- Publisher: City Interactive
- Release Date: Mar 11, 2013
- Also On: PlayStation 3, Xbox 360
User Score
Mixed or average reviews- based on 420 Ratings
User score distribution:
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Positive: 141 out of 420
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Mixed: 154 out of 420
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Negative: 125 out of 420
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Sep 12, 2020
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Mar 13, 2021İncelemeler kötü olsa da ben beğendim oyunu. Tavsiye ederim. Seversiniz sevmezsiniz bilmem.
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Apr 26, 2021
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May 23, 2021I would like to say it looks pretty but it doesn't. It just bores you. Gameplay is generic and bland.
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May 17, 2021Great Game... I played 2 times, A proper Sniper game mostly you work as a sniper, Graphics is good enough as per system requirements
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Sep 11, 2023the dissapointing things is when you choose pistol, thees no cursor aim. You cannot pick enemy weapon after they died, each mission tooks so long so it gets boring, but I still continue to play till the end because of the story only.
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Mar 1, 2022Score: 6.9
After the boring mess that was Sniper: Ghost Warrior 1, this second installment is much better, small, but story is very fun and engaging, i started playing at like 2 in the afternoon and before i knew it, i was being called to go have dinner hahaha,
Very fun, let's hope the next game is even better! -
Jul 19, 2022I really like this series and for this one to be really good, it just lacked more animations and violence
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Aug 18, 2022
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Mar 31, 2023Da mesma forma que o primeiro é mais um estilo de jogo que te faz ter precisão na hora do tiro e firmeza em que atira.
Jogo é sim bem feito e teve uma evolução significativa em relação ao primeiro, principalmente quando falamos de gráficos, mas a história não teve uma grande evolução e continuou fraca.
Awards & Rankings
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PC Master (Greece)Jun 5, 2013The technical aspects are all below medium. When will the sniper shooter sub-genre catch a break? [May 2013]
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CD-ActionMay 7, 2013It’s roughly the first Sniper with all its shortcomings, including strong linearity, repetitiveness, shallow story and inept multiplayer. [CD-Action 05/2013, p.52]
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Apr 9, 2013A dumb shooter that feels like a rubbish stealth section dragged out across the length of an entire game.