Metascore
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No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. Game World Navigator Magazine
    Mar 2, 2018
    61
    In original SPAZ you could tell at a glance what enemy ship’s armaments are and what to expect from him. Now, every ship looks like a barn with Christmas lights on it, so the best tactic is to turn broadside to it and just watch HP bars dwindle. [Issue#226, p.62]
  2. Dec 4, 2017
    60
    There is nothing majorly wrong with any single part of Space Pirates and Zombies 2, but the inconsistency drags it down. From an actual good/dark story, to oddly ham-fisted "zombie" references, it is not clear what direction this title wants to go, and both two sections leave more to be desired as they only are purely average. The lore is interesting, and it is unfortunate this does not dive into it more, which is like the game in general: everything works, but it leaves the player wishing there was more.
User Score
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No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3
  1. Sep 22, 2020
    7
    A fun game to play with if you're interested in largely simulated worlds. It's effectively a really big universe in which you are a speck, andA fun game to play with if you're interested in largely simulated worlds. It's effectively a really big universe in which you are a speck, and have, mainly, the same capacity of actions as all the other AI buzzing around, which can lead to some funny occurrences.

    However, this only appeals to people who are predisposed to liking that sort of thing. The progression is quite slow and can be grindy, and it is mainly just a virtual ant-farm, though I think it pulls it off quite well.
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