User Score
6.6

Mixed or average reviews- based on 215 Ratings

User score distribution:
  1. Negative: 59 out of 215

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  1. Jun 26, 2023
    0
    Do not play this game, after years of it being an unique and interesting game in the fighting sphere they decide to censor elements that are over 10 years old. Do not EVER play this game or engage with this company.
  2. Jun 30, 2023
    0
    Couldn't let a sleeping dog lie huh? Had to destroy the original artists vision? Censorship is disgusting.
  3. Zit
    Jun 17, 2021
    4
    After playing this game some more and checking the up'n'coming development cycle that I've (we've) been thrown in, I cannot recommend this game period!.

    Not just with thrown the creators off like Mike Z or Alex. It also looks like they've teamed up with the company that Mr Wizz was in Evo where he was looking at child porn. Anyways I've literally copy/pasted this from my friend on
    After playing this game some more and checking the up'n'coming development cycle that I've (we've) been thrown in, I cannot recommend this game period!.

    Not just with thrown the creators off like Mike Z or Alex.

    It also looks like they've teamed up with the company that Mr Wizz was in Evo where he was looking at child porn.

    Anyways I've literally copy/pasted this from my friend on me telling them reasons not to play Skullgirls I think fighting games are a 90's things, if you're into the 90's you might as well stay with the 90's as Skullgirls is just a clone rip off of those games (mainly Mortal Kombat and Marvel vs Capcom) claiming to be there for them when its not

    Anyways more of details the 95% say is good or are just fake reviews trying to be nice or something:

    The story isn't finished and what is there doesn't make sense they literally polled it and threw characters nobody knows into the game like Eliza who isn't meant to be there rather then finishing the story which now they're charging character packs for.

    The fans into the pedo crap
    The infinity breaker doesn't work the main attraction to the game
    Old as hell the graphics look really terrible when the screen gets stretched to ratio it can be clearly seen on Filia's socks on the Classroom stage

    They have now a fox who humps dead dogs featured on that classroom level

    They game overall control mechanics are bloody terrible mainly characters like Cerebella where you have quarter forward/back moves where the buttons are so bad that those moves can be countered by pressing right. down, right for a quarter move

    Doesn't make sense and worse doing those quarter moves on keyboard the right, down, right is a strain and barely even works (good luck even once).

    SKULLGIRLS overall review after charging for a game that came out in 2013 paid before on Kickstarter or whatever by the fans for around 44 quid or like 50 odd dollars reviewed at around 95%

    Eh meh I've seen games with a 4 out 10 better to play so here it is your denial this game is terrible 4/10 just because the buttons when pressed to hit and the stages look pretty the music overall is the best overall but besides that nothing works I could just look at Alex's work listening to tunes then play this crap again.
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  4. Jul 2, 2023
    0
    La actualización ha eliminado varias cosas del juego y ha habido cambios. Entre los cambios se encuentran ajustes en el arte, las paletas de colores y otros elementos del juego. También, la actualización trae consigo censura y cambios hechos justificados porque son para un “público actual”. Además, se han eliminado algunas escenas de la historia por lo mismo mencionado anteriormente (sinLa actualización ha eliminado varias cosas del juego y ha habido cambios. Entre los cambios se encuentran ajustes en el arte, las paletas de colores y otros elementos del juego. También, la actualización trae consigo censura y cambios hechos justificados porque son para un “público actual”. Además, se han eliminado algunas escenas de la historia por lo mismo mencionado anteriormente (sin considerar que era parte del lore). Cabe destacar que, desde la partida de los creadores originales, la idea de "Skullgirls" fue cambiando y no precisamente para bien, y la actualización de este pasado 28 de junio confirmó el pensamiento de la mayoría. El juego que surgió algún día como un proyecto de GoFundMe a costa del dinero de personas que, queriendo ver todas esas "características" que lo diferenciaba de otros, hoy no es más que una sombra de ello, ya que como se pudo dar a entender, todos estos "cambios y/o ajustes" son algo que para nada se pedía y que quizás signifiquen la caída y/o decadencia de uno de los juegos que mayor apoyo tuvo de parte de internet algún día. Expand
  5. Jun 28, 2023
    0
    The current devs of this game just censored a bunch of stuff in game, including fan art, character designs, and any possible references to fascism, racism, or police brutality (which are important themes to multiple characters stories). Do not give them any money until they revert these changes.
  6. Jun 29, 2023
    0
    the censorship of the new update just goes to show how horrible developers can be
  7. Jun 29, 2023
    0
    fun game but the recent patch has diminished my interest in the game at the moment.
  8. Jul 10, 2023
    0
    Its a shame.It was a pretty good game until the company gave into censorship.
  9. Mar 19, 2015
    8
    Skullgirls is an hand-drawn HD frantic fighting game that excels both on mechanics and graphics.

    While this game is undoubtedly well made I didn't like it for mostly 2 reasons: the game is screen invasive and the combat system (on medium-to-high level games) focuses on mind-play only, leaving to reflexes just a marginal part. What do I mean by screen invasive? Often the screen is
    Skullgirls is an hand-drawn HD frantic fighting game that excels both on mechanics and graphics.

    While this game is undoubtedly well made I didn't like it for mostly 2 reasons: the game is screen invasive and the combat system (on medium-to-high level games) focuses on mind-play only, leaving to reflexes just a marginal part.
    What do I mean by screen invasive? Often the screen is filled with things (from projectiles to actual non-damaging screen effects) that are not "the other character". I like things to be clean and linear like on street fighter series (I don't mind guilty gear series too, but for example BlazBlue crosses the line).
    On the mind-play vs reflexes part here's the thing: sadly with games now played more and more often online Skullgirls developers decided (and they are totally right on this point on a marketing perspective) to leave to reflexes a marginal part since online you cannot actually do lightning-reflex play and their game 99% of the times was going to be played online.

    So, if you're like me probably you don't want this game but any other fighting game fan should have this game and all the DLC.
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  10. Jul 12, 2023
    0
    The current IP holders have censored the game with a mandatory patch. Removing content paid for by kickstarter backers in the process. Never under any circumstances support these publishers if game preservation is at all important to you.
  11. Jul 13, 2023
    0
    They have removed content that had been promised durring preorders and durring the kickstarter.
  12. Feb 19, 2020
    8
    Fantastic visuals, solid character selection, wonderful music and tight combat. Great fighter.
  13. Jul 12, 2023
    0
    Warcraft 3 Reforged all over again. Many People have now lost access to the in every way superior pre-“update” version and are forced to play this ****
  14. Jul 12, 2023
    0
    Censored game now. They seem to hate both the players and the original developers.
  15. Jul 11, 2023
    0
    The series is now in the hands of self-righteous busybodies that think they have a moral high ground that really only exists in their delusional heads, so the games have been censored to remove content that offends them at the expense of the fans. Don't give them a dime.
  16. Jan 14, 2023
    0
    Awful controls and character's only perverts would enjoy. Sexist and anti-religious propaganda.
  17. Jul 11, 2023
    1
    The game is censored, there's backlash. the devs are insulting the customer's intelligence. and minority opinion or no. it's very deceptive to hid negative reviews. it is censorship and censorship is a negative impact.

    to then insult the consumers as being whiny is reductive to the issues. even journalist outlets are misrepresenting people's complaints. we dont' tolerate censorship
    The game is censored, there's backlash. the devs are insulting the customer's intelligence. and minority opinion or no. it's very deceptive to hid negative reviews. it is censorship and censorship is a negative impact.

    to then insult the consumers as being whiny is reductive to the issues. even journalist outlets are misrepresenting people's complaints. we dont' tolerate censorship with books, why should we here?
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  18. Jun 30, 2023
    0
    The update would be fine if it added as much as it removed tbh that's my only beef with it
  19. Jul 2, 2023
    0
    Owned this game for the last nine years only for the devs to come out and censor and remove content from the game i bought with my hard earned money, censorship is wrong, it is always wrong and its not defendable at all in any scenario, allowing this in Skullgirls sets a precedent that this is somehow okay. This is why every change is absolutely morally bankrupt and anti-consumer.

    Big
    Owned this game for the last nine years only for the devs to come out and censor and remove content from the game i bought with my hard earned money, censorship is wrong, it is always wrong and its not defendable at all in any scenario, allowing this in Skullgirls sets a precedent that this is somehow okay. This is why every change is absolutely morally bankrupt and anti-consumer.

    Big Band's removed cgs showcased the cruelty of the mafia and how badly hurt Ben Birdland got from his beating, removing it for 'racial violence' is reducing Ben to nothing but his skin color, not everything that happens to a black character happens due to his damn race.

    Removing art from the art gallery without even consulting the artists is **** for obvious reasons, epecially when some of these came from a cancer art drive for charity.

    The russian announcer was a paid for kickstarter goal, removing it is telling everyone who donated or just like using it to go screw themselves. Some might say it was removed because the man who dubbed it was ousted from the company but that is not a valid excuse, people paid for a RUSSIAN announcer, not a MikeZ announcer, they should have had someone redub it.

    Reddit and discord mods for Skullgirls have made it against the rules to complain about the new patch and mods are now starting to be taken off Steam, even the Skullmods mod launcher was taken down. The two most downloaded mods were a mod to take Sonic Fox off the game and the mod to revert the censorship of the last patch
    Btw the second one was taken down one hour after being posted
    They do not want to give you a choice
    They want you to shut up, sit down and accept everything like a good little consumer

    They're also changing Valentine's design and removing every cross of her design to make her look less like a nurse, despite the red cross having **** off for the last 7 years or so ever since they made her red crosses pink.

    Removing the armband from the Egrets changes NOTHING about them being an obvious Nazi group, they in universe fought in a world war to prove they were a superior master race, they are obviously nazi.

    Removing the single Filia pantyshot might be the most 'nothing' change but that just brings up why they changed it in the first place, there are still lots of pantyshots of her in the game, censoring one won't defend this fictional minor from any nonexistent attacks, if they really were worried about 'sexualizing a minor' which again, is purely fictional and hurts no one, they would remove all of them and then redesign Filia because her design is sexualized by design, she was made to be oggled at and that can be seen from most of her body fat being in her **** thighs, and no one would like to see the design they came to love being changed and censored, the simple change would be to change her to 18 but nah the devs don't want to make sense. And if you genuinely think i, or anyone else attacking these changes is a pedo for being against this change please ask yourself what real life teenager looks like Filia, which again, is a **** drawing on a game. And even besides that this change is just a small drop on a pool of horrible changes.

    Don't support this game or these devs unless you want content being taken off your purchases to become commonplace.
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  20. Jul 13, 2023
    0
    -Removed payed content from DLC
    -Removed an annoucer that was a kickstart goal that was met
    -Engaged on review manipulation by paying for positive reviews and removal of negative ones from steam.
    -Censorship galore of any discussion on this matters
  21. Jul 13, 2023
    0
    This game has been censored since 2013, it's time to restore all the removed content or give refunds.
  22. Nov 15, 2013
    5
    Firstly I'd like to state my experience with fighting games. I only play SF4 and done all trials on SSF4 so I know the game mechanics of that game very well. Coming to Skullgirls, it was a pleasant change to see a fighting game have an extensive tutorial. Everything from movement, blocking, blockstun and recovery concepts, high and low attacks, combo chains, air combos, the differentFirstly I'd like to state my experience with fighting games. I only play SF4 and done all trials on SSF4 so I know the game mechanics of that game very well. Coming to Skullgirls, it was a pleasant change to see a fighting game have an extensive tutorial. Everything from movement, blocking, blockstun and recovery concepts, high and low attacks, combo chains, air combos, the different attacks, throws and techs, infinite breaker etc. Every aspect of the game is perfectly taught in the tutorial. Each character also has their own specific tutorial explaining their moves and how they should be played. So very impressive stuff. However, there are no combo trials like in Street Fighter, the final boss in story mode is really cheap and there are no animated cutscenes or voices so story is literally just text. But what really puts me off this game is not these things, but the characters. The game mechanics are excellent and don't have things tacked on for the sake of it like Street Fighter x Tekken, but the characters don't really suit the game. I don't mind that there are only 8 characters and they are all REALLY DIFFERENT from each other, but none of them seem to play how you'd expect them. They have crazy moves which seem like gimmicks and these playstyles are very unconventional compared to other fighting games. However, I do like that you can choose to play as up to three characters, with the trade-off of choosing less being more health. But I dislike all the characters and their moves lists and their jumping range and everything else. It's hard to tell what's going on because of all these gimmicks and flash on screen. Comboing is pretty much like Marvel vs Capcom 3 where there is no timing involved it's literally do each attack straight after the other no timing to master like Street Fighter. My recommendation is that if you want a fighting game which is less about grounded fundamentals and more about craziness like MvC3 then get this. If you like Street Fighter it's probably not for you. Expand
  23. Oct 9, 2013
    8
    Beautiful game. The art style, music, and character design are top-notch. The game plays like Marvel vs Capcom, but with a few difference. The assists are infinite, which means they can be used with less caution, and the game implements an anti-infinite combo system, which can means there should be no infinite combos.

    However, there are 100% combos, which may as well be infinite.
    Beautiful game. The art style, music, and character design are top-notch. The game plays like Marvel vs Capcom, but with a few difference. The assists are infinite, which means they can be used with less caution, and the game implements an anti-infinite combo system, which can means there should be no infinite combos.

    However, there are 100% combos, which may as well be infinite. But, they are not easy to do, and you won't see them online every often, if ever.

    My biggest gripe is with the combos being very long and overdone. It's not fun to helplessly sit through someone's 80 hit combo. It's not fun because, not because you are helpless, but because it gets boring after a few times. And that's what the game turns into. Each player tries to capitalize on any openings, and once that first hit lands, it turns into a massive combo. And on top of that, everyone who plays has to learn those combos to compete. Spending hours in the training mode memorizing huge combos gets old. But that's how the game is played, so you don't have a choice.

    All in all, it's a good game, but with a flawed combo system. I guess that was the vision of the designer though. I'll stick with games like KOF and GG.
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  24. Aug 29, 2013
    10
    I'll cut to the chase: go buy Skullgirls right now. It's incredibly fun and you'd be hard pressed to find a better value for your gaming dollar. The sheer amount stylishness, polished gameplay, and raw originality on display here is truly remarkable.

    I've always enjoyed fighting games, but I'm not an expert by any means. I like to learn as many special moves and combos as I can, but my
    I'll cut to the chase: go buy Skullgirls right now. It's incredibly fun and you'd be hard pressed to find a better value for your gaming dollar. The sheer amount stylishness, polished gameplay, and raw originality on display here is truly remarkable.

    I've always enjoyed fighting games, but I'm not an expert by any means. I like to learn as many special moves and combos as I can, but my actual "strategy" usually ends up being semi-coherent button mashing. I own Street Fighter IV and Mortal Kombat and have had a lot of fun with both. Skullgirls is similar in many ways to its big-budget cousins, but it's also very much its own game. The neo-Art Deco art style is very well done and the characters are designed and animated to perfection. It's an absolute joy to watch classic Warner Bros.-style cartoon chaos unfold as cars race across the screen, heads roll, and giant balls of twine wreak havoc on your character. The voice acting is limited, but suits the mood of the game to a T, as does the 1920s-era jazz soundtrack.

    I do have a few tiny nitpicks. I would like to see a few more characters, a little bit more voice work, more graphics options, and maybe some polishing done on a few of the stage backgrounds. Honestly though, I get why there are a couple of minor weaknesses like this. Clearly the developers spent a huge amount of time and money perfecting the core gameplay, and as a result they've come up with something really special. If a few secondary things fell through cracks or got pushed back then that's totally reasonable. It just makes me look forward all the more to future patches/DLC and (hopefully) Skullgirls 2!
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  25. Nov 17, 2013
    5
    Tried this on free weekend on Steam. Not a bad game, really. But I doubt this franchise will last long, specially with import (japanese) fighting games which are way much better than this.

    The characters are obviously too surreal and has no "cool" factor like those in the bigger franchise such as Tekken and SF. They are adorable and sometimes disturbing too. But I admire the creativity.
    Tried this on free weekend on Steam. Not a bad game, really. But I doubt this franchise will last long, specially with import (japanese) fighting games which are way much better than this.

    The characters are obviously too surreal and has no "cool" factor like those in the bigger franchise such as Tekken and SF. They are adorable and sometimes disturbing too. But I admire the creativity.

    Character roster are too small, compare to KOF XIII (which has released on steam)

    If you want to go surreal with "cool factor" try Guilty Gear.
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  26. Jun 18, 2014
    9
    A very good fighting game, and very creative. It has a lot more potential then it's using, and its already uses a lot. I recommend you get this great game.
  27. Oct 5, 2013
    0
    I found this game to be rather derivative of a large number of other fighting games, and it also seems to have a rather tacky deco art style, which further detracts from the experience. Plus, the are charging £11.99, which I feel is quite an exorbitant price for this game, it seems as though it would be worth around £4.99. Plus, they are charging £3.99 for a DlC which ONLY CHANGES A FEWI found this game to be rather derivative of a large number of other fighting games, and it also seems to have a rather tacky deco art style, which further detracts from the experience. Plus, the are charging £11.99, which I feel is quite an exorbitant price for this game, it seems as though it would be worth around £4.99. Plus, they are charging £3.99 for a DlC which ONLY CHANGES A FEW COLOURS, which seems to be very overpriced... Expand
  28. Aug 27, 2013
    4
    Skullgirls is a fighting game envisioned by fighting game community celebrity: Mike-Z. Because of Mike's pedigree, there is a stark similarity between this game and the Marvel vs. Capcom franchise (in terms of how the game is played). Players can choose from a current roster of 9 characters, and can form a team of 2 or 3 characters, or simply go solo (damage/health adjusts accordingly,Skullgirls is a fighting game envisioned by fighting game community celebrity: Mike-Z. Because of Mike's pedigree, there is a stark similarity between this game and the Marvel vs. Capcom franchise (in terms of how the game is played). Players can choose from a current roster of 9 characters, and can form a team of 2 or 3 characters, or simply go solo (damage/health adjusts accordingly, depending on your team number). Allow me to say some good things about Skullgirls..

    The animations are pretty to look at. They are very fluid and when looked at in slow-motion you can appreciate how smart certain moves look. The style? The crazy 1920's art-deco noir? It's fantastic and peaks the interest of the player. Most of the music is great, not memorable, but pleasant to listen to. And of course, the characters themselves exude both good character design and zany sex appeal. It's a very sweet looking game with a great concept. However..

    The fighting game itself is both disconcerting and unpalatable for competitive play. When you boot the game up, you're treated to a simple (but effective) tutorial mode, teaching new players about the basic of basics: high, medium, low attacks, blocking, movement, hit-stuns and recovery time, block-strings and tech-ing out of throws. It also teaches the formula/play-style of all 9 of the characters. It succeeds in giving the player a warm welcome both to the game, and the fighting game genre. But that's about it.

    As mentioned above, the game plays similar to marvel vs. capcom, a game which is known for it's long combos and fast-paced footsies. In skullgirls, you get just that. Unfortunately, because of it's relative ease, the hit-stun gauge (pocket of time you have to follow-up your combo) is too large, while in other games, the gauge is a lot tighter, forcing the player to get the timing just right to execute high-damaging and drawn out combos. What this means, is that though the game's mechanics is well-presented to the newcomer and the execution is easy on the fingers, the entire learning curve becomes drastically low.

    More often than not, your opponents will hit-confirm you with one of the 6 pokes, and carry it into a 20-30 second combo that will deplete anywhere between 60 70% of your life-bar. And if you're like-minded and rehearsed your combo, you can counter in turn with one of your own. Essentially, the meta-game boils down to: ''Whoever gets first hit, wins.'' This is doubly true for relatively new players who haven't rehearsed such a combo.

    This is where the game is crippled. The competitive nature of the fighting game genre revolves around trying to read your opponent, and to play mind-games. However, in skullgirls, they have neglected this element. Which is by far, the most important element. Though the game does a fantastic job at first-impressions and presentation; teaching newcomers and brushing veterans to the genre on the basics, the premise of competitive spirit is subsequently destroyed by the rather abhorrent combo mechanic.

    In closing, skullgirls is a pretty game with a fun concept. However, it is let down by the game's inability to balance fast-paced combat with controlled, precise mechanics, but instead, makes the mechanic loose for the newcomer, which subsequently scares such players off when it's exploited to it's full extent. For this reason, I rate it a 4/10. Below average. If you're new to the fighting genre, and wish to pick up a fighting game? Avoid this one.
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  29. Sep 24, 2013
    5
    well, its a nice game but it kinda get very monotonous after you are done with the story mode...but its also very challenging.And considering the fact that they are only girls ;)...its not that bad
  30. Nov 21, 2013
    10
    One of the best fighting games what i ever played. Graphics is wonderful and smooth and music are quite nice. The characters are really original, every one of them has their own fighting style. For example, Ms. Fortune can remove her limbs and head which provides a tactical advantage and Double which is able to deform in any other application fighter. Game is a great tutorial, a guide toOne of the best fighting games what i ever played. Graphics is wonderful and smooth and music are quite nice. The characters are really original, every one of them has their own fighting style. For example, Ms. Fortune can remove her limbs and head which provides a tactical advantage and Double which is able to deform in any other application fighter. Game is a great tutorial, a guide to all the basic movement, attacks and special attacks. Tutorial we will learn all the characters attacks and special attacks. Games also are frequently updated which says that the game makers care about the game. And believe me, those updates will be 2-4 weeks, and they are not wildly big. One thing which is a bit annoying is the fact that the game is currently only 9 characters, but the beginning of year 2014 will be 4 new FREE dlc characters and more are just coming up. This game is totally 10/10. Expand
  31. Sep 23, 2013
    10
    For a fighting game, it delivers very well. While I can't deny the fact that it does have a small roster at the moment, the addicting gameplay, endless combo combinations, appealing artwork, and the characters' fun personalities all make up for that. Whether you're playing the single-player story or arcade mode, or playing with friends, you will certainly have lots of fun with it. 15For a fighting game, it delivers very well. While I can't deny the fact that it does have a small roster at the moment, the addicting gameplay, endless combo combinations, appealing artwork, and the characters' fun personalities all make up for that. Whether you're playing the single-player story or arcade mode, or playing with friends, you will certainly have lots of fun with it. 15 dollars for this is a total steal! Go get it right now! 10/10 Expand
  32. Oct 9, 2013
    10
    If you are the kind of person that enjoys playing the Street Fighter Series, Marvel vs Capcom, Darksouls and more, then I highly recommend you give this game a go. The roster is full of well designed and created characters each with their own unique personalities and abilities. Action is fast paced for old school hardcore veterans with its online versus mode, while also providing the richIf you are the kind of person that enjoys playing the Street Fighter Series, Marvel vs Capcom, Darksouls and more, then I highly recommend you give this game a go. The roster is full of well designed and created characters each with their own unique personalities and abilities. Action is fast paced for old school hardcore veterans with its online versus mode, while also providing the rich story telling setting and game play for a more casual audience, without ever giving up one of the two groups. With content being released at a steady pace and at Triple-A fighting game companies pace, the gameplay always remains fun and enjoyable without sacrificing the feel of the game. Plus, coming from an indie company, the quality put out is comparable to even the standard of Konami and Capcom, perhaps even better since the game is always being attended to and any bugs prominent are fixed on a matter if days. Lastly, the staff of the game is always ears open, attending to your needs and request, tweaking minor segments of the game to provide a more comfortable experience for any gamer looking to try or commit to the game.
    Also, the art style is something different compared to what your would see in most fighting games. With a first ever "dark-deco" style, you can expect beautiful art work on both the characters and the backgrounds of the many "arenas" you would fight in, guaranteeing your eyes will never be too confused nor bored with the scenery at hand. Even when it comes to the motion animation of the characters the character movements are fluid and well connected, so you will never experience static imagery which would ruin your game experience.

    Overall the gameplay is fluid and it fulfills the core element of what every fighting game should be, while also venturing away from common practices and going in a different direction, a better, brighter and more creative direction. And that is why I give Skullgirls, a solid and well deserved 10/10
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  33. Nov 16, 2013
    10
    From glitches to enthroned combos are the backbone of competitive fighting game gameplay. Skull Girls was envisioned by Mike Z a competitive Marvel vs Capcom player and the game takes MvC's fast paced combos, ability to force out different opponents, and other aspects of MvC gameplay I honestly never paid attention to and make it an art form. The tutorial teaches you well beyond what comesFrom glitches to enthroned combos are the backbone of competitive fighting game gameplay. Skull Girls was envisioned by Mike Z a competitive Marvel vs Capcom player and the game takes MvC's fast paced combos, ability to force out different opponents, and other aspects of MvC gameplay I honestly never paid attention to and make it an art form. The tutorial teaches you well beyond what comes in most tutorials. I had no idea standing moves could be used in some cases to break a ducking block or that you could smash an opponent's character out of the screen to force a healing teammate back in. In other words Mike Z has shared a bit of his wisdom with us and the combos go on forever. The single player is a bit of a let down. Skull Girls doesn't have the over the top special moves that you jammed joysticks to perform in MvC instead of boils down special moves to a few fairly easily to remember sequences and then from there requires you to learn combos and manage your characters ability to break blocks. I actually found myself looking for block breakers only to find she doesn't have a standing high hit. But back to the single player, it might convince you to not get this game. The story mode is entertaining, but easy. However it's really getting online and figuring out how to tackle your opponents that makes the difference. I was decimated in my first few matches before I found out how to repel and keep my distance from opponents. My point is Skull Girls is made by a student of the genre. What he shares is more than just good game play: he shares a methodology of how to think about fighters and how to approach them. It's a lesson in observation, experimentation, and deep gameplay. In that sense it's the best fighter I have ever played. However, a casual glance at the game will only lead to disappointment. Try out the fighters, take some games online, hang out in lobbies and watch other people play. Have fun! I played almost 5 hours of this game my first day and I still can't get a combo past 6 hits. People dissuaded by the cheapness you experience at the hands of more experience players take heart: you will get there, but it will take criticism, practice, and a lot of challenges. It's that aspect of Skull Girls that makes it memorable: it's the first fighter that made me think about the genre. Expand
  34. Nov 14, 2013
    9
    I hated this game. That's what i'd say if I was a horrible person. Awesome on almost every level, Skullgirls is a game that I highly recommend to anyone with a thing for fighting games. You'll find the game jam-packed with satisfying gameplay and beautiful spritework. However, my only issues with the game is what it ISN'T jam-packed with. The lack of an extensive roster (I know that thereI hated this game. That's what i'd say if I was a horrible person. Awesome on almost every level, Skullgirls is a game that I highly recommend to anyone with a thing for fighting games. You'll find the game jam-packed with satisfying gameplay and beautiful spritework. However, my only issues with the game is what it ISN'T jam-packed with. The lack of an extensive roster (I know that there are more DLC characters on the way, but it's gonna be a long time 'till they're all released) and fully animated cutscenes in story mode is a bit upsetting, but I can mostly forgive Lab Zero in these regards due to limitations set by them being an indie company. But, believe me, if you're a fighting game fan like me, then you'd be doing yourself an incredible injustice (even if the presentation is a little off-putting to you (believe me when I say it was for me)). Expand
  35. Jan 25, 2014
    8
    A game that succeeds as a fighting game on all fronts, but falls short as an actual game. The simple storytelling format (static images and accompanying text-narration and non-spoken character lines) remains a solemn reminder of the lower budget this crowdfunded game faced in development, and has suffered from postponements and unclear update/DLC schedules since its inception. Again,A game that succeeds as a fighting game on all fronts, but falls short as an actual game. The simple storytelling format (static images and accompanying text-narration and non-spoken character lines) remains a solemn reminder of the lower budget this crowdfunded game faced in development, and has suffered from postponements and unclear update/DLC schedules since its inception. Again, there's superb quality to be found in it as a fighting game, between its artistic merits in character design and sprite illustration and technical merits for developing a fighting game that avoids many (but maybe not all) of its historic predecessors.

    Bottom line is that it will always hold a very esoteric appeal, meant only for those that will enjoy this style of game and competitive scene (which falls short, in volume of players/community, of what many of us envisioned coming from the game), and that won't suffer too many qualms with the under-developed story. Definite 8/10 from me, but this game is a walking "your mileage may vary" tag.
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  36. Nov 17, 2013
    7
    Skullgirls is nothing revolutionary. It's a slightly annoying if otherwise polished fighting game. If you're looking for fluidly drawn fighting fighting breasts then Vanguard Princess is a better bet. If you're in it for the gameplay and enjoy fighters then you'll probably enjoy this but just don't expect anything special.
  37. Feb 28, 2014
    10
    The art and game-play are both amazing. Great touch of having the beta to be accessed, and the game is kept up-to-date in steam. I totally recommend this game to both new and old fighters.
  38. Jun 5, 2020
    0
    This game is wonderful, the gameplay, the characters, the style. You should buy it if you are a casual gamer or pro player alike, but ... SonicFox XD._.
  39. Sep 2, 2013
    9
    This game is an experiment in creativity and stylistic game-play. As much as I enjoy classic fighters like Street Fighter, I have found myself more drawn towards games with unique engines such as the Guilty Gear and the Blazblue games from Arc System Works. This game is a beautiful mix of the two types of games. The physics are well designed, and the control scheme is tight, smooth andThis game is an experiment in creativity and stylistic game-play. As much as I enjoy classic fighters like Street Fighter, I have found myself more drawn towards games with unique engines such as the Guilty Gear and the Blazblue games from Arc System Works. This game is a beautiful mix of the two types of games. The physics are well designed, and the control scheme is tight, smooth and fun. The game is rewarding for casual fans but features a high-end engine that takes a lot to truly master.

    The only real drawback to this game at all comes from it's limited character roster. (Which is expanding with a few free DLC characters in the near future) All the same, the overall game makes up for that by creating stark artistic representations, forcing all its characters to have very unique, memorable looks/play-styles.
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  40. Nov 15, 2013
    9
    Skullgirls is an excellent fighting game. The controls work wonderfully on the PC which surprised me, and It doesn't require you to be a twitch pro like other fighters such as SF. You can pick up and learn a character pretty easily in about 15 minutes, so its a game that is easy to learn but hard to master. Its great to see a game with an all female cast as well. Its something that isn'tSkullgirls is an excellent fighting game. The controls work wonderfully on the PC which surprised me, and It doesn't require you to be a twitch pro like other fighters such as SF. You can pick up and learn a character pretty easily in about 15 minutes, so its a game that is easy to learn but hard to master. Its great to see a game with an all female cast as well. Its something that isn't done often and actually probably needs to be done more. The only problems I have with this game is its horridly confusing menu controls due to everything being telegraphed through action keys and not by "push enter" or "press back". I promise you the first time you play this game you'll be scratching you head as normal menu control keys don't work, and as you start pressing buttons your screen will start to spasm. Also, the final boss falls into the normal "cheating a-hole" boss. I would compare it Mortal Combat 9's Khan in where you just have to rush him and spam one attack over and over dodging his attacks. Kinda ruins story and arcade when your having good fights racking up combos, then you hit the boss and spam high kicks the whole time. I do recommend this game though. Its brilliantly done. Expand
  41. Nov 23, 2013
    10
    Hands down the most fun I've had in a fighting game. Excellent characters, beautiful and fluid animations. Every character feels very unique and thematic. Fighting mechanics are amazing and have a lot of depth to them. Net code is amazing and allows my friends and I to play around the world with minimal lag.
  42. Sep 6, 2013
    0
    derivative as hell fighter. Does absolutely nothing new and everything worse than other games. Its much touted "originality" stops at the character design. I suppose if you couldn't care less about any of that and just want to masturbate to some faux-anime, then go for it I guess. There's even a tutorial in there that's been hailed as amazing by people too lazy to use google.

    In short,
    derivative as hell fighter. Does absolutely nothing new and everything worse than other games. Its much touted "originality" stops at the character design. I suppose if you couldn't care less about any of that and just want to masturbate to some faux-anime, then go for it I guess. There's even a tutorial in there that's been hailed as amazing by people too lazy to use google.

    In short, absolutely nothing special. If you want to play a good fighter, play pretty much anything else. If you want to play a good fighter that's also pretty, play KoF XIII. If you want to play a barely competent attempt at the genre with janky animation, play Skullgirls. Though I guess Netherrealm's spawn falls into that category too.
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  43. Nov 23, 2013
    10
    Skullgirls was made with love for the genre and you can see that at first sight. Great visuals, solid gameplay system, awesome music from the Castlevania SOTN composer, wonderful netcode and constant support from developers.

    I read a critic here that says: "More often than not, your opponents will hit-confirm you with one of the 6 pokes, and carry it into a 20-30 second combo that will
    Skullgirls was made with love for the genre and you can see that at first sight. Great visuals, solid gameplay system, awesome music from the Castlevania SOTN composer, wonderful netcode and constant support from developers.

    I read a critic here that says: "More often than not, your opponents will hit-confirm you with one of the 6 pokes, and carry it into a 20-30 second combo that will deplete anywhere between 60 70% of your life-bar." as if that would destroy the game experience.

    In general this genre work that way. You can be raped by someone with good execution. That is the one of the basic rules. Work hard/Practice Destroy your enemy. Old games like Kof 2002, Street fighter alpha 3 and MVC2 had the same aggressive approach (or even far more hardcore) and they all had a strong competitive scene even with 3 char tiers like MVC2.

    Air dashers are a sub-genre within fighting games. They work that way. You can look some MVC2 and UMVC3 tournament footage to see it with your own eyes. The style is completely offensive and If you can not defend properly you are in big troubles.

    Skullgirls is like that. A aggressive game with good user-friendly mechanics and a deep care for the details. All i can say to you who are thinking of buying is give it a try. Play it for a few weeks with friends or online. Explore it. Try a console demo or something. Then you can draw your own conclusions.
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  44. Jan 1, 2014
    10
    Just to spite the people making 0 scored reviews because they got beat online.
    Those people make metacritic such a hard site to gauge the quality of a game because they make spite reviews for no reason, and especially 0 scored reviews just because they didn't like something small about the game, and blew it up into a big problem when there is none.
  45. Feb 2, 2014
    9
    skull girl is a very fun game with beautiful art design. i would have rated this a 10 except for the fact that the story mode and other modes are way to short. the combat flows perfectly and it shows while in the tough boss fight. you can get the hang of the game pretty quick but it will take you a long time to master a character and be ready for online play. it is a fun and awesomeskull girl is a very fun game with beautiful art design. i would have rated this a 10 except for the fact that the story mode and other modes are way to short. the combat flows perfectly and it shows while in the tough boss fight. you can get the hang of the game pretty quick but it will take you a long time to master a character and be ready for online play. it is a fun and awesome fighting game and i'm glad i bought it Expand
  46. Feb 11, 2014
    10
    Skullgirls is a great game. Like, a REALLY great game. I’d honestly say one of the best games I’ve ever played. But, that’s not an objective fact. That’s how I view it. Sure, it’s got some problems, but otherwise, it was a very enjoyable experience.

    First off is the music. When you begin the game, you get haunting opera. Then, there’s an electronic guitar riff with game footage in the
    Skullgirls is a great game. Like, a REALLY great game. I’d honestly say one of the best games I’ve ever played. But, that’s not an objective fact. That’s how I view it. Sure, it’s got some problems, but otherwise, it was a very enjoyable experience.

    First off is the music. When you begin the game, you get haunting opera. Then, there’s an electronic guitar riff with game footage in the background. Then once you’re on the main menu, you get a snazzy jazz number. And as you play the game, you have a unique song for each map that matches the general aesthetic. But one of the best pieces is “The Lives We Tried to Reclaim”, the song used for more emotional scenes. And then, during the credits, you get another jazz number, but this one is more chippy and happy. This one is called “In a Moment’s Time”, and is my favorite song in the soundtrack. The soundtrack was made mainly by Michiru Yamane, the woman who composed for the Castlevania games, before leaving Konami to work on Skullgirls. If you like her music, it’s safe to say you’ll like her work in Skullgirls. The rest of the soundtrack was composed by Vincent Diamante.

    What is personally my favorite part of the game are the wonderful character designs. All the characters are unique, creative, and very expressive. But it’s funny, because the lead animator of Frozen, a movie with a budget of millions backed by Disney, said that animating women is so hard that apparently they had to revise the entire movie’s storyline while this indie game had an entire cast of women, all with amazing character designs. But, what makes them so good? Well, for one, they allow for expression. They are very stylized, and the range of emotions the characters can convey is very wide. Second, is that they’re just cool to look at. Although not everyone might agree, a good chunk of these characters are rather cute.

    As for the backgrounds, they are also excellent. You can just imagine the day-to-day goings-on in some of them, and a lot of them already have things like conversing students at school, a preacher at the church when it’s full, people just hanging out at Little Innsmouth (which I might add is just one big reference to Lovecraft), and burning buildings in a mid-battle city. Although you might not be looking at the backgrounds as you’re in the middle of a fight, they’re still simply wonderful.

    Another great part is the dialogue. It’s nothing award-worthy, but it’s certainly something. Each of the characters has not only their own personality, which is a standard among good characters, but they even have their own speaking quirks. Squigly, an opera singer, is very polite and graceful. Peacock, a girl obsessed with cartoons, has a very 1920’s way of speech. Cerebella, a circus performer working for a mafia, throws off circus sayings and lines showing loyalty to the mob boss, Vitali. You can also hear them speak during fights, which is a relief from the usual collection of grunts and groans a good lot of fighting games have. While many games don’t pay much attention to dialogue, saving it for cutscenes, Skullgirls certainly put a bit of work into it.

    However, a problem is that it’s a bit fanservicey. That might be kind of alienating for female customers, and some males, and that’s totally fine. If you don’t want to play a game because it’s content makes you feel uncomfortable in any way, even if the entire gaming community says it’s the bee’s knees, you don’t have to. But if you like the fanservice, then that’s fine too.

    Changing the topic, it is rather easy to get used to if you’re a long-time fan of fighting games. With its 6-button layout, similar to that of Marvel vs Capcom, allows more die-hard players to get into the game almost right away, without much of a hassle.

    But what truly makes Skullgirls stand out is its animation. Literally every frame is individually hand-drawn. The characters all move very smoothly, and it’s beautiful. Just beautiful. Heck, it even got into the Guinness World Records for most frames per character.

    Whereas most fighting games don’t pay much to story, Skullgirls doesn’t either, but got the most bang for its buck. You can clearly see the relationships between characters in the different storylines, and the backstories for all of the characters are all tragic, save for that of Double, who’s background is more unknown. But the genius of the backstories is that they aren’t revealed straight away. After you’ve played the character for a bit, and got attached to them because of their actual character, then you get the sad, tear-jerking backstory. If we got the backstories immediately then we wouldn’t care because we don’t like them yet. That is talked about in this video, albeit on a different subject.

    But one of the problems I have with the game is it’s odd difficulty curve. When you play on story mode, it goes quite smoothly, but then you get to the final boss and WOAH. Suddenly it’s Dark Souls: Fighting Game Edition. I actua
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  47. May 26, 2014
    3
    Please don't buy this game if you are EXTREMELY experianced fighting games.

    I'm familiar with various differend kinds of fighting games and mastered at least 3 of them but this games is just meant to be played only by A+ pros who only play fighting games for living... Seriously, this is the kind of fighting game when you make a mistake you get to watch a full lenght combo movie. The
    Please don't buy this game if you are EXTREMELY experianced fighting games.

    I'm familiar with various differend kinds of fighting games and mastered at least 3 of them but this games is just meant to be played only by A+ pros who only play fighting games for living... Seriously, this is the kind of fighting game when you make a mistake you get to watch a full lenght combo movie.

    The art style might be sexy but don't get fooled by it. The story isn't even voice acted. And because of the colorful nature of the game, screen tends to get very caotic and you will lose focus all the time.
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  48. Dec 23, 2021
    9
    Cute art and sprites, very frenetic gameplay and interesting mechanics. It's a good crossover of classic fighting games. A must have
  49. Mar 2, 2021
    10
    With the free 2nd Encore update, I finally found my main in Robo Fortune. I liked the game previously, but now I absolutely adore it! I'm not the most fighting game savvy guy, but darn Skull Girls is just so fun!
  50. Apr 25, 2016
    8
    With fun combat and mechanics Skullgirls is a beautiful anime 2d fighting game. The art and the graphics are really nice and I loved the soundtrack (just do a YouTube search for “The Fish Man's Dance” and “The Legend of the Skull Heart” -my two favorite- they are amazing!).
    Game has a comprehensive tutorial, gameplay in general is really good.
    The characters have a lot of style and
    With fun combat and mechanics Skullgirls is a beautiful anime 2d fighting game. The art and the graphics are really nice and I loved the soundtrack (just do a YouTube search for “The Fish Man's Dance” and “The Legend of the Skull Heart” -my two favorite- they are amazing!).
    Game has a comprehensive tutorial, gameplay in general is really good.
    The characters have a lot of style and personality, I love the cast, it’s very original. The only problem is that there are not enough characters since the roster is rather small.
    As for game modes it has different ones, like single player story, arcade mode and Vs. I’m sure you will have fun in every one of them. By the way, the controls are intuitive and responsive.
    A must have if you are fan of anime and or fighting games.
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  51. Jun 18, 2015
    9
    Know what Marvel vs. Capcom 2 is? That's pretty much this game. BUT... its as close to that game as Minecraft is to Lego Worlds (look it up). You can choose from 1-3 characters, less characters means more power. It has really great looking hand-drawn sprites. Glorious music. & of course, an amazing battle system. & less than 7.2 million characters to choose from like MvC2. There's like, 10.
  52. Oct 31, 2015
    9
    Le pongo un 9 por que se lo merece, me parece increíble que haya a quién le disguste este juego.
    Desde que ví las imágenes en Steam sentí amor por él, en cuanto pude jugarlo y oír la preciosa banda sonora acompañada de unas animaciones echas a mano con tanto detalle se convirtió en un favorito instantáneo.
    Admito que ya de por sí el género de la lucha me encanta, pero este juego
    Le pongo un 9 por que se lo merece, me parece increíble que haya a quién le disguste este juego.
    Desde que ví las imágenes en Steam sentí amor por él, en cuanto pude jugarlo y oír la preciosa banda sonora acompañada de unas animaciones echas a mano con tanto detalle se convirtió en un favorito instantáneo.
    Admito que ya de por sí el género de la lucha me encanta, pero este juego representa todo por lo que lo amo.
    Voy a ser cruel y decir las cosas que a la gente no le gusta de este juegazo:
    El precio ``inflado´´, no tiene tutorial y que en el online no hay discriminación de habilidad y un novato puede acabar peleando contra un experto.
    En otras palabras: Es canela en rama.
    Me impresiona que haya gente capaz de cascarle menos de un 7 por semejantes bobadas, la verdad
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  53. Apr 13, 2016
    9
    Tanto si eres un iniciado a los juegos de pelea como a un veterano experto, Skullgirls es un título que debes probar. Es un juego visualmente hermoso, con una buena animación. La jugabilidad es muy fácil para los que recién emiezan, por lo que engancha de manera fácil. Me he divertido sacando los finales de cada personaje y jugando contra otras personas.

    Lo bueno: - Rápido de jugar y
    Tanto si eres un iniciado a los juegos de pelea como a un veterano experto, Skullgirls es un título que debes probar. Es un juego visualmente hermoso, con una buena animación. La jugabilidad es muy fácil para los que recién emiezan, por lo que engancha de manera fácil. Me he divertido sacando los finales de cada personaje y jugando contra otras personas.

    Lo bueno:
    - Rápido de jugar y fácil de aprender.
    - Visualmente muy vistoso.
    - Cada personaje tiene mecánicas bien diferenciadas de los otros.

    Lo malo:
    - Pocos personajes (12 por ahora).
    - Pocos escenarios.
    - Campaña un jugador corta y poco desarrollada la historia.

    Recomendado altamente para jugar de manera entretenida.

    8.8/10
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  54. Jul 14, 2023
    0
    Dev removed stuff people payed for in stretch goals, called customers creeps, censored valid criticism as off topic.
  55. Jul 5, 2023
    0
    No a las neo monjas, censurar un juego de hace que 11 años? Completamente ridículo, es una pena con lo que cuenta que salga un buen juego de lucha.
  56. Jul 6, 2023
    0
    Do not support censorship, let this game die just like the developers want. I wish I could get a refund for this game. The original game was a fun fighting game, this is a butchering from people that are not even the original creators, from people that are more interested in pushing their political agenda than to make a goof game.
  57. Jul 7, 2020
    10
    Jogo exepcional com uma gameplay diversificada e uma arte linda e agradavel
  58. Nov 24, 2020
    7
    Skullgirls has crafted some of the most charming and fun characters brought to life with stunning hand-drawn animation. While the world and characters are brilliant, I can only enjoy the gameplay in short bursts and can struggle to entertain me while I play by myself.
  59. Dec 25, 2020
    5
    Hey un picchiaduro esattamente identico a ogni altro nel mondo. Almeno questo ha stile.
  60. Mar 19, 2021
    9
    Un videojuego de locura.
    Aunque tengo que aceptar que el juego muestran las luchadoras muy voluminosas. el estilo de pelear y su arte grafico es unos de los mejores que puedes encontrar si eres fan de los juegos de pelea y de arcade.
    cada personaje tiene su propia historia de su pasado, y al escoger una de las peleadoras tomara un universo alterno que se narrara cuales son sus motivos
    Un videojuego de locura.
    Aunque tengo que aceptar que el juego muestran las luchadoras muy voluminosas. el estilo de pelear y su arte grafico es unos de los mejores que puedes encontrar si eres fan de los juegos de pelea y de arcade.
    cada personaje tiene su propia historia de su pasado, y al escoger una de las peleadoras tomara un universo alterno que se narrara cuales son sus motivos para obtener la SKULLGIRLS y como llega a obtenerla.
    cada luchadora tiene un estilo de pelea con animaciones muy impecables y igual para ejecutarlos con el mando. tiene que ser muy precisó para lograr lograr impresionantes movimientos de combate.
    la verdad tengo muy pocas cosas negativas del videojuego. algo que si me ubiera encantado es poder escoger los movimientos y imprimirlos en la pantalla al momento del combate como por ejemplo "mortal kombat 11", son muchos movimientos que es muy complicado apréndelos por completo.

    definitivamente un juego que se gano el aprecio de muchos gamers y un juego de culto para muchos.
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  61. Jul 19, 2023
    0
    This game has been censored and content removed. This is a 10 year old game and most owners can't get a refund and Steam is even complicit in hiding negative reviews as "off-topic". I think when they come and take away a part of a product you paid for and refuse refunds, that's very on-topic. Reviews are there to let you know about the game, including what kind of people the devs are andThis game has been censored and content removed. This is a 10 year old game and most owners can't get a refund and Steam is even complicit in hiding negative reviews as "off-topic". I think when they come and take away a part of a product you paid for and refuse refunds, that's very on-topic. Reviews are there to let you know about the game, including what kind of people the devs are and if they're destroying the game. Expand
  62. Jul 18, 2023
    0
    Probably the worst handled censorship contraversy I've seen in my life, I've adored this game for many years but the new devs are butchering it to the point of removing fan favourite character's backstories and 700K kickstarter stretch goals that have been out gor over a decade and well recieved.

    Unnaceptable the state of thegame, and the devs are censoring any criticism.
  63. Jul 7, 2023
    0
    Used to be a 10 and I supported this game since it was on kickstarter, but suddenly they decided to remove content from the game like pages from a digital art book and a voice which both were backer rewards and now they ignore their fans, what's next? Coming home to rip pages from your physical artbook because it's immoral now?
  64. Jul 9, 2023
    1
    Un juego cuyo mayor atractivo era lo políticamente incorrecto que era y por el cual gente ah pagado dinero ya sea en un crowdfunding o comprando en steam, ahora están cambiando el contenido del juego por el cual pagaron, hasta cierto punto se puede decir que están estafando a sus consumidores
  65. Jul 14, 2023
    0
    the contempt they have done towards their fans is despicable this game is definitely dead.
Metascore
83

Generally favorable reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 0 out of 6
  1. Oct 30, 2013
    80
    A sharp, snazzy and accessible fighting game, held back by the unnecessary sexualisation of its antagonists.
  2. CD-Action
    Oct 16, 2013
    80
    A fighting game that should appeal to everyone regardless of their experience with the genre. Friendly to newcomers (but it does not reward button mashing) and deep enough for the seasoned enthusiasts. [11/2013, p.82]
  3. Sep 13, 2013
    90
    An atypical fighting game, but one of the best that you can play to introduce yourself to the genre.