Soldiers: Heroes of World War II Image
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Generally favorable reviews - based on 45 Critic Reviews What's this?

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8.4

Generally favorable reviews- based on 68 Ratings

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  • Summary: Soldiers is a third-person tactical action game that plays out like a blockbuster war movie. 30+ missions, More than 100 vehicles, 25+ weapons. Pitching the player headlong into the war-torn battlegrounds of Europe. Direct control for targeted shots to take out a tank track or execute aSoldiers is a third-person tactical action game that plays out like a blockbuster war movie. 30+ missions, More than 100 vehicles, 25+ weapons. Pitching the player headlong into the war-torn battlegrounds of Europe. Direct control for targeted shots to take out a tank track or execute a headshot for the quick kill. Real ballistic physics and truly destructible environments. Group control a team of elite special forces soldiers. Advanced AI - the enemy will attack in formation; retreat if necessary; look for cover; ambush you, etc. Over 100 different human animations in the game providing realism and detail! [Codemasters] Expand
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Score distribution:
  1. Positive: 34 out of 45
  2. Negative: 0 out of 45
  1. Pelit (Finland)
    92
    One of the biggest surprises of 2004 became a whole lot better with the latest patch that included innovative and fun new multiplayer modes. We want more! [Jan. 05]
  2. If there is a hint of helplessness it's in those marvellous moments when Soldiers' fabulous physics, rich environments and imaginative AI produce such totally unpredictable results, you can only look on in amused dismay. [PC Gamer UK]
  3. The graphics are gorgeous and the game engine has some excellent physics. With the excellent sound effects and music, the game drew me right into the atmosphere, and these days, all gamers should be demanding no less.
  4. With the direct control system, insane level of detail and physics modeling, exciting and interesting missions, modding support, and incredibly fun gameplay, the game is hardly stale and makes it easy to recommend to players who are sick of playing "Command & Conquer" clones.
  5. A solid RTS game, one that fans of the genre will probably enjoy. However, anyone who’s growing bored of playing the same WWII sim game in different forms wouldn’t find too much to write home about.
  6. If you’ve enjoyed other tactical strategy games, then you might want to take Soldiers for a spin -- its 28 mission should provide well over 50 hours of gameplay.
  7. It's the sheer tedium of every moment that prevents any enjoyment of the cool features it offers. [Aug 2004, p.106]

See all 45 Critic Reviews

Score distribution:
  1. Positive: 22 out of 24
  2. Negative: 1 out of 24
  1. EricH.
    Jun 16, 2004
    10
    This game is amazing!
  2. Jul 5, 2011
    10
    This game and the Men of War series is in my opinion the best RTS WWII games. The thing that lets this game stand out is it's difficulty. IThis game and the Men of War series is in my opinion the best RTS WWII games. The thing that lets this game stand out is it's difficulty. I couldn't even make through the first levels in the easy difficulty at first. Afterwards I started to understand the tactics and finished the game. I must say, It was worth it. Expand
  3. EdL.
    Jul 8, 2004
    10
    BillM is a joker, this game is excellent.
  4. Apr 3, 2014
    10
    This review contains spoilers, click expand to view. I recall firstly playing this game in 2004. It was summer and I had a lot of time and I can say I spent it well playing all missions of this diamond. Yeah it is hard and you have to think a lot in every mission or you WILL get owned by the AI. Most people cannot even get past the 1st Russian mission. AT guns kill them too fast. Simply theu cannot think and go from the left side just below the hill and kill these AT's 1 by 1. That is what we call thinking and not rushing (like in many other games).

    So...graphics. For a game published in 2004 they are great. But still are good in 2014 and enjoyable. Explosions, fire, guns and buildings are reaslistic. Bullets disperse so it is not 100% sure you will hit an enemy with your guns, especially if you have a SMG and the target is more than 20m away. So, depending on the distance you have to use different weapons. Katyusha is the best (lol you have it only in the last russian mission). Vehicles can be captured, repaired, partially destroyed and looted, COMPLETELLY destroyed and not lootable, and directly controlled by pressing END. After discovering this, I replayed all missions again. It is awesome to see your Tiger moving and firing when you want it. Environment is fully destructible, and you can put fire on a wheat field and burn the enemies in it (1st mission of USA). You can literally demolish all buildings in a mission zone if you want to.

    Gameplay. a lot og depth in there and this game does not forgive mistakes. Sometimes you may hate it for this, but it is all your fault in the end. You can pause and issue orders, which will be your saviour many times or even decrease/increase game speed. You have to be really careful when fighting vehicles, as the distance, the angle and the spot you hit them, may either destroy them (so you cannot use them), disable them (the desired thing, as you can loot them for ammo/fuel), or just waste your ammo and give it more time to destroy you. And it will do it asap. Enemy soldiers mostly come to you like ducks, but there ae occasions they will hide behind cover and throw grenades, especially afetr most of their comreades are dead by your ambushes. Hidind and ambushing in this game works pretty well and this is what you must do to kill enemies 5 times more than your men rushing towards your location. There are also silent weapons (you will need to use them effectively in British mission 1...at least), mines (never really used them tbh), bazookas (love the way the rocket moves after some distance), AA guns, AT guns, howitzers, torpedoes (again British mission 1), and much more fun stuff to alter the game play in each mission.

    There are so many different ways to complete a mission than makes them replayable. The only limit is you resourcefoulness. I still play the last german mission where you have 2 tigers and you face wave after wave of allied attacks...just epic. I last playe dthat game on 2011 as I had some problems with compatibility on win 7. But after resolving it, I left this game for 3 years. Now I returned, replayed it all, trying completelly different tactics, having a total blast and then buying its unknown expansion Silent Heroes...and keep having a total blast with it, as it is even harder and brutal (sad there is only 1 review of 52/100...Gamespot reviewer is a total noob in these series from what I saw in his writtings). And after Silent Heroes I bought Faces of War (but not its unknown sequeal Brothers in Arms), and Men of War series. And I am sooo stuck on them. I ve not touched any other game in the last month.

    Its difficulty is something that makes casuals qq about bugs, interface, voiceacting (lol who cares) and storyline (lololol who the **** really cares). There are things that you should master before putting on use. S:HOWW2 interface is one of them. Get how it works and you dominate (even then you gotta save **** happens too often), or just buy another casual game like CoH (it is a good one, but nowhere near S:HOWW2 depth). Yeah this game is for HC players, and only they should have the right to rate it. If you are another casual qq'er go review a casual easy base building boring rts.

    I consider myself lucky for having this game for 10 years and still playing it. It offers moments that other games do not. Bombarding Prishib station with Katyusha, Defending Villers-Bocage with 2 Tigers, having 15mins to accomplish some hard task (british 1st and 4th missions) and starting with 2 crappy Shermans and ending up with 1 Koning-Tiger and 1 upgraded Tiger (USA mission named Minefields), that make it fun as hell.

    Ignore any review below 8/10. The person either has low IQ or he did not give this game the time to get its mechanics. Check youtube to see how it is done if you have questions and you do not want to give up. I feel strange when I finished the game on 2004, when youtube did not exist and Pstn connection made web surfing slow as hell. Googling solutions was impossible then :) But I made it.
    Expand
  5. Dec 1, 2020
    10
    What is more important: a game with uncountable number of cutscenes or a game with full discretion for your wildest ideas?
    There is no boring
    What is more important: a game with uncountable number of cutscenes or a game with full discretion for your wildest ideas?
    There is no boring cutscenes where brave soldiers make brave feets. There is no big armies and massive battles with artillery and airstrikes in ithe game either.

    But the game have substential features which allow you to neglect of the pseudo negative sides mentioned above.
    In the first place, it have awesome physics. What game had the tactical advantages consisted of box of matches in pocket of your soldiers? With this small box you can burn the forest with all enemies hidden enemies in it. Another example. You hided your squad behind a wall of solid church with the absolute confidence of safety. And one shrapnel projectile ruins this confidense completely. Here you have absolutely no places where you could feel youself safe.
    In the second place, game consists of abilities represented in none other strategy-game.
    Where else you can borrow a fuel for your empty tank from hostile motorbike? If you depleted all your ammo in tank you could unmount the machine gun from it and begin the 'light' trip to the objective.
    Besides vehicles here have no lifebars. The game calculates zones of damage in utterly authentic way.
    You would never destroy a tiger-class tank if you shoot at the front side of it. You can only break a track. But you can throw molotov's cocktail, shoot with bazooka and rig up mine field as preventive measure at last.

    The soldiers: heroes of world war 2 is the most versatile game in the WW2 theatre
    Expand
  6. BrianY.
    Jul 7, 2004
    8
    It is unfair to compare this title to commandos, as it has more depth. It is more like Xcom, except with less RPG elements, and grand It is unfair to compare this title to commandos, as it has more depth. It is more like Xcom, except with less RPG elements, and grand strategy control. The graphics are nice, and the missions are tough. The main thing the game touts is that there is no single best way to complete a mission. Boy does the demo really punch home this idea. Expand
  7. BillM.
    Jul 5, 2004
    0
    Sucks.

See all 24 User Reviews