While first impressions can be everything, I feel that Sorry, We're Open suffered the most for me during my first play session. Were you to give up following a brutally demoralising first session, I wouldn't blame you; I found myself naturally gravitating to the RPG segment of this game first, but that's not exactly where the meat of this game lies, or how the game is meant to really beWhile first impressions can be everything, I feel that Sorry, We're Open suffered the most for me during my first play session. Were you to give up following a brutally demoralising first session, I wouldn't blame you; I found myself naturally gravitating to the RPG segment of this game first, but that's not exactly where the meat of this game lies, or how the game is meant to really be played.
Sorry, We're Open is an exploration horror game with a small scale roguelike RPG system on the side. There are no jumpscares to speak of, so the game relies on its rich atmosphere and delicately crafted imagery and writing to leave the player unsettled. Where I feel that games such as Within the Backrooms and Interior Worlds were able to sell their horror better despite similarly having no jumpscares to speak of, it would be folly to suggest that Sorry, We're Open fails to create a similarly unnerving setting. Regardless of limitations set upon it, the game does an impressive job at translating liminal spaces to a 2D perspective, one that you can easily imagine what it would be like in 3D. The fantastic sound and world design really sell the environment to you.
Certain moments in Sorry, We're Open truly filled me with dread. Encounters would usually mimic 90s VHS company safety tapes and the like, complete with a deafening silence and a small quote that only becomes more uncomfortable the longer it sits on the screen. That being said, those quotes could be used to create absurdly effective moments.
From my personal experience, the best way to play this game is with all the extra filters on. That being said, this is an extremely enjoyable little horror game either way. Even if my first 40 odd minutes were disappointing, that which followed was an extremely well put together and enjoyable experience.… Expand