seem like an overwhelming challenge at first, but one you'll overcome with patience and practice.Standing only at sixteen (actually twenty) levels before the ''final'' boss, four for each of the worlds, the game may seem like a pretty short and simple platformer, but here comes the twist. Every single time you die (and it will happen, A LOT), you respawn at the very first level of the Mines (1-1), but it is not the same 1-1 you just went through, it is randomly generated like every other level, meaning that in a thousand successful games you would never encounter the same layout twice. In addition to that, a plethore of different enemies. events and items will keep you hooked until you know the ins and outs of everything Spelunky and you can reliably (or almost) kill Olmec on most runs. The charming art style makes it a pleasure to look at, with every of the 16 characters being unique enough to warrant a little playtime. Couch co-op and deathmatch help extend the already infinite replayability of Spelunky and add a little more chaos and family ruining fun to your spelunking evenings too!

    This game is a brilliant masterpiece, and one proof that gameplay still is at the very core of the enjoyment of a game, even when there is no story involved, at all. Go and try it, you will die at every trap, but I promise, you will soon be riding Olmec into Hell, collecting every diamond the nefarious ghost can grant you.
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Metascore
90

Universal acclaim - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 0 out of 9
  1. Oct 23, 2014
    95
    Excellent randomly generated level design and very high difficulty. There is no doubt that Spelunky is one of the greatest 2D roguelike platforms ever created.
  2. Sep 30, 2013
    80
    Spelunky is a great fun, but when it goes down, the fun is gone and your eye goes neurotic. Still, it ranks among the best recent platformers.
  3. Sep 19, 2013
    80
    A few years ago, Spelunky was a unique phenomenon. Now, when its ideas have been adopted and improved upon by Super House of the Dead Ninjas, Binding of Isaac, and Rogue Legacy, this remake is simply first among equals.