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User score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2

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  1. Dec 2, 2014
    9
    Overall the game is a joy to play. It is a refreshing change of pace from the AAA games released this fall and has kept me coming back for more far more often than I would have imagined when I started playing. Its replay value is very high, as enemy movement patterns can change with each play through and you can make other upgrade/weapon choices to vary the game play. Sneaky Sneaky standsOverall the game is a joy to play. It is a refreshing change of pace from the AAA games released this fall and has kept me coming back for more far more often than I would have imagined when I started playing. Its replay value is very high, as enemy movement patterns can change with each play through and you can make other upgrade/weapon choices to vary the game play. Sneaky Sneaky stands as a very strong first showing from Naiad Entertainment and I cannot wait to see more. Expand
  2. Dec 14, 2014
    9
    Engaging game with elements of puzzle solving and strategy with great graphics. Numerous single screen puzzles with a multitude of tools that you collect. In stealth mode you can plot, but once you are discovered it turns into a turn based strategy game. Sly humor is also embedded throughout. Certainly worth the price for several hours of fun.
Metascore
63

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 5
  2. Negative: 0 out of 5
  1. Jan 4, 2015
    70
    A little and enjoyable stealth game, with polished graphics and sound. Unfortunately the mix of real time and turn-based strategy clashes against poor controls and an unpredictable pathfinding.
  2. Dec 15, 2014
    65
    The game is deceptively fun and captivating, in spite of its seemingly basic interactions.
  3. Nov 25, 2014
    70
    The game is a cute little time killer which starts off as an innocent little game for kids but gets more complex pretty fast, demanding a level of tactical thinking I have yet to experience in a simplistic mobile game such as this.