- Publisher: City Interactive
- Release Date: Oct 16, 2008
Summary:
WW II was a theatre of war for many specialized combat units, working together to ensure an army’s victory. Among them a unique role was played by hidden and deadly marksmen. Their ability to lay motionless waiting for the perfect shot together with their professional equipment allowed them to change the course of the history with one pull of a trigger. Become a sharpshooter and take part in the turning points of the WW II. Eliminate the Nazi general, who came to support the Germans lying siege to Stalingrad. Make your way through areas occupied by the Third Reich to your unit. Aid the Alliance forces during their offensive on the Italian Peninsula to break the resistance of the retreating Wehrmacht forces. [City Interactive]
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| Rating: | M |
|---|---|
| Developer: | City Interactive |
| Genre(s): | Action, Shooter, Shooter, First-Person, Tactical, Arcade, Historic, Historic |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Pawel Mrochen | Technical Director |
| Robert Samoraj | Tech & FX Artist |
| Robert Samoraj | Tech & FX Artist |
| Michal Sadowski | Lead Game Designer |
| Michal Sadowski | Storyline |
| Piotr Cieciora | Content Artist |
| Daniel Komuda | Character Artist |
| Michael Sokolski | Director Of Development |
| Piotr Pawlowski | Project Director |
| Damian Zielinksi | Art Director |
| Zbigniew Ledwon | Knowledge Manager |
| Wiktor Witkowski | Asset Manager |
| Michal Sroczynski | Producer |
| Marcin Bawolski | Lead Level Designer |
| Michal Mazur | Level Designer |
| Mikolaj Pawlowski | Level Designer |
| Marian Jarmoszko | Lead Programmer |
| Marian Jarmoszko | Level Designer |
| Marcin Micinski | Level Designer |
| Marcin Micinski | Localisation Programmer |
| Maciek Matusik | Lead Content Artist |
| Mieszko Cazarnecki | Content Artist |
| Jaroslaw Koszweski | Content Artist |
| Jaroslaw Krawczyk | Content Artist |
| Sebastian Milosek | Content Artist |
| Zbigniew Siatecki | Content Artist |
| Jerzy Roalski | Content Artist |
| Dominik Gajewski | Environment Artist |
| Marcin Kalemba | Environment Artist |
| Krystian Pawlik | Environment Artist |
| Dominik Misiurski | Lead Tech & FX Artist |
| Dominik Misiurski | Lead Tech & FX Artist |
| Lukasz Sopata | Lead Animator & Character Artist |
| Lukasz Sopata | Lead Animator & Character Artist |
| Krzysztof Deonizak | Character Artist |
| Pawef Sekal | Character Artist |
| Grzegorz Surdykowski | Character Artist |
| Tomasz Tkaczuk | Programmer |
| Mieszko Zielinski | Programmer |
| Pawel Daudzward | Lead Sound Designer |
| Przmyslaw Moszczynski | Sound Designer |
| Krzysztof Zdanowicz | Cinematics Editor |
| Marzena Wierzbicka | Localisation Manager |
| Grzegorz Konczyk | Localisation Programmer |
| Effective Media | VO Recording |
| Michal Kaleniecki | Cover Artwork |
| Grzegorz Pedzinski | Cover Artwork |
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